HashHelper.cs 4.3 KB

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  1. //------------------------------------------------------------
  2. // Copyright (c) Microsoft Corporation. All rights reserved.
  3. //------------------------------------------------------------
  4. namespace System.Runtime
  5. {
  6. static class HashHelper
  7. {
  8. // "derived from the RSA Data Security, Inc. MD5 Message-Digest Algorithm"
  9. // DO NOT USE FOR SECURITY PURPOSES.
  10. public static byte[] ComputeHash(byte[] buffer)
  11. {
  12. int[] shifts = new int[] { 7, 12, 17, 22, 5, 9, 14, 20, 4, 11, 16, 23, 6, 10, 15, 21 };
  13. uint[] sines = new uint[] {
  14. 0xd76aa478, 0xe8c7b756, 0x242070db, 0xc1bdceee, 0xf57c0faf, 0x4787c62a, 0xa8304613, 0xfd469501,
  15. 0x698098d8, 0x8b44f7af, 0xffff5bb1, 0x895cd7be, 0x6b901122, 0xfd987193, 0xa679438e, 0x49b40821,
  16. 0xf61e2562, 0xc040b340, 0x265e5a51, 0xe9b6c7aa, 0xd62f105d, 0x02441453, 0xd8a1e681, 0xe7d3fbc8,
  17. 0x21e1cde6, 0xc33707d6, 0xf4d50d87, 0x455a14ed, 0xa9e3e905, 0xfcefa3f8, 0x676f02d9, 0x8d2a4c8a,
  18. 0xfffa3942, 0x8771f681, 0x6d9d6122, 0xfde5380c, 0xa4beea44, 0x4bdecfa9, 0xf6bb4b60, 0xbebfbc70,
  19. 0x289b7ec6, 0xeaa127fa, 0xd4ef3085, 0x04881d05, 0xd9d4d039, 0xe6db99e5, 0x1fa27cf8, 0xc4ac5665,
  20. 0xf4292244, 0x432aff97, 0xab9423a7, 0xfc93a039, 0x655b59c3, 0x8f0ccc92, 0xffeff47d, 0x85845dd1,
  21. 0x6fa87e4f, 0xfe2ce6e0, 0xa3014314, 0x4e0811a1, 0xf7537e82, 0xbd3af235, 0x2ad7d2bb, 0xeb86d391 };
  22. int blocks = (buffer.Length + 8) / 64 + 1;
  23. uint aa = 0x67452301;
  24. uint bb = 0xefcdab89;
  25. uint cc = 0x98badcfe;
  26. uint dd = 0x10325476;
  27. for (int i = 0; i < blocks; i++)
  28. {
  29. byte[] block = buffer;
  30. int offset = i * 64;
  31. if (offset + 64 > buffer.Length)
  32. {
  33. block = new byte[64];
  34. for (int j = offset; j < buffer.Length; j++)
  35. {
  36. block[j - offset] = buffer[j];
  37. }
  38. if (offset <= buffer.Length)
  39. {
  40. block[buffer.Length - offset] = 0x80;
  41. }
  42. if (i == blocks - 1)
  43. {
  44. block[56] = (byte)(buffer.Length << 3);
  45. block[57] = (byte)(buffer.Length >> 5);
  46. block[58] = (byte)(buffer.Length >> 13);
  47. block[59] = (byte)(buffer.Length >> 21);
  48. }
  49. offset = 0;
  50. }
  51. uint a = aa;
  52. uint b = bb;
  53. uint c = cc;
  54. uint d = dd;
  55. uint f;
  56. int g;
  57. for (int j = 0; j < 64; j++)
  58. {
  59. if (j < 16)
  60. {
  61. f = b & c | ~b & d;
  62. g = j;
  63. }
  64. else if (j < 32)
  65. {
  66. f = b & d | c & ~d;
  67. g = 5 * j + 1;
  68. }
  69. else if (j < 48)
  70. {
  71. f = b ^ c ^ d;
  72. g = 3 * j + 5;
  73. }
  74. else
  75. {
  76. f = c ^ (b | ~d);
  77. g = 7 * j;
  78. }
  79. g = (g & 0x0f) * 4 + offset;
  80. uint hold = d;
  81. d = c;
  82. c = b;
  83. b = a + f + sines[j] + (uint)(block[g] + (block[g + 1] << 8) + (block[g + 2] << 16) + (block[g + 3] << 24));
  84. b = b << shifts[j & 3 | j >> 2 & ~3] | b >> 32 - shifts[j & 3 | j >> 2 & ~3];
  85. b += c;
  86. a = hold;
  87. }
  88. aa += a;
  89. bb += b;
  90. cc += c;
  91. dd += d;
  92. }
  93. return new byte[] {
  94. (byte)aa, (byte)(aa >> 8), (byte)(aa >> 16), (byte)(aa >> 24),
  95. (byte)bb, (byte)(bb >> 8), (byte)(bb >> 16), (byte)(bb >> 24),
  96. (byte)cc, (byte)(cc >> 8), (byte)(cc >> 16), (byte)(cc >> 24),
  97. (byte)dd, (byte)(dd >> 8), (byte)(dd >> 16), (byte)(dd >> 24) };
  98. }
  99. }
  100. }