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@@ -1,531 +1,531 @@
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package directx_d3d12
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package directx_d3d12
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-D3D_FL9_1_REQ_TEXTURE1D_U_DIMENSION :: 2048
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-D3D_FL9_3_REQ_TEXTURE1D_U_DIMENSION :: 4096
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-D3D_FL9_1_REQ_TEXTURE2D_U_OR_V_DIMENSION :: 2048
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-D3D_FL9_3_REQ_TEXTURE2D_U_OR_V_DIMENSION :: 4096
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-D3D_FL9_1_REQ_TEXTURECUBE_DIMENSION :: 512
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-D3D_FL9_3_REQ_TEXTURECUBE_DIMENSION :: 4096
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-D3D_FL9_1_REQ_TEXTURE3D_U_V_OR_W_DIMENSION :: 256
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-D3D_FL9_1_DEFAULT_MAX_ANISOTROPY :: 2
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-D3D_FL9_1_IA_PRIMITIVE_MAX_COUNT :: 65535
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-D3D_FL9_2_IA_PRIMITIVE_MAX_COUNT :: 1048575
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-D3D_FL9_1_SIMULTANEOUS_RENDER_TARGET_COUNT :: 1
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-D3D_FL9_3_SIMULTANEOUS_RENDER_TARGET_COUNT :: 4
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-D3D_FL9_1_MAX_TEXTURE_REPEAT :: 128
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-D3D_FL9_2_MAX_TEXTURE_REPEAT :: 2048
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-D3D_FL9_3_MAX_TEXTURE_REPEAT :: 8192
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-
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-D3D_COMPONENT_MASK_X :: 1
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-D3D_COMPONENT_MASK_Y :: 2
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-D3D_COMPONENT_MASK_Z :: 4
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-D3D_COMPONENT_MASK_W :: 8
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-
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-D3D12_16BIT_INDEX_STRIP_CUT_VALUE :: 0xffff
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-D3D12_32BIT_INDEX_STRIP_CUT_VALUE :: 0xffffffff
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-D3D12_8BIT_INDEX_STRIP_CUT_VALUE :: 0xff
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-
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-D3D12_APPEND_ALIGNED_ELEMENT :: 0xffffffff
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-D3D12_ARRAY_AXIS_ADDRESS_RANGE_BIT_COUNT :: 9
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-
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-D3D12_CLIP_OR_CULL_DISTANCE_COUNT :: 8
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-D3D12_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT :: 2
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-
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-D3D12_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT :: 14
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-D3D12_COMMONSHADER_CONSTANT_BUFFER_COMPONENTS :: 4
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-D3D12_COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT :: 32
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-D3D12_COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT :: 15
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-D3D12_COMMONSHADER_CONSTANT_BUFFER_PARTIAL_UPDATE_EXTENTS_BYTE_ALIGNMENT :: 16
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-D3D12_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS :: 4
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-D3D12_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT :: 15
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-D3D12_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST :: 1
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-D3D12_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS :: 1
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-D3D12_COMMONSHADER_FLOWCONTROL_NESTING_LIMIT :: 64
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-D3D12_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COMPONENTS :: 4
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-D3D12_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COUNT :: 1
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-D3D12_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READS_PER_INST :: 1
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-D3D12_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READ_PORTS :: 1
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-D3D12_COMMONSHADER_IMMEDIATE_VALUE_COMPONENT_BIT_COUNT :: 32
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-D3D12_COMMONSHADER_INPUT_RESOURCE_REGISTER_COMPONENTS :: 1
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-D3D12_COMMONSHADER_INPUT_RESOURCE_REGISTER_COUNT :: 128
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-D3D12_COMMONSHADER_INPUT_RESOURCE_REGISTER_READS_PER_INST :: 1
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-D3D12_COMMONSHADER_INPUT_RESOURCE_REGISTER_READ_PORTS :: 1
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-D3D12_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT :: 128
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-D3D12_COMMONSHADER_SAMPLER_REGISTER_COMPONENTS :: 1
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-D3D12_COMMONSHADER_SAMPLER_REGISTER_COUNT :: 16
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-D3D12_COMMONSHADER_SAMPLER_REGISTER_READS_PER_INST :: 1
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-D3D12_COMMONSHADER_SAMPLER_REGISTER_READ_PORTS :: 1
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-D3D12_COMMONSHADER_SAMPLER_SLOT_COUNT :: 16
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-D3D12_COMMONSHADER_SUBROUTINE_NESTING_LIMIT :: 32
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-D3D12_COMMONSHADER_TEMP_REGISTER_COMPONENTS :: 4
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-D3D12_COMMONSHADER_TEMP_REGISTER_COMPONENT_BIT_COUNT :: 32
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-D3D12_COMMONSHADER_TEMP_REGISTER_COUNT :: 4096
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-D3D12_COMMONSHADER_TEMP_REGISTER_READS_PER_INST :: 3
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-D3D12_COMMONSHADER_TEMP_REGISTER_READ_PORTS :: 3
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-D3D12_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX :: 10
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-D3D12_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN :: -10
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-D3D12_COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE :: -8
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-D3D12_COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE :: 7
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-
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-D3D12_CONSTANT_BUFFER_DATA_PLACEMENT_ALIGNMENT :: 256
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-
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-D3D12_CS_4_X_BUCKET00_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 256
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-D3D12_CS_4_X_BUCKET00_MAX_NUM_THREADS_PER_GROUP :: 64
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-D3D12_CS_4_X_BUCKET01_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 240
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-D3D12_CS_4_X_BUCKET01_MAX_NUM_THREADS_PER_GROUP :: 68
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-D3D12_CS_4_X_BUCKET02_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 224
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-D3D12_CS_4_X_BUCKET02_MAX_NUM_THREADS_PER_GROUP :: 72
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-D3D12_CS_4_X_BUCKET03_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 208
