SetInclusion.cs 2.0 KB

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  1. //
  2. // SetInclusion.cs
  3. //
  4. // Author:
  5. // Jérémie "Garuma" Laval <[email protected]>
  6. //
  7. // Copyright (c) 2010 Jérémie "Garuma" Laval
  8. //
  9. // Permission is hereby granted, free of charge, to any person obtaining a copy
  10. // of this software and associated documentation files (the "Software"), to deal
  11. // in the Software without restriction, including without limitation the rights
  12. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. // copies of the Software, and to permit persons to whom the Software is
  14. // furnished to do so, subject to the following conditions:
  15. //
  16. // The above copyright notice and this permission notice shall be included in
  17. // all copies or substantial portions of the Software.
  18. //
  19. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. // THE SOFTWARE.
  26. #if NET_4_0
  27. using System;
  28. using System.Linq;
  29. using System.Collections.Generic;
  30. using System.Collections.Concurrent;
  31. namespace System.Linq.Parallel.QueryNodes
  32. {
  33. [Flags]
  34. internal enum SetInclusion {
  35. In = 0, // Element should already be in checker
  36. Out = 1, // Element shouldn't be already in checker
  37. Preload = 2, // Preload second node content and only do real work on first node content
  38. Relaxed = 4, // first node content isn't added to checker allowing duplicates
  39. }
  40. internal static class SetInclusionDefaults
  41. {
  42. public const SetInclusion Union = SetInclusion.Out;
  43. public const SetInclusion Intersect = SetInclusion.In;
  44. public const SetInclusion Except = SetInclusion.In | SetInclusion.Preload | SetInclusion.Relaxed;
  45. public const SetInclusion Distinct = SetInclusion.Out | SetInclusion.Preload;
  46. }
  47. }
  48. #endif