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+package hms2019
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+
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+import "core:fmt"
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+import "core:mem"
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+import "core:os"
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+import "core:reflect"
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+import "intrinsics"
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+
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+/*
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+ Welcome to Handmade Seattle 2019!
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+
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+ The Odin programming language is fast, concise, readable, pragmatic and open sourced.
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+ It is designed with the intent of replacing C with the following goals:
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+ * simplicity
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+ * high performance
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+ * built for modern systems
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+ * joy of programming
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+
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+ # Installing Odin
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+ Getting Started - https://odin-lang.org/docs/install/
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+ Instructions for downloading and install the Odin compiler and libraries.
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+
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+ # Learning Odin
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+ Overview of Odin - https://odin-lang.org/docs/overview/
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+ An overview of the Odin programming language.
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+ Frequently Asked Questions (FAQ) - https://odin-lang.org/docs/faq/
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+ Answers to common questions about Odin.
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+*/
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+
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+the_basics :: proc() {
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+ fmt.println("\n# the basics");
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+
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+ { // The Basics
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+ fmt.println("Hellope");
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+
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+ // Lexical elements and literals
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+ // A comment
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+
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+ my_integer_variable: int; // A comment for documentaton
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+
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+ // Multi-line comments begin with /* and end with */. Multi-line comments can
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+ // also be nested (unlike in C):
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+ /*
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+ You can have any text or code here and
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+ have it be commented.
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+ /*
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+ NOTE: comments can be nested!
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+ */
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+ */
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+
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+ // String literals are enclosed in double quotes and character literals in single quotes.
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+ // Special characters are escaped with a backslash \
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+
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+ some_string := "This is a string";
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+ _ = 'A'; // unicode codepoint literal
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+ _ = '\n';
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+ _ = "C:\\Windows\\notepad.exe";
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+ // Raw string literals are enclosed with single back ticks
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+ _ = `C:\Windows\notepad.exe`;
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+
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+ // The length of a string in bytes can be found using the built-in `len` procedure:
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+ _ = len("Foo");
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+ _ = len(some_string);
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+
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+
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+ // Numbers
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+
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+ // Numerical literals are written similar to most other programming languages.
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+ // A useful feature in Odin is that underscores are allowed for better
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+ // readability: 1_000_000_000 (one billion). A number that contains a dot is a
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+ // floating point literal: 1.0e9 (one billion). If a number literal is suffixed
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+ // with i, is an imaginary number literal: 2i (2 multiply the square root of -1).
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+
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+ // Binary literals are prefixed with 0b, octal literals with 0o, and hexadecimal
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+ // literals 0x. A leading zero does not produce an octal constant (unlike C).
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+
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+ // In Odin, if a number constant is possible to be represented by a type without
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+ // precision loss, it will automatically convert to that type.
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+
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+ x: int = 1.0; // A float literal but it can be represented by an integer without precision loss
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+ // Constant literals are “untyped” which means that they can implicitly convert to a type.
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+
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+ y: int; // `y` is typed of type `int`
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+ y = 1; // `1` is an untyped integer literal which can implicitly convert to `int`
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+
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+ z: f64; // `z` is typed of type `f64` (64-bit floating point number)
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+ z = 1; // `1` is an untyped integer literals which can be implicity conver to `f64`
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+ // No need for any suffixes or decimal places like in other languages
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+ // CONSTANTS JUST WORK!!!
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+
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+
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+ // Assignment statements
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+ h: int = 123; // declares a new variable `h` with type `int` and assigns a value to it
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+ h = 637; // assigns a new value to `h`
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+
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+ // `=` is the assignment operator
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+
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+ // You can assign multiple variables with it:
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+ a, b := 1, "hello"; // declares `a` and `b` and infers the types from the assignments
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+ b, a = "byte", 0;
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+
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+ // Note: `:=` is two tokens, `:` and `=`. The follow are equivalent
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+ /*
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+ i: int = 123;
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+ i: = 123;
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+ i := 123
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+ */
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+
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+ // Constant declarations
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+ // Constants are entities (symbols) which have an assigned value.
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+ // The constant’s value cannot be changed.
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+ // The constant’s value must be able to be evaluated at compile time:
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+ X :: "what"; // constant `X` has the untyped string value "what"
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+
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+ // Constants can be explicitly typed like a variable declaration:
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+ Y : int : 123;
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+ Z :: Y + 7; // constant computations are possible
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+ }
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+}
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+
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+control_flow :: proc() {
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+ fmt.println("\n# control flow");
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+ { // Control flow
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+ // For loop
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+ // Odin has only one loop statement, the `for` loop
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+
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+ // Basic for loop
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+ for i := 0; i < 10; i += 1 {
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+ fmt.println(i);
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+ }
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+
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+ // NOTE: Unlike other languages like C, there are no parentheses `( )` surrounding the three components.
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+ // Braces `{ }` or a `do` are always required>
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+ for i := 0; i < 10; i += 1 { }
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+ for i := 0; i < 10; i += 1 do fmt.print();
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+
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+ // The initial and post statements are optional
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+ i := 0;
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+ for ; i < 10; {
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+ i += 1;
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+ }
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+
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+ // These semicolons can be dropped. This `for` loop is equivalent to C's `while` loop
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+ i = 0;
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+ for i < 10 {
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+ i += 1;
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+ }
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+
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+ // If the condition is omitted, this produces an infinite loop:
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+ for {
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+ break;
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+ }
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+
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+ // Range-based for loop
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+ // The basic for loop
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+ for i := 0; i < 10; i += 1 {
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+ fmt.println(i);
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+ }
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+ // can also be written
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+ for i in 0..<10 {
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+ fmt.println(i);
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+ }
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+ for i in 0..9 {
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+ fmt.println(i);
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+ }
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+
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+ // Certain built-in types can be iterated over
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+ some_string := "Hello, 世界";
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+ for character in some_string { // Strings are assumed to be UTF-8
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+ fmt.println(character);
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+ }
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+
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+ some_array := [3]int{1, 4, 9};
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+ for value in some_array {
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+ fmt.println(value);
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+ }
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+
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+ some_slice := []int{1, 4, 9};
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+ for value in some_slice {
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+ fmt.println(value);
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+ }
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+
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+ some_dynamic_array := [dynamic]int{1, 4, 9};
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+ defer delete(some_dynamic_array);
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+ for value in some_dynamic_array {
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+ fmt.println(value);
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+ }
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+
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+
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+ some_map := map[string]int{"A" = 1, "C" = 9, "B" = 4};
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+ defer delete(some_map);
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+ for key in some_map {
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+ fmt.println(key);
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+ }
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+
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+ // Alternatively a second index value can be added
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+ for character, index in some_string {
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+ fmt.println(index, character);
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+ }
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+ for value, index in some_array {
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+ fmt.println(index, value);
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+ }
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+ for value, index in some_slice {
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+ fmt.println(index, value);
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+ }
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+ for value, index in some_dynamic_array {
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+ fmt.println(index, value);
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+ }
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+ for key, value in some_map {
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+ fmt.println(key, value);
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+ }
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+
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+ // The iterated values are copies and cannot be written to.
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+ // The following idiom is useful for iterating over a container in a by-reference manner:
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+ for _, i in some_slice {
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+ some_slice[i] = (i+1)*(i+1);
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+ }
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+
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+
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+ // If statements
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+ x := 123;
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+ if x >= 0 {
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+ fmt.println("x is positive");
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+ }
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+
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+ if y := -34; y < 0 {
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+ fmt.println("y is negative");
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+ }
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+
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+ if y := 123; y < 0 {
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+ fmt.println("y is negative");
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+ } else if y == 0 {
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+ fmt.println("y is zero");
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+ } else {
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+ fmt.println("y is positive");
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+ }
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+
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+ // Switch statement
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+ // A switch statement is another way to write a sequence of if-else statements.
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+ // In Odin, the default case is denoted as a case without any expression.
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+
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+ switch arch := ODIN_ARCH; arch {
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+ case "386":
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+ fmt.println("32-bit");
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+ case "amd64":
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+ fmt.println("64-bit");
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+ case: // default
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+ fmt.println("Unsupported architecture");
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+ }
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+
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+ // Odin’s `switch` is like one in C or C++, except that Odin only runs the selected case.
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+ // This means that a `break` statement is not needed at the end of each case.
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+ // Another important difference is that the case values need not be integers nor constants.
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+
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+ // To achieve a C-like fall through into the next case block, the keyword `fallthrough` can be used.
