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@@ -301,7 +301,7 @@ FeatureName :: enum i32 {
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// PolygonModePoint,
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// ConservativeRasterization,
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// ClearTexture,
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- SprivShaderPassThrough = 0x00030017,
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+ SpirvShaderPassthrough = 0x00030017,
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// MultiView,
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VertexAttribute64bit = 0x00030019,
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TextureFormatNv12,
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@@ -762,100 +762,100 @@ BufferMapCallback :: #type proc "c" (status: MapAsyncStatus, message: StringView
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CompilationInfoCallback :: #type proc "c" (status: CompilationInfoRequestStatus, compilationInfo: ^CompilationInfo, userdata1: rawptr, userdata2: rawptr)
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CreateComputePipelineAsyncCallback :: #type proc "c" (status: CreatePipelineAsyncStatus, pipeline: ComputePipeline, message: StringView, userdata1: rawptr, userdata2: rawptr)
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CreateRenderPipelineAsyncCallback :: #type proc "c" (status: CreatePipelineAsyncStatus, pipeline: RenderPipeline, message: StringView, userdata1: rawptr, userdata2: rawptr)
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-DeviceLostCallback :: #type proc "c" (device: Device, reason: DeviceLostReason, message: StringView, userdata1: rawptr, userdata2: rawptr)
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+DeviceLostCallback :: #type proc "c" (device: ^Device, reason: DeviceLostReason, message: StringView, userdata1: rawptr, userdata2: rawptr)
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PopErrorScopeCallback :: #type proc "c" (status: PopErrorScopeStatus, type: ErrorType, message: StringView, userdata1: rawptr, userdata2: rawptr)
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QueueWorkDoneCallback :: #type proc "c" (status: QueueWorkDoneStatus, userdata1: rawptr, userdata2: rawptr)
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RequestAdapterCallback :: #type proc "c" (status: RequestAdapterStatus, adapter: Adapter, message: StringView, userdata1: rawptr, userdata2: rawptr)
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RequestDeviceCallback :: #type proc "c" (status: RequestDeviceStatus, adapter: Device, message: StringView, userdata1: rawptr, userdata2: rawptr)
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-UncapturedErrorCallback :: #type proc "c" (device: Device, type: ErrorType, message: StringView, userdata1: rawptr, userdata2: rawptr)
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+UncapturedErrorCallback :: #type proc "c" (device: ^Device, type: ErrorType, message: StringView, userdata1: rawptr, userdata2: rawptr)
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ChainedStruct :: struct {
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- next: ^ChainedStruct,
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+ next: ^ChainedStruct,
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sType: SType,
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}
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ChainedStructOut :: struct {
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- next: ^ChainedStructOut,
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+ next: ^ChainedStructOut,
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sType: SType,
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}
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BufferMapCallbackInfo :: struct {
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- nextInChain: ^ChainedStructOut,
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+ nextInChain: /* const */ ^ChainedStruct,
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mode: CallbackMode,
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callback: BufferMapCallback,
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- userdata1: rawptr,
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- userdata2: rawptr,
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+ userdata1: /* NULLABLE */ rawptr,
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+ userdata2: /* NULLABLE */ rawptr,
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}
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CompilationInfoCallbackInfo :: struct {
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- nextInChain: ^ChainedStructOut,
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+ nextInChain: /* const */ ^ChainedStruct,
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mode: CallbackMode,
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callback: CompilationInfoCallback,
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- userdata1: rawptr,
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- userdata2: rawptr,
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+ userdata1: /* NULLABLE */ rawptr,
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+ userdata2: /* NULLABLE */ rawptr,
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}
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CreateComputePipelineAsyncCallbackInfo :: struct {
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- nextInChain: ^ChainedStructOut,
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+ nextInChain: /* const */ ^ChainedStruct,
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mode: CallbackMode,
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callback: CreateComputePipelineAsyncCallback,
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- userdata1: rawptr,
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- userdata2: rawptr,
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+ userdata1: /* NULLABLE */ rawptr,
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+ userdata2: /* NULLABLE */ rawptr,
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}
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CreateRenderPipelineAsyncCallbackInfo :: struct {
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- nextInChain: ^ChainedStructOut,