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-D3D12_CS_4_X_BUCKET03_MAX_NUM_THREADS_PER_GROUP :: 76
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-D3D12_CS_4_X_BUCKET04_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 192
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-D3D12_CS_4_X_BUCKET04_MAX_NUM_THREADS_PER_GROUP :: 84
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-D3D12_CS_4_X_BUCKET05_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 176
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-D3D12_CS_4_X_BUCKET05_MAX_NUM_THREADS_PER_GROUP :: 92
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-D3D12_CS_4_X_BUCKET06_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 160
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-D3D12_CS_4_X_BUCKET06_MAX_NUM_THREADS_PER_GROUP :: 100
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-D3D12_CS_4_X_BUCKET07_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 144
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-D3D12_CS_4_X_BUCKET07_MAX_NUM_THREADS_PER_GROUP :: 112
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-D3D12_CS_4_X_BUCKET08_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 128
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-D3D12_CS_4_X_BUCKET08_MAX_NUM_THREADS_PER_GROUP :: 128
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-D3D12_CS_4_X_BUCKET09_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 112
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-D3D12_CS_4_X_BUCKET09_MAX_NUM_THREADS_PER_GROUP :: 144
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-D3D12_CS_4_X_BUCKET10_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 96
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-D3D12_CS_4_X_BUCKET10_MAX_NUM_THREADS_PER_GROUP :: 168
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-D3D12_CS_4_X_BUCKET11_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 80
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-D3D12_CS_4_X_BUCKET11_MAX_NUM_THREADS_PER_GROUP :: 204
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-D3D12_CS_4_X_BUCKET12_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 64
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-D3D12_CS_4_X_BUCKET12_MAX_NUM_THREADS_PER_GROUP :: 256
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-D3D12_CS_4_X_BUCKET13_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 48
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-D3D12_CS_4_X_BUCKET13_MAX_NUM_THREADS_PER_GROUP :: 340
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-D3D12_CS_4_X_BUCKET14_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 32
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-D3D12_CS_4_X_BUCKET14_MAX_NUM_THREADS_PER_GROUP :: 512
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-D3D12_CS_4_X_BUCKET15_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 16
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-D3D12_CS_4_X_BUCKET15_MAX_NUM_THREADS_PER_GROUP :: 768
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-D3D12_CS_4_X_DISPATCH_MAX_THREAD_GROUPS_IN_Z_DIMENSION :: 1
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-D3D12_CS_4_X_RAW_UAV_BYTE_ALIGNMENT :: 256
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-D3D12_CS_4_X_THREAD_GROUP_MAX_THREADS_PER_GROUP :: 768
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-D3D12_CS_4_X_THREAD_GROUP_MAX_X :: 768
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-D3D12_CS_4_X_THREAD_GROUP_MAX_Y :: 768
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-D3D12_CS_4_X_UAV_REGISTER_COUNT :: 1
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-
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-D3D12_CS_DISPATCH_MAX_THREAD_GROUPS_PER_DIMENSION :: 65535
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-D3D12_CS_TGSM_REGISTER_COUNT :: 8192
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-D3D12_CS_TGSM_REGISTER_READS_PER_INST :: 1
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-D3D12_CS_TGSM_RESOURCE_REGISTER_COMPONENTS :: 1
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-D3D12_CS_TGSM_RESOURCE_REGISTER_READ_PORTS :: 1
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-D3D12_CS_THREADGROUPID_REGISTER_COMPONENTS :: 3
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-D3D12_CS_THREADGROUPID_REGISTER_COUNT :: 1
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-D3D12_CS_THREADIDINGROUPFLATTENED_REGISTER_COMPONENTS :: 1
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-D3D12_CS_THREADIDINGROUPFLATTENED_REGISTER_COUNT :: 1
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-D3D12_CS_THREADIDINGROUP_REGISTER_COMPONENTS :: 3
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-D3D12_CS_THREADIDINGROUP_REGISTER_COUNT :: 1
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-D3D12_CS_THREADID_REGISTER_COMPONENTS :: 3
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-D3D12_CS_THREADID_REGISTER_COUNT :: 1
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-D3D12_CS_THREAD_GROUP_MAX_THREADS_PER_GROUP :: 1024
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-D3D12_CS_THREAD_GROUP_MAX_X :: 1024
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-D3D12_CS_THREAD_GROUP_MAX_Y :: 1024
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-D3D12_CS_THREAD_GROUP_MAX_Z :: 64
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-D3D12_CS_THREAD_GROUP_MIN_X :: 1
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-D3D12_CS_THREAD_GROUP_MIN_Y :: 1
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-D3D12_CS_THREAD_GROUP_MIN_Z :: 1
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-D3D12_CS_THREAD_LOCAL_TEMP_REGISTER_POOL :: 16384
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-
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-D3D12_DEFAULT_BLEND_FACTOR_ALPHA :: 1.0
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-D3D12_DEFAULT_BLEND_FACTOR_BLUE :: 1.0
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-D3D12_DEFAULT_BLEND_FACTOR_GREEN :: 1.0
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-D3D12_DEFAULT_BLEND_FACTOR_RED :: 1.0
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-D3D12_DEFAULT_BORDER_COLOR_COMPONENT :: 0.0
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-D3D12_DEFAULT_DEPTH_BIAS :: 0
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-D3D12_DEFAULT_DEPTH_BIAS_CLAMP :: 0.0
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-D3D12_DEFAULT_MAX_ANISOTROPY :: 16
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-D3D12_DEFAULT_MIP_LOD_BIAS :: 0.0
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-D3D12_DEFAULT_MSAA_RESOURCE_PLACEMENT_ALIGNMENT :: 4194304
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-D3D12_DEFAULT_RENDER_TARGET_ARRAY_INDEX :: 0
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-
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-D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT :: 65536
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-D3D12_DEFAULT_SAMPLE_MASK :: 0xffffffff
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-D3D12_DEFAULT_SCISSOR_ENDX :: 0
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-D3D12_DEFAULT_SCISSOR_ENDY :: 0
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-D3D12_DEFAULT_SCISSOR_STARTX :: 0
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-D3D12_DEFAULT_SCISSOR_STARTY :: 0
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-D3D12_DEFAULT_SLOPE_SCALED_DEPTH_BIAS :: 0.0
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-D3D12_DEFAULT_STENCIL_READ_MASK :: 0xff
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-D3D12_DEFAULT_STENCIL_REFERENCE :: 0
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-D3D12_DEFAULT_STENCIL_WRITE_MASK :: 0xff
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-D3D12_DEFAULT_VIEWPORT_AND_SCISSORRECT_INDEX :: 0
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-D3D12_DEFAULT_VIEWPORT_HEIGHT :: 0
