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Update README.md

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      README.md

+ 9 - 87
README.md

@@ -21,11 +21,8 @@
 
 
 # The Odin Programming Language
 # The Odin Programming Language
 
 
-The Odin programming language is fast, concise, readable, pragmatic and open sourced. It is designed with the intent of creating an alternative to C with the following goals:
-* simplicity
-* high performance
-* built for modern systems
-* joy of programming
+
+Odin is a general-purpose programming language with distinct typing, built for high performance, modern systems, and built-in data-oriented data types. The Odin Programming Language, the C alternative for the joy of programming.
 
 
 Website: [https://odin-lang.org/](https://odin-lang.org/)
 Website: [https://odin-lang.org/](https://odin-lang.org/)
 
 
@@ -35,27 +32,26 @@ package main
 import "core:fmt"
 import "core:fmt"
 
 
 main :: proc() {
 main :: proc() {
-	program := "+ + * 😃 - /";
-	accumulator := 0;
+	program := "+ + * 😃 - /"
+	accumulator := 0
 
 
 	for token in program {
 	for token in program {
 		switch token {
 		switch token {
-		case '+': accumulator += 1;
-		case '-': accumulator -= 1;
-		case '*': accumulator *= 2;
-		case '/': accumulator /= 2;
+		case '+': accumulator += 1
+		case '-': accumulator -= 1
+		case '*': accumulator *= 2
+		case '/': accumulator /= 2
 		case '😃': accumulator *= accumulator;
 		case '😃': accumulator *= accumulator;
 		case: // Ignore everything else
 		case: // Ignore everything else
 		}
 		}
 	}
 	}
 
 
 	fmt.printf("The program \"%s\" calculates the value %d\n",
 	fmt.printf("The program \"%s\" calculates the value %d\n",
-	           program, accumulator);
+	           program, accumulator)
 }
 }
 
 
 ```
 ```
 
 
-
 ## Documentation
 ## Documentation
 
 
 #### [Getting Started](https://odin-lang.org/docs/install)
 #### [Getting Started](https://odin-lang.org/docs/install)
@@ -92,80 +88,6 @@ The official Odin Language specification.
 
 
 The official blog of the Odin programming language, featuring announcements, news, and in-depth articles by the Odin team and guests.
 The official blog of the Odin programming language, featuring announcements, news, and in-depth articles by the Odin team and guests.
 
 
-## Setup
-
-Odin only supports x86-64/amd64 at the moment (64-bit), relies on LLVM for code generation and an external linker.
-
-In addition, the following platform-specific steps are necessary:
-
-- Windows
-    * Have Visual Studio installed (MSVC 2010 or later, for the linker)
-    * Open a valid command prompt:
-        * **Basic:** run the `x64 Native Tools Command Prompt for VS2017` shortcut bundled with VS 2017, or
-        * **Advanced:** run `vcvarsall.bat x64` from a blank `cmd` session
-
-- MacOS
-    * Have LLVM explicitly installed (`brew install llvm`)
-    * Have XCode installed (version X.X or later, for linking)
-    * Make sure the LLVM binaries and the linker are added to your `$PATH` environmental variable
-
-- GNU/Linux
-    * Have LLVM installed (opt/llc)
-    * Have Clang installed (version X.X or later, for linking)
-    * Make sure the LLVM binaries and the linker are added to your `$PATH` environmental variable
-
-Then build the compiler by calling `build.bat` (Windows) or `make` (Linux/MacOS). This will automatically run the demo program if successful.
-
-**Notes for Linux:**: The compiler currently relies on the `core` and `shared` library collection being relative to the compiler executable. Installing the compiler in the usual sense (to `/usr/local/bin` or similar) is therefore not as straight forward as you need to make sure the mentioned libraries are available. As a result, it is recommended to simply explicitly invoke the compiler with `/path/to/odin` in your preferred build system, or add `/path/to/odin` to `$PATH`.
-
-Please read the [Getting Started Guide](https://github.com/odin-lang/Odin/wiki#getting-started-with-odin) for more information.
-
-## Requirements to build and run
-
-Please read the [Getting Started Guide](https://github.com/odin-lang/Odin/wiki#getting-started-with-odin).
-
-- Windows
-	* x86-64/amd64
-	* MSVC 2010 installed (C++11 support)
-	* Requires MSVC's link.exe as the linker
-		* run `vcvarsall.bat` to setup the path
-
-- MacOS
-	* x86-64/amd64
-	* LLVM explicitly installed (`brew install llvm`)
-	* XCode installed (for the linker)
-
-- GNU/Linux
-	* x86-64/amd64
-	* Build tools (ld)
-	* LLVM installed
-	* Clang installed (temporary - this is Calling the linker for now)
-
-- FreeBSD
-	* x86-64/amd64
-	* Build tools (ld)
-	* LLVM installed
-	* Clang installed (temporary - this is Calling the linker for now)
-
-Other platforms may be supported but are experimental for the time being.
-
 ## Warnings
 ## Warnings
 
 
 * The Odin compiler is still in development.
 * The Odin compiler is still in development.
-
-## Demonstrations:
-* First Talk & Demo
-	- [Talk](https://youtu.be/TMCkT-uASaE?t=338)
-	- [Demo](https://youtu.be/TMCkT-uASaE?t=1800)
-	- [Q&A](https://youtu.be/TMCkT-uASaE?t=5749)
-* [Composition & Refactorability](https://www.youtube.com/watch?v=n1wemZfcbXM)
-* [Introspection, Modules, and Record Layout](https://www.youtube.com/watch?v=UFq8rhWhx4s)
-* [push_allocator & Minimal Dependency Building](https://www.youtube.com/watch?v=f_LGVOAMb78)
-* [when, for & procedure overloading](https://www.youtube.com/watch?v=OzeOekzyZK8)
-* [Context Types, Unexported Entities, Labelled Branches](https://www.youtube.com/watch?v=CkHVwT1Qk-g)
-* [Bit Fields, i128 & u128, Syntax Changes](https://www.youtube.com/watch?v=NlTutcLyF64)
-* [Default and Named Arguments; Explicit Parametric Polymorphism](https://www.youtube.com/watch?v=-XQZE6S6zUU)
-* [Loadsachanges](https://www.youtube.com/watch?v=ar0vFMoMtrI)
-* [Packages, Bit Sets, cstring](https://youtu.be/b8bJbjiXZrQ)
-	- [Q&A](https://youtu.be/5jmxyIfyyTk)
-