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+ one_angry_dwarf :: proc() -> int {
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+ fmt.println("one_angry_dwarf was called");
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+ return 1;
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+ }
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+
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+ switch i := 0; i {
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+ case 0:
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+ case one_angry_dwarf():
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+ }
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+
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+ // A switch statement without a condition is the same as `switch true`.
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+ // This can be used to write a clean and long if-else chain and have the
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+ // ability to break if needed
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+
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+ switch {
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+ case x < 0:
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+ fmt.println("x is negative");
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+ case x == 0:
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+ fmt.println("x is zero");
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+ case:
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+ fmt.println("x is positive");
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+ }
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+
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+ // A `switch` statement can also use ranges like a range-based loop:
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+ switch c := 'j'; c {
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+ case 'A'..'Z', 'a'..'z', '0'..'9':
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+ fmt.println("c is alphanumeric");
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+ }
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+
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+ switch x {
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+ case 0..<10:
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+ fmt.println("units");
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+ case 10..<13:
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+ fmt.println("pre-teens");
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+ case 13..<20:
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+ fmt.println("teens");
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+ case 20..<30:
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+ fmt.println("twenties");
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+ }
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+ }
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+
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+ { // Defer statement
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+ // A defer statement defers the execution of a statement until the end of
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+ // the scope it is in.
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+
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+ // The following will print 4 then 234:
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+ {
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+ x := 123;
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+ defer fmt.println(x);
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+ {
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+ defer x = 4;
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+ x = 2;
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+ }
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+ fmt.println(x);
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+
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+ x = 234;
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+ }
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+
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+ // You can defer an entire block too:
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+ {
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+ bar :: proc() {}
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+
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+ defer {
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+ fmt.println("1");
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+ fmt.println("2");
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+ }
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+
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+ cond := false;
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+ defer if cond {
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+ bar();
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+ }
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+ }
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+
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+ // Defer statements are executed in the reverse order that they were declared:
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+ {
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+ defer fmt.println("1");
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+ defer fmt.println("2");
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+ defer fmt.println("3");
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+ }
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+ // Will print 3, 2, and then 1.
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+
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+ if false {
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+ f, err := os.open("my_file.txt");
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+ if err != 0 {
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+ // handle error
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+ }
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+ defer os.close(f);
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+ // rest of code
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+ }
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+ }
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+
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+ { // When statement
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+ /*
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+ The when statement is almost identical to the if statement but with some differences:
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+
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+ * Each condition must be a constant expression as a when
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+ statement is evaluated at compile time.
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+ * The statements within a branch do not create a new scope
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+ * The compiler checks the semantics and code only for statements
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+ that belong to the first condition that is true
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+ * An initial statement is not allowed in a when statement
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+ * when statements are allowed at file scope
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+ */
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+
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+ // Example
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+ when ODIN_ARCH == "386" {
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+ fmt.println("32 bit");
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+ } else when ODIN_ARCH == "amd64" {
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+ fmt.println("64 bit");
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+ } else {
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+ fmt.println("Unsupported architecture");
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+ }
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+ // The when statement is very useful for writing platform specific code.
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+ // This is akin to the #if construct in C’s preprocessor however, in Odin,
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+ // it is type checked.
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+ }
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+
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+ { // Branch statements
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+ cond, cond1, cond2 := false, false, false;
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+ one_step :: proc() { fmt.println("one_step"); }
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+ beyond :: proc() { fmt.println("beyond"); }
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+
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+ // Break statement
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+ for cond {
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+ switch {
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+ case:
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+ if cond {
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+ break; // break out of the `switch` statement
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+ }
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+ }
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+
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+ break; // break out of the `for` statement
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+ }
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+
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+ loop: for cond1 {
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+ for cond2 {
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+ break loop; // leaves both loops
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+ }
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+ }
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+
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+ // Continue statement
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+ for cond {
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+ if cond2 {
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+ continue;
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+ }
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+ fmt.println("Hellope");
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+ }
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+
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+ // Fallthrough statement
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+
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+ // Odin’s switch is like one in C or C++, except that Odin only runs the selected
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+ // case. This means that a break statement is not needed at the end of each case.
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+ // Another important difference is that the case values need not be integers nor
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+ // constants.
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+
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+ // fallthrough can be used to explicitly fall through into the next case block:
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+
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+ switch i := 0; i {
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+ case 0:
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+ one_step();
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+ fallthrough;
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+ case 1:
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+ beyond();
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+ }
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+ }
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+}
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+
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+
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+named_proc_return_parameters :: proc() {
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+ fmt.println("\n# named proc return parameters");
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+
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+ foo0 :: proc() -> int {
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+ return 123;
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+ }
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+ foo1 :: proc() -> (a: int) {
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+ a = 123;
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+ return;
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+ }
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+ foo2 :: proc() -> (a, b: int) {
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+ // Named return values act like variables within the scope
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+ a = 321;
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+ b = 567;
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+ return b, a;
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+ }
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+ fmt.println("foo0 =", foo0()); // 123
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+ fmt.println("foo1 =", foo1()); // 123
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+ fmt.println("foo2 =", foo2()); // 567 321
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+}
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+
|
|
|
+
|
|
|
+explicit_procedure_overloading :: proc() {
|
|
|
+ fmt.println("\n# explicit procedure overloading");
|
|
|
+
|
|
|
+ add_ints :: proc(a, b: int) -> int {
|
|
|
+ x := a + b;
|
|
|
+ fmt.println("add_ints", x);
|
|
|
+ return x;
|
|
|
+ }
|
|
|
+ add_floats :: proc(a, b: f32) -> f32 {
|
|
|
+ x := a + b;
|
|
|
+ fmt.println("add_floats", x);
|
|
|
+ return x;
|
|
|
+ }
|
|
|
+ add_numbers :: proc(a: int, b: f32, c: u8) -> int {
|
|
|
+ x := int(a) + int(b) + int(c);
|
|
|
+ fmt.println("add_numbers", x);
|
|
|
+ return x;
|
|
|
+ }
|
|
|
+
|
|
|
+ add :: proc{add_ints, add_floats, add_numbers};
|
|
|
+
|
|
|
+ add(int(1), int(2));
|
|
|
+ add(f32(1), f32(2));
|
|
|
+ add(int(1), f32(2), u8(3));
|
|
|
+
|
|
|
+ add(1, 2); // untyped ints coerce to int tighter than f32
|
|
|
+ add(1.0, 2.0); // untyped floats coerce to f32 tighter than int
|
|
|
+ add(1, 2, 3); // three parameters
|
|
|
+
|
|
|
+ // Ambiguous answers
|
|
|
+ // add(1.0, 2);
|
|
|
+ // add(1, 2.0);
|
|
|
+}
|
|
|
+
|
|
|
+struct_type :: proc() {
|
|
|
+ fmt.println("\n# struct type");
|
|
|
+ // A struct is a record type in Odin. It is a collection of fields.
|
|
|
+ // Struct fields are accessed by using a dot:
|
|
|
+ {
|
|
|
+ Vector2 :: struct {
|
|
|
+ x: f32,
|
|
|
+ y: f32,
|
|
|
+ };
|
|
|
+ v := Vector2{1, 2};
|
|
|
+ v.x = 4;
|
|
|
+ fmt.println(v.x);
|
|
|
+
|
|
|
+ // Struct fields can be accessed through a struct pointer:
|
|
|
+
|
|
|
+ v = Vector2{1, 2};
|
|
|
+ p := &v;
|
|
|
+ p.x = 1335;
|
|
|
+ fmt.println(v);
|
|
|
+
|
|
|
+ // We could write p^.x, however, it is to nice abstract the ability
|
|
|
+ // to not explicitly dereference the pointer. This is very useful when
|
|
|
+ // refactoring code to use a pointer rather than a value, and vice versa.