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-D3D12_DEFAULT_VIEWPORT_MAX_DEPTH :: 0.0
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-D3D12_DEFAULT_VIEWPORT_MIN_DEPTH :: 0.0
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-D3D12_DEFAULT_VIEWPORT_TOPLEFTX :: 0
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-D3D12_DEFAULT_VIEWPORT_TOPLEFTY :: 0
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-D3D12_DEFAULT_VIEWPORT_WIDTH :: 0
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-
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-D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND :: 0xffffffff
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-
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-D3D12_DRIVER_RESERVED_REGISTER_SPACE_VALUES_END :: 0xfffffff7
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-D3D12_DRIVER_RESERVED_REGISTER_SPACE_VALUES_START :: 0xfffffff0
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-
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-D3D12_DS_INPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS :: 3968
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-D3D12_DS_INPUT_CONTROL_POINT_REGISTER_COMPONENTS :: 4
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-D3D12_DS_INPUT_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT :: 32
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-D3D12_DS_INPUT_CONTROL_POINT_REGISTER_COUNT :: 32
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-D3D12_DS_INPUT_CONTROL_POINT_REGISTER_READS_PER_INST :: 2
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-D3D12_DS_INPUT_CONTROL_POINT_REGISTER_READ_PORTS :: 1
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-D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENTS :: 3
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-D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENT_BIT_COUNT :: 32
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-D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_COUNT :: 1
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-D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_READS_PER_INST :: 2
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-D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_READ_PORTS :: 1
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-D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENTS :: 4
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-D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT :: 32
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-D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_COUNT :: 32
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-D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST :: 2
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-D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_READ_PORTS :: 1
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-D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS :: 1
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-D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT :: 32
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-D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_COUNT :: 1
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-D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST :: 2
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-D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS :: 1
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-D3D12_DS_OUTPUT_REGISTER_COMPONENTS :: 4
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-D3D12_DS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT :: 32
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-D3D12_DS_OUTPUT_REGISTER_COUNT :: 32
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-
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-D3D12_FLOAT16_FUSED_TOLERANCE_IN_ULP :: 0.6
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-D3D12_FLOAT32_MAX :: 3.402823466e+38
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-D3D12_FLOAT32_TO_INTEGER_TOLERANCE_IN_ULP :: 0.6
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-D3D12_FLOAT_TO_SRGB_EXPONENT_DENOMINATOR :: 2.4
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-D3D12_FLOAT_TO_SRGB_EXPONENT_NUMERATOR :: 1.0
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-D3D12_FLOAT_TO_SRGB_OFFSET :: 0.055
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-D3D12_FLOAT_TO_SRGB_SCALE_1 :: 12.92
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-D3D12_FLOAT_TO_SRGB_SCALE_2 :: 1.055
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-D3D12_FLOAT_TO_SRGB_THRESHOLD :: 0.0031308
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-D3D12_FTOI_INSTRUCTION_MAX_INPUT :: 2147483647.999
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-D3D12_FTOI_INSTRUCTION_MIN_INPUT :: -2147483648.999
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-D3D12_FTOU_INSTRUCTION_MAX_INPUT :: 4294967295.999
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-D3D12_FTOU_INSTRUCTION_MIN_INPUT :: 0.0
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-
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-D3D12_GS_INPUT_INSTANCE_ID_READS_PER_INST :: 2
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-D3D12_GS_INPUT_INSTANCE_ID_READ_PORTS :: 1
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-D3D12_GS_INPUT_INSTANCE_ID_REGISTER_COMPONENTS :: 1
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-D3D12_GS_INPUT_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT :: 32
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-D3D12_GS_INPUT_INSTANCE_ID_REGISTER_COUNT :: 1
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-D3D12_GS_INPUT_PRIM_CONST_REGISTER_COMPONENTS :: 1
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-D3D12_GS_INPUT_PRIM_CONST_REGISTER_COMPONENT_BIT_COUNT :: 32
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-D3D12_GS_INPUT_PRIM_CONST_REGISTER_COUNT :: 1
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-D3D12_GS_INPUT_PRIM_CONST_REGISTER_READS_PER_INST :: 2
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-D3D12_GS_INPUT_PRIM_CONST_REGISTER_READ_PORTS :: 1
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-D3D12_GS_INPUT_REGISTER_COMPONENTS :: 4
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-D3D12_GS_INPUT_REGISTER_COMPONENT_BIT_COUNT :: 32
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-D3D12_GS_INPUT_REGISTER_COUNT :: 32
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-D3D12_GS_INPUT_REGISTER_READS_PER_INST :: 2
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-D3D12_GS_INPUT_REGISTER_READ_PORTS :: 1
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-D3D12_GS_INPUT_REGISTER_VERTICES :: 32
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-D3D12_GS_MAX_INSTANCE_COUNT :: 32
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-D3D12_GS_MAX_OUTPUT_VERTEX_COUNT_ACROSS_INSTANCES :: 1024
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-D3D12_GS_OUTPUT_ELEMENTS :: 32
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-D3D12_GS_OUTPUT_REGISTER_COMPONENTS :: 4
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-D3D12_GS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT :: 32
|
|
|
|
-D3D12_GS_OUTPUT_REGISTER_COUNT :: 32
|
|
|
|
-
|
|
|
|
-D3D12_HS_CONTROL_POINT_PHASE_INPUT_REGISTER_COUNT :: 32
|
|
|
|
-D3D12_HS_CONTROL_POINT_PHASE_OUTPUT_REGISTER_COUNT :: 32
|
|
|
|
-D3D12_HS_CONTROL_POINT_REGISTER_COMPONENTS :: 4
|
|
|
|
-D3D12_HS_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT :: 32
|
|
|
|
-D3D12_HS_CONTROL_POINT_REGISTER_READS_PER_INST :: 2
|
|
|
|
-D3D12_HS_CONTROL_POINT_REGISTER_READ_PORTS :: 1
|
|
|
|
-D3D12_HS_FORK_PHASE_INSTANCE_COUNT_UPPER_BOUND :: 0xffffffff
|
|
|
|
-D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENTS :: 1
|
|
|
|
-D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT :: 32
|
|
|
|
-D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COUNT :: 1
|
|
|
|
