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- /*
- * Encoding.cs - Implementation of the "System.Text.Encoding" class.
- *
- * Copyright (c) 2001, 2002 Southern Storm Software, Pty Ltd
- * Copyright (c) 2002, Ximian, Inc.
- * Copyright (c) 2003, 2004 Novell, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- * OTHER DEALINGS IN THE SOFTWARE.
- */
- namespace System.Text
- {
- using System;
- using System.Reflection;
- using System.Globalization;
- using System.Security;
- using System.Runtime.CompilerServices;
- using System.Runtime.InteropServices;
- [Serializable]
- [ComVisible (true)]
- public abstract class Encoding : ICloneable
- {
- // Code page used by this encoding.
- internal int codePage;
- internal int windows_code_page;
- bool is_readonly = true;
- // Constructor.
- protected Encoding ()
- {
- }
- #if ECMA_COMPAT
- protected internal
- #else
- protected
- #endif
- Encoding (int codePage)
- {
- this.codePage = windows_code_page = codePage;
- switch (codePage) {
- default:
- // MS has "InternalBestFit{Decoder|Encoder}Fallback
- // here, but we dunno what they are for.
- decoder_fallback = DecoderFallback.ReplacementFallback;
- encoder_fallback = EncoderFallback.ReplacementFallback;
- break;
- case 20127: // ASCII
- case 54936: // GB18030
- decoder_fallback = DecoderFallback.ReplacementFallback;
- encoder_fallback = EncoderFallback.ReplacementFallback;
- break;
- case 1200: // UTF16
- case 1201: // UTF16
- case 12000: // UTF32
- case 12001: // UTF32
- case 65000: // UTF7
- case 65001: // UTF8
- decoder_fallback = DecoderFallback.StandardSafeFallback;
- encoder_fallback = EncoderFallback.StandardSafeFallback;
- break;
- }
- }
- // until we change the callers:
- internal static string _ (string arg) {
- return arg;
- }
- DecoderFallback decoder_fallback;
- EncoderFallback encoder_fallback;
- [ComVisible (false)]
- public bool IsReadOnly {
- get { return is_readonly; }
- }
- [ComVisible (false)]
- public virtual bool IsSingleByte {
- get { return false; }
- }
- [ComVisible (false)]
- public DecoderFallback DecoderFallback {
- get { return decoder_fallback; }
- set {
- if (IsReadOnly)
- throw new InvalidOperationException ("This Encoding is readonly.");
- if (value == null)
- throw new ArgumentNullException ();
- decoder_fallback = value;
- }
- }
- [ComVisible (false)]
- public EncoderFallback EncoderFallback {
- get { return encoder_fallback; }
- set {
- if (IsReadOnly)
- throw new InvalidOperationException ("This Encoding is readonly.");
- if (value == null)
- throw new ArgumentNullException ();
- encoder_fallback = value;
- }
- }
- internal void SetFallbackInternal (EncoderFallback e, DecoderFallback d)
- {
- if (e != null)
- encoder_fallback = e;
- if (d != null)
- decoder_fallback = d;
- }
- // Convert between two encodings.
- public static byte[] Convert (Encoding srcEncoding, Encoding dstEncoding,
- byte[] bytes)
- {
- if (srcEncoding == null) {
- throw new ArgumentNullException ("srcEncoding");
- }
- if (dstEncoding == null) {
- throw new ArgumentNullException ("dstEncoding");
- }
- if (bytes == null) {
- throw new ArgumentNullException ("bytes");
- }
- return dstEncoding.GetBytes (srcEncoding.GetChars (bytes, 0, bytes.Length));
- }
- public static byte[] Convert (Encoding srcEncoding, Encoding dstEncoding,
- byte[] bytes, int index, int count)
- {
- if (srcEncoding == null) {
- throw new ArgumentNullException ("srcEncoding");
- }
- if (dstEncoding == null) {
- throw new ArgumentNullException ("dstEncoding");
- }
- if (bytes == null) {
- throw new ArgumentNullException ("bytes");
- }
- if (index < 0 || index > bytes.Length) {
- throw new ArgumentOutOfRangeException
- ("index", _("ArgRange_Array"));
- }
- if (count < 0 || (bytes.Length - index) < count) {
- throw new ArgumentOutOfRangeException
- ("count", _("ArgRange_Array"));
- }
- return dstEncoding.GetBytes (srcEncoding.GetChars (bytes, index, count));
- }
- // Determine if two Encoding objects are equal.
