Browse Source

Go/BCPL style semicolon insertion during tokenizing stage

Ginger Bill 8 years ago
parent
commit
a16bdb215a
18 changed files with 3049 additions and 2930 deletions
  1. 1 1
      build.bat
  2. 4 14
      code/demo.odin
  3. 73 73
      code/http_test.odin
  4. 143 143
      code/punity.odin
  5. 115 115
      core/_preload.odin
  6. 81 81
      core/_soft_numbers.odin
  7. 266 263
      core/fmt.odin
  8. 95 95
      core/hash.odin
  9. 197 197
      core/math.odin
  10. 123 123
      core/mem.odin
  11. 113 113
      core/opengl.odin
  12. 1365 1365
      core/opengl_constants.odin
  13. 1 1
      core/os.odin
  14. 74 74
      core/os_windows.odin
  15. 94 94
      core/utf8.odin
  16. 120 120
      core/win32.odin
  17. 7 23
      src/parser.c
  18. 177 35
      src/tokenizer.c

+ 1 - 1
build.bat

@@ -16,7 +16,7 @@ if %release_mode% EQU 0 ( rem Debug
 )
 
 set compiler_warnings= ^
-	-we4002 -we4013 -we4020 -we4024 -we4029 -we4031 -we4047 -we4133 -we4706 ^
+	-we4002 -we4013 -we4020 -we4024 -we4029 -we4031 -we4047 -we4133 -we4706 -we4715 ^
 	-wd4100 -wd4101 -wd4127 -wd4189 ^
 	-wd4201 -wd4204 -wd4244 ^
 	-wd4306 ^

+ 4 - 14
code/demo.odin

@@ -1,18 +1,8 @@
-#import "fmt.odin";
-
-A :: type struct {
-	b: B;
-};
-B :: type struct {
-	c: C;
-};
-C :: type struct {
-	a: A;
-};
+#import "fmt.odin"
 
 main :: proc() {
-	fmt.println(size_of(A));
-	fmt.println(size_of(B));
-	fmt.println(size_of(C));
+	if true {
+
+	}
 }
 

+ 73 - 73
code/http_test.odin

@@ -1,10 +1,10 @@
-#import "fmt.odin";
+#import "fmt.odin"
 
-#foreign_system_library "Ws2_32" when ODIN_OS == "windows";
+#foreign_system_library "Ws2_32" when ODIN_OS == "windows"
 
 
-SOCKET :: type uint;
-INVALID_SOCKET :: ~(0 as SOCKET);
+SOCKET :: type uint
+INVALID_SOCKET :: ~(0 as SOCKET)
 
 AF :: enum i32 {
 	UNSPEC    = 0,       // unspecified
@@ -37,45 +37,45 @@ AF :: enum i32 {
 	MAX       = 26,
 }
 
-SOCK_STREAM  :: 1;
-SOCKET_ERROR :: -1;
-IPPROTO_TCP  :: 6;
-AI_PASSIVE   :: 0x0020;
-SOMAXCONN    :: 128;
+SOCK_STREAM  :: 1
+SOCKET_ERROR :: -1
+IPPROTO_TCP  :: 6
+AI_PASSIVE   :: 0x0020
+SOMAXCONN    :: 128
 
-SD_RECEIVE :: 0;
-SD_SEND    :: 1;
-SD_BOTH    :: 2;
+SD_RECEIVE :: 0
+SD_SEND    :: 1
+SD_BOTH    :: 2
 
-WSADESCRIPTION_LEN :: 256;
-WSASYS_STATUS_LEN  :: 128;
+WSADESCRIPTION_LEN :: 256
+WSASYS_STATUS_LEN  :: 128
 WSADATA :: struct #ordered {
-	version:       i16;
-	high_version:  i16;
+	version:       i16
+	high_version:  i16
 
 
 // NOTE(bill): This is x64 ordering
-	max_sockets:   u16;
-	max_udp_dg:    u16;
-	vendor_info:   ^byte;
-	description:   [WSADESCRIPTION_LEN+1]byte;
-	system_status: [WSASYS_STATUS_LEN+1]byte;
+	max_sockets:   u16
+	max_udp_dg:    u16
+	vendor_info:   ^byte
+	description:   [WSADESCRIPTION_LEN+1]byte
+	system_status: [WSASYS_STATUS_LEN+1]byte
 }
 
 addrinfo :: struct #ordered {
-	flags:     i32;
-	family:    i32;
-	socktype:  i32;
-	protocol:  i32;
-	addrlen:   uint;
-	canonname: ^u8;
-	addr:      ^sockaddr;
-	next:      ^addrinfo;
+	flags:     i32
+	family:    i32
+	socktype:  i32
+	protocol:  i32
+	addrlen:   uint
+	canonname: ^u8
+	addr:      ^sockaddr
+	next:      ^addrinfo
 }
 
 sockaddr :: struct #ordered {
-	family: u16;
-	data:   [14]byte;
+	family: u16
+	data:   [14]byte
 }
 
 
@@ -94,52 +94,52 @@ shutdown        :: proc(s: SOCKET, how: i32) -> i32
 WSAGetLastError :: proc() -> i32                                                                   #foreign #dll_import
 
 to_c_string :: proc(s: string) -> ^byte {
-	c_str := new_slice(byte, s.count+1);
-	assert(c_str.data != nil);
-	copy(c_str, s as []byte);
-	c_str[s.count] = 0;
-	return c_str.data;
+	c_str := new_slice(byte, s.count+1)
+	assert(c_str.data != nil)
+	copy(c_str, s as []byte)
+	c_str[s.count] = 0
+	return c_str.data
 }
 
 run :: proc() {
-	wsa: WSADATA;
-	res:  ^addrinfo = nil;
-	hints: addrinfo;
-	s, client: SOCKET;
+	wsa: WSADATA
+	res:  ^addrinfo = nil
+	hints: addrinfo
+	s, client: SOCKET
 
 	if WSAStartup(2 | (2 << 8), ^wsa) != 0 {
-		fmt.println("WSAStartup failed: ", WSAGetLastError());
-		return;
+		fmt.println("WSAStartup failed: ", WSAGetLastError())
+		return
 	}
-	defer WSACleanup();
+	defer WSACleanup()
 