-D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_READS_PER_INST :: 2
|
|
|
|
-D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_READ_PORTS :: 1
|
|
|
|
-D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENTS :: 1
|
|
|
|
-D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT :: 32
|
|
|
|
-D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COUNT :: 1
|
|
|
|
-D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READS_PER_INST :: 2
|
|
|
|
-D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READ_PORTS :: 1
|
|
|
|
-D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS :: 1
|
|
|
|
-D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT :: 32
|
|
|
|
-D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_COUNT :: 1
|
|
|
|
-D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST :: 2
|
|
|
|
-D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS :: 1
|
|
|
|
-D3D12_HS_JOIN_PHASE_INSTANCE_COUNT_UPPER_BOUND :: 0xffffffff
|
|
|
|
-D3D12_HS_MAXTESSFACTOR_LOWER_BOUND :: 1.0
|
|
|
|
-D3D12_HS_MAXTESSFACTOR_UPPER_BOUND :: 64.0
|
|
|
|
-D3D12_HS_OUTPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS :: 3968
|
|
|
|
-D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENTS :: 1
|
|
|
|
-D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENT_BIT_COUNT :: 32
|
|
|
|
-D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COUNT :: 1
|
|
|
|
-D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READS_PER_INST :: 2
|
|
|
|
-D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READ_PORTS :: 1
|
|
|
|
-D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENTS :: 4
|
|
|
|
-D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT :: 32
|
|
|
|
-D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COUNT :: 32
|
|
|
|
-D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST :: 2
|
|
|
|
-D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_READ_PORTS :: 1
|
|
|
|
-D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_SCALAR_COMPONENTS :: 128
|
|
|
|
-
|
|
|
|
-D3D12_IA_DEFAULT_INDEX_BUFFER_OFFSET_IN_BYTES :: 0
|
|
|
|
-D3D12_IA_DEFAULT_PRIMITIVE_TOPOLOGY :: 0
|
|
|
|
-D3D12_IA_DEFAULT_VERTEX_BUFFER_OFFSET_IN_BYTES :: 0
|
|
|
|
-D3D12_IA_INDEX_INPUT_RESOURCE_SLOT_COUNT :: 1
|
|
|
|
-D3D12_IA_INSTANCE_ID_BIT_COUNT :: 32
|
|
|
|
-D3D12_IA_INTEGER_ARITHMETIC_BIT_COUNT :: 32
|
|
|
|
-D3D12_IA_PATCH_MAX_CONTROL_POINT_COUNT :: 32
|
|
|
|
-D3D12_IA_PRIMITIVE_ID_BIT_COUNT :: 32
|
|
|
|
-D3D12_IA_VERTEX_ID_BIT_COUNT :: 32
|
|
|
|
-D3D12_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT :: 32
|
|
|
|
-D3D12_IA_VERTEX_INPUT_STRUCTURE_ELEMENTS_COMPONENTS :: 128
|
|
|
|
-D3D12_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT :: 32
|
|
|
|
-
|
|
|
|
-D3D12_INTEGER_DIVIDE_BY_ZERO_QUOTIENT :: 0xffffffff
|
|
|
|
-D3D12_INTEGER_DIVIDE_BY_ZERO_REMAINDER :: 0xffffffff
|
|
|
|
-
|
|
|
|
-D3D12_KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL :: 0xffffffff
|
|
|
|
-D3D12_KEEP_UNORDERED_ACCESS_VIEWS :: 0xffffffff
|
|
|
|
-
|
|
|
|
-D3D12_LINEAR_GAMMA :: 1.0
|
|
|
|
-D3D12_MAJOR_VERSION :: 12
|
|
|
|
-
|
|
|
|
-D3D12_MAX_BORDER_COLOR_COMPONENT :: 1.0
|
|
|
|
-D3D12_MAX_DEPTH :: 1.0
|
|
|
|
-D3D12_MAX_LIVE_STATIC_SAMPLERS :: 2032
|
|
|
|
-D3D12_MAX_MAXANISOTROPY :: 16
|
|
|
|
-D3D12_MAX_MULTISAMPLE_SAMPLE_COUNT :: 32
|
|
|
|
-D3D12_MAX_POSITION_VALUE :: 3.402823466e+34D3D12_MAX_ROOT_COST :: 64
|
|
|
|
-D3D12_MAX_SHADER_VISIBLE_DESCRIPTOR_HEAP_SIZE_TIER_1 :: 1000000
|
|
|
|
-D3D12_MAX_SHADER_VISIBLE_DESCRIPTOR_HEAP_SIZE_TIER_2 :: 1000000
|
|
|
|
-D3D12_MAX_SHADER_VISIBLE_SAMPLER_HEAP_SIZE :: 2048
|
|
|
|
-D3D12_MAX_TEXTURE_DIMENSION_2_TO_EXP :: 17
|
|
|
|
-D3D12_MAX_VIEW_INSTANCE_COUNT :: 4
|
|
|
|
-
|
|
|
|
-D3D12_MINOR_VERSION :: 0
|
|
|
|
-
|
|
|
|
-D3D12_MIN_BORDER_COLOR_COMPONENT :: 0.0
|
|
|
|
-D3D12_MIN_DEPTH :: 0.0
|
|
|
|
-D3D12_MIN_MAXANISOTROPY :: 0
|
|
|
|
-
|
|
|
|
-D3D12_MIP_LOD_BIAS_MAX :: 15.99
|
|
|
|
-D3D12_MIP_LOD_BIAS_MIN :: -16.0
|
|
|
|
-D3D12_MIP_LOD_FRACTIONAL_BIT_COUNT :: 8
|
|
|
|
-D3D12_MIP_LOD_RANGE_BIT_COUNT :: 8
|
|
|
|
-
|
|
|
|
-D3D12_MULTISAMPLE_ANTIALIAS_LINE_WIDTH :: 1.4
|
|
|
|
-D3D12_NONSAMPLE_FETCH_OUT_OF_RANGE_ACCESS_RESULT :: 0
|
|
|
|
-
|
|
|
|
-D3D12_OS_RESERVED_REGISTER_SPACE_VALUES_END :: 0xffffffff
|
|
|
|
-D3D12_OS_RESERVED_REGISTER_SPACE_VALUES_START :: 0xfffffff8
|
|
|
|
-
|
|
|
|
-D3D12_PACKED_TILE :: 0xffffffff
|
|
|
|
-
|
|
|
|
-D3D12_PIXEL_ADDRESS_RANGE_BIT_COUNT :: 15
|
|
|
|
-
|
|
|
|
-D3D12_PRE_SCISSOR_PIXEL_ADDRESS_RANGE_BIT_COUNT :: 16
|
|
|
|
-
|
|
|
|
-D3D12_PS_CS_UAV_REGISTER_COMPONENTS :: 1
|
|
|
|
-D3D12_PS_CS_UAV_REGISTER_COUNT :: 8
|
|
|
|
-D3D12_PS_CS_UAV_REGISTER_READS_PER_INST :: 1
|
|
|
|
-D3D12_PS_CS_UAV_REGISTER_READ_PORTS :: 1
|
|
|
|
-D3D12_PS_FRONTFACING_DEFAULT_VALUE :: 0xffffffff
|
|
|
|
-D3D12_PS_FRONTFACING_FALSE_VALUE :: 0
|
|
|
|
-D3D12_PS_FRONTFACING_TRUE_VALUE :: 0xffffffff
|
|
|
|
-D3D12_PS_INPUT_REGISTER_COMPONENTS :: 4
|
|
|
|
-D3D12_PS_INPUT_REGISTER_COMPONENT_BIT_COUNT :: 32
|
|
|
|
-D3D12_PS_INPUT_REGISTER_COUNT :: 32
|
|
|
|
-D3D12_PS_INPUT_REGISTER_READS_PER_INST :: 2
|
|
|
|
-D3D12_PS_INPUT_REGISTER_READ_PORTS :: 1
|
|
|
|
-D3D12_PS_LEGACY_PIXEL_CENTER_FRACTIONAL_COMPONENT :: 0.0
|
|
|
|
-D3D12_PS_OUTPUT_DEPTH_REGISTER_COMPONENTS :: 1
|
|
|
|
-D3D12_PS_OUTPUT_DEPTH_REGISTER_COMPONENT_BIT_COUNT :: 32
|
|
|
|
-D3D12_PS_OUTPUT_DEPTH_REGISTER_COUNT :: 1
|
|
|
|
-D3D12_PS_OUTPUT_MASK_REGISTER_COMPONENTS :: 1
|
|
|
|
-D3D12_PS_OUTPUT_MASK_REGISTER_COMPONENT_BIT_COUNT :: 32
|
|
|
|
-D3D12_PS_OUTPUT_MASK_REGISTER_COUNT :: 1
|
|
|
|
-D3D12_PS_OUTPUT_REGISTER_COMPONENTS :: 4
|
|
|
|
-D3D12_PS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT :: 32
|
|
|
|
-D3D12_PS_OUTPUT_REGISTER_COUNT :: 8
|
|
|
|
-D3D12_PS_PIXEL_CENTER_FRACTIONAL_COMPONENT :: 0.5
|
|
|
|
-
|
|
|
|
-D3D12_RAW_UAV_SRV_BYTE_ALIGNMENT :: 16
|
|
|
|
-
|
|
|
|
-D3D12_RAYTRACING_AABB_BYTE_ALIGNMENT :: 8
|
|
|
|
-D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BYTE_ALIGNMENT :: 256
|
|
|
|
-D3D12_RAYTRACING_INSTANCE_DESCS_BYTE_ALIGNMENT :: 16
|
|
|
|
-D3D12_RAYTRACING_MAX_ATTRIBUTE_SIZE_IN_BYTES :: 32
|
|
|
|
-D3D12_RAYTRACING_MAX_DECLARABLE_TRACE_RECURSION_DEPTH :: 31
|
|
|
|
-D3D12_RAYTRACING_MAX_GEOMETRIES_PER_BOTTOM_LEVEL_ACCELERATION_STRUCTURE :: 16777216
|
|
|
|
-D3D12_RAYTRACING_MAX_INSTANCES_PER_TOP_LEVEL_ACCELERATION_STRUCTURE :: 16777216
|
|
|
|
-D3D12_RAYTRACING_MAX_PRIMITIVES_PER_BOTTOM_LEVEL_ACCELERATION_STRUCTURE :: 536870912
|
|
|
|
-D3D12_RAYTRACING_MAX_RAY_GENERATION_SHADER_THREADS :: 1073741824
|
|
|
|
-D3D12_RAYTRACING_MAX_SHADER_RECORD_STRIDE :: 4096
|
|
|
|
-D3D12_RAYTRACING_SHADER_RECORD_BYTE_ALIGNMENT :: 32
|
|
|
|
-D3D12_RAYTRACING_SHADER_TABLE_BYTE_ALIGNMENT :: 64
|
|
|
|
-D3D12_RAYTRACING_TRANSFORM3X4_BYTE_ALIGNMENT :: 16
|
|
|
|
-
|
|
|
|
-D3D12_REQ_BLEND_OBJECT_COUNT_PER_DEVICE :: 4096
|
|
|
|
-D3D12_REQ_BUFFER_RESOURCE_TEXEL_COUNT_2_TO_EXP :: 27
|
|
|
|
-D3D12_REQ_CONSTANT_BUFFER_ELEMENT_COUNT :: 4096
|
|
|
|
-D3D12_REQ_DEPTH_STENCIL_OBJECT_COUNT_PER_DEVICE :: 4096
|
|
|
|
-D3D12_REQ_DRAWINDEXED_INDEX_COUNT_2_TO_EXP :: 32
|
|
|
|
-D3D12_REQ_DRAW_VERTEX_COUNT_2_TO_EXP :: 32
|
|
|
|
-D3D12_REQ_FILTERING_HW_ADDRESSABLE_RESOURCE_DIMENSION :: 16384
|
|
|
|
-D3D12_REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT :: 1024
|
|
|
|
-D3D12_REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT :: 4096
|
|
|
|
-D3D12_REQ_MAXANISOTROPY :: 16
|
|
|
|
-D3D12_REQ_MIP_LEVELS :: 15
|
|
|
|
-D3D12_REQ_MULTI_ELEMENT_STRUCTURE_SIZE_IN_BYTES :: 2048
|
|
|
|
-D3D12_REQ_RASTERIZER_OBJECT_COUNT_PER_DEVICE :: 4096
|
|
|
|
-D3D12_REQ_RENDER_TO_BUFFER_WINDOW_WIDTH :: 16384
|
|
|
|
-D3D12_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_A_TERM :: 128
|
|
|
|
-D3D12_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_B_TERM :: 0.25
|
|
|
|
-D3D12_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_C_TERM :: 2048
|
|
|
|
-D3D12_REQ_RESOURCE_VIEW_COUNT_PER_DEVICE_2_TO_EXP :: 20
|
|
|
|
-D3D12_REQ_SAMPLER_OBJECT_COUNT_PER_DEVICE :: 4096
|
|
|
|
-D3D12_REQ_SUBRESOURCES :: 30720
|
|
|
|
-D3D12_REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION :: 2048