|
|
|
+ }
|
|
|
+ {
|
|
|
+ // A struct literal can be denoted by providing the struct’s type
|
|
|
+ // followed by {}. A struct literal must either provide all the
|
|
|
+ // arguments or none:
|
|
|
+ Vector3 :: struct {
|
|
|
+ x, y, z: f32,
|
|
|
+ };
|
|
|
+ v: Vector3;
|
|
|
+ v = Vector3{}; // Zero value
|
|
|
+ v = Vector3{1, 4, 9};
|
|
|
+
|
|
|
+ // You can list just a subset of the fields if you specify the
|
|
|
+ // field by name (the order of the named fields does not matter):
|
|
|
+ v = Vector3{z=1, y=2};
|
|
|
+ assert(v.x == 0);
|
|
|
+ assert(v.y == 2);
|
|
|
+ assert(v.z == 1);
|
|
|
+ }
|
|
|
+ {
|
|
|
+ // Structs can tagged with different memory layout and alignment requirements:
|
|
|
+
|
|
|
+ a :: struct #align 4 {}; // align to 4 bytes
|
|
|
+ b :: struct #packed {}; // remove padding between fields
|
|
|
+ c :: struct #raw_union {}; // all fields share the same offset (0). This is the same as C's union
|
|
|
+ }
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+union_type :: proc() {
|
|
|
+ fmt.println("\n# union type");
|
|
|
+ {
|
|
|
+ val: union{int, bool};
|
|
|
+ val = 137;
|
|
|
+ if i, ok := val.(int); ok {
|
|
|
+ fmt.println(i);
|
|
|
+ }
|
|
|
+ val = true;
|
|
|
+ fmt.println(val);
|
|
|
+
|
|
|
+ val = nil;
|
|
|
+
|
|
|
+ switch v in val {
|
|
|
+ case int: fmt.println("int", v);
|
|
|
+ case bool: fmt.println("bool", v);
|
|
|
+ case: fmt.println("nil");
|
|
|
+ }
|
|
|
+ }
|
|
|
+ {
|
|
|
+ // There is a duality between `any` and `union`
|
|
|
+ // An `any` has a pointer to the data and allows for any type (open)
|
|
|
+ // A `union` has as binary blob to store the data and allows only certain types (closed)
|
|
|
+ // The following code is with `any` but has the same syntax
|
|
|
+ val: any;
|
|
|
+ val = 137;
|
|
|
+ if i, ok := val.(int); ok {
|
|
|
+ fmt.println(i);
|
|
|
+ }
|
|
|
+ val = true;
|
|
|
+ fmt.println(val);
|
|
|
+
|
|
|
+ val = nil;
|
|
|
+
|
|
|
+ switch v in val {
|
|
|
+ case int: fmt.println("int", v);
|
|
|
+ case bool: fmt.println("bool", v);
|
|
|
+ case: fmt.println("nil");
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ Vector3 :: distinct [3]f32;
|
|
|
+ Quaternion :: distinct quaternion128;
|
|
|
+
|
|
|
+ // More realistic examples
|
|
|
+ {
|
|
|
+ // NOTE(bill): For the above basic examples, you may not have any
|
|
|
+ // particular use for it. However, my main use for them is not for these
|
|
|
+ // simple cases. My main use is for hierarchical types. Many prefer
|
|
|
+ // subtyping, embedding the base data into the derived types. Below is
|
|
|
+ // an example of this for a basic game Entity.
|
|
|
+
|
|
|
+ Entity :: struct {
|
|
|
+ id: u64,
|
|
|
+ name: string,
|
|
|
+ position: Vector3,
|
|
|
+ orientation: Quaternion,
|
|
|
+
|
|
|
+ derived: any,
|
|
|
+ };
|
|
|
+
|
|
|
+ Frog :: struct {
|
|
|
+ using entity: Entity,
|
|
|
+ jump_height: f32,
|
|
|
+ };
|
|
|
+
|
|
|
+ Monster :: struct {
|
|
|
+ using entity: Entity,
|
|
|
+ is_robot: bool,
|
|
|
+ is_zombie: bool,
|
|
|
+ };
|
|
|
+
|
|
|
+ // See `parametric_polymorphism` procedure for details
|
|
|
+ new_entity :: proc($T: typeid) -> ^Entity {
|
|
|
+ t := new(T);
|
|
|
+ t.derived = t^;
|
|
|
+ return t;
|
|
|
+ }
|
|
|
+
|
|
|
+ entity := new_entity(Monster);
|
|
|
+
|
|
|
+ switch e in entity.derived {
|
|
|
+ case Frog:
|
|
|
+ fmt.println("Ribbit");
|
|
|
+ case Monster:
|
|
|
+ if e.is_robot do fmt.println("Robotic");
|
|
|
+ if e.is_zombie do fmt.println("Grrrr!");
|
|
|
+ fmt.println("I'm a monster");
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ {
|
|
|
+ // NOTE(bill): A union can be used to achieve something similar. Instead
|
|
|
+ // of embedding the base data into the derived types, the derived data
|
|
|
+ // in embedded into the base type. Below is the same example of the
|
|
|
+ // basic game Entity but using an union.
|
|
|
+
|
|
|
+ Entity :: struct {
|
|
|
+ id: u64,
|
|
|
+ name: string,
|
|
|
+ position: Vector3,
|
|
|
+ orientation: Quaternion,
|
|
|
+
|
|
|
+ derived: union {Frog, Monster},
|
|
|
+ };
|
|
|
+
|
|
|
+ Frog :: struct {
|
|
|
+ using entity: ^Entity,
|
|
|
+ jump_height: f32,
|
|
|
+ };
|
|
|
+
|
|
|
+ Monster :: struct {
|
|
|
+ using entity: ^Entity,
|
|
|
+ is_robot: bool,
|
|
|
+ is_zombie: bool,
|
|
|
+ };
|
|
|
+
|
|
|
+ // See `parametric_polymorphism` procedure for details
|
|
|
+ new_entity :: proc($T: typeid) -> ^Entity {
|
|
|
+ t := new(Entity);
|
|
|
+ t.derived = T{entity = t};
|
|
|
+ return t;
|
|
|
+ }
|
|
|
+
|
|
|
+ entity := new_entity(Monster);
|
|
|
+
|
|
|
+ switch e in entity.derived {
|
|
|
+ case Frog:
|
|
|
+ fmt.println("Ribbit");
|
|
|
+ case Monster:
|
|
|
+ if e.is_robot do fmt.println("Robotic");
|
|
|
+ if e.is_zombie do fmt.println("Grrrr!");
|
|
|
+ }
|
|
|
+
|
|
|
+ // NOTE(bill): As you can see, the usage code has not changed, only its
|
|
|
+ // memory layout. Both approaches have their own advantages but they can
|
|
|
+ // be used together to achieve different results. The subtyping approach
|
|
|
+ // can allow for a greater control of the memory layout and memory
|
|
|
+ // allocation, e.g. storing the derivatives together. However, this is
|
|
|
+ // also its disadvantage. You must either preallocate arrays for each
|
|
|
+ // derivative separation (which can be easily missed) or preallocate a
|
|
|
+ // bunch of "raw" memory; determining the maximum size of the derived
|
|
|
+ // types would require the aid of metaprogramming. Unions solve this
|
|
|
+ // particular problem as the data is stored with the base data.
|
|
|
+ // Therefore, it is possible to preallocate, e.g. [100]Entity.
|
|
|
+
|
|
|
+ // It should be noted that the union approach can have the same memory
|
|
|
+ // layout as the any and with the same type restrictions by using a
|
|
|
+ // pointer type for the derivatives.
|
|
|
+
|
|
|
+ /*
|
|
|
+ Entity :: struct {
|
|
|
+ ...
|
|
|
+ derived: union{^Frog, ^Monster},
|
|
|
+ }
|
|
|
+
|
|
|
+ Frog :: struct {
|
|
|
+ using entity: Entity,
|
|
|
+ ...
|
|
|
+ }
|
|
|
+ Monster :: struct {
|
|
|
+ using entity: Entity,
|
|
|
+ ...
|
|
|
+
|
|
|
+ }
|
|
|
+ new_entity :: proc(T: type) -> ^Entity {
|
|
|
+ t := new(T);
|
|
|
+ t.derived = t;
|
|
|
+ return t;
|
|
|
+ }
|
|
|
+ */
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+using_statement :: proc() {
|
|
|
+ fmt.println("\n# using statement");
|
|
|
+ // using can used to bring entities declared in a scope/namespace
|
|
|
+ // into the current scope. This can be applied to import declarations,
|
|
|
+ // import names, struct fields, procedure fields, and struct values.