-	hints.family   = AF.INET as i32;
-	hints.socktype = SOCK_STREAM;
-	hints.protocol = IPPROTO_TCP;
-	hints.flags    = AI_PASSIVE;
+	hints.family   = AF.INET as i32
+	hints.socktype = SOCK_STREAM
+	hints.protocol = IPPROTO_TCP
+	hints.flags    = AI_PASSIVE
 
 	if getaddrinfo(nil, to_c_string("8080"), ^hints, ^res) != 0 {
-		fmt.println("getaddrinfo failed: ", WSAGetLastError());
-		return;
+		fmt.println("getaddrinfo failed: ", WSAGetLastError())
+		return
 	}
-	defer freeaddrinfo(res);
+	defer freeaddrinfo(res)
 
-	s = socket(res.family, res.socktype, res.protocol);
+	s = socket(res.family, res.socktype, res.protocol)
 	if s == INVALID_SOCKET {
-		fmt.println("socket failed: ", WSAGetLastError());
-		return;
+		fmt.println("socket failed: ", WSAGetLastError())
+		return
 	}
-	defer closesocket(s);
+	defer closesocket(s)
 
-	bind(s, res.addr, res.addrlen as i32);
-	listen(s, SOMAXCONN);
+	bind(s, res.addr, res.addrlen as i32)
+	listen(s, SOMAXCONN)
 
-	client = accept(s, nil, 0);
+	client = accept(s, nil, 0)
 	if client == INVALID_SOCKET {
-		fmt.println("socket failed: ", WSAGetLastError());
-		return;
+		fmt.println("socket failed: ", WSAGetLastError())
+		return
 	}
-	defer closesocket(client);
+	defer closesocket(client)
 
 	html :=
 `HTTP/1.1 200 OK
@@ -154,27 +154,27 @@ Content-type: text/html
 	<h1 style="color: orange;">Odin Server Demo</h1>
 </body>
 </html>
-`;
+`
 
-	buf: [1024]byte;
+	buf: [1024]byte
 	for {
-		bytes := recv(client, ^buf[0], buf.count as i32, 0);
+		bytes := recv(client, ^buf[0], buf.count as i32, 0)
 		if bytes > 0 {
-			// fmt.println(buf[:bytes] as string);
-			bytes_sent := send(client, html.data, (html.count-1) as i32, 0);
+			// fmt.println(buf[:bytes] as string)
+			bytes_sent := send(client, html.data, (html.count-1) as i32, 0)
 			if bytes_sent == SOCKET_ERROR {
-				fmt.println("send failed: ", WSAGetLastError());
-				return;
+				fmt.println("send failed: ", WSAGetLastError())
+				return
 			}
-			break;
+			break
 		} else if bytes == 0 {
-			fmt.println("Connection closing...");
-			break;
+			fmt.println("Connection closing...")
+			break
 		} else {
-			fmt.println("recv failed: ", WSAGetLastError());
-			return;
+			fmt.println("recv failed: ", WSAGetLastError())
+			return
 		}
 	}
 
-	shutdown(client, SD_SEND);
+	shutdown(client, SD_SEND)
 }

+ 143 - 143
code/punity.odin

@@ -1,34 +1,34 @@
-#import "win32.odin";
-#import "fmt.odin";
-#import "os.odin";
+#import "win32.odin"
+#import "fmt.odin"
+#import "os.odin"
 
-CANVAS_WIDTH  :: 128;
-CANVAS_HEIGHT :: 128;
-CANVAS_SCALE  :: 3;
-FRAME_TIME    :: 1.0/30.0;
-WINDOW_TITLE  :: "Punity\x00";
+CANVAS_WIDTH  :: 128
+CANVAS_HEIGHT :: 128
+CANVAS_SCALE  :: 3
+FRAME_TIME    :: 1.0/30.0
+WINDOW_TITLE  :: "Punity\x00"
 
-_ := compile_assert(CANVAS_WIDTH % 16 == 0);
+_ := compile_assert(CANVAS_WIDTH % 16 == 0)
 
-WINDOW_WIDTH  :: CANVAS_WIDTH  * CANVAS_SCALE;
-WINDOW_HEIGHT :: CANVAS_HEIGHT * CANVAS_SCALE;
+WINDOW_WIDTH  :: CANVAS_WIDTH  * CANVAS_SCALE
+WINDOW_HEIGHT :: CANVAS_HEIGHT * CANVAS_SCALE
 
 
-STACK_CAPACITY   :: 1<<20;
-STORAGE_CAPACITY :: 1<<20;
+STACK_CAPACITY   :: 1<<20
+STORAGE_CAPACITY :: 1<<20
 
-DRAW_LIST_RESERVE :: 128;
+DRAW_LIST_RESERVE :: 128
 
-MAX_KEYS :: 256;
+MAX_KEYS :: 256
 
 Core :: struct {
-	stack:   ^Bank;
-	storage: ^Bank;
+	stack:   ^Bank
+	storage: ^Bank
 