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+ nextInChain: /* const */ ^ChainedStruct,
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mode: CallbackMode,
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callback: CreateRenderPipelineAsyncCallback,
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- userdata1: rawptr,
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- userdata2: rawptr,
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+ userdata1: /* NULLABLE */ rawptr,
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+ userdata2: /* NULLABLE */ rawptr,
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}
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DeviceLostCallbackInfo :: struct {
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- nextInChain: ^ChainedStructOut,
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+ nextInChain: /* const */ ^ChainedStruct,
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mode: CallbackMode,
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callback: DeviceLostCallback,
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- userdata1: rawptr,
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- userdata2: rawptr,
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+ userdata1: /* NULLABLE */ rawptr,
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+ userdata2: /* NULLABLE */ rawptr,
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}
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PopErrorScopeCallbackInfo :: struct {
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- nextInChain: ^ChainedStructOut,
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+ nextInChain: /* const */ ^ChainedStruct,
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mode: CallbackMode,
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callback: PopErrorScopeCallback,
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- userdata1: rawptr,
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- userdata2: rawptr,
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+ userdata1: /* NULLABLE */ rawptr,
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+ userdata2: /* NULLABLE */ rawptr,
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}
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QueueWorkDoneCallbackInfo :: struct {
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- nextInChain: ^ChainedStructOut,
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+ nextInChain: /* const */ ^ChainedStruct,
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mode: CallbackMode,
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callback: QueueWorkDoneCallback,
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- userdata1: rawptr,
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- userdata2: rawptr,
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+ userdata1: /* NULLABLE */ rawptr,
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+ userdata2: /* NULLABLE */ rawptr,
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}
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RequestAdapterCallbackInfo :: struct {
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- nextInChain: ^ChainedStructOut,
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+ nextInChain: /* const */ ^ChainedStruct,
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mode: CallbackMode,
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callback: RequestAdapterCallback,
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- userdata1: rawptr,
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- userdata2: rawptr,
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+ userdata1: /* NULLABLE */ rawptr,
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+ userdata2: /* NULLABLE */ rawptr,
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}
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RequestDeviceCallbackInfo :: struct {
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- nextInChain: ^ChainedStructOut,
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+ nextInChain: /* const */ ^ChainedStruct,
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mode: CallbackMode,
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callback: RequestDeviceCallback,
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- userdata1: rawptr,
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- userdata2: rawptr,
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+ userdata1: /* NULLABLE */ rawptr,
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+ userdata2: /* NULLABLE */ rawptr,
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}
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UncapturedErrorCallbackInfo :: struct {
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- nextInChain: ^ChainedStructOut,
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+ nextInChain: /* const */ ^ChainedStruct,
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callback: UncapturedErrorCallback,
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- userdata1: rawptr,
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- userdata2: rawptr,
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+ userdata1: /* NULLABLE */ rawptr,
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+ userdata2: /* NULLABLE */ rawptr,
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}
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AdapterInfo :: struct {
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@@ -894,7 +894,7 @@ BufferBindingLayout :: struct {
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}
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BufferDescriptor :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: /* const */ ^ChainedStruct,
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label: StringView,
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usage: BufferUsageFlags,
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size: u64,
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@@ -904,12 +904,12 @@ BufferDescriptor :: struct {
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Color :: [4]f64
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CommandBufferDescriptor :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: /* const */ ^ChainedStruct,