|
|
|
|
-D3D12_REQ_TEXTURE1D_U_DIMENSION :: 16384
|
|
|
|
-D3D12_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION :: 2048
|
|
|
|
-D3D12_REQ_TEXTURE2D_U_OR_V_DIMENSION :: 16384
|
|
|
|
-D3D12_REQ_TEXTURE3D_U_V_OR_W_DIMENSION :: 2048
|
|
|
|
-D3D12_REQ_TEXTURECUBE_DIMENSION :: 16384
|
|
|
|
-
|
|
|
|
-D3D12_RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL :: 0
|
|
|
|
-
|
|
|
|
-D3D12_RESOURCE_BARRIER_ALL_SUBRESOURCES :: 0xffffffff
|
|
|
|
-
|
|
|
|
-D3D12_RS_SET_SHADING_RATE_COMBINER_COUNT :: 2
|
|
|
|
-
|
|
|
|
-D3D12_SHADER_IDENTIFIER_SIZE_IN_BYTES :: 32
|
|
|
|
-D3D12_SHADER_MAJOR_VERSION :: 5
|
|
|
|
-D3D12_SHADER_MAX_INSTANCES :: 65535
|
|
|
|
-D3D12_SHADER_MAX_INTERFACES :: 253
|
|
|
|
-D3D12_SHADER_MAX_INTERFACE_CALL_SITES :: 4096
|
|
|
|
-D3D12_SHADER_MAX_TYPES :: 65535
|
|
|
|
-D3D12_SHADER_MINOR_VERSION :: 1
|
|
|
|
-
|
|
|
|
-D3D12_SHIFT_INSTRUCTION_PAD_VALUE :: 0
|
|
|
|
-D3D12_SHIFT_INSTRUCTION_SHIFT_VALUE_BIT_COUNT :: 5
|
|
|
|
-
|
|
|
|
-D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT :: 8
|
|
|
|
-
|
|
|
|
-D3D12_SMALL_MSAA_RESOURCE_PLACEMENT_ALIGNMENT :: 65536
|
|
|
|
-D3D12_SMALL_RESOURCE_PLACEMENT_ALIGNMENT :: 4096
|
|
|
|
-
|
|
|
|
-D3D12_SO_BUFFER_MAX_STRIDE_IN_BYTES :: 2048
|
|
|
|
-D3D12_SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES :: 512
|
|
|
|
-D3D12_SO_BUFFER_SLOT_COUNT :: 4
|
|
|
|
-D3D12_SO_DDI_REGISTER_INDEX_DENOTING_GAP :: 0xffffffff
|
|
|
|
-D3D12_SO_NO_RASTERIZED_STREAM :: 0xffffffff
|
|
|
|
-D3D12_SO_OUTPUT_COMPONENT_COUNT :: 128
|
|
|
|
-D3D12_SO_STREAM_COUNT :: 4
|
|
|
|
-
|
|
|
|
-D3D12_SPEC_DATE_DAY :: 14
|
|
|
|
-D3D12_SPEC_DATE_MONTH :: 11
|
|
|
|
-D3D12_SPEC_DATE_YEAR :: 2014
|
|
|
|
-D3D12_SPEC_VERSION :: 1.16
|
|
|
|
-
|
|
|
|
-D3D12_SRGB_GAMMA :: 2.2
|
|
|
|
-D3D12_SRGB_TO_FLOAT_DENOMINATOR_1 :: 12.92
|
|
|
|
-D3D12_SRGB_TO_FLOAT_DENOMINATOR_2 :: 1.055
|
|
|
|
-D3D12_SRGB_TO_FLOAT_EXPONENT :: 2.4
|
|
|
|
-D3D12_SRGB_TO_FLOAT_OFFSET :: 0.055
|
|
|
|
-D3D12_SRGB_TO_FLOAT_THRESHOLD :: 0.04045
|
|
|
|
-D3D12_SRGB_TO_FLOAT_TOLERANCE_IN_ULP :: 0.5
|
|
|
|
-
|
|
|
|
-D3D12_STANDARD_COMPONENT_BIT_COUNT :: 32
|
|
|
|
-D3D12_STANDARD_COMPONENT_BIT_COUNT_DOUBLED :: 64
|
|
|
|
-D3D12_STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE :: 4
|
|
|
|
-D3D12_STANDARD_PIXEL_COMPONENT_COUNT :: 128
|
|
|
|
-D3D12_STANDARD_PIXEL_ELEMENT_COUNT :: 32
|
|
|
|
-D3D12_STANDARD_VECTOR_SIZE :: 4
|
|
|
|
-D3D12_STANDARD_VERTEX_ELEMENT_COUNT :: 32
|
|
|
|
-D3D12_STANDARD_VERTEX_TOTAL_COMPONENT_COUNT :: 64
|
|
|
|
-
|
|
|
|
-D3D12_SUBPIXEL_FRACTIONAL_BIT_COUNT :: 8
|
|
|
|
-D3D12_SUBTEXEL_FRACTIONAL_BIT_COUNT :: 8
|
|
|
|
-
|
|
|
|
-D3D12_SYSTEM_RESERVED_REGISTER_SPACE_VALUES_END :: 0xffffffff
|
|
|
|
-D3D12_SYSTEM_RESERVED_REGISTER_SPACE_VALUES_START :: 0xfffffff0
|
|
|
|
-
|
|
|
|
-D3D12_TESSELLATOR_MAX_EVEN_TESSELLATION_FACTOR :: 64
|
|
|
|
-D3D12_TESSELLATOR_MAX_ISOLINE_DENSITY_TESSELLATION_FACTOR :: 64
|
|
|
|
-D3D12_TESSELLATOR_MAX_ODD_TESSELLATION_FACTOR :: 63
|
|
|
|
-D3D12_TESSELLATOR_MAX_TESSELLATION_FACTOR :: 64
|
|
|
|
-D3D12_TESSELLATOR_MIN_EVEN_TESSELLATION_FACTOR :: 2
|
|
|
|
-D3D12_TESSELLATOR_MIN_ISOLINE_DENSITY_TESSELLATION_FACTOR :: 1
|
|
|
|
-D3D12_TESSELLATOR_MIN_ODD_TESSELLATION_FACTOR :: 1
|
|
|
|
-
|
|
|
|
-D3D12_TEXEL_ADDRESS_RANGE_BIT_COUNT :: 16
|
|
|
|
-
|
|
|
|
-D3D12_TEXTURE_DATA_PITCH_ALIGNMENT :: 256
|
|
|
|
-D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT :: 512
|
|
|
|
-
|
|
|
|
-D3D12_TILED_RESOURCE_TILE_SIZE_IN_BYTES :: 65536
|
|
|
|
-
|
|
|
|
-D3D12_TRACKED_WORKLOAD_MAX_INSTANCES :: 32
|
|
|
|
-
|
|
|
|
-D3D12_UAV_COUNTER_PLACEMENT_ALIGNMENT :: 4096
|
|
|
|
-D3D12_UAV_SLOT_COUNT :: 64
|
|
|
|
-
|
|
|
|
-D3D12_UNBOUND_MEMORY_ACCESS_RESULT :: 0
|
|
|
|
-
|
|
|
|
-D3D12_VIDEO_DECODE_MAX_ARGUMENTS :: 10
|
|
|
|
-D3D12_VIDEO_DECODE_MAX_HISTOGRAM_COMPONENTS :: 4
|
|
|
|
-D3D12_VIDEO_DECODE_MIN_BITSTREAM_OFFSET_ALIGNMENT :: 256
|
|
|
|
-D3D12_VIDEO_DECODE_MIN_HISTOGRAM_OFFSET_ALIGNMENT :: 256
|
|
|
|
-D3D12_VIDEO_DECODE_STATUS_MACROBLOCKS_AFFECTED_UNKNOWN :: 0xffffffff
|
|
|
|
-D3D12_VIDEO_PROCESS_MAX_FILTERS :: 32
|
|
|
|
-D3D12_VIDEO_PROCESS_STEREO_VIEWS :: 2
|
|
|
|
-
|
|
|
|
-D3D12_VIEWPORT_AND_SCISSORRECT_MAX_INDEX :: 15
|
|
|
|
-D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE :: 16
|
|
|
|
-D3D12_VIEWPORT_BOUNDS_MAX :: 32767
|
|
|
|
-D3D12_VIEWPORT_BOUNDS_MIN :: -32768
|
|
|
|
-
|
|
|
|
-D3D12_VS_INPUT_REGISTER_COMPONENTS :: 4
|
|
|
|
-D3D12_VS_INPUT_REGISTER_COMPONENT_BIT_COUNT :: 32
|
|
|
|
-D3D12_VS_INPUT_REGISTER_COUNT :: 32
|
|
|
|
-D3D12_VS_INPUT_REGISTER_READS_PER_INST :: 2
|
|
|
|
-D3D12_VS_INPUT_REGISTER_READ_PORTS :: 1
|
|
|
|
-D3D12_VS_OUTPUT_REGISTER_COMPONENTS :: 4
|
|
|
|
-D3D12_VS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT :: 32
|
|
|
|
-D3D12_VS_OUTPUT_REGISTER_COUNT :: 32
|
|
|
|
-
|
|
|
|
-D3D12_WHQL_CONTEXT_COUNT_FOR_RESOURCE_LIMIT :: 10
|
|
|
|
-D3D12_WHQL_DRAWINDEXED_INDEX_COUNT_2_TO_EXP :: 25
|
|
|
|
-D3D12_WHQL_DRAW_VERTEX_COUNT_2_TO_EXP :: 25
|
|
|
|
-
|
|
|
|
-D3D12_SHADER_COMPONENT_MAPPING_MASK :: 0x7
|
|
|
|
-D3D12_SHADER_COMPONENT_MAPPING_SHIFT :: 3
|
|
|
|
-
|
|
|
|
-D3D12_FILTER_REDUCTION_TYPE_MASK :: 0x3
|
|
|
|
-D3D12_FILTER_REDUCTION_TYPE_SHIFT :: 7
|
|
|
|
-D3D12_FILTER_TYPE_MASK :: 0x3
|
|
|
|
-
|
|
|
|
-D3D12_MIN_FILTER_SHIFT :: 4
|
|
|
|
-D3D12_MAG_FILTER_SHIFT :: 2
|
|
|
|
-D3D12_MIP_FILTER_SHIFT :: 0
|
|
|
|
-
|
|
|
|
-D3D12_ANISOTROPIC_FILTERING_BIT :: 0x40
|
|
|
|
-
|
|
|
|
-D3D12_INFO_QUEUE_DEFAULT_MESSAGE_COUNT_LIMIT :: 1024
|
|
|
|
-
|
|
|
|
-D3D12_SHADING_RATE_X_AXIS_SHIFT :: 2
|
|
|
|
-D3D12_SHADING_RATE_VALID_MASK :: 3
|
|
|
|
-
|
|
|
|
-D3D_RETURN_PARAMETER_INDEX :: -1
|
|
|
|
-
|
|
|
|
-D3D_SHADER_REQUIRES_DOUBLES :: 0x00000001
|
|
|
|
-D3D_SHADER_REQUIRES_EARLY_DEPTH_STENCIL :: 0x00000002
|
|
|
|
-D3D_SHADER_REQUIRES_UAVS_AT_EVERY_STAGE :: 0x00000004
|
|
|
|
-D3D_SHADER_REQUIRES_64_UAVS :: 0x00000008
|
|
|
|
-D3D_SHADER_REQUIRES_MINIMUM_PRECISION :: 0x00000010
|
|
|
|
-D3D_SHADER_REQUIRES_11_1_DOUBLE_EXTENSIONS :: 0x00000020
|
|
|
|
-D3D_SHADER_REQUIRES_11_1_SHADER_EXTENSIONS :: 0x00000040
|
|
|
|
-D3D_SHADER_REQUIRES_LEVEL_9_COMPARISON_FILTERING :: 0x00000080
|
|
|
|
-D3D_SHADER_REQUIRES_TILED_RESOURCES :: 0x00000100
|
|
|
|
-D3D_SHADER_REQUIRES_STENCIL_REF :: 0x00000200
|
|
|
|
-D3D_SHADER_REQUIRES_INNER_COVERAGE :: 0x00000400
|
|
|
|
-D3D_SHADER_REQUIRES_TYPED_UAV_LOAD_ADDITIONAL_FORMATS :: 0x00000800
|
|
|
|
-D3D_SHADER_REQUIRES_ROVS :: 0x00001000
|
|
|
|
-D3D_SHADER_REQUIRES_VIEWPORT_AND_RT_ARRAY_INDEX_FROM_ANY_SHADER_FEEDING_RASTERIZER :: 0x00002000
|
|
|
|
|
|
+FL9_1_REQ_TEXTURE1D_U_DIMENSION :: 2048
|
|
|
|
+FL9_3_REQ_TEXTURE1D_U_DIMENSION :: 4096
|
|
|
|
+FL9_1_REQ_TEXTURE2D_U_OR_V_DIMENSION :: 2048
|
|
|
|
+FL9_3_REQ_TEXTURE2D_U_OR_V_DIMENSION :: 4096
|
|
|
|
+FL9_1_REQ_TEXTURECUBE_DIMENSION :: 512
|
|
|
|
+FL9_3_REQ_TEXTURECUBE_DIMENSION :: 4096
|
|
|
|
+FL9_1_REQ_TEXTURE3D_U_V_OR_W_DIMENSION :: 256
|
|
|
|
+FL9_1_DEFAULT_MAX_ANISOTROPY :: 2
|
|
|
|
+FL9_1_IA_PRIMITIVE_MAX_COUNT :: 65535
|
|
|
|
+FL9_2_IA_PRIMITIVE_MAX_COUNT :: 1048575
|
|
|
|
+FL9_1_SIMULTANEOUS_RENDER_TARGET_COUNT :: 1
|
|
|
|
+FL9_3_SIMULTANEOUS_RENDER_TARGET_COUNT :: 4
|
|
|
|
+FL9_1_MAX_TEXTURE_REPEAT :: 128
|
|
|
|
+FL9_2_MAX_TEXTURE_REPEAT :: 2048
|
|
|
|
+FL9_3_MAX_TEXTURE_REPEAT :: 8192
|
|
|
|
+
|
|
|
|
+COMPONENT_MASK_X :: 1
|
|
|
|
+COMPONENT_MASK_Y :: 2
|
|
|
|
+COMPONENT_MASK_Z :: 4
|
|
|
|
+COMPONENT_MASK_W :: 8
|
|
|
|
+
|
|
|
|
+_16BIT_INDEX_STRIP_CUT_VALUE :: 0xffff
|
|
|
|
+_32BIT_INDEX_STRIP_CUT_VALUE :: 0xffffffff
|
|
|
|
+_8BIT_INDEX_STRIP_CUT_VALUE :: 0xff
|
|
|
|
+
|
|
|
|
+APPEND_ALIGNED_ELEMENT :: 0xffffffff
|
|
|
|
+ARRAY_AXIS_ADDRESS_RANGE_BIT_COUNT :: 9
|
|
|
|
+
|
|
|
|
+CLIP_OR_CULL_DISTANCE_COUNT :: 8
|
|
|
|
+CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT :: 2
|
|
|
|
+
|
|
|
|
+COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT :: 14
|
|
|
|
+COMMONSHADER_CONSTANT_BUFFER_COMPONENTS :: 4
|
|
|
|
+COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT :: 32
|
|
|
|
+COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT :: 15
