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@@ -2767,8 +2767,8 @@ RenderPassAttachmentDescriptor_resolveSlice :: #force_inline proc(self: ^RenderP
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return msgSend(NS.UInteger, self, "resolveSlice")
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}
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@(objc_type=RenderPassAttachmentDescriptor, objc_name="resolveTexture")
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-RenderPassAttachmentDescriptor_resolveTexture :: #force_inline proc(self: ^RenderPassAttachmentDescriptor) -> ^RenderPassAttachmentDescriptor {
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- return msgSend(^RenderPassAttachmentDescriptor, self, "resolveTexture")
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+RenderPassAttachmentDescriptor_resolveTexture :: #force_inline proc(self: ^RenderPassAttachmentDescriptor) -> ^Texture {
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+ return msgSend(^Texture, self, "resolveTexture")
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}
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@(objc_type=RenderPassAttachmentDescriptor, objc_name="setDepthPlane")
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RenderPassAttachmentDescriptor_setDepthPlane :: #force_inline proc(self: ^RenderPassAttachmentDescriptor, depthPlane: NS.UInteger) {
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@@ -2827,8 +2827,8 @@ RenderPassAttachmentDescriptor_storeActionOptions :: #force_inline proc(self: ^R
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return msgSend(StoreActionOptions, self, "storeActionOptions")
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}
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@(objc_type=RenderPassAttachmentDescriptor, objc_name="texture")
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-RenderPassAttachmentDescriptor_texture :: #force_inline proc(self: ^RenderPassAttachmentDescriptor) -> ^RenderPassAttachmentDescriptor {
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- return msgSend(^RenderPassAttachmentDescriptor, self, "texture")
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+RenderPassAttachmentDescriptor_texture :: #force_inline proc(self: ^RenderPassAttachmentDescriptor) -> ^Texture {
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+ return msgSend(^Texture, self, "texture")
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}
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////////////////////////////////////////////////////////////////////////////////
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@@ -3000,16 +3000,16 @@ RenderPassDescriptor_depthAttachment :: #force_inline proc(self: ^RenderPassDesc
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return msgSend(^RenderPassDepthAttachmentDescriptor, self, "depthAttachment")
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}
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@(objc_type=RenderPassDescriptor, objc_name="getSamplePositions")
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-RenderPassDescriptor_getSamplePositions :: #force_inline proc(self: ^RenderPassDescriptor, positions: []SamplePosition) -> ^RenderPassDescriptor {
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- return msgSend(^RenderPassDescriptor, self, "getSamplePositions:count:", raw_data(positions), NS.UInteger(len(positions)))
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+RenderPassDescriptor_getSamplePositions :: #force_inline proc(self: ^RenderPassDescriptor, positions: []SamplePosition) -> NS.UInteger {
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+ return msgSend(NS.UInteger, self, "getSamplePositions:count:", raw_data(positions), NS.UInteger(len(positions)))
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}
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@(objc_type=RenderPassDescriptor, objc_name="imageblockSampleLength")
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RenderPassDescriptor_imageblockSampleLength :: #force_inline proc(self: ^RenderPassDescriptor) -> NS.UInteger {
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return msgSend(NS.UInteger, self, "imageblockSampleLength")
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}
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@(objc_type=RenderPassDescriptor, objc_name="rasterizationRateMap")
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-RenderPassDescriptor_rasterizationRateMap :: #force_inline proc(self: ^RenderPassDescriptor) -> ^RenderPassDescriptor {
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- return msgSend(^RenderPassDescriptor, self, "rasterizationRateMap")
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+RenderPassDescriptor_rasterizationRateMap :: #force_inline proc(self: ^RenderPassDescriptor) -> ^RasterizationRateMap {
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+ return msgSend(^RasterizationRateMap, self, "rasterizationRateMap")
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}
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@(objc_type=RenderPassDescriptor, objc_class_name="renderPassDescriptor")
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RenderPassDescriptor_renderPassDescriptor :: #force_inline proc() -> ^RenderPassDescriptor {
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@@ -3144,8 +3144,8 @@ RenderPassSampleBufferAttachmentDescriptor_endOfVertexSampleIndex :: #force_inli
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return msgSend(NS.UInteger, self, "endOfVertexSampleIndex")
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}
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@(objc_type=RenderPassSampleBufferAttachmentDescriptor, objc_name="sampleBuffer")
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-RenderPassSampleBufferAttachmentDescriptor_sampleBuffer :: #force_inline proc(self: ^RenderPassSampleBufferAttachmentDescriptor) -> ^Buffer {
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- return msgSend(^Buffer, self, "sampleBuffer")
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+RenderPassSampleBufferAttachmentDescriptor_sampleBuffer :: #force_inline proc(self: ^RenderPassSampleBufferAttachmentDescriptor) -> ^CounterSampleBuffer {
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+ return msgSend(^CounterSampleBuffer, self, "sampleBuffer")
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}
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@(objc_type=RenderPassSampleBufferAttachmentDescriptor, objc_name="setEndOfFragmentSampleIndex")
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RenderPassSampleBufferAttachmentDescriptor_setEndOfFragmentSampleIndex :: #force_inline proc(self: ^RenderPassSampleBufferAttachmentDescriptor, endOfFragmentSampleIndex: NS.UInteger) {
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@@ -3156,7 +3156,7 @@ RenderPassSampleBufferAttachmentDescriptor_setEndOfVertexSampleIndex :: #force_i
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msgSend(nil, self, "setEndOfVertexSampleIndex:", endOfVertexSampleIndex)
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}
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@(objc_type=RenderPassSampleBufferAttachmentDescriptor, objc_name="setSampleBuffer")
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-RenderPassSampleBufferAttachmentDescriptor_setSampleBuffer :: #force_inline proc(self: ^RenderPassSampleBufferAttachmentDescriptor, sampleBuffer: ^Buffer) {
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+RenderPassSampleBufferAttachmentDescriptor_setSampleBuffer :: #force_inline proc(self: ^RenderPassSampleBufferAttachmentDescriptor, sampleBuffer: ^CounterSampleBuffer) {
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msgSend(nil, self, "setSampleBuffer:", sampleBuffer)
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}
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@(objc_type=RenderPassSampleBufferAttachmentDescriptor, objc_name="setStartOfFragmentSampleIndex")
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