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- //
- // System.ComponentModel.ReadOnlyAttribute.cs
- //
- // Author:
- // Chris J Breisch ([email protected])
- //
- // (C) 2002 Chris J Breisch
- //
- //
- // Permission is hereby granted, free of charge, to any person obtaining
- // a copy of this software and associated documentation files (the
- // "Software"), to deal in the Software without restriction, including
- // without limitation the rights to use, copy, modify, merge, publish,
- // distribute, sublicense, and/or sell copies of the Software, and to
- // permit persons to whom the Software is furnished to do so, subject to
- // the following conditions:
- //
- // The above copyright notice and this permission notice shall be
- // included in all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
- // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- //
- namespace System.ComponentModel {
- [AttributeUsage (AttributeTargets.All)]
- sealed public class ReadOnlyAttribute : Attribute {
- bool read_only;
-
- public static readonly ReadOnlyAttribute No;
- public static readonly ReadOnlyAttribute Yes;
- public static readonly ReadOnlyAttribute Default;
- static ReadOnlyAttribute ()
- {
- No = new ReadOnlyAttribute (false);
- Yes = new ReadOnlyAttribute (true);
- Default = new ReadOnlyAttribute (false);
- }
-
- public ReadOnlyAttribute (bool read_only)
- {
- this.read_only = read_only;
- }
- public bool IsReadOnly {
- get {
- return read_only;
- }
- }
- public override int GetHashCode ()
- {
- return read_only.GetHashCode ();
- }
- public override bool Equals (object o)
- {
- if (!(o is ReadOnlyAttribute))
- return false;
- return (((ReadOnlyAttribute) o).IsReadOnly.Equals (read_only));
- }
- public override bool IsDefaultAttribute ()
- {
- return Equals (Default);
- }
- }
- }
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