DesignerSerializationVisibilityAttribute.cs 2.9 KB

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  1. //
  2. // System.ComponentModel.DesignerSerializationVisibilityAttribute.cs
  3. //
  4. // Author:
  5. // Miguel de Icaza ([email protected])
  6. // Andreas Nahr ([email protected])
  7. //
  8. // (C) Ximian, Inc. http://www.ximian.com
  9. // (C) 2003 Andreas Nahr
  10. //
  11. //
  12. //
  13. // Permission is hereby granted, free of charge, to any person obtaining
  14. // a copy of this software and associated documentation files (the
  15. // "Software"), to deal in the Software without restriction, including
  16. // without limitation the rights to use, copy, modify, merge, publish,
  17. // distribute, sublicense, and/or sell copies of the Software, and to
  18. // permit persons to whom the Software is furnished to do so, subject to
  19. // the following conditions:
  20. //
  21. // The above copyright notice and this permission notice shall be
  22. // included in all copies or substantial portions of the Software.
  23. //
  24. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  25. // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  26. // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  27. // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  28. // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  29. // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  30. // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  31. //
  32. namespace System.ComponentModel {
  33. [AttributeUsage (AttributeTargets.Method | AttributeTargets.Property)]
  34. public sealed class DesignerSerializationVisibilityAttribute : Attribute
  35. {
  36. private DesignerSerializationVisibility visibility;
  37. public static readonly DesignerSerializationVisibilityAttribute Default=
  38. new DesignerSerializationVisibilityAttribute (DesignerSerializationVisibility.Visible);
  39. public static readonly DesignerSerializationVisibilityAttribute Content =
  40. new DesignerSerializationVisibilityAttribute (DesignerSerializationVisibility.Content);
  41. public static readonly DesignerSerializationVisibilityAttribute Hidden =
  42. new DesignerSerializationVisibilityAttribute (DesignerSerializationVisibility.Hidden);
  43. public static readonly DesignerSerializationVisibilityAttribute Visible=
  44. new DesignerSerializationVisibilityAttribute (DesignerSerializationVisibility.Visible);
  45. public DesignerSerializationVisibilityAttribute (DesignerSerializationVisibility vis)
  46. {
  47. visibility = vis;
  48. }
  49. public DesignerSerializationVisibility Visibility {
  50. get { return visibility; }
  51. }
  52. public override bool Equals (object obj)
  53. {
  54. if (!(obj is DesignerSerializationVisibilityAttribute))
  55. return false;
  56. if (obj == this)
  57. return true;
  58. return ((DesignerSerializationVisibilityAttribute) obj).Visibility == visibility;
  59. }
  60. public override int GetHashCode ()
  61. {
  62. return visibility.GetHashCode ();
  63. }
  64. public override bool IsDefaultAttribute ()
  65. {
  66. return visibility == DesignerSerializationVisibilityAttribute.Default.Visibility;
  67. }
  68. }
  69. }