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InputLanguage.cs 4.0 KB

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  1. // Permission is hereby granted, free of charge, to any person obtaining
  2. // a copy of this software and associated documentation files (the
  3. // "Software"), to deal in the Software without restriction, including
  4. // without limitation the rights to use, copy, modify, merge, publish,
  5. // distribute, sublicense, and/or sell copies of the Software, and to
  6. // permit persons to whom the Software is furnished to do so, subject to
  7. // the following conditions:
  8. //
  9. // The above copyright notice and this permission notice shall be
  10. // included in all copies or substantial portions of the Software.
  11. //
  12. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  13. // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  14. // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  15. // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  16. // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  17. // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  18. // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  19. //
  20. // Copyright (c) 2004 Novell, Inc.
  21. //
  22. // Authors:
  23. // Peter Bartok [email protected]
  24. //
  25. //
  26. // $Revision: 1.2 $
  27. // $Modtime: $
  28. // $Log: InputLanguage.cs,v $
  29. // Revision 1.2 2004/08/11 22:20:59 pbartok
  30. // - Signature fixes
  31. //
  32. // Revision 1.1 2004/07/09 05:21:25 pbartok
  33. // - Initial check-in
  34. //
  35. //
  36. // NOT COMPLETE
  37. using System.Globalization;
  38. namespace System.Windows.Forms {
  39. public sealed class InputLanguage {
  40. internal static InputLanguageCollection all;
  41. private IntPtr handle;
  42. private CultureInfo culture;
  43. private string layout_name;
  44. private static InputLanguage current_input;
  45. private static InputLanguage default_input;
  46. #region Private Constructor
  47. [MonoTODO("Pull Microsofts InputLanguages and enter them here")]
  48. internal InputLanguage() {
  49. if (all == null) {
  50. all = new InputLanguageCollection();
  51. all.Add(new InputLanguage(IntPtr.Zero, new CultureInfo(""), "US"));
  52. }
  53. if (default_input == null) {
  54. default_input=InputLanguage.FromCulture(CultureInfo.CurrentUICulture);
  55. }
  56. if (current_input == null) {
  57. current_input=InputLanguage.FromCulture(CultureInfo.CurrentUICulture);
  58. }
  59. }
  60. internal InputLanguage(IntPtr handle, CultureInfo culture, string layout_name) : this() {
  61. this.handle=handle;
  62. this.culture=culture;
  63. this.layout_name=layout_name;
  64. }
  65. #endregion // Private Constructor
  66. #region Public Static Properties
  67. public static InputLanguage CurrentInputLanguage {
  68. get {
  69. return current_input;
  70. }
  71. set {
  72. if (all.Contains(value)) {
  73. current_input=value;
  74. }
  75. }
  76. }
  77. public static InputLanguage DefaultInputLanguage {
  78. get {
  79. return default_input;
  80. }
  81. }
  82. public static InputLanguageCollection InstalledInputLanguages {
  83. get {
  84. return all;
  85. }
  86. }
  87. #endregion // Public Static Properties
  88. #region Public Instance Properties
  89. public CultureInfo Culture {
  90. get {
  91. return this.culture;
  92. }
  93. }
  94. public IntPtr Handle {
  95. get {
  96. return this.handle;
  97. }
  98. }
  99. public string LayoutName {
  100. get {
  101. return this.layout_name;
  102. }
  103. }
  104. #endregion // Public Instance Properties
  105. #region Public Static Methods
  106. public static InputLanguage FromCulture(System.Globalization.CultureInfo culture) {
  107. foreach (InputLanguage c in all) {
  108. if (culture.EnglishName==c.culture.EnglishName) {
  109. return new InputLanguage(c.handle, c.culture, c.layout_name);
  110. }
  111. }
  112. return new InputLanguage(all[0].handle, all[0].culture, all[0].layout_name);
  113. }
  114. #endregion // Public Static Methods
  115. #region Public Instance Methods
  116. public override bool Equals(object value) {
  117. if (value is InputLanguage) {
  118. if ((((InputLanguage)value).culture==this.culture) && (((InputLanguage)value).handle==this.handle) && (((InputLanguage)value).layout_name==this.layout_name)) {
  119. return true;
  120. }
  121. }
  122. return false;
  123. }
  124. public override int GetHashCode() {
  125. return base.GetHashCode();
  126. }
  127. #endregion // Public Instance Methods
  128. }
  129. }