-	running:       bool;
-	key_modifiers: u32;
-	key_states:    [MAX_KEYS]byte;
-	key_deltas:    [MAX_KEYS]byte;
+	running:       bool
+	key_modifiers: u32
+	key_states:    [MAX_KEYS]byte
+	key_deltas:    [MAX_KEYS]byte
 
 	perf_frame,
 	perf_frame_inner,
@@ -36,70 +36,70 @@ Core :: struct {
 	perf_audio,
 	perf_blit,
 	perf_blit_cvt,
-	perf_blit_gdi: Perf_Span;
+	perf_blit_gdi: Perf_Span
 
-	frame: i64;
+	frame: i64
 
-	canvas:    Canvas;
-	draw_list: ^Draw_List;
+	canvas:    Canvas
+	draw_list: ^Draw_List
 }
 
 Perf_Span :: struct {
-	stamp: f64;
-	delta: f32;
+	stamp: f64
+	delta: f32
 }
 
 Bank :: struct {
-	memory: []byte;
-	cursor: int;
+	memory: []byte
+	cursor: int
 }
 
 Bank_State :: struct {
-	state: Bank;
-	bank: ^Bank;
+	state: Bank
+	bank: ^Bank
 }
 
 
 Color :: raw_union {
-	using channels: struct{ a, b, g, r: byte; };
-	rgba: u32;
+	using channels: struct{ a, b, g, r: byte; }
+	rgba: u32
 }
 
 Palette :: struct {
-	colors: [256]Color;
-	colors_count: byte;
+	colors: [256]Color
+	colors_count: byte
 }
 
 
 Rect :: raw_union {
 	using minmax: struct {
-		min_x, min_y, max_x, max_y: int;
-	};
+		min_x, min_y, max_x, max_y: int
+	}
 	using pos: struct {
-		left, top, right, bottom: int;
-	};
-	e: [4]int;
+		left, top, right, bottom: int
+	}
+	e: [4]int
 }
 
 Bitmap :: struct {
-	pixels: []byte;
-	width:  int;
-	height: int;
+	pixels: []byte
+	width:  int
+	height: int
 }
 
 Font :: struct {
-	using bitmap: Bitmap;
-	char_width:   int;
-	char_height:  int;
+	using bitmap: Bitmap
+	char_width:   int
+	char_height:  int
 }
 
 Canvas :: struct {
-	using bitmap: ^Bitmap;
-	palette:      Palette;
-	translate_x:  int;
-	translate_y:  int;
-	clip:         Rect;
-	font:         ^Font;
+	using bitmap: ^Bitmap
+	palette:      Palette
+	translate_x:  int
+	translate_y:  int
+	clip:         Rect
+	font:         ^Font
 }
 
 DrawFlag :: enum {
@@ -114,7 +114,7 @@ Draw_List :: struct {
 	Item :: struct {
 
 	}
-	items: []Item;
+	items: []Item
 }
 
 Key :: enum {
@@ -272,77 +272,77 @@ Key :: enum {
 
 
 key_down :: proc(k: Key) -> bool {
-	return _core.key_states[k] != 0;
+	return _core.key_states[k] != 0
 }
 
 key_pressed :: proc(k: Key) -> bool {
-	return (_core.key_deltas[k] != 0) && key_down(k);
+	return (_core.key_deltas[k] != 0) && key_down(k)
 }
 
 
 
 
-win32_perf_count_freq := win32.GetQueryPerformanceFrequency();
+win32_perf_count_freq := win32.GetQueryPerformanceFrequency()
 time_now :: proc() -> f64 {
-	assert(win32_perf_count_freq != 0);
+	assert(win32_perf_count_freq != 0)
 
-	counter: i64;
-	win32.QueryPerformanceCounter(^counter);
-	result := counter as f64 / win32_perf_count_freq as f64;
-	return result;
+	counter: i64
+	win32.QueryPerformanceCounter(^counter)
+	result := counter as f64 / win32_perf_count_freq as f64
+	return result
 }
 
-_core: Core;
+_core: Core
 
 run :: proc(user_init, user_step: proc(c: ^Core)) {
-	using win32;
+	using win32
 
-	_core.running = true;
+	_core.running = true
 
 	win32_proc :: proc(hwnd: HWND, msg: u32, wparam: WPARAM, lparam: LPARAM) -> LRESULT #no_inline #stdcall {
 		win32_app_key_mods :: proc() -> u32 {
-			mods: u32 = 0;
+			mods: u32 = 0
 
 			if is_key_down(Key_Code.SHIFT) {
-				mods |= Key.MOD_SHIFT as u32;
+				mods |= Key.MOD_SHIFT as u32
 			}
 			if is_key_down(Key_Code.CONTROL) {
-				mods |= Key.MOD_CONTROL as u32;
+				mods |= Key.MOD_CONTROL as u32
 			}
 			if is_key_down(Key_Code.MENU) {
-				mods |= Key.MOD_ALT as u32;
+				mods |= Key.MOD_ALT as u32
 			}
 			if is_key_down(Key_Code.LWIN) || is_key_down(Key_Code.RWIN) {
-				mods |= Key.MOD_SUPER as u32;
+				mods |= Key.MOD_SUPER as u32
 			}
 
-			return mods;
+			return mods
 		}
 
 		match msg {
 		case WM_KEYDOWN:
-			_core.key_modifiers = win32_app_key_mods();
+			_core.key_modifiers = win32_app_key_mods()
 			if wparam < MAX_KEYS {
-				_core.key_states[wparam] = 1;
-				_core.key_deltas[wparam] = 1;
+				_core.key_states[wparam] = 1
+				_core.key_deltas[wparam] = 1
 			}
-			return 0;
+			return 0
 
 		case WM_KEYUP:
-			_core.key_modifiers = win32_app_key_mods();
+			_core.key_modifiers = win32_app_key_mods()
 			if wparam < MAX_KEYS {
-				_core.key_states[wparam] = 0;
-				_core.key_deltas[wparam] = 1;
+				_core.key_states[wparam] = 0
+				_core.key_deltas[wparam] = 1
 			}
-			return 0;
+			return 0
 
 		case WM_CLOSE:
-			PostQuitMessage(0);
-			_core.running = false;
-			return 0;
+			PostQuitMessage(0)
+			_core.running = false
+			return 0
 		}
 