- public override bool Equals (Object value)
- {
- Encoding enc = (value as Encoding);
- if (enc != null) {
- return codePage == enc.codePage &&
- DecoderFallback.Equals (enc.DecoderFallback) &&
- EncoderFallback.Equals (enc.EncoderFallback);
- } else {
- return false;
- }
- }
- // Get the number of characters needed to encode a character buffer.
- public abstract int GetByteCount (char[] chars, int index, int count);
- // Convenience wrappers for "GetByteCount".
- public virtual int GetByteCount (String s)
- {
- if (s == null)
- throw new ArgumentNullException ("s");
- if (s.Length == 0)
- return 0;
- unsafe {
- fixed (char* cptr = s) {
- return GetByteCount (cptr, s.Length);
- }
- }
- }
- public virtual int GetByteCount (char[] chars)
- {
- if (chars != null) {
- return GetByteCount (chars, 0, chars.Length);
- } else {
- throw new ArgumentNullException ("chars");
- }
- }
- // Get the bytes that result from encoding a character buffer.
- public abstract int GetBytes (char[] chars, int charIndex, int charCount,
- byte[] bytes, int byteIndex);
- // Convenience wrappers for "GetBytes".
- public virtual int GetBytes (String s, int charIndex, int charCount,
- byte[] bytes, int byteIndex)
- {
- if (s == null)
- throw new ArgumentNullException ("s");
- if (charIndex < 0 || charIndex > s.Length)
- throw new ArgumentOutOfRangeException ("charIndex", _("ArgRange_Array"));
- if (charCount < 0 || charIndex > (s.Length - charCount))
- throw new ArgumentOutOfRangeException ("charCount", _("ArgRange_Array"));
- if (byteIndex < 0 || byteIndex > bytes.Length)
- throw new ArgumentOutOfRangeException ("byteIndex", _("ArgRange_Array"));
- if (charCount == 0 || bytes.Length == byteIndex)
- return 0;
- unsafe {
- fixed (char* cptr = s) {
- fixed (byte* bptr = bytes) {
- return GetBytes (cptr + charIndex,
- charCount,
- bptr + byteIndex,
- bytes.Length - byteIndex);
- }
- }
- }
- }
- public virtual byte[] GetBytes (String s)
- {
- if (s == null)
- throw new ArgumentNullException ("s");
- if (s.Length == 0)
- return new byte [0];
- int byteCount = GetByteCount (s);
- if (byteCount == 0)
- return new byte [0];
- unsafe {
- fixed (char* cptr = s) {
- byte [] bytes = new byte [byteCount];
- fixed (byte* bptr = bytes) {
- GetBytes (cptr, s.Length,
- bptr, byteCount);
- return bytes;
- }
- }
- }
- }
- public virtual byte[] GetBytes (char[] chars, int index, int count)
- {
- int numBytes = GetByteCount (chars, index, count);
- byte[] bytes = new byte [numBytes];
- GetBytes (chars, index, count, bytes, 0);
- return bytes;
- }
- public virtual byte[] GetBytes (char[] chars)
- {
- int numBytes = GetByteCount (chars, 0, chars.Length);
- byte[] bytes = new byte [numBytes];
- GetBytes (chars, 0, chars.Length, bytes, 0);
- return bytes;
- }
- // Get the number of characters needed to decode a byte buffer.
- public abstract int GetCharCount (byte[] bytes, int index, int count);
- // Convenience wrappers for "GetCharCount".
- public virtual int GetCharCount (byte[] bytes)
- {
- if (bytes == null) {
- throw new ArgumentNullException ("bytes");
- }
- return GetCharCount (bytes, 0, bytes.Length);
- }
- // Get the characters that result from decoding a byte buffer.
- public abstract int GetChars (byte[] bytes, int byteIndex, int byteCount,
- char[] chars, int charIndex);
- // Convenience wrappers for "GetChars".
- public virtual char[] GetChars (byte[] bytes, int index, int count)
- {
- int numChars = GetCharCount (bytes, index, count);
- char[] chars = new char [numChars];
- GetChars (bytes, index, count, chars, 0);
- return chars;
- }
- public virtual char[] GetChars (byte[] bytes)
- {
- if (bytes == null) {
- throw new ArgumentNullException ("bytes");
- }
- int numChars = GetCharCount (bytes, 0, bytes.Length);
- char[] chars = new char [numChars];
- GetChars (bytes, 0, bytes.Length, chars, 0);
- return chars;
- }
- // Get a decoder that forwards requests to this object.