|
|
|
+
|
|
|
+ Vector3 :: struct{x, y, z: f32};
|
|
|
+ {
|
|
|
+ Entity :: struct {
|
|
|
+ position: Vector3,
|
|
|
+ orientation: quaternion128,
|
|
|
+ };
|
|
|
+
|
|
|
+ // It can used like this:
|
|
|
+ foo0 :: proc(entity: ^Entity) {
|
|
|
+ fmt.println(entity.position.x, entity.position.y, entity.position.z);
|
|
|
+ }
|
|
|
+
|
|
|
+ // The entity members can be brought into the procedure scope by using it:
|
|
|
+ foo1 :: proc(entity: ^Entity) {
|
|
|
+ using entity;
|
|
|
+ fmt.println(position.x, position.y, position.z);
|
|
|
+ }
|
|
|
+
|
|
|
+ // The using can be applied to the parameter directly:
|
|
|
+ foo2 :: proc(using entity: ^Entity) {
|
|
|
+ fmt.println(position.x, position.y, position.z);
|
|
|
+ }
|
|
|
+
|
|
|
+ // It can also be applied to sub-fields:
|
|
|
+ foo3 :: proc(entity: ^Entity) {
|
|
|
+ using entity.position;
|
|
|
+ fmt.println(x, y, z);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ {
|
|
|
+ // We can also apply the using statement to the struct fields directly,
|
|
|
+ // making all the fields of position appear as if they on Entity itself:
|
|
|
+ Entity :: struct {
|
|
|
+ using position: Vector3,
|
|
|
+ orientation: quaternion128,
|
|
|
+ };
|
|
|
+ foo :: proc(entity: ^Entity) {
|
|
|
+ fmt.println(entity.x, entity.y, entity.z);
|
|
|
+ }
|
|
|
+
|
|
|
+
|
|
|
+ // Subtype polymorphism
|
|
|
+ // It is possible to get subtype polymorphism, similar to inheritance-like
|
|
|
+ // functionality in C++, but without the requirement of vtables or unknown
|
|
|
+ // struct layout:
|
|
|
+
|
|
|
+ Colour :: struct {r, g, b, a: u8};
|
|
|
+ Frog :: struct {
|
|
|
+ ribbit_volume: f32,
|
|
|
+ using entity: Entity,
|
|
|
+ colour: Colour,
|
|
|
+ };
|
|
|
+
|
|
|
+ frog: Frog;
|
|
|
+ // Both work
|
|
|
+ foo(&frog.entity);
|
|
|
+ foo(&frog);
|
|
|
+ frog.x = 123;
|
|
|
+
|
|
|
+ // Note: using can be applied to arbitrarily many things, which allows
|
|
|
+ // the ability to have multiple subtype polymorphism (but also its issues).
|
|
|
+
|
|
|
+ // Note: using’d fields can still be referred by name.
|
|
|
+ }
|
|
|
+ { // using on an enum declaration
|
|
|
+
|
|
|
+ using Foo :: enum {A, B, C};
|
|
|
+
|
|
|
+ f0 := A;
|
|
|
+ f1 := B;
|
|
|
+ f2 := C;
|
|
|
+ fmt.println(f0, f1, f2);
|
|
|
+ fmt.println(len(Foo));
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+implicit_context_system :: proc() {
|
|
|
+ fmt.println("\n# implicit context system");
|
|
|
+ // In each scope, there is an implicit value named context. This
|
|
|
+ // context variable is local to each scope and is implicitly passed
|
|
|
+ // by pointer to any procedure call in that scope (if the procedure
|
|
|
+ // has the Odin calling convention).
|
|
|
+
|
|
|
+ // The main purpose of the implicit context system is for the ability
|
|
|
+ // to intercept third-party code and libraries and modify their
|
|
|
+ // functionality. One such case is modifying how a library allocates
|
|
|
+ // something or logs something. In C, this was usually achieved with
|
|
|
+ // the library defining macros which could be overridden so that the
|
|
|
+ // user could define what he wanted. However, not many libraries
|
|
|
+ // supported this in many languages by default which meant intercepting
|
|
|
+ // third-party code to see what it does and to change how it does it is
|
|
|
+ // not possible.
|
|
|
+
|
|
|
+ c := context; // copy the current scope's context
|
|
|
+
|
|
|
+ context.user_index = 456;
|
|
|
+ {
|
|
|
+ context.allocator = my_custom_allocator();
|
|
|
+ context.user_index = 123;
|
|
|
+ what_a_fool_believes(); // the `context` for this scope is implicitly passed to `what_a_fool_believes`
|
|
|
+ }
|
|
|
+
|
|
|
+ // `context` value is local to the scope it is in
|
|
|
+ assert(context.user_index == 456);
|
|
|
+
|
|
|
+ what_a_fool_believes :: proc() {
|
|
|
+ c := context; // this `context` is the same as the parent procedure that it was called from
|
|
|
+ // From this example, context.user_index == 123
|
|
|
+ // An context.allocator is assigned to the return value of `my_custom_allocator()`
|
|
|
+ assert(context.user_index == 123);
|
|
|
+
|
|
|
+ // The memory management procedure use the `context.allocator` by
|
|
|
+ // default unless explicitly specified otherwise
|
|
|
+ china_grove := new(int);
|
|
|
+ free(china_grove);
|
|
|
+ }
|
|
|
+
|
|
|
+ my_custom_allocator :: mem.nil_allocator;
|
|
|
+
|
|
|
+ // By default, the context value has default values for its parameters which is
|
|
|
+ // decided in the package runtime. What the defaults are are compiler specific.
|
|
|
+
|
|
|
+ // To see what the implicit context value contains, please see the following
|
|
|
+ // definition in package runtime.
|
|
|
+}
|
|
|
+
|
|
|
+parametric_polymorphism :: proc() {
|
|
|
+ fmt.println("\n# parametric polymorphism");
|
|
|
+
|
|
|
+ print_value :: proc(value: $T) {
|
|
|
+ fmt.printf("print_value: %T %v\n", value, value);
|
|
|
+ }
|
|
|
+
|
|
|
+ v1: int = 1;
|
|
|
+ v2: f32 = 2.1;
|
|
|
+ v3: f64 = 3.14;
|
|
|
+ v4: string = "message";
|
|
|
+
|
|
|
+ print_value(v1);
|
|
|
+ print_value(v2);
|
|
|
+ print_value(v3);
|
|
|
+ print_value(v4);
|
|
|
+
|
|
|
+ fmt.println();
|
|
|
+
|
|
|
+ add :: proc(p, q: $T) -> T {
|
|
|
+ x: T = p + q;
|
|
|
+ return x;
|
|
|
+ }
|
|
|
+
|
|
|
+ a := add(3, 4);
|
|
|
+ fmt.printf("a: %T = %v\n", a, a);
|
|
|
+
|
|
|
+ b := add(3.2, 4.3);
|
|
|
+ fmt.printf("b: %T = %v\n", b, b);
|
|
|
+
|
|
|
+ // This is how `new` is implemented
|
|
|
+ alloc_type :: proc($T: typeid) -> ^T {
|
|
|
+ t := cast(^T)alloc(size_of(T), align_of(T));
|
|
|
+ t^ = T{}; // Use default initialization value
|
|
|
+ return t;
|
|
|
+ }
|
|
|
+
|
|
|
+ copy_slice :: proc(dst, src: []$T) -> int {
|
|
|
+ n := min(len(dst), len(src));
|
|
|
+ if n > 0 {
|
|
|
+ mem.copy(&dst[0], &src[0], n*size_of(T));
|
|
|
+ }
|
|
|
+ return n;
|
|
|
+ }
|
|
|
+
|
|
|
+ double_params :: proc(a: $A, b: $B) -> A {
|
|
|
+ return a + A(b);
|
|
|
+ }
|
|
|
+
|
|
|
+ fmt.println(double_params(12, 1.345));
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+ { // Polymorphic Types and Type Specialization
|
|
|
+ Table_Slot :: struct(Key, Value: typeid) {
|
|
|
+ occupied: bool,
|
|
|
+ hash: u32,
|
|
|
+ key: Key,
|
|
|