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label: StringView,
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}
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CommandEncoderDescriptor :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: /* const */ ^ChainedStruct,
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label: StringView,
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}
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@@ -930,7 +930,7 @@ ComputePassTimestampWrites :: struct {
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}
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ConstantEntry :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: /* const */ ^ChainedStruct,
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key: StringView,
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value: f64,
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}
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@@ -987,7 +987,7 @@ Limits :: struct {
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}
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MultisampleState :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: /* const */ ^ChainedStruct,
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count: u32,
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mask: u32,
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alphaToCoverageEnabled: b32,
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@@ -1000,14 +1000,14 @@ Origin3D :: struct {
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}
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PipelineLayoutDescriptor :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: /* const */ ^ChainedStruct,
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label: StringView,
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bindGroupLayoutCount: uint,
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bindGroupLayouts: [^]BindGroupLayout `fmt:"v,bindGroupLayoutCount"`,
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}
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PrimitiveState :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: /* const */ ^ChainedStruct,
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topology: PrimitiveTopology,
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stripIndexFormat: IndexFormat,
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frontFace: FrontFace,
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@@ -1016,27 +1016,27 @@ PrimitiveState :: struct {
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}
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QuerySetDescriptor :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: /* const */ ^ChainedStruct,
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label: StringView,
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type: QueryType,
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count: u32,
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}
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QueueDescriptor :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: /* const */ ^ChainedStruct,
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label: StringView,
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}
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RenderBundleDescriptor :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: /* const */ ^ChainedStruct,
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label: StringView,
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}
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RenderBundleEncoderDescriptor :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: /* const */ ^ChainedStruct,
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label: StringView,
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colorFormatCount: uint,
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- colorFormats: [^]TextureFormat `fmt:"v,colorFormatCount"`,
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+ colorFormats: /* const */ [^]TextureFormat `fmt:"v,colorFormatCount"`,
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depthStencilFormat: TextureFormat,
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sampleCount: u32,
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depthReadOnly: b32,
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@@ -1067,7 +1067,7 @@ RenderPassTimestampWrites :: struct {
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}
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RequestAdapterOptions :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: /* const */ ^ChainedStruct,
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featureLevel: FeatureLevel,
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powerPreference: PowerPreference,
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forceFallbackAdapter: b32,
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@@ -1076,12 +1076,12 @@ RequestAdapterOptions :: struct {
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}
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SamplerBindingLayout :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: /* const */ ^ChainedStruct,
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type: SamplerBindingType,
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}
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SamplerDescriptor :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: /* const */ ^ChainedStruct,
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label: StringView,
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addressModeU: AddressMode,
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addressModeV: AddressMode,
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@@ -1096,7 +1096,7 @@ SamplerDescriptor :: struct {
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}
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ShaderModuleDescriptor :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: /* const */ ^ChainedStruct,
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label: StringView,
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}
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@@ -1119,7 +1119,7 @@ StencilFaceState :: struct {
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}