- public virtual Decoder GetDecoder ()
- {
- return new ForwardingDecoder (this);
- }
- // Get an encoder that forwards requests to this object.
- public virtual Encoder GetEncoder ()
- {
- return new ForwardingEncoder (this);
- }
- // Loaded copy of the "I18N" assembly. We need to move
- // this into a class in "System.Private" eventually.
- private static Assembly i18nAssembly;
- private static bool i18nDisabled;
- // Invoke a specific method on the "I18N" manager object.
- // Returns NULL if the method failed.
- private static Object InvokeI18N (String name, params Object[] args)
- {
- lock (lockobj) {
- // Bail out if we previously detected that there
- // is insufficent engine support for I18N handling.
- if (i18nDisabled) {
- return null;
- }
- // Find or load the "I18N" assembly.
- if (i18nAssembly == null) {
- try {
- try {
- i18nAssembly = Assembly.Load (Consts.AssemblyI18N);
- } catch (NotImplementedException) {
- // Assembly loading unsupported by the engine.
- i18nDisabled = true;
- return null;
- }
- if (i18nAssembly == null) {
- return null;
- }
- } catch (SystemException) {
- return null;
- }
- }
- // Find the "I18N.Common.Manager" class.
- Type managerClass;
- try {
- managerClass = i18nAssembly.GetType ("I18N.Common.Manager");
- } catch (NotImplementedException) {
- // "GetType" is not supported by the engine.
- i18nDisabled = true;
- return null;
- }
- if (managerClass == null) {
- return null;
- }
- // Get the value of the "PrimaryManager" property.
- Object manager;
- try {
- manager = managerClass.InvokeMember
- ("PrimaryManager",
- BindingFlags.GetProperty |
- BindingFlags.Static |
- BindingFlags.Public,
- null, null, null, null, null, null);
- if (manager == null) {
- return null;
- }
- } catch (MissingMethodException) {
- return null;
- } catch (SecurityException) {
- return null;
- } catch (NotImplementedException) {
- // "InvokeMember" is not supported by the engine.
- i18nDisabled = true;
- return null;
- }
- // Invoke the requested method on the manager.
- try {
- return managerClass.InvokeMember
- (name,
- BindingFlags.InvokeMethod |
- BindingFlags.Instance |
- BindingFlags.Public,
- null, manager, args, null, null, null);
- } catch (MissingMethodException) {
- return null;
- } catch (SecurityException) {
- return null;
- }
- }
- }
- // Get an encoder for a specific code page.
- #if ECMA_COMPAT
- private
- #else
- public
- #endif
- static Encoding GetEncoding (int codepage)
- {
- if (codepage < 0 || codepage > 0xffff)
- throw new ArgumentOutOfRangeException ("codepage",
- "Valid values are between 0 and 65535, inclusive.");
- // Check for the builtin code pages first.
- switch (codepage) {
- case 0: return Default;
- case ASCIIEncoding.ASCII_CODE_PAGE:
- return ASCII;
- case UTF7Encoding.UTF7_CODE_PAGE:
- return UTF7;
- case UTF8Encoding.UTF8_CODE_PAGE:
- return UTF8;
- case UTF32Encoding.UTF32_CODE_PAGE:
- return UTF32;
- case UTF32Encoding.BIG_UTF32_CODE_PAGE:
- return BigEndianUTF32;
- case UnicodeEncoding.UNICODE_CODE_PAGE:
- return Unicode;
- case UnicodeEncoding.BIG_UNICODE_CODE_PAGE:
- return BigEndianUnicode;
- #if !MOONLIGHT
- case Latin1Encoding.ISOLATIN_CODE_PAGE:
- return ISOLatin1;
- #endif
- default: break;
- }
- #if !MOONLIGHT
- // Try to obtain a code page handler from the I18N handler.
- Encoding enc = (Encoding)(InvokeI18N ("GetEncoding", codepage));
- if (enc != null) {
- enc.is_readonly = true;
- return enc;
- }
- // Build a code page class name.