-		return DefWindowProcA(hwnd, msg, wparam, lparam);
+		return DefWindowProcA(hwnd, msg, wparam, lparam)
 	}
 
 
@@ -354,26 +354,26 @@ run :: proc(user_init, user_step: proc(c: ^Core)) {
 		wnd_proc   = win32_proc,
 		// wnd_proc   = DefWindowProcA,
 		background = GetStockObject(BLACK_BRUSH) as HBRUSH,
-	};
+	}
 
 	if RegisterClassExA(^window_class) == 0 {
-		fmt.fprintln(os.stderr, "RegisterClassExA failed");
-		return;
+		fmt.fprintln(os.stderr, "RegisterClassExA failed")
+		return
 	}
 
-	screen_width  := GetSystemMetrics(SM_CXSCREEN);
-	screen_height := GetSystemMetrics(SM_CYSCREEN);
+	screen_width  := GetSystemMetrics(SM_CXSCREEN)
+	screen_height := GetSystemMetrics(SM_CYSCREEN)
 
-	rc: RECT;
-	rc.left   = (screen_width - WINDOW_WIDTH)   / 2;
-	rc.top    = (screen_height - WINDOW_HEIGHT) / 2;
-	rc.right  = rc.left + WINDOW_WIDTH;
-	rc.bottom = rc.top + WINDOW_HEIGHT;
+	rc: RECT
+	rc.left   = (screen_width - WINDOW_WIDTH)   / 2
+	rc.top    = (screen_height - WINDOW_HEIGHT) / 2
+	rc.right  = rc.left + WINDOW_WIDTH
+	rc.bottom = rc.top + WINDOW_HEIGHT
 
-	style: u32 = WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX;
-	assert(AdjustWindowRect(^rc, style, 0) != 0);
+	style: u32 = WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX
+	assert(AdjustWindowRect(^rc, style, 0) != 0)
 
-	wt := WINDOW_TITLE;
+	wt := WINDOW_TITLE
 
 	win32_window := CreateWindowExA(0,
 	                                window_class.class_name,
@@ -382,101 +382,101 @@ run :: proc(user_init, user_step: proc(c: ^Core)) {
 	                                rc.left, rc.top,
 	                                rc.right-rc.left, rc.bottom-rc.top,
 	                                nil, nil, window_class.instance,
-	                                nil);
+	                                nil)
 
 	if win32_window == nil {
-		fmt.fprintln(os.stderr, "CreateWindowExA failed");
-		return;
+		fmt.fprintln(os.stderr, "CreateWindowExA failed")
+		return
 	}
 
 
-	window_bmi: BITMAPINFO;
-	window_bmi.size        = size_of(BITMAPINFO.HEADER) as u32;
-	window_bmi.width       = CANVAS_WIDTH;
-	window_bmi.height      = CANVAS_HEIGHT;
-	window_bmi.planes      = 1;
-	window_bmi.bit_count   = 32;
-	window_bmi.compression = BI_RGB;
+	window_bmi: BITMAPINFO
+	window_bmi.size        = size_of(BITMAPINFO.HEADER) as u32
+	window_bmi.width       = CANVAS_WIDTH
+	window_bmi.height      = CANVAS_HEIGHT
+	window_bmi.planes      = 1
+	window_bmi.bit_count   = 32
+	window_bmi.compression = BI_RGB
 
 
-	user_init(^_core);
+	user_init(^_core)
 
 
-	ShowWindow(win32_window, SW_SHOW);
+	ShowWindow(win32_window, SW_SHOW)
 
-	window_buffer := new_slice(u32, CANVAS_WIDTH * CANVAS_HEIGHT);
-	assert(window_buffer.data != nil);
-	defer free(window_buffer.data);
+	window_buffer := new_slice(u32, CANVAS_WIDTH * CANVAS_HEIGHT)
+	assert(window_buffer.data != nil)
+	defer free(window_buffer.data)
 
 	for i := 0; i < window_buffer.count; i++ {
-		window_buffer[i] = 0xff00ff;
+		window_buffer[i] = 0xff00ff
 	}
 
 
-	prev_time, curr_time,dt: f64;
-	prev_time = time_now();
-	curr_time = time_now();
-	total_time : f64 = 0;
-	offset_x := 0;
-	offset_y := 0;
+	prev_time, curr_time,dt: f64
+	prev_time = time_now()
+	curr_time = time_now()
+	total_time : f64 = 0
+	offset_x := 0
+	offset_y := 0
 
-	message: MSG;
+	message: MSG
 	for _core.running {
-		curr_time = time_now();
-		dt = curr_time - prev_time;
-		prev_time = curr_time;
-		total_time += dt;
+		curr_time = time_now()
+		dt = curr_time - prev_time
+		prev_time = curr_time
+		total_time += dt
 
-		offset_x += 1;
-		offset_y += 2;
+		offset_x += 1
+		offset_y += 2
 
 		{
-			data: [128]byte;
-			buf := data[:0];
-			fmt.bprintf(^buf, "Punity: % ms\x00", dt*1000);
-			win32.SetWindowTextA(win32_window, buf.data);
+			data: [128]byte
+			buf := data[:0]
+			fmt.bprintf(^buf, "Punity: % ms\x00", dt*1000)
+			win32.SetWindowTextA(win32_window, buf.data)
 		}
 
 
 		for y := 0; y < CANVAS_HEIGHT; y++ {
 			for x := 0; x < CANVAS_WIDTH; x++ {
-				g := (x % 32) * 8;
-				b := (y % 32) * 8;
-				window_buffer[x + y*CANVAS_WIDTH] = (g << 8 | b) as u32;
+				g := (x % 32) * 8
+				b := (y % 32) * 8
+				window_buffer[x + y*CANVAS_WIDTH] = (g << 8 | b) as u32
 			}
 		}
 
