RegisteredWaitHandle.cs 3.3 KB

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  1. //
  2. // System.Threading.RegisteredWaitHandle.cs
  3. //
  4. // Author:
  5. // Dick Porter ([email protected])
  6. // Lluis Sanchez Gual ([email protected])
  7. //
  8. // (C) Ximian, Inc. http://www.ximian.com
  9. //
  10. //
  11. // Copyright (C) 2004, 2005 Novell, Inc (http://www.novell.com)
  12. //
  13. // Permission is hereby granted, free of charge, to any person obtaining
  14. // a copy of this software and associated documentation files (the
  15. // "Software"), to deal in the Software without restriction, including
  16. // without limitation the rights to use, copy, modify, merge, publish,
  17. // distribute, sublicense, and/or sell copies of the Software, and to
  18. // permit persons to whom the Software is furnished to do so, subject to
  19. // the following conditions:
  20. //
  21. // The above copyright notice and this permission notice shall be
  22. // included in all copies or substantial portions of the Software.
  23. //
  24. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  25. // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  26. // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  27. // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  28. // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  29. // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  30. // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  31. //
  32. using System.Runtime.InteropServices;
  33. namespace System.Threading
  34. {
  35. [ComVisible (true)]
  36. public sealed class RegisteredWaitHandle : MarshalByRefObject
  37. {
  38. WaitHandle _waitObject;
  39. WaitOrTimerCallback _callback;
  40. TimeSpan _timeout;
  41. object _state;
  42. bool _executeOnlyOnce;
  43. WaitHandle _finalEvent;
  44. ManualResetEvent _cancelEvent;
  45. int _callsInProcess;
  46. bool _unregistered;
  47. internal RegisteredWaitHandle (WaitHandle waitObject, WaitOrTimerCallback callback, object state, TimeSpan timeout, bool executeOnlyOnce)
  48. {
  49. _waitObject = waitObject;
  50. _callback = callback;
  51. _state = state;
  52. _timeout = timeout;
  53. _executeOnlyOnce = executeOnlyOnce;
  54. _finalEvent = null;
  55. _cancelEvent = new ManualResetEvent (false);
  56. _callsInProcess = 0;
  57. _unregistered = false;
  58. }
  59. internal void Wait (object state)
  60. {
  61. try
  62. {
  63. WaitHandle[] waits = new WaitHandle[] {_waitObject, _cancelEvent};
  64. do
  65. {
  66. int signal = WaitHandle.WaitAny (waits, _timeout, false);
  67. if (!_unregistered)
  68. {
  69. lock (this) { _callsInProcess++; }
  70. ThreadPool.QueueUserWorkItem (new WaitCallback (DoCallBack), (signal == WaitHandle.WaitTimeout));
  71. }
  72. }
  73. while (!_unregistered && !_executeOnlyOnce);
  74. }
  75. catch {}
  76. lock (this) {
  77. _unregistered = true;
  78. if (_callsInProcess == 0 && _finalEvent != null)
  79. NativeEventCalls.SetEvent_internal (_finalEvent.Handle);
  80. }
  81. }
  82. private void DoCallBack (object timedOut)
  83. {
  84. if (_callback != null)
  85. _callback (_state, (bool)timedOut);
  86. lock (this)
  87. {
  88. _callsInProcess--;
  89. if (_unregistered && _callsInProcess == 0 && _finalEvent != null)
  90. NativeEventCalls.SetEvent_internal (_finalEvent.Handle);
  91. }
  92. }
  93. [ComVisible (true)]
  94. public bool Unregister(WaitHandle waitObject)
  95. {
  96. lock (this)
  97. {
  98. if (_unregistered) return false;
  99. _finalEvent = waitObject;
  100. _unregistered = true;
  101. _cancelEvent.Set();
  102. return true;
  103. }
  104. }
  105. #if ONLY_1_1
  106. [MonoTODO]
  107. ~RegisteredWaitHandle() {
  108. // FIXME
  109. }
  110. #endif
  111. }
  112. }