+ value: Value,
|
|
|
+ };
|
|
|
+ TABLE_SIZE_MIN :: 32;
|
|
|
+ Table :: struct(Key, Value: typeid) {
|
|
|
+ count: int,
|
|
|
+ allocator: mem.Allocator,
|
|
|
+ slots: []Table_Slot(Key, Value),
|
|
|
+ };
|
|
|
+
|
|
|
+ // Only allow types that are specializations of a (polymorphic) slice
|
|
|
+ make_slice :: proc($T: typeid/[]$E, len: int) -> T {
|
|
|
+ return make(T, len);
|
|
|
+ }
|
|
|
+
|
|
|
+ // Only allow types that are specializations of `Table`
|
|
|
+ allocate :: proc(table: ^$T/Table, capacity: int) {
|
|
|
+ c := context;
|
|
|
+ if table.allocator.procedure != nil do c.allocator = table.allocator;
|
|
|
+ context = c;
|
|
|
+
|
|
|
+ table.slots = make_slice(type_of(table.slots), max(capacity, TABLE_SIZE_MIN));
|
|
|
+ }
|
|
|
+
|
|
|
+ expand :: proc(table: ^$T/Table) {
|
|
|
+ c := context;
|
|
|
+ if table.allocator.procedure != nil do c.allocator = table.allocator;
|
|
|
+ context = c;
|
|
|
+
|
|
|
+ old_slots := table.slots;
|
|
|
+ defer delete(old_slots);
|
|
|
+
|
|
|
+ cap := max(2*len(table.slots), TABLE_SIZE_MIN);
|
|
|
+ allocate(table, cap);
|
|
|
+
|
|
|
+ for s in old_slots do if s.occupied {
|
|
|
+ put(table, s.key, s.value);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ // Polymorphic determination of a polymorphic struct
|
|
|
+ // put :: proc(table: ^$T/Table, key: T.Key, value: T.Value) {
|
|
|
+ put :: proc(table: ^Table($Key, $Value), key: Key, value: Value) {
|
|
|
+ hash := get_hash(key); // Ad-hoc method which would fail in a different scope
|
|
|
+ index := find_index(table, key, hash);
|
|
|
+ if index < 0 {
|
|
|
+ if f64(table.count) >= 0.75*f64(len(table.slots)) {
|
|
|
+ expand(table);
|
|
|
+ }
|
|
|
+ assert(table.count <= len(table.slots));
|
|
|
+
|
|
|
+ index = int(hash % u32(len(table.slots)));
|
|
|
+
|
|
|
+ for table.slots[index].occupied {
|
|
|
+ if index += 1; index >= len(table.slots) {
|
|
|
+ index = 0;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ table.count += 1;
|
|
|
+ }
|
|
|
+
|
|
|
+ slot := &table.slots[index];
|
|
|
+ slot.occupied = true;
|
|
|
+ slot.hash = hash;
|
|
|
+ slot.key = key;
|
|
|
+ slot.value = value;
|
|
|
+ }
|
|
|
+
|
|
|
+
|
|
|
+ // find :: proc(table: ^$T/Table, key: T.Key) -> (T.Value, bool) {
|
|
|
+ find :: proc(table: ^Table($Key, $Value), key: Key) -> (Value, bool) {
|
|
|
+ hash := get_hash(key);
|
|
|
+ index := find_index(table, key, hash);
|
|
|
+ if index < 0 {
|
|
|
+ return Value{}, false;
|
|
|
+ }
|
|
|
+ return table.slots[index].value, true;
|
|
|
+ }
|
|
|
+
|
|
|
+ find_index :: proc(table: ^Table($Key, $Value), key: Key, hash: u32) -> int {
|
|
|
+ if len(table.slots) <= 0 do return -1;
|
|
|
+
|
|
|
+ index := int(hash % u32(len(table.slots)));
|
|
|
+ for table.slots[index].occupied {
|
|
|
+ if table.slots[index].hash == hash {
|
|
|
+ if table.slots[index].key == key {
|
|
|
+ return index;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if index += 1; index >= len(table.slots) {
|
|
|
+ index = 0;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return -1;
|
|
|
+ }
|
|
|
+
|
|
|
+ get_hash :: proc(s: string) -> u32 { // fnv32a
|
|
|
+ h: u32 = 0x811c9dc5;
|
|
|
+ for i in 0..<len(s) {
|
|
|
+ h = (h ~ u32(s[i])) * 0x01000193;
|
|
|
+ }
|
|
|
+ return h;
|
|
|
+ }
|
|
|
+
|
|
|
+
|
|
|
+ table: Table(string, int);
|
|
|
+
|
|
|
+ for i in 0..36 do put(&table, "Hellope", i);
|
|
|
+ for i in 0..42 do put(&table, "World!", i);
|
|
|
+
|
|
|
+ found, _ := find(&table, "Hellope");
|
|
|
+ fmt.printf("`found` is %v\n", found);
|
|
|
+
|
|
|
+ found, _ = find(&table, "World!");
|
|
|
+ fmt.printf("`found` is %v\n", found);
|
|
|
+
|
|
|
+ // I would not personally design a hash table like this in production
|
|
|
+ // but this is a nice basic example
|
|
|
+ // A better approach would either use a `u64` or equivalent for the key
|
|
|
+ // and let the user specify the hashing function or make the user store
|
|
|
+ // the hashing procedure with the table
|
|
|
+ }
|
|
|
+
|
|
|
+ { // Parametric polymorphic union
|
|
|
+ Error :: enum {
|
|
|
+ Foo0,
|
|
|
+ Foo1,
|
|
|
+ Foo2,
|
|
|
+ Foo3,
|
|
|
+ };
|
|
|
+ Para_Union :: union(T: typeid) {T, Error};
|
|
|
+ r: Para_Union(int);
|
|
|
+ fmt.println(typeid_of(type_of(r)));
|
|
|
+
|
|
|
+ fmt.println(r);
|
|
|
+ r = 123;
|
|
|
+ fmt.println(r);
|
|
|
+ r = Error.Foo0; // r = .Foo0; is allow too, see implicit selector expressions below
|
|
|
+ fmt.println(r);
|
|
|
+ }
|
|
|
+
|
|
|
+ { // Polymorphic names
|
|
|
+ foo :: proc($N: $I, $T: typeid) -> (res: [N]T) {
|
|
|
+ // `N` is the constant value passed
|
|
|
+ // `I` is the type of N
|
|
|
+ // `T` is the type passed
|
|
|
+ fmt.printf("Generating an array of type %v from the value %v of type %v\n",
|
|
|
+ typeid_of(type_of(res)), N, typeid_of(I));
|
|
|
+ for i in 0..<N {
|
|
|
+ res[i] = T(i*i);
|
|
|
+ }
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ T :: int;
|
|
|
+ array := foo(4, T);
|
|
|
+ for v, i in array {
|
|
|
+ assert(v == T(i*i));
|
|
|
+ }
|
|
|
+
|
|
|
+ // Matrix multiplication
|
|
|
+ mul :: proc(a: [$M][$N]$T, b: [N][$P]T) -> (c: [M][P]T) {
|
|
|
+ for i in 0..<M {
|
|
|
+ for j in 0..<P {
|
|
|
+ for k in 0..<N {
|
|
|
+ c[i][j] += a[i][k] * b[k][j];
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ x := [2][3]f32{
|
|
|
+ {1, 2, 3},
|
|
|
+ {3, 2, 1},
|
|
|
+ };
|
|
|
+ y := [3][2]f32{
|
|
|
+ {0, 8},
|
|
|
+ {6, 2},
|
|
|
+ {8, 4},
|
|
|
+ };
|
|
|
+ z := mul(x, y);
|
|
|
+ assert(z == {{36, 24}, {20, 32}});
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+array_programming :: proc() {
|
|
|
+ fmt.println("\n# array programming");
|
|
|
+ {
|
|
|
+ a := [3]f32{1, 2, 3};
|
|
|
+ b := [3]f32{5, 6, 7};
|
|
|
+ c := a * b;
|
|
|
+ d := a + b;
|
|
|
+ e := 1 + (c - d) / 2;
|
|
|
+ fmt.printf("%.1f\n", e); // [0.5, 3.0, 6.5]
|
|
|
+ }
|
|
|
+
|
|
|
+ {
|
|
|
+ a := [3]f32{1, 2, 3};
|
|
|
+ b := swizzle(a, 2, 1, 0);
|
|
|
+ assert(b == [3]f32{3, 2, 1});
|
|
|
+
|
|
|
+ c := swizzle(a, 0, 0);
|
|
|
+ assert(c == [2]f32{1, 1});
|
|
|
+ assert(c == 1);
|
|
|
+ }
|
|
|
+
|
|
|
+ {
|
|
|
+ Vector3 :: distinct [3]f32;
|
|
|
+ a := Vector3{1, 2, 3};
|
|
|
+ b := Vector3{5, 6, 7};
|
|
|
+ c := (a * b)/2 + 1;
|
|
|
+ d := c.x + c.y + c.z;
|
|
|
+ fmt.printf("%.1f\n", d); // 22.0