- String cpName = "System.Text.CP" + codepage.ToString ();
- // Look for a code page converter in this assembly.
- Assembly assembly = Assembly.GetExecutingAssembly ();
- Type type = assembly.GetType (cpName);
- if (type != null) {
- enc = (Encoding)(Activator.CreateInstance (type));
- enc.is_readonly = true;
- return enc;
- }
- // Look in any assembly, in case the application
- // has provided its own code page handler.
- type = Type.GetType (cpName);
- if (type != null) {
- enc = (Encoding)(Activator.CreateInstance (type));
- enc.is_readonly = true;
- return enc;
- }
- #endif // !NET_2_1
- // We have no idea how to handle this code page.
- throw new NotSupportedException
- (String.Format ("CodePage {0} not supported", codepage.ToString ()));
- }
- #if !ECMA_COMPAT
- [ComVisible (false)]
- public virtual object Clone ()
- {
- Encoding e = (Encoding) MemberwiseClone ();
- e.is_readonly = false;
- return e;
- }
- #if !MOONLIGHT
- public static Encoding GetEncoding (int codepage,
- EncoderFallback encoderFallback, DecoderFallback decoderFallback)
- {
- if (encoderFallback == null)
- throw new ArgumentNullException ("encoderFallback");
- if (decoderFallback == null)
- throw new ArgumentNullException ("decoderFallback");
- Encoding e = GetEncoding (codepage).Clone () as Encoding;
- e.is_readonly = false;
- e.encoder_fallback = encoderFallback;
- e.decoder_fallback = decoderFallback;
- return e;
- }
- public static Encoding GetEncoding (string name,
- EncoderFallback encoderFallback, DecoderFallback decoderFallback)
- {
- if (encoderFallback == null)
- throw new ArgumentNullException ("encoderFallback");
- if (decoderFallback == null)
- throw new ArgumentNullException ("decoderFallback");
- Encoding e = GetEncoding (name).Clone () as Encoding;
- e.is_readonly = false;
- e.encoder_fallback = encoderFallback;
- e.decoder_fallback = decoderFallback;
- return e;
- }
- #endif // !NET_2_1
- static EncodingInfo [] encoding_infos;
- // FIXME: As everyone would agree, this implementation is so *hacky*
- // and could be very easily broken. But since there is a test for
- // this method to make sure that this method always returns
- // the same number and content of encoding infos, this won't
- // matter practically.
- public static EncodingInfo[] GetEncodings ()
- {
- if (encoding_infos == null) {
- int [] codepages = new int [] {
- 37, 437, 500, 708,
- 850, 852, 855, 857, 858, 860, 861, 862, 863,
- 864, 865, 866, 869, 870, 874, 875,
- 932, 936, 949, 950,
- 1026, 1047, 1140, 1141, 1142, 1143, 1144,
- 1145, 1146, 1147, 1148, 1149,
- 1200, 1201, 1250, 1251, 1252, 1253, 1254,
- 1255, 1256, 1257, 1258,
- 10000, 10079, 12000, 12001,
- 20127, 20273, 20277, 20278, 20280, 20284,
- 20285, 20290, 20297, 20420, 20424, 20866,
- 20871, 21025, 21866, 28591, 28592, 28593,
- 28594, 28595, 28596, 28597, 28598, 28599,
- 28605, 38598,
- 50220, 50221, 50222, 51932, 51949, 54936,
- 57002, 57003, 57004, 57005, 57006, 57007,
- 57008, 57009, 57010, 57011,
- 65000, 65001};
- encoding_infos = new EncodingInfo [codepages.Length];
- for (int i = 0; i < codepages.Length; i++)
- encoding_infos [i] = new EncodingInfo (codepages [i]);
- }
- return encoding_infos;
- }
- #if !MOONLIGHT
- [ComVisible (false)]
- public bool IsAlwaysNormalized ()
- {
- return IsAlwaysNormalized (NormalizationForm.FormC);
- }
- [ComVisible (false)]
- public virtual bool IsAlwaysNormalized (NormalizationForm form)
- {
- // umm, ASCIIEncoding should have overriden this method, no?
- return form == NormalizationForm.FormC && this is ASCIIEncoding;
- }
- #endif // NET_2_1
- // Table of builtin web encoding names and the corresponding code pages.