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StorageTextureBindingLayout :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: /* const */ ^ChainedStruct,
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access: StorageTextureAccess,
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format: TextureFormat,
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viewDimension: TextureViewDimension,
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@@ -1127,12 +1127,12 @@ StorageTextureBindingLayout :: struct {
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SupportedFeatures :: struct {
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featureCount: uint,
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- features: [^]FeatureName `fmt:"v,featureCount"`,
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+ features: /* const */ [^]FeatureName `fmt:"v,featureCount"`,
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}
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SupportedWGSLLanguageFeatures :: struct {
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featureCount: uint,
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- features: [^]WGSLLanguageFeatureName `fmt:"v,featureCount"`,
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+ features: /* const */ [^]WGSLLanguageFeatureName `fmt:"v,featureCount"`,
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}
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SurfaceCapabilities :: struct {
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@@ -1147,20 +1147,20 @@ SurfaceCapabilities :: struct {
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}
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SurfaceConfiguration :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: /* const */ ^ChainedStruct,
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device: Device,
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format: TextureFormat,
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usage: TextureUsageFlags,
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width: u32,
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height: u32,
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viewFormatCount: uint,
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- viewFormats: [^]TextureFormat `fmt:"v,viewFormatCount"`,
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+ viewFormats: /* const */ [^]TextureFormat `fmt:"v,viewFormatCount"`,
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alphaMode: CompositeAlphaMode,
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presentMode: PresentMode,
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}
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SurfaceDescriptor :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: /* const */ ^ChainedStruct,
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label: StringView,
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}
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@@ -1204,7 +1204,7 @@ SurfaceSourceXlibWindow :: struct {
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}
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SurfaceTexture :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: ^ChainedStructOut,
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texture: Texture,
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status: SurfaceGetCurrentTextureStatus,
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}
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@@ -1216,14 +1216,14 @@ TexelCopyBufferLayout :: struct {
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}
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TextureBindingLayout :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: /* const */ ^ChainedStruct,
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sampleType: TextureSampleType,
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viewDimension: TextureViewDimension,
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multisampled: b32,
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}
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TextureViewDescriptor :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: /* const */ ^ChainedStruct,
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label: StringView,
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format: TextureFormat,
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dimension: TextureViewDimension,
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@@ -1242,15 +1242,15 @@ VertexAttribute :: struct {
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}
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BindGroupDescriptor :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: /* const */ ^ChainedStruct,
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label: StringView,
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layout: BindGroupLayout,
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entryCount: uint,
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- entries: [^]BindGroupEntry `fmt:"v,entryCount"`,
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+ entries: /* const */ [^]BindGroupEntry `fmt:"v,entryCount"`,
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}
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BindGroupLayoutEntry :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: /* const */ ^ChainedStruct,
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binding: u32,
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visibility: ShaderStageFlags,
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buffer: BufferBindingLayout,
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@@ -1265,19 +1265,19 @@ BlendState :: struct {
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}
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CompilationInfo :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: /* const */ ^ChainedStruct,
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messageCount: uint,
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- messages: [^]CompilationMessage `fmt:"v,messageCount"`,
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+ messages: /* const */ [^]CompilationMessage `fmt:"v,messageCount"`,
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}
