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- // SpinLock.cs
- //
- // Copyright (c) 2008 Jérémie "Garuma" Laval
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- //
- using System;
- using System.Runtime.ConstrainedExecution;
- #if NET_4_0
- namespace System.Threading
- {
- public struct SpinLock
- {
- const int isFree = 0;
- const int isOwned = 1;
- int lockState;
- readonly SpinWait sw;
- int threadWhoTookLock;
- readonly bool isThreadOwnerTrackingEnabled;
-
- public bool IsThreadOwnerTrackingEnabled {
- get {
- return isThreadOwnerTrackingEnabled;
- }
- }
-
- public bool IsHeld {
- get {
- return lockState == isOwned;
- }
- }
-
- public bool IsHeldByCurrentThread {
- get {
- if (isThreadOwnerTrackingEnabled)
- return lockState == isOwned && Thread.CurrentThread.ManagedThreadId == threadWhoTookLock;
- else
- return lockState == isOwned;
- }
- }
- public SpinLock (bool trackId)
- {
- this.isThreadOwnerTrackingEnabled = trackId;
- this.threadWhoTookLock = 0;
- this.lockState = isFree;
- this.sw = new SpinWait();
- }
-
- void CheckAndSetThreadId ()
- {
- if (threadWhoTookLock == Thread.CurrentThread.ManagedThreadId)
- throw new LockRecursionException("The current thread has already acquired this lock.");
- threadWhoTookLock = Thread.CurrentThread.ManagedThreadId;
- }
-
- public void Enter (ref bool lockTaken)
- {
- if (lockTaken)
- throw new ArgumentException ("lockTaken", "lockTaken must be initialized to false");
- if (isThreadOwnerTrackingEnabled && IsHeldByCurrentThread)
- throw new LockRecursionException ();
-
- try {
- Enter ();
- lockTaken = lockState == isOwned && Thread.CurrentThread.ManagedThreadId == threadWhoTookLock;
- } catch {
- lockTaken = false;
- }
- }
-
- internal void Enter ()
- {
- int result = Interlocked.Exchange (ref lockState, isOwned);
-
- while (result == isOwned) {
- sw.SpinOnce ();
-
- // Efficiently spin, until the resource looks like it might
- // be free. NOTE: Just reading here (as compared to repeatedly
- // calling Exchange) improves performance because writing
- // forces all CPUs to update this value
- result = Thread.VolatileRead (ref lockState);
-
- if (result == isFree) {
- result = Interlocked.Exchange (ref lockState, isOwned);
- if (result == isFree)
- break;
- }
- }
-
- CheckAndSetThreadId ();
- }
-
- bool TryEnter ()
- {
- // If resource available, set it to in-use and return
- if (Interlocked.Exchange (ref lockState, isOwned) == isFree) {
- CheckAndSetThreadId ();
- return true;
- }
- return false;
- }
-
- public void TryEnter (ref bool lockTaken)
- {
- TryEnter (-1, ref lockTaken);
- }
-
- public void TryEnter (TimeSpan timeout, ref bool lockTaken)
- {
- TryEnter ((int)timeout.TotalMilliseconds, ref lockTaken);
- }
-
- public void TryEnter (int milliSeconds, ref bool lockTaken)
- {
- if (milliSeconds < -1)
- throw new ArgumentOutOfRangeException ("milliSeconds", "millisecondsTimeout is a negative number other than -1");
- if (lockTaken)
- throw new ArgumentException ("lockTaken", "lockTaken must be initialized to false");
- if (isThreadOwnerTrackingEnabled && IsHeldByCurrentThread)
- throw new LockRecursionException ();
-
- Watch sw = Watch.StartNew ();
-
- while (milliSeconds == -1 || sw.ElapsedMilliseconds < milliSeconds) {
- lockTaken = TryEnter ();
- }
-
- sw.Stop ();
- }
- public void Exit ()
- {
- Exit (false);
- }
- public void Exit (bool flushReleaseWrites)
- {
- if (isThreadOwnerTrackingEnabled && !IsHeldByCurrentThread)
- throw new SynchronizationLockException ("Current thread is not the owner of this lock");
-
- threadWhoTookLock = int.MinValue;
-
- // Mark the resource as available
- if (!flushReleaseWrites) {
- lockState = isFree;
- } else {
- Interlocked.Exchange (ref lockState, isFree);
- }
- }
- }
-
- // Wraps a SpinLock in a reference when we need to pass
- // around the lock
- internal class SpinLockWrapper
- {
- public readonly SpinLock Lock = new SpinLock (false);
- }
- }
- #endif
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