- private static readonly object[] encodings =
- {
- ASCIIEncoding.ASCII_CODE_PAGE,
- "ascii", "us_ascii", "us", "ansi_x3.4_1968",
- "ansi_x3.4_1986", "cp367", "csascii", "ibm367",
- "iso_ir_6", "iso646_us", "iso_646.irv:1991",
- UTF7Encoding.UTF7_CODE_PAGE,
- "utf_7", "csunicode11utf7", "unicode_1_1_utf_7",
- "unicode_2_0_utf_7", "x_unicode_1_1_utf_7",
- "x_unicode_2_0_utf_7",
- UTF8Encoding.UTF8_CODE_PAGE,
- "utf_8", "unicode_1_1_utf_8", "unicode_2_0_utf_8",
- "x_unicode_1_1_utf_8", "x_unicode_2_0_utf_8",
- UnicodeEncoding.UNICODE_CODE_PAGE,
- "utf_16", "UTF_16LE", "ucs_2", "unicode",
- "iso_10646_ucs2",
- UnicodeEncoding.BIG_UNICODE_CODE_PAGE,
- "unicodefffe", "utf_16be",
- UTF32Encoding.UTF32_CODE_PAGE,
- "utf_32", "UTF_32LE", "ucs_4",
- UTF32Encoding.BIG_UTF32_CODE_PAGE,
- "UTF_32BE",
- #if !MOONLIGHT
- Latin1Encoding.ISOLATIN_CODE_PAGE,
- "iso_8859_1", "latin1"
- #endif // !NET_2_1
- };
- // Get an encoding object for a specific web encoding name.
- public static Encoding GetEncoding (String name)
- {
- // Validate the parameters.
- if (name == null) {
- throw new ArgumentNullException ("name");
- }
- string converted = name.ToLowerInvariant ().Replace ('-', '_');
-
- // Search the table for a name match.
- int code = 0;
- for (int i = 0; i < encodings.Length; ++i) {
- object o = encodings [i];
-
- if (o is int){
- code = (int) o;
- continue;
- }
-
- if (converted == ((string)encodings [i]))
- return GetEncoding (code);
- }
- #if !MOONLIGHT
- // Try to obtain a web encoding handler from the I18N handler.
- Encoding enc = (Encoding)(InvokeI18N ("GetEncoding", name));
- if (enc != null) {
- return enc;
- }
- // Build a web encoding class name.
- String encName = "System.Text.ENC" + converted;
-
- // Look for a code page converter in this assembly.
- Assembly assembly = Assembly.GetExecutingAssembly ();
- Type type = assembly.GetType (encName);
- if (type != null) {
- return (Encoding)(Activator.CreateInstance (type));
- }
- // Look in any assembly, in case the application
- // has provided its own code page handler.
- type = Type.GetType (encName);
- if (type != null) {
- return (Encoding)(Activator.CreateInstance (type));
- }
- #endif
- // We have no idea how to handle this encoding name.
- throw new ArgumentException (String.Format ("Encoding name '{0}' not "
- + "supported", name), "name");
- }
- #endif // !ECMA_COMPAT
- // Get a hash code for this instance.
- public override int GetHashCode ()
- {
- return DecoderFallback.GetHashCode () << 24 + EncoderFallback.GetHashCode () << 16 + codePage;
- }
- // Get the maximum number of bytes needed to encode a
- // specified number of characters.
- public abstract int GetMaxByteCount (int charCount);
- // Get the maximum number of characters needed to decode a
- // specified number of bytes.
- public abstract int GetMaxCharCount (int byteCount);
- // Get the identifying preamble for this encoding.
- public virtual byte[] GetPreamble ()
- {
- return new byte [0];
- }
- // Decode a buffer of bytes into a string.
- public virtual String GetString (byte[] bytes, int index, int count)
- {
- return new String (GetChars(bytes, index, count));
- }
- public virtual String GetString (byte[] bytes)
- {
- if (bytes == null)
- throw new ArgumentNullException ("bytes");
- return GetString (bytes, 0, bytes.Length);
- }
- #if !ECMA_COMPAT
- internal string body_name;
- internal string encoding_name;
- internal string header_name;
- internal bool is_mail_news_display;
- internal bool is_mail_news_save;
- internal bool is_browser_save = false;
- internal bool is_browser_display = false;
- internal string web_name;
- // Get the mail body name for this encoding.