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ComputePassDescriptor :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: /* const */ ^ChainedStruct,
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label: StringView,
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/* NULLABLE */ timestampWrites: /* const */ ^ComputePassTimestampWrites,
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}
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DepthStencilState :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: /* const */ ^ChainedStruct,
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format: TextureFormat,
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depthWriteEnabled: OptionalBool,
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depthCompare: CompareFunction,
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@@ -1291,10 +1291,10 @@ DepthStencilState :: struct {
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}
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DeviceDescriptor :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: /* const */ ^ChainedStruct,
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label: StringView,
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requiredFeatureCount: uint,
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- requiredFeatures: [^]FeatureName `fmt:"v,requiredFeatureCount"`,
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+ requiredFeatures: /* const */ [^]FeatureName `fmt:"v,requiredFeatureCount"`,
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/* NULLABLE */ requiredLimits: /* const */ ^Limits,
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defaultQueue: QueueDescriptor,
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deviceLostCallbackInfo: DeviceLostCallbackInfo,
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@@ -1307,12 +1307,12 @@ FutureWaitInfo :: struct {
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}
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InstanceDescriptor :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: /* const */ ^ChainedStruct,
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features: InstanceCapabilities,
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}
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ProgrammableStageDescriptor :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: /* const */ ^ChainedStruct,
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module: ShaderModule,
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entryPoint: StringView,
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constantCount: uint,
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@@ -1320,7 +1320,7 @@ ProgrammableStageDescriptor :: struct {
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}
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RenderPassColorAttachment :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: /* const */ ^ChainedStruct,
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/* NULLABLE */ view: TextureView,
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depthSlice: u32,
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/* NULLABLE */ resolveTarget: TextureView,
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@@ -1342,7 +1342,7 @@ TexelCopyTextureInfo :: struct {
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}
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TextureDescriptor :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: /* const */ ^ChainedStruct,
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label: StringView,
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usage: TextureUsageFlags,
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dimension: TextureDimension,
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@@ -1351,21 +1351,21 @@ TextureDescriptor :: struct {
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mipLevelCount: u32,
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sampleCount: u32,
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viewFormatCount: uint,
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- viewFormats: [^]TextureFormat `fmt:"v,viewFormatCount"`,
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+ viewFormats: /* const */ [^]TextureFormat `fmt:"v,viewFormatCount"`,
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}
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VertexBufferLayout :: struct {
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stepMode: VertexStepMode,
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arrayStride: u64,
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attributeCount: uint,
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- attributes: [^]VertexAttribute `fmt:"v,attributeCount"`,
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+ attributes: /* const */ [^]VertexAttribute `fmt:"v,attributeCount"`,
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}
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BindGroupLayoutDescriptor :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: /* const */ ^ChainedStruct,
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label: StringView,
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entryCount: uint,
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- entries: [^]BindGroupLayoutEntry `fmt:"v,entryCount"`,
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+ entries: /* const */ [^]BindGroupLayoutEntry `fmt:"v,entryCount"`,
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}
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ColorTargetState :: struct {
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@@ -1376,44 +1376,44 @@ ColorTargetState :: struct {
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}
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ComputePipelineDescriptor :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: /* const */ ^ChainedStruct,
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label: StringView,
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/* NULLABLE */ layout: PipelineLayout,
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compute: ProgrammableStageDescriptor,
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}