|
|
|
|
+COMMONSHADER_CONSTANT_BUFFER_PARTIAL_UPDATE_EXTENTS_BYTE_ALIGNMENT :: 16
|
|
|
|
+COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS :: 4
|
|
|
|
+COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT :: 15
|
|
|
|
+COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST :: 1
|
|
|
|
+COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS :: 1
|
|
|
|
+COMMONSHADER_FLOWCONTROL_NESTING_LIMIT :: 64
|
|
|
|
+COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COMPONENTS :: 4
|
|
|
|
+COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COUNT :: 1
|
|
|
|
+COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READS_PER_INST :: 1
|
|
|
|
+COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READ_PORTS :: 1
|
|
|
|
+COMMONSHADER_IMMEDIATE_VALUE_COMPONENT_BIT_COUNT :: 32
|
|
|
|
+COMMONSHADER_INPUT_RESOURCE_REGISTER_COMPONENTS :: 1
|
|
|
|
+COMMONSHADER_INPUT_RESOURCE_REGISTER_COUNT :: 128
|
|
|
|
+COMMONSHADER_INPUT_RESOURCE_REGISTER_READS_PER_INST :: 1
|
|
|
|
+COMMONSHADER_INPUT_RESOURCE_REGISTER_READ_PORTS :: 1
|
|
|
|
+COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT :: 128
|
|
|
|
+COMMONSHADER_SAMPLER_REGISTER_COMPONENTS :: 1
|
|
|
|
+COMMONSHADER_SAMPLER_REGISTER_COUNT :: 16
|
|
|
|
+COMMONSHADER_SAMPLER_REGISTER_READS_PER_INST :: 1
|
|
|
|
+COMMONSHADER_SAMPLER_REGISTER_READ_PORTS :: 1
|
|
|
|
+COMMONSHADER_SAMPLER_SLOT_COUNT :: 16
|
|
|
|
+COMMONSHADER_SUBROUTINE_NESTING_LIMIT :: 32
|
|
|
|
+COMMONSHADER_TEMP_REGISTER_COMPONENTS :: 4
|
|
|
|
+COMMONSHADER_TEMP_REGISTER_COMPONENT_BIT_COUNT :: 32
|
|
|
|
+COMMONSHADER_TEMP_REGISTER_COUNT :: 4096
|
|
|
|
+COMMONSHADER_TEMP_REGISTER_READS_PER_INST :: 3
|
|
|
|
+COMMONSHADER_TEMP_REGISTER_READ_PORTS :: 3
|
|
|
|
+COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX :: 10
|
|
|
|
+COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN :: -10
|
|
|
|
+COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE :: -8
|
|
|
|
+COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE :: 7
|
|
|
|
+
|
|
|
|
+CONSTANT_BUFFER_DATA_PLACEMENT_ALIGNMENT :: 256
|
|
|
|
+
|
|
|
|
+CS_4_X_BUCKET00_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 256
|
|
|
|
+CS_4_X_BUCKET00_MAX_NUM_THREADS_PER_GROUP :: 64
|
|
|
|
+CS_4_X_BUCKET01_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 240
|
|
|
|
+CS_4_X_BUCKET01_MAX_NUM_THREADS_PER_GROUP :: 68
|
|
|
|
+CS_4_X_BUCKET02_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 224
|
|
|
|
+CS_4_X_BUCKET02_MAX_NUM_THREADS_PER_GROUP :: 72
|
|
|
|
+CS_4_X_BUCKET03_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 208
|
|
|
|
+CS_4_X_BUCKET03_MAX_NUM_THREADS_PER_GROUP :: 76
|
|
|
|
+CS_4_X_BUCKET04_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 192
|
|
|
|
+CS_4_X_BUCKET04_MAX_NUM_THREADS_PER_GROUP :: 84
|
|
|
|
+CS_4_X_BUCKET05_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 176
|
|
|
|
+CS_4_X_BUCKET05_MAX_NUM_THREADS_PER_GROUP :: 92
|
|
|
|
+CS_4_X_BUCKET06_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 160
|
|
|
|
+CS_4_X_BUCKET06_MAX_NUM_THREADS_PER_GROUP :: 100
|
|
|
|
+CS_4_X_BUCKET07_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 144
|
|
|
|
+CS_4_X_BUCKET07_MAX_NUM_THREADS_PER_GROUP :: 112
|
|
|
|
+CS_4_X_BUCKET08_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 128
|
|
|
|
+CS_4_X_BUCKET08_MAX_NUM_THREADS_PER_GROUP :: 128
|
|
|
|
+CS_4_X_BUCKET09_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 112
|
|
|
|
+CS_4_X_BUCKET09_MAX_NUM_THREADS_PER_GROUP :: 144
|
|
|
|
+CS_4_X_BUCKET10_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 96
|
|
|
|
+CS_4_X_BUCKET10_MAX_NUM_THREADS_PER_GROUP :: 168
|
|
|
|
+CS_4_X_BUCKET11_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 80
|
|
|
|
+CS_4_X_BUCKET11_MAX_NUM_THREADS_PER_GROUP :: 204
|
|
|
|
+CS_4_X_BUCKET12_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 64
|
|
|
|
+CS_4_X_BUCKET12_MAX_NUM_THREADS_PER_GROUP :: 256
|
|
|
|
+CS_4_X_BUCKET13_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 48
|
|
|
|
+CS_4_X_BUCKET13_MAX_NUM_THREADS_PER_GROUP :: 340
|
|
|
|
+CS_4_X_BUCKET14_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 32
|
|
|
|
+CS_4_X_BUCKET14_MAX_NUM_THREADS_PER_GROUP :: 512
|
|
|
|
+CS_4_X_BUCKET15_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 16
|
|
|
|
+CS_4_X_BUCKET15_MAX_NUM_THREADS_PER_GROUP :: 768
|
|
|
|
+CS_4_X_DISPATCH_MAX_THREAD_GROUPS_IN_Z_DIMENSION :: 1
|
|
|
|
+CS_4_X_RAW_UAV_BYTE_ALIGNMENT :: 256
|
|
|
|
+CS_4_X_THREAD_GROUP_MAX_THREADS_PER_GROUP :: 768
|
|
|
|
+CS_4_X_THREAD_GROUP_MAX_X :: 768
|
|
|
|
+CS_4_X_THREAD_GROUP_MAX_Y :: 768
|
|
|
|
+CS_4_X_UAV_REGISTER_COUNT :: 1
|
|
|
|
+
|
|
|
|
+CS_DISPATCH_MAX_THREAD_GROUPS_PER_DIMENSION :: 65535
|
|
|
|
+CS_TGSM_REGISTER_COUNT :: 8192
|
|
|
|
+CS_TGSM_REGISTER_READS_PER_INST :: 1
|
|
|
|
+CS_TGSM_RESOURCE_REGISTER_COMPONENTS :: 1
|
|
|
|
+CS_TGSM_RESOURCE_REGISTER_READ_PORTS :: 1
|
|
|
|
+CS_THREADGROUPID_REGISTER_COMPONENTS :: 3
|
|
|
|
+CS_THREADGROUPID_REGISTER_COUNT :: 1
|
|
|
|
+CS_THREADIDINGROUPFLATTENED_REGISTER_COMPONENTS :: 1
|
|
|
|
+CS_THREADIDINGROUPFLATTENED_REGISTER_COUNT :: 1
|
|
|
|
+CS_THREADIDINGROUP_REGISTER_COMPONENTS :: 3
|
|
|
|
+CS_THREADIDINGROUP_REGISTER_COUNT :: 1
|
|
|
|
+CS_THREADID_REGISTER_COMPONENTS :: 3
|
|
|
|
+CS_THREADID_REGISTER_COUNT :: 1
|
|
|
|
+CS_THREAD_GROUP_MAX_THREADS_PER_GROUP :: 1024
|
|
|
|
+CS_THREAD_GROUP_MAX_X :: 1024
|
|
|
|
+CS_THREAD_GROUP_MAX_Y :: 1024
|
|
|
|
+CS_THREAD_GROUP_MAX_Z :: 64
|
|
|
|
+CS_THREAD_GROUP_MIN_X :: 1
|
|
|
|
+CS_THREAD_GROUP_MIN_Y :: 1
|
|
|
|
+CS_THREAD_GROUP_MIN_Z :: 1
|
|
|
|
+CS_THREAD_LOCAL_TEMP_REGISTER_POOL :: 16384
|
|
|
|
+
|
|
|
|
+DEFAULT_BLEND_FACTOR_ALPHA :: 1.0
|
|
|
|
+DEFAULT_BLEND_FACTOR_BLUE :: 1.0
|
|
|
|
+DEFAULT_BLEND_FACTOR_GREEN :: 1.0
|
|
|
|
+DEFAULT_BLEND_FACTOR_RED :: 1.0
|
|
|
|
+DEFAULT_BORDER_COLOR_COMPONENT :: 0.0
|
|
|
|
+DEFAULT_DEPTH_BIAS :: 0
|
|
|
|
+DEFAULT_DEPTH_BIAS_CLAMP :: 0.0
|
|
|
|
+DEFAULT_MAX_ANISOTROPY :: 16
|
|
|
|
+DEFAULT_MIP_LOD_BIAS :: 0.0
|
|
|
|
+DEFAULT_MSAA_RESOURCE_PLACEMENT_ALIGNMENT :: 4194304
|
|
|
|
+DEFAULT_RENDER_TARGET_ARRAY_INDEX :: 0
|
|
|
|
+
|
|
|
|
+DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT :: 65536
|
|
|
|
+DEFAULT_SAMPLE_MASK :: 0xffffffff
|
|
|
|
+DEFAULT_SCISSOR_ENDX :: 0
|
|
|
|
+DEFAULT_SCISSOR_ENDY :: 0
|
|
|
|
+DEFAULT_SCISSOR_STARTX :: 0
|
|
|
|
+DEFAULT_SCISSOR_STARTY :: 0
|
|
|
|
+DEFAULT_SLOPE_SCALED_DEPTH_BIAS :: 0.0
|
|
|
|
+DEFAULT_STENCIL_READ_MASK :: 0xff
|
|
|
|
+DEFAULT_STENCIL_REFERENCE :: 0
|
|
|
|
+DEFAULT_STENCIL_WRITE_MASK :: 0xff
|
|
|
|
+DEFAULT_VIEWPORT_AND_SCISSORRECT_INDEX :: 0
|
|
|
|
+DEFAULT_VIEWPORT_HEIGHT :: 0
|
|
|
|
+DEFAULT_VIEWPORT_MAX_DEPTH :: 0.0
|
|
|
|
+DEFAULT_VIEWPORT_MIN_DEPTH :: 0.0
|
|
|
|
+DEFAULT_VIEWPORT_TOPLEFTX :: 0
|
|
|
|
+DEFAULT_VIEWPORT_TOPLEFTY :: 0
|
|
|
|
+DEFAULT_VIEWPORT_WIDTH :: 0
|
|
|
|
+
|
|
|
|
+DESCRIPTOR_RANGE_OFFSET_APPEND :: 0xffffffff
|
|
|
|
+
|
|
|
|
+DRIVER_RESERVED_REGISTER_SPACE_VALUES_END :: 0xfffffff7
|
|
|
|
+DRIVER_RESERVED_REGISTER_SPACE_VALUES_START :: 0xfffffff0
|
|
|
|
+
|
|
|
|
+DS_INPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS :: 3968
|
|
|
|
+DS_INPUT_CONTROL_POINT_REGISTER_COMPONENTS :: 4
|
|
|
|
+DS_INPUT_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT :: 32
|
|
|
|
+DS_INPUT_CONTROL_POINT_REGISTER_COUNT :: 32
|
|
|
|
+DS_INPUT_CONTROL_POINT_REGISTER_READS_PER_INST :: 2
|
|
|
|
+DS_INPUT_CONTROL_POINT_REGISTER_READ_PORTS :: 1
|
|
|
|
+DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENTS :: 3
|
|
|
|
+DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENT_BIT_COUNT :: 32
|
|
|
|
+DS_INPUT_DOMAIN_POINT_REGISTER_COUNT :: 1
|
|
|
|
+DS_INPUT_DOMAIN_POINT_REGISTER_READS_PER_INST :: 2
|
|
|
|
+DS_INPUT_DOMAIN_POINT_REGISTER_READ_PORTS :: 1
|
|
|
|
+DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENTS :: 4
|
|
|
|
+DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT :: 32
|
|
|
|
+DS_INPUT_PATCH_CONSTANT_REGISTER_COUNT :: 32
|
|
|
|
+DS_INPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST :: 2
|