- public virtual String BodyName
- {
- get {
- return body_name;
- }
- }
- // Get the code page represented by this object.
- public virtual int CodePage
- {
- get {
- return codePage;
- }
- }
- // Get the human-readable name for this encoding.
- public virtual String EncodingName
- {
- get {
- return encoding_name;
- }
- }
- // Get the mail agent header name for this encoding.
- public virtual String HeaderName
- {
- get {
- return header_name;
- }
- }
- // Determine if this encoding can be displayed in a Web browser.
- public virtual bool IsBrowserDisplay
- {
- get {
- return is_browser_display;
- }
- }
- // Determine if this encoding can be saved from a Web browser.
- public virtual bool IsBrowserSave
- {
- get {
- return is_browser_save;
- }
- }
- // Determine if this encoding can be displayed in a mail/news agent.
- public virtual bool IsMailNewsDisplay
- {
- get {
- return is_mail_news_display;
- }
- }
- // Determine if this encoding can be saved from a mail/news agent.
- public virtual bool IsMailNewsSave
- {
- get {
- return is_mail_news_save;
- }
- }
- // Get the IANA-preferred Web name for this encoding.
- public virtual String WebName
- {
- get {
- return web_name;
- }
- }
- // Get the Windows code page represented by this object.
- public virtual int WindowsCodePage
- {
- get {
- // We make no distinction between normal and
- // Windows code pages in this implementation.
- return windows_code_page;
- }
- }
- #endif // !ECMA_COMPAT
- // Storage for standard encoding objects.
- static volatile Encoding asciiEncoding;
- static volatile Encoding bigEndianEncoding;
- static volatile Encoding defaultEncoding;
- static volatile Encoding utf7Encoding;
- static volatile Encoding utf8EncodingWithMarkers;
- static volatile Encoding utf8EncodingWithoutMarkers;
- static volatile Encoding unicodeEncoding;
- static volatile Encoding isoLatin1Encoding;
- static volatile Encoding utf8EncodingUnsafe;
- static volatile Encoding utf32Encoding;
- static volatile Encoding bigEndianUTF32Encoding;
- static readonly object lockobj = new object ();
- // Get the standard ASCII encoding object.
- public static Encoding ASCII
- {
- get {
- if (asciiEncoding == null) {
- lock (lockobj) {
- if (asciiEncoding == null) {
- asciiEncoding = new ASCIIEncoding ();
- // asciiEncoding.is_readonly = true;
- }
- }
- }
- return asciiEncoding;
- }
- }
- // Get the standard big-endian Unicode encoding object.
- public static Encoding BigEndianUnicode
- {
- get {
- if (bigEndianEncoding == null) {
- lock (lockobj) {
- if (bigEndianEncoding == null) {
- bigEndianEncoding = new UnicodeEncoding (true, true);
- // bigEndianEncoding.is_readonly = true;
- }
- }
- }
- return bigEndianEncoding;
- }
- }
- [MethodImpl (MethodImplOptions.InternalCall)]
- extern internal static string InternalCodePage (ref int code_page);
-
- // Get the default encoding object.
- public static Encoding Default
- {
- get {
- if (defaultEncoding == null) {
- lock (lockobj) {
- if (defaultEncoding == null) {
- // See if the underlying system knows what
- // code page handler we should be using.
- int code_page = 1;
-
- string code_page_name = InternalCodePage (ref code_page);
- try {
- if (code_page == -1)
- defaultEncoding = GetEncoding (code_page_name);
- else {
- // map the codepage from internal to our numbers
- code_page = code_page & 0x0fffffff;
- switch (code_page){
- case 1: code_page = ASCIIEncoding.ASCII_CODE_PAGE; break;
- case 2: code_page = UTF7Encoding.UTF7_CODE_PAGE; break;
- case 3: code_page = UTF8Encoding.UTF8_CODE_PAGE; break;
- case 4: code_page = UnicodeEncoding.UNICODE_CODE_PAGE; break;
- case 5: code_page = UnicodeEncoding.BIG_UNICODE_CODE_PAGE; break;
- #if !MOONLIGHT
- case 6: code_page = Latin1Encoding.ISOLATIN_CODE_PAGE; break;
- #endif
- }
- defaultEncoding = GetEncoding (code_page);
- }
- } catch (NotSupportedException) {
- #if MOONLIGHT
- defaultEncoding = UTF8;
- #else
- // code_page is not supported on underlying platform
- defaultEncoding = UTF8Unmarked;
- #endif
- } catch (ArgumentException) {
- // code_page_name is not a valid code page, or is
- // not supported by underlying OS
- #if MOONLIGHT
- defaultEncoding = UTF8;
- #else
- defaultEncoding = UTF8Unmarked;
- #endif
- }
- defaultEncoding.is_readonly = true;
- }
- }
- }
- return defaultEncoding;
- }
- }
- #if !MOONLIGHT
- // Get the ISO Latin1 encoding object.