|
|
|
+
|
|
|
+ cross :: proc(a, b: Vector3) -> Vector3 {
|
|
|
+ i := swizzle(a, 1, 2, 0) * swizzle(b, 2, 0, 1);
|
|
|
+ j := swizzle(a, 2, 0, 1) * swizzle(b, 1, 2, 0);
|
|
|
+ return i - j;
|
|
|
+ }
|
|
|
+
|
|
|
+ blah :: proc(a: Vector3) -> f32 {
|
|
|
+ return a.x + a.y + a.z;
|
|
|
+ }
|
|
|
+
|
|
|
+ x := cross(a, b);
|
|
|
+ fmt.println(x);
|
|
|
+ fmt.println(blah(x));
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+map_type :: proc() {
|
|
|
+ fmt.println("\n# map type");
|
|
|
+
|
|
|
+ m := make(map[string]int);
|
|
|
+ defer delete(m);
|
|
|
+
|
|
|
+ m["Bob"] = 2;
|
|
|
+ m["Ted"] = 5;
|
|
|
+ fmt.println(m["Bob"]);
|
|
|
+
|
|
|
+ delete_key(&m, "Ted");
|
|
|
+
|
|
|
+ // If an element of a key does not exist, the zero value of the
|
|
|
+ // element will be returned. To check to see if an element exists
|
|
|
+ // can be done in two ways:
|
|
|
+ elem, ok := m["Bob"];
|
|
|
+ exists := "Bob" in m;
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+implicit_selector_expression :: proc() {
|
|
|
+ fmt.println("\n# implicit selector expression");
|
|
|
+
|
|
|
+ Foo :: enum {A, B, C};
|
|
|
+
|
|
|
+ f: Foo;
|
|
|
+ f = Foo.A;
|
|
|
+ f = .A;
|
|
|
+
|
|
|
+ BAR :: bit_set[Foo]{.B, .C};
|
|
|
+
|
|
|
+ switch f {
|
|
|
+ case .A:
|
|
|
+ fmt.println("HERE");
|
|
|
+ case .B:
|
|
|
+ fmt.println("NEVER");
|
|
|
+ case .C:
|
|
|
+ fmt.println("FOREVER");
|
|
|
+ }
|
|
|
+
|
|
|
+ my_map := make(map[Foo]int);
|
|
|
+ defer delete(my_map);
|
|
|
+
|
|
|
+ my_map[.A] = 123;
|
|
|
+ my_map[Foo.B] = 345;
|
|
|
+
|
|
|
+ fmt.println(my_map[.A] + my_map[Foo.B] + my_map[.C]);
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+complete_switch :: proc() {
|
|
|
+ fmt.println("\n# complete_switch");
|
|
|
+ { // enum
|
|
|
+ Foo :: enum {
|
|
|
+ A,
|
|
|
+ B,
|
|
|
+ C,
|
|
|
+ D,
|
|
|
+ };
|
|
|
+
|
|
|
+ f := Foo.A;
|
|
|
+ #complete switch f {
|
|
|
+ case .A: fmt.println("A");
|
|
|
+ case .B: fmt.println("B");
|
|
|
+ case .C: fmt.println("C");
|
|
|
+ case .D: fmt.println("D");
|
|
|
+ case: fmt.println("?");
|
|
|
+ }
|
|
|
+ }
|
|
|
+ { // union
|
|
|
+ Foo :: union {int, bool};
|
|
|
+ f: Foo = 123;
|
|
|
+ #complete switch in f {
|
|
|
+ case int: fmt.println("int");
|
|
|
+ case bool: fmt.println("bool");
|
|
|
+ case:
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+cstring_example :: proc() {
|
|
|
+ fmt.println("\n# cstring_example");
|
|
|
+
|
|
|
+ W :: "Hellope";
|
|
|
+ X :: cstring(W);
|
|
|
+ Y :: string(X);
|
|
|
+
|
|
|
+ w := W;
|
|
|
+ _ = w;
|
|
|
+ x: cstring = X;
|
|
|
+ y: string = Y;
|
|
|
+ z := string(x);
|
|
|
+ fmt.println(x, y, z);
|
|
|
+ fmt.println(len(x), len(y), len(z));
|
|
|
+ fmt.println(len(W), len(X), len(Y));
|
|
|
+ // IMPORTANT NOTE for cstring variables
|
|
|
+ // len(cstring) is O(N)
|
|
|
+ // cast(string)cstring is O(N)
|
|
|
+}
|
|
|
+
|
|
|
+bit_set_type :: proc() {
|
|
|
+ fmt.println("\n# bit_set type");
|
|
|
+
|
|
|
+ {
|
|
|
+ using Day :: enum {
|
|
|
+ Sunday,
|
|
|
+ Monday,
|
|
|
+ Tuesday,
|
|
|
+ Wednesday,
|
|
|
+ Thursday,
|
|
|
+ Friday,
|
|
|
+ Saturday,
|
|
|
+ };
|
|
|
+
|
|
|
+ Days :: distinct bit_set[Day];
|
|
|
+ WEEKEND :: Days{Sunday, Saturday};
|
|
|
+
|
|
|
+ d: Days;
|
|
|
+ d = {Sunday, Monday};
|
|
|
+ e := d | WEEKEND;
|
|
|
+ e |= {Monday};
|
|
|
+ fmt.println(d, e);
|
|
|
+
|
|
|
+ ok := Saturday in e; // `in` is only allowed for `map` and `bit_set` types
|
|
|
+ fmt.println(ok);
|
|
|
+ if Saturday in e {
|
|
|
+ fmt.println("Saturday in", e);
|
|
|
+ }
|
|
|
+ X :: Saturday in WEEKEND; // Constant evaluation
|
|
|
+ fmt.println(X);
|
|
|
+ fmt.println("Cardinality:", card(e));
|
|
|
+ }
|
|
|
+ {
|
|
|
+ x: bit_set['A'..'Z'];
|
|
|
+ #assert(size_of(x) == size_of(u32));
|
|
|
+ y: bit_set[0..8; u16];
|
|
|
+ fmt.println(typeid_of(type_of(x))); // bit_set[A..Z]
|
|
|
+ fmt.println(typeid_of(type_of(y))); // bit_set[0..8; u16]
|
|
|
+
|
|
|
+ incl(&x, 'F');
|
|
|
+ assert('F' in x);
|
|
|
+ excl(&x, 'F');
|
|
|
+ assert('F' notin x);
|
|
|
+
|
|
|
+ y |= {1, 4, 2};
|
|
|
+ assert(2 in y);
|
|
|
+ }
|
|
|
+ {
|
|
|
+ Letters :: bit_set['A'..'Z'];
|
|
|
+ a := Letters{'A', 'B'};
|
|
|
+ b := Letters{'A', 'B', 'C', 'D', 'F'};
|
|
|
+ c := Letters{'A', 'B'};
|
|
|
+
|
|
|
+ assert(a <= b); // 'a' is a subset of 'b'
|
|
|
+ assert(b >= a); // 'b' is a superset of 'a'
|
|
|
+ assert(a < b); // 'a' is a strict subset of 'b'
|
|
|
+ assert(b > a); // 'b' is a strict superset of 'a'
|
|
|
+
|
|
|
+ assert(!(a < c)); // 'a' is a not strict subset of 'c'
|
|
|
+ assert(!(c > a)); // 'c' is a not strict superset of 'a'
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+deferred_procedure_associations :: proc() {
|
|
|
+ fmt.println("\n# deferred procedure associations");
|
|
|
+
|
|
|
+ @(deferred_out=closure)
|
|
|
+ open :: proc(s: string) -> bool {
|
|
|
+ fmt.println(s);
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+
|
|
|
+ closure :: proc(ok: bool) {
|
|
|
+ fmt.println("Goodbye?", ok);
|
|
|
+ }
|
|
|
+
|
|
|
+ if open("Welcome") {
|
|
|
+ fmt.println("Something in the middle, mate.");
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+reflection :: proc() {
|
|
|
+ fmt.println("\n# reflection");
|
|
|
+
|
|
|
+ Foo :: struct {
|
|
|
+ x: int `tag1`,
|
|
|
+ y: string `json:"y_field"`,
|
|
|
+ z: bool, // no tag
|
|
|
+ };
|
|
|
+
|
|
|
+ id := typeid_of(Foo);
|
|
|
+ names := reflect.struct_field_names(id);
|
|
|
+ types := reflect.struct_field_types(id);
|
|
|
+ tags := reflect.struct_field_tags(id);
|
|
|
+
|
|
|
+ assert(len(names) == len(types) && len(names) == len(tags));
|
|
|
+
|
|
|
+ fmt.println("Foo :: struct {");
|
|
|
+ for tag, i in tags {
|
|
|
+ name, type := names[i], types[i];
|
|
|
+ if tag != "" {
|
|
|
+ fmt.printf("\t%s: %T `%s`,\n", name, type, tag);
|
|
|
+ } else {
|
|
|
+ fmt.printf("\t%s: %T,\n", name, type);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ fmt.println("}");
|
|
|
+
|
|
|
+
|
|
|
+ for tag, i in tags {
|
|
|
+ if val, ok := reflect.struct_tag_lookup(tag, "json"); ok {
|
|
|
+ fmt.printf("json: %s -> %s\n", names[i], val);
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+quaternions :: proc() {
|
|
|
+ // Not just an April Fool's Joke any more, but a fully working thing!
