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@@ -160,14 +160,14 @@ when !ODIN_DEBUG {
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Uniform2i :: #force_inline proc "c" (location: i32, v0: i32, v1: i32) { impl_Uniform2i(location, v0, v1); }
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Uniform2i :: #force_inline proc "c" (location: i32, v0: i32, v1: i32) { impl_Uniform2i(location, v0, v1); }
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Uniform3i :: #force_inline proc "c" (location: i32, v0: i32, v1: i32, v2: i32) { impl_Uniform3i(location, v0, v1, v2); }
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Uniform3i :: #force_inline proc "c" (location: i32, v0: i32, v1: i32, v2: i32) { impl_Uniform3i(location, v0, v1, v2); }
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Uniform4i :: #force_inline proc "c" (location: i32, v0: i32, v1: i32, v2: i32, v3: i32) { impl_Uniform4i(location, v0, v1, v2, v3); }
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Uniform4i :: #force_inline proc "c" (location: i32, v0: i32, v1: i32, v2: i32, v3: i32) { impl_Uniform4i(location, v0, v1, v2, v3); }
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- Uniform1fv :: #force_inline proc "c" (location: i32, count: i32, value: [^]f32) { impl_Uniform1fv(location, count, value); }
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- Uniform2fv :: #force_inline proc "c" (location: i32, count: i32, value: [^]f32) { impl_Uniform2fv(location, count, value); }
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- Uniform3fv :: #force_inline proc "c" (location: i32, count: i32, value: [^]f32) { impl_Uniform3fv(location, count, value); }
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- Uniform4fv :: #force_inline proc "c" (location: i32, count: i32, value: [^]f32) { impl_Uniform4fv(location, count, value); }
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- Uniform1iv :: #force_inline proc "c" (location: i32, count: i32, value: [^]i32) { impl_Uniform1iv(location, count, value); }
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- Uniform2iv :: #force_inline proc "c" (location: i32, count: i32, value: [^]i32) { impl_Uniform2iv(location, count, value); }
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- Uniform3iv :: #force_inline proc "c" (location: i32, count: i32, value: [^]i32) { impl_Uniform3iv(location, count, value); }
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- Uniform4iv :: #force_inline proc "c" (location: i32, count: i32, value: [^]i32) { impl_Uniform4iv(location, count, value); }
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+ Uniform1fv :: #force_inline proc "c" (location: i32, count: i32, value: [^][1]f32) { impl_Uniform1fv(location, count, value); }
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+ Uniform2fv :: #force_inline proc "c" (location: i32, count: i32, value: [^][2]f32) { impl_Uniform2fv(location, count, value); }
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+ Uniform3fv :: #force_inline proc "c" (location: i32, count: i32, value: [^][3]f32) { impl_Uniform3fv(location, count, value); }
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+ Uniform4fv :: #force_inline proc "c" (location: i32, count: i32, value: [^][4]f32) { impl_Uniform4fv(location, count, value); }
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+ Uniform1iv :: #force_inline proc "c" (location: i32, count: i32, value: [^][1]i32) { impl_Uniform1iv(location, count, value); }
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+ Uniform2iv :: #force_inline proc "c" (location: i32, count: i32, value: [^][2]i32) { impl_Uniform2iv(location, count, value); }
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+ Uniform3iv :: #force_inline proc "c" (location: i32, count: i32, value: [^][3]i32) { impl_Uniform3iv(location, count, value); }
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+ Uniform4iv :: #force_inline proc "c" (location: i32, count: i32, value: [^][4]i32) { impl_Uniform4iv(location, count, value); }
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UniformMatrix2fv :: #force_inline proc "c" (location: i32, count: i32, transpose: bool, value: [^][2*2]f32) { impl_UniformMatrix2fv(location, count, transpose, value); }
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UniformMatrix2fv :: #force_inline proc "c" (location: i32, count: i32, transpose: bool, value: [^][2*2]f32) { impl_UniformMatrix2fv(location, count, transpose, value); }
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UniformMatrix3fv :: #force_inline proc "c" (location: i32, count: i32, transpose: bool, value: [^][3*3]f32) { impl_UniformMatrix3fv(location, count, transpose, value); }
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UniformMatrix3fv :: #force_inline proc "c" (location: i32, count: i32, transpose: bool, value: [^][3*3]f32) { impl_UniformMatrix3fv(location, count, transpose, value); }
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UniformMatrix4fv :: #force_inline proc "c" (location: i32, count: i32, transpose: bool, value: [^][4*4]f32) { impl_UniformMatrix4fv(location, count, transpose, value); }
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UniformMatrix4fv :: #force_inline proc "c" (location: i32, count: i32, transpose: bool, value: [^][4*4]f32) { impl_UniformMatrix4fv(location, count, transpose, value); }
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@@ -961,14 +961,14 @@ when !ODIN_DEBUG {
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Uniform2i :: #force_inline proc "c" (location: i32, v0: i32, v1: i32, loc := #caller_location) { impl_Uniform2i(location, v0, v1); debug_helper(loc, 0, location, v0, v1); }
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Uniform2i :: #force_inline proc "c" (location: i32, v0: i32, v1: i32, loc := #caller_location) { impl_Uniform2i(location, v0, v1); debug_helper(loc, 0, location, v0, v1); }
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Uniform3i :: #force_inline proc "c" (location: i32, v0: i32, v1: i32, v2: i32, loc := #caller_location) { impl_Uniform3i(location, v0, v1, v2); debug_helper(loc, 0, location, v0, v1, v2); }
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Uniform3i :: #force_inline proc "c" (location: i32, v0: i32, v1: i32, v2: i32, loc := #caller_location) { impl_Uniform3i(location, v0, v1, v2); debug_helper(loc, 0, location, v0, v1, v2); }
