ReadOnlyAttribute.cs 2.1 KB

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  1. //
  2. // System.ComponentModel.ReadOnlyAttribute.cs
  3. //
  4. // Author:
  5. // Chris J Breisch ([email protected])
  6. //
  7. // (C) 2002 Chris J Breisch
  8. //
  9. //
  10. // Permission is hereby granted, free of charge, to any person obtaining
  11. // a copy of this software and associated documentation files (the
  12. // "Software"), to deal in the Software without restriction, including
  13. // without limitation the rights to use, copy, modify, merge, publish,
  14. // distribute, sublicense, and/or sell copies of the Software, and to
  15. // permit persons to whom the Software is furnished to do so, subject to
  16. // the following conditions:
  17. //
  18. // The above copyright notice and this permission notice shall be
  19. // included in all copies or substantial portions of the Software.
  20. //
  21. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  22. // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  23. // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  24. // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  25. // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  26. // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  27. // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  28. //
  29. namespace System.ComponentModel {
  30. [AttributeUsage (AttributeTargets.All)]
  31. sealed public class ReadOnlyAttribute : Attribute {
  32. bool read_only;
  33. public static readonly ReadOnlyAttribute No;
  34. public static readonly ReadOnlyAttribute Yes;
  35. public static readonly ReadOnlyAttribute Default;
  36. static ReadOnlyAttribute ()
  37. {
  38. No = new ReadOnlyAttribute (false);
  39. Yes = new ReadOnlyAttribute (true);
  40. Default = new ReadOnlyAttribute (false);
  41. }
  42. public ReadOnlyAttribute (bool read_only)
  43. {
  44. this.read_only = read_only;
  45. }
  46. public bool IsReadOnly {
  47. get {
  48. return read_only;
  49. }
  50. }
  51. public override int GetHashCode ()
  52. {
  53. return read_only.GetHashCode ();
  54. }
  55. public override bool Equals (object o)
  56. {
  57. if (!(o is ReadOnlyAttribute))
  58. return false;
  59. return (((ReadOnlyAttribute) o).IsReadOnly.Equals (read_only));
  60. }
  61. public override bool IsDefaultAttribute ()
  62. {
  63. return Equals (Default);
  64. }
  65. }
  66. }