GZipStreamCas.cs 3.9 KB

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  1. //
  2. // GZipStreamCas.cs -CAS unit tests for System.IO.Compression.GZipStream
  3. //
  4. // Author:
  5. // Sebastien Pouliot <[email protected]>
  6. //
  7. // Copyright (C) 2005 Novell, Inc (http://www.novell.com)
  8. //
  9. // Permission is hereby granted, free of charge, to any person obtaining
  10. // a copy of this software and associated documentation files (the
  11. // "Software"), to deal in the Software without restriction, including
  12. // without limitation the rights to use, copy, modify, merge, publish,
  13. // distribute, sublicense, and/or sell copies of the Software, and to
  14. // permit persons to whom the Software is furnished to do so, subject to
  15. // the following conditions:
  16. //
  17. // The above copyright notice and this permission notice shall be
  18. // included in all copies or substantial portions of the Software.
  19. //
  20. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  21. // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  22. // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  23. // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  24. // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  25. // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  26. // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  27. //
  28. #if NET_2_0
  29. using NUnit.Framework;
  30. using System;
  31. using System.IO;
  32. using System.IO.Compression;
  33. using System.Security;
  34. using System.Security.Permissions;
  35. using System.Threading;
  36. namespace MonoCasTests.System.IO.Compression {
  37. [TestFixture]
  38. [Category ("CAS")]
  39. public class GZipStreamCas {
  40. private const int timeout = 30000;
  41. private string message;
  42. static ManualResetEvent reset;
  43. [TestFixtureSetUp]
  44. public void FixtureSetUp ()
  45. {
  46. // this occurs with a "clean" stack (full trust)
  47. reset = new ManualResetEvent (false);
  48. }
  49. [TestFixtureTearDown]
  50. public void FixtureTearDown ()
  51. {
  52. reset.Close ();
  53. }
  54. [SetUp]
  55. public void SetUp ()
  56. {
  57. if (!SecurityManager.SecurityEnabled)
  58. Assert.Ignore ("SecurityManager.SecurityEnabled is OFF");
  59. }
  60. // async tests (for stack propagation)
  61. private void ReadCallback (IAsyncResult ar)
  62. {
  63. GZipStream s = (GZipStream)ar.AsyncState;
  64. s.EndRead (ar);
  65. try {
  66. // can we do something bad here ?
  67. Assert.IsNotNull (Environment.GetEnvironmentVariable ("USERNAME"));
  68. message = "Expected a SecurityException";
  69. }
  70. catch (SecurityException) {
  71. message = null;
  72. reset.Set ();
  73. }
  74. catch (Exception e) {
  75. message = e.ToString ();
  76. }
  77. }
  78. [Test]
  79. [EnvironmentPermission (SecurityAction.Deny, Read = "USERNAME")]
  80. public void AsyncRead ()
  81. {
  82. GZipStream cs = new GZipStream (new MemoryStream (), CompressionMode.Decompress);
  83. message = "AsyncRead";
  84. reset.Reset ();
  85. IAsyncResult r = cs.BeginRead (new byte[0], 0, 0, new AsyncCallback (ReadCallback), cs);
  86. Assert.IsNotNull (r, "IAsyncResult");
  87. if (!reset.WaitOne (timeout, true))
  88. Assert.Ignore ("Timeout");
  89. Assert.IsNull (message, message);
  90. cs.Close ();
  91. }
  92. private void WriteCallback (IAsyncResult ar)
  93. {
  94. GZipStream s = (GZipStream)ar.AsyncState;
  95. s.EndWrite (ar);
  96. try {
  97. // can we do something bad here ?
  98. Assert.IsNotNull (Environment.GetEnvironmentVariable ("USERNAME"));
  99. message = "Expected a SecurityException";
  100. }
  101. catch (SecurityException) {
  102. message = null;
  103. reset.Set ();
  104. }
  105. catch (Exception e) {
  106. message = e.ToString ();
  107. }
  108. }
  109. [Test]
  110. [EnvironmentPermission (SecurityAction.Deny, Read = "USERNAME")]
  111. public void AsyncWrite ()
  112. {
  113. GZipStream cs = new GZipStream (new MemoryStream (), CompressionMode.Compress);
  114. message = "AsyncWrite";
  115. reset.Reset ();
  116. IAsyncResult r = cs.BeginWrite (new byte[0], 0, 0, new AsyncCallback (WriteCallback), cs);
  117. Assert.IsNotNull (r, "IAsyncResult");
  118. if (!reset.WaitOne (timeout, true))
  119. Assert.Ignore ("Timeout");
  120. Assert.IsNull (message, message);
  121. // the Close is currently buggy in Mono
  122. // cs.Close ();
  123. }
  124. }
  125. }
  126. #endif