|
|
|
+ fmt.println("\n# quaternions");
|
|
|
+
|
|
|
+ { // Quaternion operations
|
|
|
+ q := 1 + 2i + 3j + 4k;
|
|
|
+ r := quaternion(5, 6, 7, 8);
|
|
|
+ t := q * r;
|
|
|
+ fmt.printf("(%v) * (%v) = %v\n", q, r, t);
|
|
|
+ v := q / r;
|
|
|
+ fmt.printf("(%v) / (%v) = %v\n", q, r, v);
|
|
|
+ u := q + r;
|
|
|
+ fmt.printf("(%v) + (%v) = %v\n", q, r, u);
|
|
|
+ s := q - r;
|
|
|
+ fmt.printf("(%v) - (%v) = %v\n", q, r, s);
|
|
|
+ }
|
|
|
+ { // The quaternion types
|
|
|
+ q128: quaternion128; // 4xf32
|
|
|
+ q256: quaternion256; // 4xf64
|
|
|
+ q128 = quaternion(1, 0, 0, 0);
|
|
|
+ q256 = 1; // quaternion(1, 0, 0, 0);
|
|
|
+ }
|
|
|
+ { // Built-in procedures
|
|
|
+ q := 1 + 2i + 3j + 4k;
|
|
|
+ fmt.println("q =", q);
|
|
|
+ fmt.println("real(q) =", real(q));
|
|
|
+ fmt.println("imag(q) =", imag(q));
|
|
|
+ fmt.println("jmag(q) =", jmag(q));
|
|
|
+ fmt.println("kmag(q) =", kmag(q));
|
|
|
+ fmt.println("conj(q) =", conj(q));
|
|
|
+ fmt.println("abs(q) =", abs(q));
|
|
|
+ }
|
|
|
+ { // Conversion of a complex type to a quaternion type
|
|
|
+ c := 1 + 2i;
|
|
|
+ q := quaternion256(c);
|
|
|
+ fmt.println(c);
|
|
|
+ fmt.println(q);
|
|
|
+ }
|
|
|
+ { // Memory layout of Quaternions
|
|
|
+ q := 1 + 2i + 3j + 4k;
|
|
|
+ a := transmute([4]f64)q;
|
|
|
+ fmt.println("Quaternion memory layout: xyzw/(ijkr)");
|
|
|
+ fmt.println(q); // 1.000+2.000i+3.000j+4.000k
|
|
|
+ fmt.println(a); // [2.000, 3.000, 4.000, 1.000]
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+inline_for_statement :: proc() {
|
|
|
+ fmt.println("\n#inline for statements");
|
|
|
+
|
|
|
+ // 'inline for' works the same as if the 'inline' prefix did not
|
|
|
+ // exist but these ranged loops are explicitly unrolled which can
|
|
|
+ // be very very useful for certain optimizations
|
|
|
+
|
|
|
+ fmt.println("Ranges");
|
|
|
+ inline for x, i in 1..<4 {
|
|
|
+ fmt.println(x, i);
|
|
|
+ }
|
|
|
+
|
|
|
+ fmt.println("Strings");
|
|
|
+ inline for r, i in "Hello, 世界" {
|
|
|
+ fmt.println(r, i);
|
|
|
+ }
|
|
|
+
|
|
|
+ fmt.println("Arrays");
|
|
|
+ inline for elem, idx in ([4]int{1, 4, 9, 16}) {
|
|
|
+ fmt.println(elem, idx);
|
|
|
+ }
|
|
|
+
|
|
|
+
|
|
|
+ Foo_Enum :: enum {
|
|
|
+ A = 1,
|
|
|
+ B,
|
|
|
+ C = 6,
|
|
|
+ D,
|
|
|
+ };
|
|
|
+ fmt.println("Enum types");
|
|
|
+ inline for elem, idx in Foo_Enum {
|
|
|
+ fmt.println(elem, idx);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+where_clauses :: proc() {
|
|
|
+ fmt.println("\n#procedure 'where' clauses");
|
|
|
+
|
|
|
+ { // Sanity checks
|
|
|
+ simple_sanity_check :: proc(x: [2]int)
|
|
|
+ where len(x) > 1,
|
|
|
+ type_of(x) == [2]int {
|
|
|
+ fmt.println(x);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ { // Parametric polymorphism checks
|
|
|
+ cross_2d :: proc(a, b: $T/[2]$E) -> E
|
|
|
+ where intrinsics.type_is_numeric(E) {
|
|
|
+ return a.x*b.y - a.y*b.x;
|
|
|
+ }
|
|
|
+ cross_3d :: proc(a, b: $T/[3]$E) -> T
|
|
|
+ where intrinsics.type_is_numeric(E) {
|
|
|
+ x := a.y*b.z - a.z*b.y;
|
|
|
+ y := a.z*b.x - a.x*b.z;
|
|
|
+ z := a.x*b.y - a.y*b.z;
|
|
|
+ return T{x, y, z};
|
|
|
+ }
|
|
|
+
|
|
|
+ a := [2]int{1, 2};
|
|
|
+ b := [2]int{5, -3};
|
|
|
+ fmt.println(cross_2d(a, b));
|
|
|
+
|
|
|
+ x := [3]f32{1, 4, 9};
|
|
|
+ y := [3]f32{-5, 0, 3};
|
|
|
+ fmt.println(cross_3d(x, y));
|
|
|
+
|
|
|
+ // Failure case
|
|
|
+ // i := [2]bool{true, false};
|
|
|
+ // j := [2]bool{false, true};
|
|
|
+ // fmt.println(cross_2d(i, j));
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ { // Procedure groups usage
|
|
|
+ foo :: proc(x: [$N]int) -> bool
|
|
|
+ where N > 2 {
|
|
|
+ fmt.println(#procedure, "was called with the parameter", x);
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+
|
|
|
+ bar :: proc(x: [$N]int) -> bool
|
|
|
+ where 0 < N,
|
|
|
+ N <= 2 {
|
|
|
+ fmt.println(#procedure, "was called with the parameter", x);
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ baz :: proc{foo, bar};
|
|
|
+
|
|
|
+ x := [3]int{1, 2, 3};
|
|
|
+ y := [2]int{4, 9};
|
|
|
+ ok_x := baz(x);
|
|
|
+ ok_y := baz(y);
|
|
|
+ assert(ok_x == true);
|
|
|
+ assert(ok_y == false);
|
|
|
+ }
|
|
|
+
|
|
|
+ { // Record types
|
|
|
+ Foo :: struct(T: typeid, N: int)
|
|
|
+ where intrinsics.type_is_integer(T),
|
|
|
+ N > 2 {
|
|
|
+ x: [N]T,
|
|
|
+ y: [N-2]T,
|
|
|
+ };
|
|
|
+
|
|
|
+ T :: i32;
|
|
|
+ N :: 5;
|
|
|
+ f: Foo(T, N);
|
|
|
+ #assert(size_of(f) == (N+N-2)*size_of(T));
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+when ODIN_OS == "windows" do foreign import kernel32 "system:kernel32.lib"
|
|
|
+
|
|
|
+foreign_system :: proc() {
|
|
|
+ fmt.println("\n#foreign system");
|
|
|
+ when ODIN_OS == "windows" {
|
|
|
+ // It is sometimes necessarily to interface with foreign code,
|
|
|
+ // such as a C library. In Odin, this is achieved through the
|
|
|
+ // foreign system. You can “import” a library into the code
|
|
|
+ // using the same semantics as a normal import declaration.
|
|
|
+
|
|
|
+ // This foreign import declaration will create a
|
|
|
+ // “foreign import name” which can then be used to associate
|
|
|
+ // entities within a foreign block.
|
|
|
+
|
|
|
+ foreign kernel32 {
|
|
|
+ ExitProcess :: proc "stdcall" (exit_code: u32) ---
|
|
|
+ }
|
|
|
+
|
|
|
+ // Foreign procedure declarations have the cdecl/c calling
|
|
|
+ // convention by default unless specified otherwise. Due to
|
|
|
+ // foreign procedures do not have a body declared within this
|
|
|
+ // code, you need append the --- symbol to the end to distinguish
|
|
|
+ // it as a procedure literal without a body and not a procedure type.