-		_core.key_deltas = nil;
+		_core.key_deltas = nil
 
 		for PeekMessageA(^message, nil, 0, 0, PM_REMOVE) != 0 {
 			if message.message == WM_QUIT {
-				_core.running = false;
+				_core.running = false
 			}
-			TranslateMessage(^message);
-			DispatchMessageA(^message);
+			TranslateMessage(^message)
+			DispatchMessageA(^message)
 		}
 
-		user_step(^_core);
+		user_step(^_core)
 
-		dc := GetDC(win32_window);
+		dc := GetDC(win32_window)
 		StretchDIBits(dc,
 		              0, 0, CANVAS_WIDTH * CANVAS_SCALE, CANVAS_HEIGHT * CANVAS_SCALE,
 		              0, 0, CANVAS_WIDTH, CANVAS_HEIGHT,
 		              window_buffer.data,
 		              ^window_bmi,
 		              DIB_RGB_COLORS,
-		              SRCCOPY);
-		ReleaseDC(win32_window, dc);
+		              SRCCOPY)
+		ReleaseDC(win32_window, dc)
 
 
 		{
-			delta := time_now() - prev_time;
-			ms := ((FRAME_TIME - delta) * 1000) as i32;
+			delta := time_now() - prev_time
+			ms := ((FRAME_TIME - delta) * 1000) as i32
 			if ms > 0 {
-				win32.Sleep(ms);
+				win32.Sleep(ms)
 			}
 		}
 
-		_core.frame++;
+		_core.frame++
 	}
 }

+ 115 - 115
core/_preload.odin

@@ -1,8 +1,8 @@
-#shared_global_scope;
+#shared_global_scope
 
-#import "os.odin";
-#import "fmt.odin";
-#import "mem.odin";
+#import "os.odin"
+#import "fmt.odin"
+#import "mem.odin"
 
 // IMPORTANT NOTE(bill): `type_info` & `type_info_val` cannot be used within a
 // #shared_global_scope due to  the internals of the compiler.
@@ -15,78 +15,78 @@
 Type_Info :: union {
 	Member :: type struct #ordered {
 		name:      string;     // can be empty if tuple
-		type_info: ^Type_Info;
+		type_info: ^Type_Info
 		offset:    int;        // offsets are not used in tuples
 	}
 	Record :: struct #ordered {
-		fields:  []Member;
+		fields:  []Member
 		size:    int; // in bytes
 		align:   int; // in bytes
-		packed:  bool;
-		ordered: bool;
+		packed:  bool
+		ordered: bool
 	}
 
 	Named: struct #ordered {
-		name: string;
+		name: string
 		base: ^Type_Info; // This will _not_ be a Type_Info.Named
-	};
+	}
 	Integer: struct #ordered {
 		size:   int; // in bytes
-		signed: bool;
-	};
+		signed: bool
+	}
 	Float: struct #ordered {
 		size: int; // in bytes
-	};
-	Any:     struct #ordered {};
-	String:  struct #ordered {};
-	Boolean: struct #ordered {};
+	}
+	Any:     struct #ordered {}
+	String:  struct #ordered {}
+	Boolean: struct #ordered {}
 	Pointer: struct #ordered {
 		elem: ^Type_Info; // nil -> rawptr
-	};
+	}
 	Maybe: struct #ordered {
-		elem: ^Type_Info;
-	};
+		elem: ^Type_Info
+	}
 	Procedure: struct #ordered {
 		params:   ^Type_Info; // Type_Info.Tuple
 		results:  ^Type_Info; // Type_Info.Tuple
-		variadic: bool;
-	};
+		variadic: bool
+	}
 	Array: struct #ordered {
-		elem:      ^Type_Info;
-		elem_size: int;
-		count:     int;
-	};
+		elem:      ^Type_Info
+		elem_size: int
+		count:     int
+	}
 	Slice: struct #ordered {
-		elem:      ^Type_Info;
-		elem_size: int;
-	};
+		elem:      ^Type_Info
+		elem_size: int
+	}
 	Vector: struct #ordered {
-		elem:      ^Type_Info;
-		elem_size: int;
-		count:     int;
-		align:     int;
-	};
-	Tuple:     Record;
-	Struct:    Record;
-	Union:     Record;
-	Raw_Union: Record;
+		elem:      ^Type_Info
+		elem_size: int
+		count:     int
+		align:     int
+	}
+	Tuple:     Record
+	Struct:    Record
+	Union:     Record
+	Raw_Union: Record
 	Enum: struct #ordered {
-		base:   ^Type_Info;
-		values: []i64;
-		names:  []string;
-	};
+		base:   ^Type_Info
+		values: []i64
+		names:  []string
+	}
 }
 
 type_info_base :: proc(info: ^Type_Info) -> ^Type_Info {
 	if info == nil {
-		return nil;
+		return nil
 	}
-	base := info;
+	base := info
 	match type i : base {
 	case Type_Info.Named:
-		base = i.base;
+		base = i.base
 	}
-	return base;
+	return base
 }
 
 
@@ -126,147 +126,147 @@ Allocator :: struct #ordered {
 	                  old_memory: rawptr, old_size: int, flags: u64) -> rawptr
 