|
|
|
+DS_INPUT_PATCH_CONSTANT_REGISTER_READ_PORTS :: 1
|
|
|
|
+DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS :: 1
|
|
|
|
+DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT :: 32
|
|
|
|
+DS_INPUT_PRIMITIVE_ID_REGISTER_COUNT :: 1
|
|
|
|
+DS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST :: 2
|
|
|
|
+DS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS :: 1
|
|
|
|
+DS_OUTPUT_REGISTER_COMPONENTS :: 4
|
|
|
|
+DS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT :: 32
|
|
|
|
+DS_OUTPUT_REGISTER_COUNT :: 32
|
|
|
|
+
|
|
|
|
+FLOAT16_FUSED_TOLERANCE_IN_ULP :: 0.6
|
|
|
|
+FLOAT32_MAX :: 3.402823466e+38
|
|
|
|
+FLOAT32_TO_INTEGER_TOLERANCE_IN_ULP :: 0.6
|
|
|
|
+FLOAT_TO_SRGB_EXPONENT_DENOMINATOR :: 2.4
|
|
|
|
+FLOAT_TO_SRGB_EXPONENT_NUMERATOR :: 1.0
|
|
|
|
+FLOAT_TO_SRGB_OFFSET :: 0.055
|
|
|
|
+FLOAT_TO_SRGB_SCALE_1 :: 12.92
|
|
|
|
+FLOAT_TO_SRGB_SCALE_2 :: 1.055
|
|
|
|
+FLOAT_TO_SRGB_THRESHOLD :: 0.0031308
|
|
|
|
+FTOI_INSTRUCTION_MAX_INPUT :: 2147483647.999
|
|
|
|
+FTOI_INSTRUCTION_MIN_INPUT :: -2147483648.999
|
|
|
|
+FTOU_INSTRUCTION_MAX_INPUT :: 4294967295.999
|
|
|
|
+FTOU_INSTRUCTION_MIN_INPUT :: 0.0
|
|
|
|
+
|
|
|
|
+GS_INPUT_INSTANCE_ID_READS_PER_INST :: 2
|
|
|
|
+GS_INPUT_INSTANCE_ID_READ_PORTS :: 1
|
|
|
|
+GS_INPUT_INSTANCE_ID_REGISTER_COMPONENTS :: 1
|
|
|
|
+GS_INPUT_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT :: 32
|
|
|
|
+GS_INPUT_INSTANCE_ID_REGISTER_COUNT :: 1
|
|
|
|
+GS_INPUT_PRIM_CONST_REGISTER_COMPONENTS :: 1
|
|
|
|
+GS_INPUT_PRIM_CONST_REGISTER_COMPONENT_BIT_COUNT :: 32
|
|
|
|
+GS_INPUT_PRIM_CONST_REGISTER_COUNT :: 1
|
|
|
|
+GS_INPUT_PRIM_CONST_REGISTER_READS_PER_INST :: 2
|
|
|
|
+GS_INPUT_PRIM_CONST_REGISTER_READ_PORTS :: 1
|
|
|
|
+GS_INPUT_REGISTER_COMPONENTS :: 4
|
|
|
|
+GS_INPUT_REGISTER_COMPONENT_BIT_COUNT :: 32
|
|
|
|
+GS_INPUT_REGISTER_COUNT :: 32
|
|
|
|
+GS_INPUT_REGISTER_READS_PER_INST :: 2
|
|
|
|
+GS_INPUT_REGISTER_READ_PORTS :: 1
|
|
|
|
+GS_INPUT_REGISTER_VERTICES :: 32
|
|
|
|
+GS_MAX_INSTANCE_COUNT :: 32
|
|
|
|
+GS_MAX_OUTPUT_VERTEX_COUNT_ACROSS_INSTANCES :: 1024
|
|
|
|
+GS_OUTPUT_ELEMENTS :: 32
|
|
|
|
+GS_OUTPUT_REGISTER_COMPONENTS :: 4
|
|
|
|
+GS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT :: 32
|
|
|
|
+GS_OUTPUT_REGISTER_COUNT :: 32
|
|
|
|
+
|
|
|
|
+HS_CONTROL_POINT_PHASE_INPUT_REGISTER_COUNT :: 32
|
|
|
|
+HS_CONTROL_POINT_PHASE_OUTPUT_REGISTER_COUNT :: 32
|
|
|
|
+HS_CONTROL_POINT_REGISTER_COMPONENTS :: 4
|
|
|
|
+HS_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT :: 32
|
|
|
|
+HS_CONTROL_POINT_REGISTER_READS_PER_INST :: 2
|
|
|
|
+HS_CONTROL_POINT_REGISTER_READ_PORTS :: 1
|
|
|
|
+HS_FORK_PHASE_INSTANCE_COUNT_UPPER_BOUND :: 0xffffffff
|
|
|
|
+HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENTS :: 1
|
|
|
|
+HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT :: 32
|
|
|
|
+HS_INPUT_FORK_INSTANCE_ID_REGISTER_COUNT :: 1
|
|
|
|
+HS_INPUT_FORK_INSTANCE_ID_REGISTER_READS_PER_INST :: 2
|
|
|
|
+HS_INPUT_FORK_INSTANCE_ID_REGISTER_READ_PORTS :: 1
|
|
|
|
+HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENTS :: 1
|
|
|
|
+HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT :: 32
|
|
|
|
+HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COUNT :: 1
|
|
|
|
+HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READS_PER_INST :: 2
|
|
|
|
+HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READ_PORTS :: 1
|
|
|
|
+HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS :: 1
|
|
|
|
+HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT :: 32
|
|
|
|
+HS_INPUT_PRIMITIVE_ID_REGISTER_COUNT :: 1
|
|
|
|
+HS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST :: 2
|
|
|
|
+HS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS :: 1
|
|
|
|
+HS_JOIN_PHASE_INSTANCE_COUNT_UPPER_BOUND :: 0xffffffff
|
|
|
|
+HS_MAXTESSFACTOR_LOWER_BOUND :: 1.0
|
|
|
|
+HS_MAXTESSFACTOR_UPPER_BOUND :: 64.0
|
|
|
|
+HS_OUTPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS :: 3968
|
|
|
|
+HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENTS :: 1
|
|
|
|
+HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENT_BIT_COUNT :: 32
|
|
|
|
+HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COUNT :: 1
|
|
|
|
+HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READS_PER_INST :: 2
|
|
|
|
+HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READ_PORTS :: 1
|
|
|
|
+HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENTS :: 4
|
|
|
|
+HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT :: 32
|
|
|
|
+HS_OUTPUT_PATCH_CONSTANT_REGISTER_COUNT :: 32
|
|
|
|
+HS_OUTPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST :: 2
|
|
|
|
+HS_OUTPUT_PATCH_CONSTANT_REGISTER_READ_PORTS :: 1
|
|
|
|
+HS_OUTPUT_PATCH_CONSTANT_REGISTER_SCALAR_COMPONENTS :: 128
|
|
|
|
+
|
|
|
|
+IA_DEFAULT_INDEX_BUFFER_OFFSET_IN_BYTES :: 0
|
|
|
|
+IA_DEFAULT_PRIMITIVE_TOPOLOGY :: 0
|
|
|
|
+IA_DEFAULT_VERTEX_BUFFER_OFFSET_IN_BYTES :: 0
|
|
|
|
+IA_INDEX_INPUT_RESOURCE_SLOT_COUNT :: 1
|
|
|
|
+IA_INSTANCE_ID_BIT_COUNT :: 32
|
|
|
|
+IA_INTEGER_ARITHMETIC_BIT_COUNT :: 32
|
|
|
|
+IA_PATCH_MAX_CONTROL_POINT_COUNT :: 32
|
|
|
|
+IA_PRIMITIVE_ID_BIT_COUNT :: 32
|
|
|
|
+IA_VERTEX_ID_BIT_COUNT :: 32
|
|
|
|
+IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT :: 32
|
|
|
|
+IA_VERTEX_INPUT_STRUCTURE_ELEMENTS_COMPONENTS :: 128
|
|
|
|
+IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT :: 32
|
|
|
|
+
|
|
|
|
+INTEGER_DIVIDE_BY_ZERO_QUOTIENT :: 0xffffffff
|
|
|
|
+INTEGER_DIVIDE_BY_ZERO_REMAINDER :: 0xffffffff
|
|
|
|
+
|
|
|
|
+KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL :: 0xffffffff
|
|
|
|
+KEEP_UNORDERED_ACCESS_VIEWS :: 0xffffffff
|
|
|
|
+
|
|
|
|
+LINEAR_GAMMA :: 1.0
|
|
|
|
+MAJOR_VERSION :: 12
|
|
|
|
+
|
|
|
|
+MAX_BORDER_COLOR_COMPONENT :: 1.0
|
|
|
|
+MAX_DEPTH :: 1.0
|
|
|
|
+MAX_LIVE_STATIC_SAMPLERS :: 2032
|
|
|
|
+MAX_MAXANISOTROPY :: 16
|
|
|
|
+MAX_MULTISAMPLE_SAMPLE_COUNT :: 32
|
|
|
|
+MAX_POSITION_VALUE :: 3.402823466e+34D3D12_MAX_ROOT_COST :: 64
|
|
|
|
+MAX_SHADER_VISIBLE_DESCRIPTOR_HEAP_SIZE_TIER_1 :: 1000000
|
|
|
|
+MAX_SHADER_VISIBLE_DESCRIPTOR_HEAP_SIZE_TIER_2 :: 1000000
|
|
|
|
+MAX_SHADER_VISIBLE_SAMPLER_HEAP_SIZE :: 2048
|
|
|
|
+MAX_TEXTURE_DIMENSION_2_TO_EXP :: 17
|
|
|
|
+MAX_VIEW_INSTANCE_COUNT :: 4
|
|
|
|
+
|
|
|
|
+MINOR_VERSION :: 0
|
|
|
|
+
|
|
|
|
+MIN_BORDER_COLOR_COMPONENT :: 0.0
|
|
|
|
+MIN_DEPTH :: 0.0
|
|
|
|
+MIN_MAXANISOTROPY :: 0
|
|
|
|
+
|
|
|
|
+MIP_LOD_BIAS_MAX :: 15.99
|
|
|
|
+MIP_LOD_BIAS_MIN :: -16.0
|
|
|
|
+MIP_LOD_FRACTIONAL_BIT_COUNT :: 8
|
|
|
|
+MIP_LOD_RANGE_BIT_COUNT :: 8
|
|
|
|
+
|
|
|
|
+MULTISAMPLE_ANTIALIAS_LINE_WIDTH :: 1.4
|
|
|
|
+NONSAMPLE_FETCH_OUT_OF_RANGE_ACCESS_RESULT :: 0
|
|
|
|
+
|
|
|
|
+OS_RESERVED_REGISTER_SPACE_VALUES_END :: 0xffffffff
|
|
|
|
+OS_RESERVED_REGISTER_SPACE_VALUES_START :: 0xfffffff8
|
|
|
|
+
|
|
|
|
+PACKED_TILE :: 0xffffffff
|
|
|
|
+
|
|
|
|
+PIXEL_ADDRESS_RANGE_BIT_COUNT :: 15
|
|
|
|
+
|
|
|
|
+PRE_SCISSOR_PIXEL_ADDRESS_RANGE_BIT_COUNT :: 16
|
|
|
|
+
|
|
|
|
+PS_CS_UAV_REGISTER_COMPONENTS :: 1
|
|
|
|
+PS_CS_UAV_REGISTER_COUNT :: 8
|
|
|
|
+PS_CS_UAV_REGISTER_READS_PER_INST :: 1
|
|
|
|
+PS_CS_UAV_REGISTER_READ_PORTS :: 1
|
|
|
|
+PS_FRONTFACING_DEFAULT_VALUE :: 0xffffffff
|
|
|
|
+PS_FRONTFACING_FALSE_VALUE :: 0
|
|
|
|
+PS_FRONTFACING_TRUE_VALUE :: 0xffffffff
|
|
|
|
+PS_INPUT_REGISTER_COMPONENTS :: 4
|
|
|
|
+PS_INPUT_REGISTER_COMPONENT_BIT_COUNT :: 32
|
|
|
|
+PS_INPUT_REGISTER_COUNT :: 32
|
|
|
|
+PS_INPUT_REGISTER_READS_PER_INST :: 2
|
|
|
|
+PS_INPUT_REGISTER_READ_PORTS :: 1
|
|
|
|
+PS_LEGACY_PIXEL_CENTER_FRACTIONAL_COMPONENT :: 0.0
|
|
|
|
+PS_OUTPUT_DEPTH_REGISTER_COMPONENTS :: 1
|
|
|
|
+PS_OUTPUT_DEPTH_REGISTER_COMPONENT_BIT_COUNT :: 32
|
|
|
|
+PS_OUTPUT_DEPTH_REGISTER_COUNT :: 1
|
|
|
|
+PS_OUTPUT_MASK_REGISTER_COMPONENTS :: 1
|
|
|
|
+PS_OUTPUT_MASK_REGISTER_COMPONENT_BIT_COUNT :: 32
|
|
|
|
+PS_OUTPUT_MASK_REGISTER_COUNT :: 1
|
|
|
|
+PS_OUTPUT_REGISTER_COMPONENTS :: 4
|
|
|
|
+PS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT :: 32
|
|
|
|
