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Fix #assert in opengl.odin

gingerBill 7 years ago
parent
commit
3b5932699c
1 changed files with 1 additions and 1 deletions
  1. 1 1
      core/opengl.odin

+ 1 - 1
core/opengl.odin

@@ -8,7 +8,7 @@ when ODIN_OS == "windows" {
 
 export "core:opengl_constants.odin"
 
-(ODIN_OS != "osx");
+#assert(ODIN_OS != "osx");
 
 @(default_calling_convention="c", link_prefix="gl")
 foreign lib {