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Merge pull request #1571 from SrMordred/patch-4

Fixing bindings
gingerBill 3 anos atrás
pai
commit
92a78c83d9
1 arquivos alterados com 2 adições e 2 exclusões
  1. 2 2
      vendor/raylib/raylib.odin

+ 2 - 2
vendor/raylib/raylib.odin

@@ -1150,9 +1150,9 @@ foreign lib {
 	DrawRectangleGradientH    :: proc(posX, posY, width, height: c.int, color1: Color, color2: Color) ---                                              // Draw a horizontal-gradient-filled rectangle
 	DrawRectangleGradientEx   :: proc(rec: Rectangle, col1, col2, col3, col4: Color) ---                                                               // Draw a gradient-filled rectangle with custom vertex colors
 	DrawRectangleLines        :: proc(posX, posY, width, height: c.int, color: Color) ---                                                              // Draw rectangle outline
-	DrawRectangleLinesEx      :: proc(rec: Rectangle, lineThick: c.int, color: Color) ---                                                              // Draw rectangle outline with extended parameters
+	DrawRectangleLinesEx      :: proc(rec: Rectangle, lineThick: f32, color: Color) ---                                                                // Draw rectangle outline with extended parameters
 	DrawRectangleRounded      :: proc(rec: Rectangle, roundness: f32, segments: c.int, color: Color) ---                                               // Draw rectangle with rounded edges
-	DrawRectangleRoundedLines :: proc(rec: Rectangle, roundness: f32, segments: c.int, lineThick: c.int, color: Color) ---                             // Draw rectangle with rounded edges outline
+	DrawRectangleRoundedLines :: proc(rec: Rectangle, roundness: f32, segments: c.int, lineThick: f32, color: Color) ---                               // Draw rectangle with rounded edges outline
 	DrawTriangle              :: proc(v1, v2, v3: Vector2, color: Color) ---                                                                           // Draw a color-filled triangle (vertex in counter-clockwise order!)
 	DrawTriangleLines         :: proc(v1, v2, v3: Vector2, color: Color) ---                                                                           // Draw triangle outline (vertex in counter-clockwise order!)
 	DrawTriangleFan           :: proc(points: [^]Vector2, pointsCount: c.int, color: Color) ---                                                        // Draw a triangle fan defined by points (first vertex is the center)