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RenderPassDescriptor :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: /* const */ ^ChainedStruct,
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label: StringView,
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colorAttachmentCount: uint,
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- colorAttachments: [^]RenderPassColorAttachment `fmt:"v,colorAttachmentCount"`,
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+ colorAttachments: /* const */ [^]RenderPassColorAttachment `fmt:"v,colorAttachmentCount"`,
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/* NULLABLE */ depthStencilAttachment: /* const */ ^RenderPassDepthStencilAttachment,
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/* NULLABLE */ occlusionQuerySet: QuerySet,
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/* NULLABLE */ timestampWrites: /* const */ ^RenderPassTimestampWrites,
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}
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VertexState :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: /* const */ ^ChainedStruct,
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module: ShaderModule,
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entryPoint: StringView,
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constantCount: uint,
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- constants: [^]ConstantEntry `fmt:"v,constantCount"`,
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+ constants: /* const */ [^]ConstantEntry `fmt:"v,constantCount"`,
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bufferCount: uint,
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- buffers: [^]VertexBufferLayout `fmt:"v,bufferCount"`,
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+ buffers: /* const */ [^]VertexBufferLayout `fmt:"v,bufferCount"`,
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}
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FragmentState :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: /* const */ ^ChainedStruct,
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module: ShaderModule,
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entryPoint: StringView,
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constantCount: uint,
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- constants: [^]ConstantEntry `fmt:"v,constantCount"`,
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+ constants: /* const */ [^]ConstantEntry `fmt:"v,constantCount"`,
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targetCount: uint,
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- targets: [^]ColorTargetState `fmt:"v,targetCount"`,
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+ targets: /* const */ [^]ColorTargetState `fmt:"v,targetCount"`,
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}
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RenderPipelineDescriptor :: struct {
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- nextInChain: ^ChainedStruct,
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+ nextInChain: /* const */ ^ChainedStruct,
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label: StringView,
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/* NULLABLE */ layout: PipelineLayout,
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vertex: VertexState,
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@@ -1453,7 +1453,7 @@ foreign libwgpu {
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// Methods of BindGroupLayout
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BindGroupLayoutSetLabel :: proc(bindGroupLayout: BindGroupLayout, label: cstring) ---
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- BindGroupLayoutReference :: proc(bindGroupLayout: BindGroupLayout) ---
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+ BindGroupLayoutAddRef :: proc(bindGroupLayout: BindGroupLayout) ---
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BindGroupLayoutRelease :: proc(bindGroupLayout: BindGroupLayout) ---
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// Methods of Buffer
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@@ -1465,7 +1465,7 @@ foreign libwgpu {
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RawBufferGetMappedRange :: proc(buffer: Buffer, offset: uint, size: uint) -> rawptr ---
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BufferGetSize :: proc(buffer: Buffer) -> u64 ---
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BufferGetUsage :: proc(buffer: Buffer) -> BufferUsageFlags ---
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- BufferMapAsync :: proc(buffer: Buffer, mode: MapModeFlags, offset: uint, size: uint, callback: BufferMapCallbackInfo) -> Future ---
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+ BufferMapAsync :: proc(buffer: Buffer, mode: MapModeFlags, offset: uint, size: uint, callbackInfo: BufferMapCallbackInfo) -> Future ---
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BufferSetLabel :: proc(buffer: Buffer, label: StringView) ---
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BufferUnmap :: proc(buffer: Buffer) ---
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BufferAddRef :: proc(buffer: Buffer) ---
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@@ -1502,7 +1502,7 @@ foreign libwgpu {
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ComputePassEncoderPopDebugGroup :: proc(computePassEncoder: ComputePassEncoder) ---
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ComputePassEncoderPushDebugGroup :: proc(computePassEncoder: ComputePassEncoder, groupLabel: StringView) ---
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@(link_name="wgpuComputePassEncoderSetBindGroup")
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- RawComputePassEncoderSetBindGroup :: proc(computePassEncoder: ComputePassEncoder, groupIndex: u32, /* NULLABLE */ group: BindGroup, dynamicOffsetCount: uint, dynamicOffsets: [^]u32) ---
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+ RawComputePassEncoderSetBindGroup :: proc(computePassEncoder: ComputePassEncoder, groupIndex: u32, /* NULLABLE */ group: BindGroup, dynamicOffsetCount: uint, dynamicOffsets: /* const */ [^]u32) ---
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ComputePassEncoderSetLabel :: proc(computePassEncoder: ComputePassEncoder, label: StringView) ---