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Uniform4i :: #force_inline proc "c" (location: i32, v0: i32, v1: i32, v2: i32, v3: i32, loc := #caller_location) { impl_Uniform4i(location, v0, v1, v2, v3); debug_helper(loc, 0, location, v0, v1, v2, v3); }
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Uniform4i :: #force_inline proc "c" (location: i32, v0: i32, v1: i32, v2: i32, v3: i32, loc := #caller_location) { impl_Uniform4i(location, v0, v1, v2, v3); debug_helper(loc, 0, location, v0, v1, v2, v3); }
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- Uniform1fv :: #force_inline proc "c" (location: i32, count: i32, value: [^]f32, loc := #caller_location) { impl_Uniform1fv(location, count, value); debug_helper(loc, 0, location, count, value); }
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- Uniform2fv :: #force_inline proc "c" (location: i32, count: i32, value: [^]f32, loc := #caller_location) { impl_Uniform2fv(location, count, value); debug_helper(loc, 0, location, count, value); }
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- Uniform3fv :: #force_inline proc "c" (location: i32, count: i32, value: [^]f32, loc := #caller_location) { impl_Uniform3fv(location, count, value); debug_helper(loc, 0, location, count, value); }
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- Uniform4fv :: #force_inline proc "c" (location: i32, count: i32, value: [^]f32, loc := #caller_location) { impl_Uniform4fv(location, count, value); debug_helper(loc, 0, location, count, value); }
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- Uniform1iv :: #force_inline proc "c" (location: i32, count: i32, value: [^]i32, loc := #caller_location) { impl_Uniform1iv(location, count, value); debug_helper(loc, 0, location, count, value); }
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- Uniform2iv :: #force_inline proc "c" (location: i32, count: i32, value: [^]i32, loc := #caller_location) { impl_Uniform2iv(location, count, value); debug_helper(loc, 0, location, count, value); }
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- Uniform3iv :: #force_inline proc "c" (location: i32, count: i32, value: [^]i32, loc := #caller_location) { impl_Uniform3iv(location, count, value); debug_helper(loc, 0, location, count, value); }
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- Uniform4iv :: #force_inline proc "c" (location: i32, count: i32, value: [^]i32, loc := #caller_location) { impl_Uniform4iv(location, count, value); debug_helper(loc, 0, location, count, value); }
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+ Uniform1fv :: #force_inline proc "c" (location: i32, count: i32, value: [^][1]f32, loc := #caller_location) { impl_Uniform1fv(location, count, value); debug_helper(loc, 0, location, count, value); }
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+ Uniform2fv :: #force_inline proc "c" (location: i32, count: i32, value: [^][2]f32, loc := #caller_location) { impl_Uniform2fv(location, count, value); debug_helper(loc, 0, location, count, value); }
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+ Uniform3fv :: #force_inline proc "c" (location: i32, count: i32, value: [^][3]f32, loc := #caller_location) { impl_Uniform3fv(location, count, value); debug_helper(loc, 0, location, count, value); }
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+ Uniform4fv :: #force_inline proc "c" (location: i32, count: i32, value: [^][4]f32, loc := #caller_location) { impl_Uniform4fv(location, count, value); debug_helper(loc, 0, location, count, value); }
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+ Uniform1iv :: #force_inline proc "c" (location: i32, count: i32, value: [^][1]i32, loc := #caller_location) { impl_Uniform1iv(location, count, value); debug_helper(loc, 0, location, count, value); }
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+ Uniform2iv :: #force_inline proc "c" (location: i32, count: i32, value: [^][2]i32, loc := #caller_location) { impl_Uniform2iv(location, count, value); debug_helper(loc, 0, location, count, value); }
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+ Uniform3iv :: #force_inline proc "c" (location: i32, count: i32, value: [^][3]i32, loc := #caller_location) { impl_Uniform3iv(location, count, value); debug_helper(loc, 0, location, count, value); }
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+ Uniform4iv :: #force_inline proc "c" (location: i32, count: i32, value: [^][4]i32, loc := #caller_location) { impl_Uniform4iv(location, count, value); debug_helper(loc, 0, location, count, value); }
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UniformMatrix2fv :: #force_inline proc "c" (location: i32, count: i32, transpose: bool, value: [^][2*2]f32, loc := #caller_location) { impl_UniformMatrix2fv(location, count, transpose, value); debug_helper(loc, 0, location, count, transpose, value); }
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UniformMatrix2fv :: #force_inline proc "c" (location: i32, count: i32, transpose: bool, value: [^][2*2]f32, loc := #caller_location) { impl_UniformMatrix2fv(location, count, transpose, value); debug_helper(loc, 0, location, count, transpose, value); }
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UniformMatrix3fv :: #force_inline proc "c" (location: i32, count: i32, transpose: bool, value: [^][3*3]f32, loc := #caller_location) { impl_UniformMatrix3fv(location, count, transpose, value); debug_helper(loc, 0, location, count, transpose, value); }
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UniformMatrix3fv :: #force_inline proc "c" (location: i32, count: i32, transpose: bool, value: [^][3*3]f32, loc := #caller_location) { impl_UniformMatrix3fv(location, count, transpose, value); debug_helper(loc, 0, location, count, transpose, value); }
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UniformMatrix4fv :: #force_inline proc "c" (location: i32, count: i32, transpose: bool, value: [^][4*4]f32, loc := #caller_location) { impl_UniformMatrix4fv(location, count, transpose, value); debug_helper(loc, 0, location, count, transpose, value); }
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UniformMatrix4fv :: #force_inline proc "c" (location: i32, count: i32, transpose: bool, value: [^][4*4]f32, loc := #caller_location) { impl_UniformMatrix4fv(location, count, transpose, value); debug_helper(loc, 0, location, count, transpose, value); }
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