- private static Encoding ISOLatin1
- {
- get {
- if (isoLatin1Encoding == null) {
- lock (lockobj) {
- if (isoLatin1Encoding == null) {
- isoLatin1Encoding = new Latin1Encoding ();
- // isoLatin1Encoding.is_readonly = true;
- }
- }
- }
- return isoLatin1Encoding;
- }
- }
- #endif
- // Get the standard UTF-7 encoding object.
- #if ECMA_COMPAT
- private
- #else
- public
- #endif
- static Encoding UTF7
- {
- get {
- if (utf7Encoding == null) {
- lock (lockobj) {
- if (utf7Encoding == null) {
- utf7Encoding = new UTF7Encoding ();
- // utf7Encoding.is_readonly = true;
- }
- }
- }
- return utf7Encoding;
- }
- }
- // Get the standard UTF-8 encoding object.
- public static Encoding UTF8
- {
- get {
- if (utf8EncodingWithMarkers == null) {
- lock (lockobj) {
- if (utf8EncodingWithMarkers == null) {
- utf8EncodingWithMarkers = new UTF8Encoding (true);
- // utf8EncodingWithMarkers.is_readonly = true;
- }
- }
- }
- return utf8EncodingWithMarkers;
- }
- }
- //
- // Only internal, to be used by the class libraries: Unmarked and non-input-validating
- //
- internal static Encoding UTF8Unmarked {
- get {
- if (utf8EncodingWithoutMarkers == null) {
- lock (lockobj){
- if (utf8EncodingWithoutMarkers == null){
- utf8EncodingWithoutMarkers = new UTF8Encoding (false, false);
- // utf8EncodingWithoutMarkers.is_readonly = true;
- }
- }
- }
- return utf8EncodingWithoutMarkers;
- }
- }
-
- //
- // Only internal, to be used by the class libraries: Unmarked and non-input-validating
- //
- internal static Encoding UTF8UnmarkedUnsafe {
- get {
- if (utf8EncodingUnsafe == null) {
- lock (lockobj){
- if (utf8EncodingUnsafe == null){
- utf8EncodingUnsafe = new UTF8Encoding (false, false);
- utf8EncodingUnsafe.is_readonly = false;
- utf8EncodingUnsafe.DecoderFallback = new DecoderReplacementFallback (String.Empty);
- utf8EncodingUnsafe.is_readonly = true;
- }
- }
- }
- return utf8EncodingUnsafe;
- }
- }
-
- // Get the standard little-endian Unicode encoding object.
- public static Encoding Unicode
- {
- get {
- if (unicodeEncoding == null) {
- lock (lockobj) {
- if (unicodeEncoding == null) {
- unicodeEncoding = new UnicodeEncoding (false, true);
- // unicodeEncoding.is_readonly = true;
- }
- }
- }
- return unicodeEncoding;
- }
- }
- // Get the standard little-endian UTF-32 encoding object.
- public static Encoding UTF32
- {
- get {
- if (utf32Encoding == null) {
- lock (lockobj) {
- if (utf32Encoding == null) {
- utf32Encoding = new UTF32Encoding (false, true);
- // utf32Encoding.is_readonly = true;
- }
- }
- }
- return utf32Encoding;
- }
- }
- // Get the standard big-endian UTF-32 encoding object.
- internal static Encoding BigEndianUTF32
- {
- get {
- if (bigEndianUTF32Encoding == null) {
- lock (lockobj) {
- if (bigEndianUTF32Encoding == null) {
- bigEndianUTF32Encoding = new UTF32Encoding (true, true);
- // bigEndianUTF32Encoding.is_readonly = true;
- }
- }
- }
- return bigEndianUTF32Encoding;
- }
- }
- // Forwarding decoder implementation.