 
-	procedure: Proc;
-	data:      rawptr;
+	procedure: Proc
+	data:      rawptr
 }
 
 
 Context :: struct #ordered {
-	thread_id: int;
+	thread_id: int
 
-	allocator: Allocator;
+	allocator: Allocator
 
-	user_data:  rawptr;
-	user_index: int;
+	user_data:  rawptr
+	user_index: int
 }
 
-#thread_local __context: Context;
+#thread_local __context: Context
 
 
-DEFAULT_ALIGNMENT :: align_of([vector 4]f32);
+DEFAULT_ALIGNMENT :: align_of([vector 4]f32)
 
 
 __check_context :: proc() {
-	c := ^__context;
+	c := ^__context
 
 	if c.allocator.procedure == nil {
-		c.allocator = default_allocator();
+		c.allocator = default_allocator()
 	}
 	if c.thread_id == 0 {
-		c.thread_id = os.current_thread_id();
+		c.thread_id = os.current_thread_id()
 	}
 }
 
 alloc :: proc(size: int) -> rawptr #inline { return alloc_align(size, DEFAULT_ALIGNMENT); }
 
 alloc_align :: proc(size, alignment: int) -> rawptr #inline {
-	__check_context();
-	a := context.allocator;
-	return a.procedure(a.data, Allocator.Mode.ALLOC, size, alignment, nil, 0, 0);
+	__check_context()
+	a := context.allocator
+	return a.procedure(a.data, Allocator.Mode.ALLOC, size, alignment, nil, 0, 0)
 }
 
 free :: proc(ptr: rawptr) #inline {
-	__check_context();
-	a := context.allocator;
+	__check_context()
+	a := context.allocator
 	if ptr != nil {
-		a.procedure(a.data, Allocator.Mode.FREE, 0, 0, ptr, 0, 0);
+		a.procedure(a.data, Allocator.Mode.FREE, 0, 0, ptr, 0, 0)
 	}
 }
 free_all :: proc() #inline {
-	__check_context();
-	a := context.allocator;
-	a.procedure(a.data, Allocator.Mode.FREE_ALL, 0, 0, nil, 0, 0);
+	__check_context()
+	a := context.allocator
+	a.procedure(a.data, Allocator.Mode.FREE_ALL, 0, 0, nil, 0, 0)
 }
 
 
 resize       :: proc(ptr: rawptr, old_size, new_size: int) -> rawptr #inline { return resize_align(ptr, old_size, new_size, DEFAULT_ALIGNMENT); }
 resize_align :: proc(ptr: rawptr, old_size, new_size, alignment: int) -> rawptr #inline {
-	__check_context();
-	a := context.allocator;
-	return a.procedure(a.data, Allocator.Mode.RESIZE, new_size, alignment, ptr, old_size, 0);
+	__check_context()
+	a := context.allocator
+	return a.procedure(a.data, Allocator.Mode.RESIZE, new_size, alignment, ptr, old_size, 0)
 }
 
 
 
 default_resize_align :: proc(old_memory: rawptr, old_size, new_size, alignment: int) -> rawptr {
 	if old_memory == nil {
-		return alloc_align(new_size, alignment);
+		return alloc_align(new_size, alignment)
 	}
 
 	if new_size == 0 {
-		free(old_memory);
-		return nil;
+		free(old_memory)
+		return nil
 	}
 
 	if new_size == old_size {
-		return old_memory;
+		return old_memory
 	}
 
-	new_memory := alloc_align(new_size, alignment);
+	new_memory := alloc_align(new_size, alignment)
 	if new_memory == nil {
-		return nil;
+		return nil
 	}
 
-	mem.copy(new_memory, old_memory, min(old_size, new_size));;
-	free(old_memory);
-	return new_memory;
+	mem.copy(new_memory, old_memory, min(old_size, new_size));
+	free(old_memory)
+	return new_memory
 }
 
 
 default_allocator_proc :: proc(allocator_data: rawptr, mode: Allocator.Mode,
                                size, alignment: int,
                                old_memory: rawptr, old_size: int, flags: u64) -> rawptr {
-	using Allocator.Mode;
+	using Allocator.Mode
 	when false {
 		match mode {
 		case ALLOC:
-			total_size := size + alignment + size_of(mem.AllocationHeader);
-			ptr := os.heap_alloc(total_size);
-			header := ptr as ^mem.AllocationHeader;
-			ptr = mem.align_forward(header+1, alignment);
-			mem.allocation_header_fill(header, ptr, size);
-			return mem.zero(ptr, size);
+			total_size := size + alignment + size_of(mem.AllocationHeader)
+			ptr := os.heap_alloc(total_size)
+			header := ptr as ^mem.AllocationHeader
+			ptr = mem.align_forward(header+1, alignment)
+			mem.allocation_header_fill(header, ptr, size)
+			return mem.zero(ptr, size)
 
 		case FREE:
-			os.heap_free(mem.allocation_header(old_memory));
-			return nil;
+			os.heap_free(mem.allocation_header(old_memory))
+			return nil
 
 		case FREE_ALL:
 			// NOTE(bill): Does nothing
 
 		case RESIZE:
-			total_size := size + alignment + size_of(mem.AllocationHeader);
-			ptr := os.heap_resize(mem.allocation_header(old_memory), total_size);
-			header := ptr as ^mem.AllocationHeader;
-			ptr = mem.align_forward(header+1, alignment);
-			mem.allocation_header_fill(header, ptr, size);
-			return mem.zero(ptr, size);
+			total_size := size + alignment + size_of(mem.AllocationHeader)
+			ptr := os.heap_resize(mem.allocation_header(old_memory), total_size)
+			header := ptr as ^mem.AllocationHeader
+			ptr = mem.align_forward(header+1, alignment)
+			mem.allocation_header_fill(header, ptr, size)
+			return mem.zero(ptr, size)
 		}
 	} else {
 		match mode {
 		case ALLOC:
-			return os.heap_alloc(size);
+			return os.heap_alloc(size)
 
 		case FREE:
-			os.heap_free(old_memory);
-			return nil;
+			os.heap_free(old_memory)
+			return nil
 
 		case FREE_ALL:
 			// NOTE(bill): Does nothing
 
 		case RESIZE:
-			return os.heap_resize(old_memory, size);
+			return os.heap_resize(old_memory, size)
 		}
 	}
 
