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@@ -10,36 +10,36 @@ when ODIN_OS == .Windows {
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}
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-PROP_FONT_CREATE_FILENAME_STRING :: "SDL_ttf.font.create.filename"
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-PROP_FONT_CREATE_IOSTREAM_POINTER :: "SDL_ttf.font.create.iostream"
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-PROP_FONT_CREATE_IOSTREAM_OFFSET_NUMBER :: "SDL_ttf.font.create.iostream.offset"
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+PROP_FONT_CREATE_FILENAME_STRING :: "SDL_ttf.font.create.filename"
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+PROP_FONT_CREATE_IOSTREAM_POINTER :: "SDL_ttf.font.create.iostream"
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+PROP_FONT_CREATE_IOSTREAM_OFFSET_NUMBER :: "SDL_ttf.font.create.iostream.offset"
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PROP_FONT_CREATE_IOSTREAM_AUTOCLOSE_BOOLEAN :: "SDL_ttf.font.create.iostream.autoclose"
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-PROP_FONT_CREATE_SIZE_FLOAT :: "SDL_ttf.font.create.size"
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-PROP_FONT_CREATE_FACE_NUMBER :: "SDL_ttf.font.create.face"
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-PROP_FONT_CREATE_HORIZONTAL_DPI_NUMBER :: "SDL_ttf.font.create.hdpi"
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-PROP_FONT_CREATE_VERTICAL_DPI_NUMBER :: "SDL_ttf.font.create.vdpi"
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-PROP_FONT_CREATE_EXISTING_FONT :: "SDL_ttf.font.create.existing_font"
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+PROP_FONT_CREATE_SIZE_FLOAT :: "SDL_ttf.font.create.size"
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+PROP_FONT_CREATE_FACE_NUMBER :: "SDL_ttf.font.create.face"
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+PROP_FONT_CREATE_HORIZONTAL_DPI_NUMBER :: "SDL_ttf.font.create.hdpi"
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+PROP_FONT_CREATE_VERTICAL_DPI_NUMBER :: "SDL_ttf.font.create.vdpi"
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+PROP_FONT_CREATE_EXISTING_FONT :: "SDL_ttf.font.create.existing_font"
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-FONT_WEIGHT_THIN :: 100 /**< Thin (100) named font weight value */
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+FONT_WEIGHT_THIN :: 100 /**< Thin (100) named font weight value */
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FONT_WEIGHT_EXTRA_LIGHT :: 200 /**< ExtraLight (200) named font weight value */
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-FONT_WEIGHT_LIGHT :: 300 /**< Light (300) named font weight value */
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-FONT_WEIGHT_NORMAL :: 400 /**< Normal (400) named font weight value */
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-FONT_WEIGHT_MEDIUM :: 500 /**< Medium (500) named font weight value */
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-FONT_WEIGHT_SEMI_BOLD :: 600 /**< SemiBold (600) named font weight value */
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-FONT_WEIGHT_BOLD :: 700 /**< Bold (700) named font weight value */
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-FONT_WEIGHT_EXTRA_BOLD :: 800 /**< ExtraBold (800) named font weight value */
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-FONT_WEIGHT_BLACK :: 900 /**< Black (900) named font weight value */
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+FONT_WEIGHT_LIGHT :: 300 /**< Light (300) named font weight value */
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+FONT_WEIGHT_NORMAL :: 400 /**< Normal (400) named font weight value */
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+FONT_WEIGHT_MEDIUM :: 500 /**< Medium (500) named font weight value */
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+FONT_WEIGHT_SEMI_BOLD :: 600 /**< SemiBold (600) named font weight value */
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+FONT_WEIGHT_BOLD :: 700 /**< Bold (700) named font weight value */
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+FONT_WEIGHT_EXTRA_BOLD :: 800 /**< ExtraBold (800) named font weight value */
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+FONT_WEIGHT_BLACK :: 900 /**< Black (900) named font weight value */
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FONT_WEIGHT_EXTRA_BLACK :: 950 /**< ExtraBlack (950) named font weight value */
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-PROP_RENDERER_TEXT_ENGINE_RENDERER :: "SDL_ttf.renderer_text_engine.create.renderer"
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-PROP_RENDERER_TEXT_ENGINE_ATLAS_TEXTURE_SIZE :: "SDL_ttf.renderer_text_engine.create.atlas_texture_size"
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+PROP_RENDERER_TEXT_ENGINE_RENDERER :: "SDL_ttf.renderer_text_engine.create.renderer"
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+PROP_RENDERER_TEXT_ENGINE_ATLAS_TEXTURE_SIZE :: "SDL_ttf.renderer_text_engine.create.atlas_texture_size"
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-PROP_GPU_TEXT_ENGINE_DEVICE :: "SDL_ttf.gpu_text_engine.create.device"
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+PROP_GPU_TEXT_ENGINE_DEVICE :: "SDL_ttf.gpu_text_engine.create.device"
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PROP_GPU_TEXT_ENGINE_ATLAS_TEXTURE_SIZE :: "SDL_ttf.gpu_text_engine.create.atlas_texture_size"
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MAJOR_VERSION :: 3
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MINOR_VERSION :: 2
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-PATCHLEVEL :: 2
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+PATCHLEVEL :: 2
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Font :: struct {
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}
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@@ -110,23 +110,12 @@ GPUTextEngineWinding :: enum c.int {
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COUNTER_CLOCKWISE,
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}
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-// NOTE: Unsure how to translate this as it is a bitset but also has a mask component
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-// so bit_set isnt really suitable
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-/*
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-typedef Uint32 TTF_SubStringFlags;
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-
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-#define TTF_SUBSTRING_DIRECTION_MASK 0x000000FF /**< The mask for the flow direction for this substring */
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-#define TTF_SUBSTRING_TEXT_START 0x00000100 /**< This substring contains the beginning of the text */
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-#define TTF_SUBSTRING_LINE_START 0x00000200 /**< This substring contains the beginning of line `line_index` */
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-#define TTF_SUBSTRING_LINE_END 0x00000400 /**< This substring contains the end of line `line_index` */
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-#define TTF_SUBSTRING_TEXT_END 0x00000800 /**< This substring contains the end of the text */
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-*/
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-SubStringFlags :: enum SDL.Uint32 {
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- DIRECTION_MASK = 0xFF,
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- TEXT_START = 0x100,
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- LINE_START = 0x200,
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- LINE_END = 0x400,
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- TEXT_END = 0x800,
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+SubStringFlags :: bit_field SDL.Uint32 {
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+ direction: u8 | 8,
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+ text_start: bool | 1,
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+ line_start: bool | 1,
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+ line_end: bool | 1,
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+ text_end: bool | 1,
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}
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SubString :: struct {
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