- private sealed class ForwardingDecoder : Decoder
- {
- private Encoding encoding;
- // Constructor.
- public ForwardingDecoder (Encoding enc)
- {
- encoding = enc;
- DecoderFallback fallback = encoding.DecoderFallback;
- if (fallback != null)
- Fallback = fallback;
- }
- // Override inherited methods.
- public override int GetCharCount (byte[] bytes, int index, int count)
- {
- return encoding.GetCharCount (bytes, index, count);
- }
- public override int GetChars (byte[] bytes, int byteIndex,
- int byteCount, char[] chars,
- int charIndex)
- {
- return encoding.GetChars (bytes, byteIndex, byteCount, chars, charIndex);
- }
- } // class ForwardingDecoder
- // Forwarding encoder implementation.
- private sealed class ForwardingEncoder : Encoder
- {
- private Encoding encoding;
- // Constructor.
- public ForwardingEncoder (Encoding enc)
- {
- encoding = enc;
- EncoderFallback fallback = encoding.EncoderFallback;
- if (fallback != null)
- Fallback = fallback;
- }
- // Override inherited methods.
- public override int GetByteCount (char[] chars, int index, int count, bool flush)
- {
- return encoding.GetByteCount (chars, index, count);
- }
- public override int GetBytes (char[] chars, int charIndex,
- int charCount, byte[] bytes,
- int byteCount, bool flush)
- {
- return encoding.GetBytes (chars, charIndex, charCount, bytes, byteCount);
- }
- } // class ForwardingEncoder
- [CLSCompliantAttribute(false)]
- [ComVisible (false)]
- public unsafe virtual int GetByteCount (char *chars, int count)
- {
- if (chars == null)
- throw new ArgumentNullException ("chars");
- if (count < 0)
- throw new ArgumentOutOfRangeException ("count");
- char [] c = new char [count];
- for (int p = 0; p < count; p++)
- c [p] = chars [p];
- return GetByteCount (c);
- }
- [CLSCompliantAttribute(false)]
- [ComVisible (false)]
- public unsafe virtual int GetCharCount (byte *bytes, int count)
- {
- if (bytes == null)
- throw new ArgumentNullException ("bytes");
- if (count < 0)
- throw new ArgumentOutOfRangeException ("count");
-
- byte [] ba = new byte [count];
- for (int i = 0; i < count; i++)
- ba [i] = bytes [i];
- return GetCharCount (ba, 0, count);
- }
- [CLSCompliantAttribute(false)]
- [ComVisible (false)]
- public unsafe virtual int GetChars (byte *bytes, int byteCount, char *chars, int charCount)
- {
- if (bytes == null)
- throw new ArgumentNullException ("bytes");
- if (chars == null)
- throw new ArgumentNullException ("chars");
- if (charCount < 0)
- throw new ArgumentOutOfRangeException ("charCount");
- if (byteCount < 0)
- throw new ArgumentOutOfRangeException ("byteCount");
-
- byte [] ba = new byte [byteCount];
- for (int i = 0; i < byteCount; i++)
- ba [i] = bytes [i];
- char [] ret = GetChars (ba, 0, byteCount);
- int top = ret.Length;
- if (top > charCount)
- throw new ArgumentException ("charCount is less than the number of characters produced", "charCount");
-
- for (int i = 0; i < top; i++)
- chars [i] = ret [i];
- return top;
- }
- [CLSCompliantAttribute(false)]
- [ComVisible (false)]
- public unsafe virtual int GetBytes (char *chars, int charCount, byte *bytes, int byteCount)
- {
- if (bytes == null)
- throw new ArgumentNullException ("bytes");
- if (chars == null)
- throw new ArgumentNullException ("chars");
- if (charCount < 0)
- throw new ArgumentOutOfRangeException ("charCount");
- if (byteCount < 0)
- throw new ArgumentOutOfRangeException ("byteCount");
-
- char [] c = new char [charCount];
-
- for (int i = 0; i < charCount; i++)
- c [i] = chars [i];
- byte [] b = GetBytes (c, 0, charCount);
- int top = b.Length;
- if (top > byteCount)
- throw new ArgumentException ("byteCount is less that the number of bytes produced", "byteCount");
- for (int i = 0; i < top; i++)
- bytes [i] = b [i];
-
- return b.Length;
- }
- }; // class Encoding
- }; // namespace System.Text
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