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ComputePassEncoderSetPipeline :: proc(computePassEncoder: ComputePassEncoder, pipeline: ComputePipeline) ---
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ComputePassEncoderAddRef :: proc(computePassEncoder: ComputePassEncoder) ---
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@@ -1573,7 +1573,7 @@ foreign libwgpu {
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QueueOnSubmittedWorkDone :: proc(queue: Queue, callbackInfo: QueueWorkDoneCallbackInfo) -> Future ---
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QueueSetLabel :: proc(queue: Queue, label: StringView) ---
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@(link_name="wgpuQueueSubmit")
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- RawQueueSubmit :: proc(queue: Queue, commandCount: uint, commands: [^]CommandBuffer) ---
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+ RawQueueSubmit :: proc(queue: Queue, commandCount: uint, commands: /* const */ [^]CommandBuffer) ---
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QueueWriteBuffer :: proc(queue: Queue, buffer: Buffer, bufferOffset: u64, data: /* const */ rawptr, size: uint) ---
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QueueWriteTexture :: proc(queue: Queue, destination: /* const */ ^TexelCopyTextureInfo, data: /* const */ rawptr, dataSize: uint, dataLayout: /* const */ ^TexelCopyBufferLayout, writeSize: /* const */ ^Extent3D) ---
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QueueAddRef :: proc(queue: Queue) ---
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@@ -1594,7 +1594,7 @@ foreign libwgpu {
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RenderBundleEncoderPopDebugGroup :: proc(renderBundleEncoder: RenderBundleEncoder) ---
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RenderBundleEncoderPushDebugGroup :: proc(renderBundleEncoder: RenderBundleEncoder, groupLabel: StringView) ---
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@(link_name="wgpuRenderBundleEncoderSetBindGroup")
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- RawRenderBundleEncoderSetBindGroup :: proc(renderBundleEncoder: RenderBundleEncoder, groupIndex: u32, /* NULLABLE */ group: BindGroup, dynamicOffsetCount: uint, dynamicOffsets: [^]u32) ---
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+ RawRenderBundleEncoderSetBindGroup :: proc(renderBundleEncoder: RenderBundleEncoder, groupIndex: u32, /* NULLABLE */ group: BindGroup, dynamicOffsetCount: uint, dynamicOffsets: /* const */ [^]u32) ---
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RenderBundleEncoderSetIndexBuffer :: proc(renderBundleEncoder: RenderBundleEncoder, buffer: Buffer, format: IndexFormat, offset: u64, size: u64) ---
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RenderBundleEncoderSetLabel :: proc(renderBundleEncoder: RenderBundleEncoder, label: StringView) ---
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RenderBundleEncoderSetPipeline :: proc(renderBundleEncoder: RenderBundleEncoder, pipeline: RenderPipeline) ---
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@@ -1611,12 +1611,12 @@ foreign libwgpu {
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RenderPassEncoderEnd :: proc(renderPassEncoder: RenderPassEncoder) ---
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RenderPassEncoderEndOcclusionQuery :: proc(renderPassEncoder: RenderPassEncoder) ---
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@(link_name="wgpuRenderPassEncoderExecuteBundles")
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- RawRenderPassEncoderExecuteBundles :: proc(renderPassEncoder: RenderPassEncoder, bundleCount: uint, bundles: [^]RenderBundle) ---
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+ RawRenderPassEncoderExecuteBundles :: proc(renderPassEncoder: RenderPassEncoder, bundleCount: uint, bundles: /* const */ [^]RenderBundle) ---
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RenderPassEncoderInsertDebugMarker :: proc(renderPassEncoder: RenderPassEncoder, markerLabel: StringView) ---
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RenderPassEncoderPopDebugGroup :: proc(renderPassEncoder: RenderPassEncoder) ---
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RenderPassEncoderPushDebugGroup :: proc(renderPassEncoder: RenderPassEncoder, groupLabel: StringView) ---
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@(link_name="wgpuRenderPassEncoderSetBindGroup")
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- RawRenderPassEncoderSetBindGroup :: proc(renderPassEncoder: RenderPassEncoder, groupIndex: u32, /* NULLABLE */ group: BindGroup, dynamicOffsetCount: uint, dynamicOffsets: [^]u32) ---
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+ RawRenderPassEncoderSetBindGroup :: proc(renderPassEncoder: RenderPassEncoder, groupIndex: u32, /* NULLABLE */ group: BindGroup, dynamicOffsetCount: uint, dynamicOffsets: /* const */ [^]u32) ---
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RenderPassEncoderSetBlendConstant :: proc(renderPassEncoder: RenderPassEncoder, color: /* const */ ^Color) ---
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RenderPassEncoderSetIndexBuffer :: proc(renderPassEncoder: RenderPassEncoder, buffer: Buffer, format: IndexFormat, offset: u64, size: u64) ---
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RenderPassEncoderSetLabel :: proc(renderPassEncoder: RenderPassEncoder, label: StringView) ---
|
|
@@ -1853,8 +1853,8 @@ RenderPassEncoderSetBindGroup :: proc "c" (renderPassEncoder: RenderPassEncoder,
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|
// Wrappers of Surface
|
|
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|
|
-SurfaceGetCapabilities :: proc "c" (surface: Surface, adapter: Adapter) -> (capabilities: SurfaceCapabilities) {
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|
- RawSurfaceGetCapabilities(surface, adapter, &capabilities)
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|
|
+SurfaceGetCapabilities :: proc "c" (surface: Surface, adapter: Adapter) -> (capabilities: SurfaceCapabilities, status: Status) {
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|
|
+ status = RawSurfaceGetCapabilities(surface, adapter, &capabilities)
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|
return
|
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|
}
|
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|