-	return nil;
+	return nil
 }
 
 default_allocator :: proc() -> Allocator {
 	return Allocator{
 		procedure = default_allocator_proc,
 		data = nil,
-	};
+	}
 }
 
 
@@ -281,16 +281,16 @@ default_allocator :: proc() -> Allocator {
 
 __string_eq :: proc(a, b: string) -> bool {
 	if a.count != b.count {
-		return false;
+		return false
 	}
 	if a.data == b.data {
-		return true;
+		return true
 	}
-	return mem.compare(a.data, b.data, a.count) == 0;
+	return mem.compare(a.data, b.data, a.count) == 0
 }
 
 __string_cmp :: proc(a, b : string) -> int {
-	return mem.compare(a.data, b.data, min(a.count, b.count));
+	return mem.compare(a.data, b.data, min(a.count, b.count))
 }
 
 __string_ne :: proc(a, b: string) -> bool #inline { return !__string_eq(a, b); }
@@ -302,37 +302,37 @@ __string_ge :: proc(a, b: string) -> bool #inline { return __string_cmp(a, b) >=
 
 __assert :: proc(file: string, line, column: int, msg: string) #inline {
 	fmt.fprintf(os.stderr, "%(%:%) Runtime assertion: %\n",
-	            file, line, column, msg);
-	__debug_trap();
+	            file, line, column, msg)
+	__debug_trap()
 }
 
 __bounds_check_error :: proc(file: string, line, column: int,
                              index, count: int) {
 	if 0 <= index && index < count {
-		return;
+		return
 	}
 	fmt.fprintf(os.stderr, "%(%:%) Index % is out of bounds range [0, %)\n",
-	            file, line, column, index, count);
-	__debug_trap();
+	            file, line, column, index, count)
+	__debug_trap()
 }
 
 __slice_expr_error :: proc(file: string, line, column: int,
                            low, high, max: int) {
 	if 0 <= low && low <= high && high <= max {
-		return;
+		return
 	}
 	fmt.fprintf(os.stderr, "%(%:%) Invalid slice indices: [%:%:%]\n",
-	            file, line, column, low, high, max);
-	__debug_trap();
+	            file, line, column, low, high, max)
+	__debug_trap()
 }
 __substring_expr_error :: proc(file: string, line, column: int,
                                low, high: int) {
 	if 0 <= low && low <= high {
-		return;
+		return
 	}
 	fmt.fprintf(os.stderr, "%(%:%) Invalid substring indices: [%:%:%]\n",
-	            file, line, column, low, high);
-	__debug_trap();
+	            file, line, column, low, high)
+	__debug_trap()
 }
 
 __enum_to_string :: proc(info: ^Type_Info, value: i64) -> string {
@@ -341,11 +341,11 @@ __enum_to_string :: proc(info: ^Type_Info, value: i64) -> string {
 		// TODO(bill): Search faster than linearly
 		for i := 0; i < ti.values.count; i++ {
 			if ti.values[i] == value {
-				return ti.names[i];
+				return ti.names[i]
 			}
 		}
 	}
-	return "";
+	return ""
 }
 
 

+ 81 - 81
core/_soft_numbers.odin

@@ -1,156 +1,156 @@
-#shared_global_scope;
+#shared_global_scope
 
-#import "fmt.odin";
+#import "fmt.odin"
 
 __u128_mod :: proc(a, b: u128) -> u128 #link_name "__umodti3" {
-	_, r := __u128_quo_mod(a, b);
-	return r;
+	_, r := __u128_quo_mod(a, b)
+	return r
 }
 
 __u128_quo :: proc(a, b: u128) -> u128 #link_name "__udivti3" {
-	n, _ := __u128_quo_mod(a, b);
-	return n;
+	n, _ := __u128_quo_mod(a, b)
+	return n
 }
 
 __i128_mod :: proc(a, b: i128) -> i128 #link_name "__modti3" {
-	_, r := __i128_quo_mod(a, b);
-	return r;
+	_, r := __i128_quo_mod(a, b)
+	return r
 }
 
 __i128_quo :: proc(a, b: i128) -> i128 #link_name "__divti3" {
-	n, _ := __i128_quo_mod(a, b);
-	return n;
+	n, _ := __i128_quo_mod(a, b)
+	return n
 }
 
 __i128_quo_mod :: proc(a, b: i128) -> (i128, i128) #link_name "__divmodti4" {
-	s := b >> 127;
-	b = (b ~ s) - s;
-	s = a >> 127;
-	a = (a ~ s) - s;
+	s := b >> 127
+	b = (b ~ s) - s
+	s = a >> 127
+	a = (a ~ s) - s
 
-	n, r := __u128_quo_mod(a as u128, b as u128);
-	return (n as i128 ~ s) - s, (r as i128 ~ s) - s;
+	n, r := __u128_quo_mod(a as u128, b as u128)
+	return (n as i128 ~ s) - s, (r as i128 ~ s) - s
 }
 
