EventCodeDomSerializer.cs 3.5 KB

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  1. //
  2. // System.ComponentModel.Design.Serialization.EventCodeDomSerializer
  3. //
  4. // Authors:
  5. // Ivan N. Zlatev (contact i-nZ.net)
  6. //
  7. // (C) 2007 Ivan N. Zlatev
  8. //
  9. // Permission is hereby granted, free of charge, to any person obtaining
  10. // a copy of this software and associated documentation files (the
  11. // "Software"), to deal in the Software without restriction, including
  12. // without limitation the rights to use, copy, modify, merge, publish,
  13. // distribute, sublicense, and/or sell copies of the Software, and to
  14. // permit persons to whom the Software is furnished to do so, subject to
  15. // the following conditions:
  16. //
  17. // The above copyright notice and this permission notice shall be
  18. // included in all copies or substantial portions of the Software.
  19. //
  20. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  21. // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  22. // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  23. // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  24. // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  25. // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  26. // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  27. //
  28. #if NET_2_0
  29. using System;
  30. using System.ComponentModel;
  31. using System.ComponentModel.Design;
  32. using System.CodeDom;
  33. namespace System.ComponentModel.Design.Serialization
  34. {
  35. internal class EventCodeDomSerializer : MemberCodeDomSerializer
  36. {
  37. private CodeThisReferenceExpression _thisReference;
  38. public EventCodeDomSerializer ()
  39. {
  40. // don't waste memory on something that is constant when generating the
  41. // event codedom code - keep it as a field.
  42. _thisReference = new CodeThisReferenceExpression ();
  43. }
  44. public override void Serialize (IDesignerSerializationManager manager, object value, MemberDescriptor descriptor, CodeStatementCollection statements)
  45. {
  46. if (statements == null)
  47. throw new ArgumentNullException ("statements");
  48. if (manager == null)
  49. throw new ArgumentNullException ("manager");
  50. if (value == null)
  51. throw new ArgumentNullException ("value");
  52. if (descriptor == null)
  53. throw new ArgumentNullException ("descriptor");
  54. IEventBindingService service = manager.GetService (typeof (IEventBindingService)) as IEventBindingService;
  55. if (service != null) {
  56. EventDescriptor eventDescriptor = (EventDescriptor) descriptor;
  57. string methodName = (string) service.GetEventProperty (eventDescriptor).GetValue (value);
  58. if (methodName != null) {
  59. CodeDelegateCreateExpression listener = new CodeDelegateCreateExpression (new CodeTypeReference (eventDescriptor.EventType),
  60. _thisReference, methodName);
  61. manager.Context.Push (new ExpressionContext (listener, listener.GetType (), null, eventDescriptor));
  62. CodeExpression targetObject = base.SerializeToExpression (manager, value);
  63. manager.Context.Pop ();
  64. CodeEventReferenceExpression eventRef = new CodeEventReferenceExpression (targetObject, eventDescriptor.Name);
  65. statements.Add (new CodeAttachEventStatement (eventRef, listener));
  66. }
  67. }
  68. }
  69. public override bool ShouldSerialize (IDesignerSerializationManager manager, object value, MemberDescriptor descriptor)
  70. {
  71. IEventBindingService service = manager.GetService (typeof (IEventBindingService)) as IEventBindingService;
  72. if (service != null) // serialize only if there is an event to serialize
  73. return service.GetEventProperty ((EventDescriptor)descriptor).GetValue (value) != null;
  74. return false;
  75. }
  76. }
  77. }
  78. #endif