+PS_OUTPUT_REGISTER_COUNT :: 8
|
|
|
|
+PS_PIXEL_CENTER_FRACTIONAL_COMPONENT :: 0.5
|
|
|
|
+
|
|
|
|
+RAW_UAV_SRV_BYTE_ALIGNMENT :: 16
|
|
|
|
+
|
|
|
|
+RAYTRACING_AABB_BYTE_ALIGNMENT :: 8
|
|
|
|
+RAYTRACING_ACCELERATION_STRUCTURE_BYTE_ALIGNMENT :: 256
|
|
|
|
+RAYTRACING_INSTANCE_DESCS_BYTE_ALIGNMENT :: 16
|
|
|
|
+RAYTRACING_MAX_ATTRIBUTE_SIZE_IN_BYTES :: 32
|
|
|
|
+RAYTRACING_MAX_DECLARABLE_TRACE_RECURSION_DEPTH :: 31
|
|
|
|
+RAYTRACING_MAX_GEOMETRIES_PER_BOTTOM_LEVEL_ACCELERATION_STRUCTURE :: 16777216
|
|
|
|
+RAYTRACING_MAX_INSTANCES_PER_TOP_LEVEL_ACCELERATION_STRUCTURE :: 16777216
|
|
|
|
+RAYTRACING_MAX_PRIMITIVES_PER_BOTTOM_LEVEL_ACCELERATION_STRUCTURE :: 536870912
|
|
|
|
+RAYTRACING_MAX_RAY_GENERATION_SHADER_THREADS :: 1073741824
|
|
|
|
+RAYTRACING_MAX_SHADER_RECORD_STRIDE :: 4096
|
|
|
|
+RAYTRACING_SHADER_RECORD_BYTE_ALIGNMENT :: 32
|
|
|
|
+RAYTRACING_SHADER_TABLE_BYTE_ALIGNMENT :: 64
|
|
|
|
+RAYTRACING_TRANSFORM3X4_BYTE_ALIGNMENT :: 16
|
|
|
|
+
|
|
|
|
+REQ_BLEND_OBJECT_COUNT_PER_DEVICE :: 4096
|
|
|
|
+REQ_BUFFER_RESOURCE_TEXEL_COUNT_2_TO_EXP :: 27
|
|
|
|
+REQ_CONSTANT_BUFFER_ELEMENT_COUNT :: 4096
|
|
|
|
+REQ_DEPTH_STENCIL_OBJECT_COUNT_PER_DEVICE :: 4096
|
|
|
|
+REQ_DRAWINDEXED_INDEX_COUNT_2_TO_EXP :: 32
|
|
|
|
+REQ_DRAW_VERTEX_COUNT_2_TO_EXP :: 32
|
|
|
|
+REQ_FILTERING_HW_ADDRESSABLE_RESOURCE_DIMENSION :: 16384
|
|
|
|
+REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT :: 1024
|
|
|
|
+REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT :: 4096
|
|
|
|
+REQ_MAXANISOTROPY :: 16
|
|
|
|
+REQ_MIP_LEVELS :: 15
|
|
|
|
+REQ_MULTI_ELEMENT_STRUCTURE_SIZE_IN_BYTES :: 2048
|
|
|
|
+REQ_RASTERIZER_OBJECT_COUNT_PER_DEVICE :: 4096
|
|
|
|
+REQ_RENDER_TO_BUFFER_WINDOW_WIDTH :: 16384
|
|
|
|
+REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_A_TERM :: 128
|
|
|
|
+REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_B_TERM :: 0.25
|
|
|
|
+REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_C_TERM :: 2048
|
|
|
|
+REQ_RESOURCE_VIEW_COUNT_PER_DEVICE_2_TO_EXP :: 20
|
|
|
|
+REQ_SAMPLER_OBJECT_COUNT_PER_DEVICE :: 4096
|
|
|
|
+REQ_SUBRESOURCES :: 30720
|
|
|
|
+REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION :: 2048
|
|
|
|
+REQ_TEXTURE1D_U_DIMENSION :: 16384
|
|
|
|
+REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION :: 2048
|
|
|
|
+REQ_TEXTURE2D_U_OR_V_DIMENSION :: 16384
|
|
|
|
+REQ_TEXTURE3D_U_V_OR_W_DIMENSION :: 2048
|
|
|
|
+REQ_TEXTURECUBE_DIMENSION :: 16384
|
|
|
|
+
|
|
|
|
+RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL :: 0
|
|
|
|
+
|
|
|
|
+RESOURCE_BARRIER_ALL_SUBRESOURCES :: 0xffffffff
|
|
|
|
+
|
|
|
|
+RS_SET_SHADING_RATE_COMBINER_COUNT :: 2
|
|
|
|
+
|
|
|
|
+SHADER_IDENTIFIER_SIZE_IN_BYTES :: 32
|
|
|
|
+SHADER_MAJOR_VERSION :: 5
|
|
|
|
+SHADER_MAX_INSTANCES :: 65535
|
|
|
|
+SHADER_MAX_INTERFACES :: 253
|
|
|
|
+SHADER_MAX_INTERFACE_CALL_SITES :: 4096
|
|
|
|
+SHADER_MAX_TYPES :: 65535
|
|
|
|
+SHADER_MINOR_VERSION :: 1
|
|
|
|
+
|
|
|
|
+SHIFT_INSTRUCTION_PAD_VALUE :: 0
|
|
|
|
+SHIFT_INSTRUCTION_SHIFT_VALUE_BIT_COUNT :: 5
|
|
|
|
+
|
|
|
|
+SIMULTANEOUS_RENDER_TARGET_COUNT :: 8
|
|
|
|
+
|
|
|
|
+SMALL_MSAA_RESOURCE_PLACEMENT_ALIGNMENT :: 65536
|
|
|
|
+SMALL_RESOURCE_PLACEMENT_ALIGNMENT :: 4096
|
|
|
|
+
|
|
|
|
+SO_BUFFER_MAX_STRIDE_IN_BYTES :: 2048
|
|
|
|
+SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES :: 512
|
|
|
|
+SO_BUFFER_SLOT_COUNT :: 4
|
|
|
|
+SO_DDI_REGISTER_INDEX_DENOTING_GAP :: 0xffffffff
|
|
|
|
+SO_NO_RASTERIZED_STREAM :: 0xffffffff
|
|
|
|
+SO_OUTPUT_COMPONENT_COUNT :: 128
|
|
|
|
+SO_STREAM_COUNT :: 4
|
|
|
|
+
|
|
|
|
+SPEC_DATE_DAY :: 14
|
|
|
|
+SPEC_DATE_MONTH :: 11
|
|
|
|
+SPEC_DATE_YEAR :: 2014
|
|
|
|
+SPEC_VERSION :: 1.16
|
|
|
|
+
|
|
|
|
+SRGB_GAMMA :: 2.2
|
|
|
|
+SRGB_TO_FLOAT_DENOMINATOR_1 :: 12.92
|
|
|
|
+SRGB_TO_FLOAT_DENOMINATOR_2 :: 1.055
|
|
|
|
+SRGB_TO_FLOAT_EXPONENT :: 2.4
|
|
|
|
+SRGB_TO_FLOAT_OFFSET :: 0.055
|
|
|
|
+SRGB_TO_FLOAT_THRESHOLD :: 0.04045
|
|
|
|
+SRGB_TO_FLOAT_TOLERANCE_IN_ULP :: 0.5
|
|
|
|
+
|
|
|
|
+STANDARD_COMPONENT_BIT_COUNT :: 32
|
|
|
|
+STANDARD_COMPONENT_BIT_COUNT_DOUBLED :: 64
|
|
|
|
+STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE :: 4
|
|
|
|
+STANDARD_PIXEL_COMPONENT_COUNT :: 128
|
|
|
|
+STANDARD_PIXEL_ELEMENT_COUNT :: 32
|
|
|
|
+STANDARD_VECTOR_SIZE :: 4
|
|
|
|
+STANDARD_VERTEX_ELEMENT_COUNT :: 32
|
|
|
|
+STANDARD_VERTEX_TOTAL_COMPONENT_COUNT :: 64
|
|
|
|
+
|
|
|
|
+SUBPIXEL_FRACTIONAL_BIT_COUNT :: 8
|
|
|
|
+SUBTEXEL_FRACTIONAL_BIT_COUNT :: 8
|
|
|
|
+
|
|
|
|
+SYSTEM_RESERVED_REGISTER_SPACE_VALUES_END :: 0xffffffff
|
|
|
|
+SYSTEM_RESERVED_REGISTER_SPACE_VALUES_START :: 0xfffffff0
|
|
|
|
+
|
|
|
|
+TESSELLATOR_MAX_EVEN_TESSELLATION_FACTOR :: 64
|
|
|
|
+TESSELLATOR_MAX_ISOLINE_DENSITY_TESSELLATION_FACTOR :: 64
|
|
|
|
+TESSELLATOR_MAX_ODD_TESSELLATION_FACTOR :: 63
|
|
|
|
+TESSELLATOR_MAX_TESSELLATION_FACTOR :: 64
|
|
|
|
+TESSELLATOR_MIN_EVEN_TESSELLATION_FACTOR :: 2
|
|
|
|
+TESSELLATOR_MIN_ISOLINE_DENSITY_TESSELLATION_FACTOR :: 1
|
|
|
|
+TESSELLATOR_MIN_ODD_TESSELLATION_FACTOR :: 1
|
|
|
|
+
|
|
|
|
+TEXEL_ADDRESS_RANGE_BIT_COUNT :: 16
|
|
|
|
+
|
|
|
|
+TEXTURE_DATA_PITCH_ALIGNMENT :: 256
|
|
|
|
+TEXTURE_DATA_PLACEMENT_ALIGNMENT :: 512
|
|
|
|
+
|
|
|
|
+TILED_RESOURCE_TILE_SIZE_IN_BYTES :: 65536
|
|
|
|
+
|
|
|
|
+TRACKED_WORKLOAD_MAX_INSTANCES :: 32
|
|
|
|
+
|
|
|
|
+UAV_COUNTER_PLACEMENT_ALIGNMENT :: 4096
|
|
|
|
+UAV_SLOT_COUNT :: 64
|
|
|
|
+
|
|
|
|
+UNBOUND_MEMORY_ACCESS_RESULT :: 0
|
|
|
|
+
|
|
|
|
+VIDEO_DECODE_MAX_ARGUMENTS :: 10
|
|
|
|
+VIDEO_DECODE_MAX_HISTOGRAM_COMPONENTS :: 4
|
|
|
|
+VIDEO_DECODE_MIN_BITSTREAM_OFFSET_ALIGNMENT :: 256
|
|
|
|
+VIDEO_DECODE_MIN_HISTOGRAM_OFFSET_ALIGNMENT :: 256
|
|
|
|
+VIDEO_DECODE_STATUS_MACROBLOCKS_AFFECTED_UNKNOWN :: 0xffffffff
|
|
|
|
+VIDEO_PROCESS_MAX_FILTERS :: 32
|
|
|
|
+VIDEO_PROCESS_STEREO_VIEWS :: 2
|
|
|
|
+
|
|
|
|
+VIEWPORT_AND_SCISSORRECT_MAX_INDEX :: 15
|
|
|
|
+VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE :: 16
|
|
|
|
+VIEWPORT_BOUNDS_MAX :: 32767
|
|
|
|
+VIEWPORT_BOUNDS_MIN :: -32768
|
|
|
|
+
|
|
|
|
+VS_INPUT_REGISTER_COMPONENTS :: 4
|
|
|
|
+VS_INPUT_REGISTER_COMPONENT_BIT_COUNT :: 32
|
|
|
|
+VS_INPUT_REGISTER_COUNT :: 32
|
|
|
|
+VS_INPUT_REGISTER_READS_PER_INST :: 2
|
|
|
|
+VS_INPUT_REGISTER_READ_PORTS :: 1
|
|
|
|
+VS_OUTPUT_REGISTER_COMPONENTS :: 4
|
|
|
|
+VS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT :: 32
|
|
|
|
+VS_OUTPUT_REGISTER_COUNT :: 32
|
|
|
|
+
|
|
|
|
+WHQL_CONTEXT_COUNT_FOR_RESOURCE_LIMIT :: 10
|
|
|
|
+WHQL_DRAWINDEXED_INDEX_COUNT_2_TO_EXP :: 25
|
|
|
|
+WHQL_DRAW_VERTEX_COUNT_2_TO_EXP :: 25
|
|
|
|
+
|
|
|
|
+SHADER_COMPONENT_MAPPING_MASK :: 0x7
|
|
|
|
+SHADER_COMPONENT_MAPPING_SHIFT :: 3
|
|
|
|
+
|
|
|
|
+FILTER_REDUCTION_TYPE_MASK :: 0x3
|
|
|
|
+FILTER_REDUCTION_TYPE_SHIFT :: 7
|
|
|
|
+FILTER_TYPE_MASK :: 0x3
|
|
|
|
+
|
|
|
|
+MIN_FILTER_SHIFT :: 4
|
|
|
|
+MAG_FILTER_SHIFT :: 2
|
|
|
|
+MIP_FILTER_SHIFT :: 0
|
|
|
|
+
|
|
|
|
+ANISOTROPIC_FILTERING_BIT :: 0x40
|
|
|
|
+
|
|
|
|
+INFO_QUEUE_DEFAULT_MESSAGE_COUNT_LIMIT :: 1024
|
|
|
|
+
|
|
|
|
+SHADING_RATE_X_AXIS_SHIFT :: 2
|
|
|
|
+SHADING_RATE_VALID_MASK :: 3
|
|
|
|
+
|
|
|
|
+RETURN_PARAMETER_INDEX :: -1
|
|
|
|
+
|
|
|
|
+SHADER_REQUIRES_DOUBLES :: 0x00000001
|
|
|
|
+SHADER_REQUIRES_EARLY_DEPTH_STENCIL :: 0x00000002
|
|
|
|
+SHADER_REQUIRES_UAVS_AT_EVERY_STAGE :: 0x00000004
|
|
|
|
+SHADER_REQUIRES_64_UAVS :: 0x00000008
|
|
|
|
+SHADER_REQUIRES_MINIMUM_PRECISION :: 0x00000010
|
|
|
|
+SHADER_REQUIRES_11_1_DOUBLE_EXTENSIONS :: 0x00000020
|
|
|
|
+SHADER_REQUIRES_11_1_SHADER_EXTENSIONS :: 0x00000040
|
|
|
|
+SHADER_REQUIRES_LEVEL_9_COMPARISON_FILTERING :: 0x00000080
|
|
|
|
+SHADER_REQUIRES_TILED_RESOURCES :: 0x00000100
|
|
|
|
+SHADER_REQUIRES_STENCIL_REF :: 0x00000200
|
|
|
|
+SHADER_REQUIRES_INNER_COVERAGE :: 0x00000400
|
|
|
|
+SHADER_REQUIRES_TYPED_UAV_LOAD_ADDITIONAL_FORMATS :: 0x00000800
|
|
|
|
+SHADER_REQUIRES_ROVS :: 0x00001000
|
|
|
|
+SHADER_REQUIRES_VIEWPORT_AND_RT_ARRAY_INDEX_FROM_ANY_SHADER_FEEDING_RASTERIZER :: 0x00002000
|