|
|
|
+
|
|
|
+ // The attributes system can be used to change specific properties
|
|
|
+ // of entities declared within a block:
|
|
|
+
|
|
|
+ @(default_calling_convention = "std")
|
|
|
+ foreign kernel32 {
|
|
|
+ @(link_name="GetLastError") get_last_error :: proc() -> i32 ---
|
|
|
+ }
|
|
|
+
|
|
|
+ // Example using the link_prefix attribute
|
|
|
+ @(default_calling_convention = "std")
|
|
|
+ @(link_prefix = "Get")
|
|
|
+ foreign kernel32 {
|
|
|
+ LastError :: proc() -> i32 ---
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+ranged_fields_for_array_compound_literals :: proc() {
|
|
|
+ fmt.println("\n#ranged fields for array compound literals");
|
|
|
+ { // Normal Array Literal
|
|
|
+ foo := [?]int{1, 4, 9, 16};
|
|
|
+ fmt.println(foo);
|
|
|
+ }
|
|
|
+ { // Indexed
|
|
|
+ foo := [?]int{
|
|
|
+ 3 = 16,
|
|
|
+ 1 = 4,
|
|
|
+ 2 = 9,
|
|
|
+ 0 = 1,
|
|
|
+ };
|
|
|
+ fmt.println(foo);
|
|
|
+ }
|
|
|
+ { // Ranges
|
|
|
+ i := 2;
|
|
|
+ foo := [?]int {
|
|
|
+ 0 = 123,
|
|
|
+ 5..9 = 54,
|
|
|
+ 10..<16 = i*3 + (i-1)*2,
|
|
|
+ };
|
|
|
+ #assert(len(foo) == 16);
|
|
|
+ fmt.println(foo); // [123, 0, 0, 0, 0, 54, 54, 54, 54, 54, 8, 8, 8, 8, 8]
|
|
|
+ }
|
|
|
+ { // Slice and Dynamic Array support
|
|
|
+ i := 2;
|
|
|
+ foo_slice := []int {
|
|
|
+ 0 = 123,
|
|
|
+ 5..9 = 54,
|
|
|
+ 10..<16 = i*3 + (i-1)*2,
|
|
|
+ };
|
|
|
+ assert(len(foo_slice) == 16);
|
|
|
+ fmt.println(foo_slice); // [123, 0, 0, 0, 0, 54, 54, 54, 54, 54, 8, 8, 8, 8, 8]
|
|
|
+
|
|
|
+ foo_dynamic_array := [dynamic]int {
|
|
|
+ 0 = 123,
|
|
|
+ 5..9 = 54,
|
|
|
+ 10..<16 = i*3 + (i-1)*2,
|
|
|
+ };
|
|
|
+ assert(len(foo_dynamic_array) == 16);
|
|
|
+ fmt.println(foo_dynamic_array); // [123, 0, 0, 0, 0, 54, 54, 54, 54, 54, 8, 8, 8, 8, 8]
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+deprecated_attribute :: proc() {
|
|
|
+ @(deprecated="Use foo_v2 instead")
|
|
|
+ foo_v1 :: proc(x: int) {
|
|
|
+ fmt.println("foo_v1");
|
|
|
+ }
|
|
|
+ foo_v2 :: proc(x: int) {
|
|
|
+ fmt.println("foo_v2");
|
|
|
+ }
|
|
|
+
|
|
|
+ // NOTE: Uncomment to see the warning messages
|
|
|
+ // foo_v1(1);
|
|
|
+}
|
|
|
+
|
|
|
+range_statements_with_multiple_return_values :: proc() {
|
|
|
+ // IMPORTANT NOTE(bill, 2019-11-02): This feature is subject to be changed/removed
|
|
|
+ fmt.println("\n#range statements with multiple return values");
|
|
|
+ My_Iterator :: struct {
|
|
|
+ index: int,
|
|
|
+ data: []i32,
|
|
|
+ };
|
|
|
+ make_my_iterator :: proc(data: []i32) -> My_Iterator {
|
|
|
+ return My_Iterator{data = data};
|
|
|
+ }
|
|
|
+ my_iterator :: proc(it: ^My_Iterator) -> (val: i32, idx: int, cond: bool) {
|
|
|
+ if cond = it.index < len(it.data); cond {
|
|
|
+ val = it.data[it.index];
|
|
|
+ idx = it.index;
|
|
|
+ it.index += 1;
|
|
|
+ }
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ data := make([]i32, 6);
|
|
|
+ for _, i in data {
|
|
|
+ data[i] = i32(i*i);
|
|
|
+ }
|
|
|
+
|
|
|
+ {
|
|
|
+ it := make_my_iterator(data);
|
|
|
+ for val in my_iterator(&it) {
|
|
|
+ fmt.println(val);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ {
|
|
|
+ it := make_my_iterator(data);
|
|
|
+ for val, idx in my_iterator(&it) {
|
|
|
+ fmt.println(val, idx);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ {
|
|
|
+ it := make_my_iterator(data);
|
|
|
+ for {
|
|
|
+ val, _, cond := my_iterator(&it);
|
|
|
+ if !cond do break;
|
|
|
+ fmt.println(val);
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+soa_struct_layout :: proc() {
|
|
|
+ // IMPORTANT NOTE(bill, 2019-11-03): This feature is subject to be changed/removed
|
|
|
+ // NOTE(bill): Most likely #soa [N]T
|
|
|
+ fmt.println("\n#SOA Struct Layout");
|
|
|
+
|
|
|
+ {
|
|
|
+ Vector3 :: struct {x, y, z: f32};
|
|
|
+
|
|
|
+ N :: 2;
|
|
|
+ v_aos: [N]Vector3;
|
|
|
+ v_aos[0].x = 1;
|
|
|
+ v_aos[0].y = 4;
|
|
|
+ v_aos[0].z = 9;
|
|
|
+
|
|
|
+ fmt.println(len(v_aos));
|
|
|
+ fmt.println(v_aos[0]);
|
|
|
+ fmt.println(v_aos[0].x);
|
|
|
+ fmt.println(&v_aos[0].x);
|
|
|
+
|
|
|
+ v_aos[1] = {0, 3, 4};
|
|
|
+ v_aos[1].x = 2;
|
|
|
+ fmt.println(v_aos[1]);
|
|
|
+ fmt.println(v_aos);
|
|
|
+
|
|
|
+ v_soa: intrinsics.soa_struct(N, Vector3);
|
|
|
+
|
|
|
+ v_soa[0].x = 1;
|
|
|
+ v_soa[0].y = 4;
|
|
|
+ v_soa[0].z = 9;
|
|
|
+
|
|
|
+
|
|
|
+ // Same syntax as AOS and treat as if it was an array
|
|
|
+ fmt.println(len(v_soa));
|
|
|
+ fmt.println(v_soa[0]);
|
|
|
+ fmt.println(v_soa[0].x);
|
|
|
+ v_soa[1] = {0, 3, 4};
|
|
|
+ v_soa[1].x = 2;
|
|
|
+ fmt.println(v_soa[1]);
|
|
|
+
|
|
|
+ // Can use SOA syntax if necessary
|
|
|
+ v_soa.x[0] = 1;
|
|
|
+ v_soa.y[0] = 4;
|
|
|
+ v_soa.z[0] = 9;
|
|
|
+ fmt.println(v_soa.x[0]);
|
|
|
+
|
|
|
+ // Same pointer addresses with both syntaxes
|
|
|
+ assert(&v_soa[0].x == &v_soa.x[0]);
|
|
|
+
|
|
|
+
|
|
|
+ // Same fmt printing
|
|
|
+ fmt.println(v_aos);
|
|
|
+ fmt.println(v_soa);
|
|
|
+ }
|
|
|
+ {
|
|
|
+ // Works with arrays of length <= 4 which have the implicit fields xyzw/rgba
|
|
|
+ Vector3 :: distinct [3]f32;
|
|
|
+
|
|
|
+ N :: 2;
|
|
|
+ v_aos: [N]Vector3;
|
|
|
+ v_aos[0].x = 1;
|
|
|
+ v_aos[0].y = 4;
|
|
|
+ v_aos[0].z = 9;
|
|
|
+
|
|
|
+ v_soa: intrinsics.soa_struct(N, Vector3);
|
|
|
+
|
|
|
+ v_soa[0].x = 1;
|
|
|
+ v_soa[0].y = 4;
|
|
|
+ v_soa[0].z = 9;
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+main :: proc() {
|
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+ when true {
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+ the_basics();
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+ control_flow();
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+ named_proc_return_parameters();
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+ explicit_procedure_overloading();
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+ struct_type();
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+ union_type();
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+ using_statement();
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+ implicit_context_system();
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+ parametric_polymorphism();
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+ array_programming();
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+ map_type();
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+ implicit_selector_expression();
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+ complete_switch();
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+ cstring_example();
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+ bit_set_type();
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+ deferred_procedure_associations();
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+ reflection();
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+ quaternions();
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+ inline_for_statement();
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+ where_clauses();
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+ foreign_system();
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+ ranged_fields_for_array_compound_literals();
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+ deprecated_attribute();
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+ range_statements_with_multiple_return_values();
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+ soa_struct_layout();
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+ }
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+}
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+
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