CodeDomSerializationProvider.cs 3.8 KB

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  1. //
  2. // System.ComponentModel.Design.Serialization.CodeDomSerializationProvider
  3. //
  4. // Authors:
  5. // Ivan N. Zlatev (contact i-nZ.net)
  6. //
  7. // (C) 2007 Ivan N. Zlatev
  8. //
  9. // Permission is hereby granted, free of charge, to any person obtaining
  10. // a copy of this software and associated documentation files (the
  11. // "Software"), to deal in the Software without restriction, including
  12. // without limitation the rights to use, copy, modify, merge, publish,
  13. // distribute, sublicense, and/or sell copies of the Software, and to
  14. // permit persons to whom the Software is furnished to do so, subject to
  15. // the following conditions:
  16. //
  17. // The above copyright notice and this permission notice shall be
  18. // included in all copies or substantial portions of the Software.
  19. //
  20. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  21. // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  22. // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  23. // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  24. // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  25. // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  26. // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  27. //
  28. #if NET_2_0
  29. using System;
  30. using System.Collections;
  31. using System.ComponentModel;
  32. using System.ComponentModel.Design;
  33. using System.CodeDom;
  34. namespace System.ComponentModel.Design.Serialization
  35. {
  36. // Added as a provider by the RootCodeDomSerializationProvider
  37. //
  38. internal class CodeDomSerializationProvider : IDesignerSerializationProvider
  39. {
  40. public CodeDomSerializationProvider ()
  41. {
  42. _componentSerializer = new ComponentCodeDomSerializer ();
  43. _propertySerializer = new PropertyCodeDomSerializer ();
  44. _eventSerializer = new EventCodeDomSerializer ();
  45. _collectionSerializer = new CollectionCodeDomSerializer ();
  46. _primitiveSerializer = new PrimitiveCodeDomSerializer ();
  47. _rootSerializer = new RootCodeDomSerializer ();
  48. _enumSerializer = new EnumCodeDomSerializer ();
  49. _othersSerializer = new CodeDomSerializer ();
  50. }
  51. private CodeDomSerializerBase _componentSerializer;
  52. private CodeDomSerializerBase _propertySerializer;
  53. private CodeDomSerializerBase _eventSerializer;
  54. private CodeDomSerializerBase _primitiveSerializer;
  55. private CodeDomSerializerBase _collectionSerializer;
  56. private CodeDomSerializerBase _rootSerializer;
  57. private CodeDomSerializerBase _enumSerializer;
  58. private CodeDomSerializerBase _othersSerializer;
  59. public object GetSerializer (IDesignerSerializationManager manager, object currentSerializer,
  60. Type objectType, Type serializerType)
  61. {
  62. CodeDomSerializerBase serializer = null;
  63. if (serializerType == typeof(CodeDomSerializer)) { // CodeDomSerializer
  64. if (objectType == null) // means that value to serialize is null CodePrimitiveExpression (null)
  65. serializer = _primitiveSerializer;
  66. else if (typeof(IComponent).IsAssignableFrom (objectType))
  67. serializer = _componentSerializer;
  68. else if (objectType.IsEnum || typeof (Enum).IsAssignableFrom (objectType))
  69. serializer = _enumSerializer;
  70. else if (objectType.IsPrimitive || objectType == typeof (String))
  71. serializer = _primitiveSerializer;
  72. else if (typeof(ICollection).IsAssignableFrom (objectType))
  73. serializer = _collectionSerializer;
  74. else
  75. serializer = _othersSerializer;
  76. } else if (serializerType == typeof(MemberCodeDomSerializer)) { // MemberCodeDomSerializer
  77. if (typeof (PropertyDescriptor).IsAssignableFrom (objectType))
  78. serializer = _propertySerializer;
  79. else if (typeof (EventDescriptor).IsAssignableFrom (objectType))
  80. serializer = _eventSerializer;
  81. } else if (serializerType == typeof (RootCodeDomSerializer)) {
  82. serializer = _rootSerializer;
  83. }
  84. return serializer;
  85. }
  86. }
  87. }
  88. #endif