@@ -98,7 +98,7 @@ GPUAtlasDrawSequence :: struct {
atlas_texture: ^SDL.GPUTexture,
xy, uv: [^]SDL.FPoint,
num_vertices: c.int,
- indices: ^c.int,
+ indices: [^]c.int,
num_indices: c.int,
image_type: ImageType,
next: ^GPUAtlasDrawSequence,