 
 __u128_quo_mod :: proc(a, b: u128) -> (u128, u128) #link_name "__udivmodti4" {
 	clz :: proc(x: u64) -> u64 {
 		clz_u64 :: proc(x: u64, is_zero_undef: bool) -> u64 #foreign "llvm.ctlz.i64"
-		return clz_u64(x, false);
+		return clz_u64(x, false)
 	}
 	ctz :: proc(x: u64) -> u64 {
 		ctz_u64 :: proc(x: u64, is_zero_undef: bool) -> u64 #foreign "llvm.cttz.i64"
-		return ctz_u64(x, false);
+		return ctz_u64(x, false)
 	}
 
 
 	u128_lo_hi :: raw_union {
-		all: u128;
-		using _lohi: struct {lo, hi: u64;};
+		all: u128
+		using _lohi: struct {lo, hi: u64;}
 	}
 
-	n, d, q, r: u128_lo_hi;
-	sr: u64;
+	n, d, q, r: u128_lo_hi
+	sr: u64
 
-	n.all = a;
-	d.all = b;
+	n.all = a
+	d.all = b
 
 	if n.hi == 0 {
 		if d.hi == 0 {
-			return (n.lo / d.lo) as u128, (n.lo % d.lo) as u128;
+			return (n.lo / d.lo) as u128, (n.lo % d.lo) as u128
 		}
-		return 0, n.lo as u128;
+		return 0, n.lo as u128
 	}
 	if d.lo == 0 {
 		if d.hi == 0 {
-			return (n.hi / d.lo) as u128, (n.hi % d.lo) as u128;
+			return (n.hi / d.lo) as u128, (n.hi % d.lo) as u128
 		}
 		if n.lo == 0 {
-			r.hi = n.hi % d.hi;
-			r.lo = 0;
-			return (n.hi / d.hi) as u128, r.all;
+			r.hi = n.hi % d.hi
+			r.lo = 0
+			return (n.hi / d.hi) as u128, r.all
 		}
 		if (d.hi & (d.hi-1)) == 0 {
-			r.lo = n.lo;
-			r.hi = n.hi & (d.hi-1);
-			return (n.hi >> ctz(d.hi)) as u128, r.all;
+			r.lo = n.lo
+			r.hi = n.hi & (d.hi-1)
+			return (n.hi >> ctz(d.hi)) as u128, r.all
 		}
 
-		sr = clz(d.hi) - clz(n.hi);
+		sr = clz(d.hi) - clz(n.hi)
 		if sr > 64 - 2 {
-			return 0, n.all;
+			return 0, n.all
 		}
-		sr++;
-		q.lo = 0;
-		q.hi = n.lo << (64-sr);
-		r.hi = n.hi >> sr;
-		r.lo = (n.hi << (64-sr)) | (n.lo >> sr);
+		sr++
+		q.lo = 0
+		q.hi = n.lo << (64-sr)
+		r.hi = n.hi >> sr
+		r.lo = (n.hi << (64-sr)) | (n.lo >> sr)
 	} else {
 		if d.hi == 0 {
 			if (d.lo & (d.lo - 1)) == 0 {
-				rem := (n.lo % (d.lo - 1)) as u128;
+				rem := (n.lo % (d.lo - 1)) as u128
 				if d.lo == 1 {
-					return n.all, rem;
+					return n.all, rem
 				}
-				sr = ctz(d.lo);
-				q.hi = n.hi >> sr;
-				q.lo = (n.hi << (64-sr)) | (n.lo >> sr);
-				return q.all, rem;
+				sr = ctz(d.lo)
+				q.hi = n.hi >> sr
+				q.lo = (n.hi << (64-sr)) | (n.lo >> sr)
+				return q.all, rem
 			}
 
-			sr = 1 + 64 + clz(d.lo) - clz(n.hi);
+			sr = 1 + 64 + clz(d.lo) - clz(n.hi)
 
-			q.all = n.all << (128-sr);
-			r.all = n.all >> sr;
+			q.all = n.all << (128-sr)
+			r.all = n.all >> sr
 			if sr == 64 {
-				q.lo = 0;
-				q.hi = n.lo;
-				r.hi = 0;
-				r.lo = n.hi;
+				q.lo = 0
+				q.hi = n.lo
+				r.hi = 0
+				r.lo = n.hi
 			} else if sr < 64 {
-				q.lo = 0;
-				q.hi = n.lo << (64-sr);
-				r.hi = n.hi >> sr;
-				r.lo = (n.hi << (64-sr)) | (n.lo >> sr);
+				q.lo = 0
+				q.hi = n.lo << (64-sr)
+				r.hi = n.hi >> sr
+				r.lo = (n.hi << (64-sr)) | (n.lo >> sr)
 			} else {
-				q.lo = n.lo << (128-sr);
-				q.hi = (n.hi << (128-sr)) | (n.lo >> (sr-64));
-				r.hi = 0;
-				r.lo = n.hi >> (sr-64);
+				q.lo = n.lo << (128-sr)
+				q.hi = (n.hi << (128-sr)) | (n.lo >> (sr-64))
+				r.hi = 0
+				r.lo = n.hi >> (sr-64)
 			}
 		} else {
-			sr = clz(d.hi) - clz(n.hi);
+			sr = clz(d.hi) - clz(n.hi)
 			if sr > 64-1 {
-				return 0, n.all;
+				return 0, n.all
 			}
-			sr++;
-			q.lo = 0;
-			q.hi = n.lo << (64-sr);
-			r.all = n.all >> sr;
+			sr++
+			q.lo = 0
+			q.hi = n.lo << (64-sr)
+			r.all = n.all >> sr
 			if sr < 64 {
-				r.hi = n.hi >> sr;
-				r.lo = (n.hi << (64-sr)) | (n.lo >> sr);
+				r.hi = n.hi >> sr
+				r.lo = (n.hi << (64-sr)) | (n.lo >> sr)
 			} else {
-				r.hi = 0;
-				r.lo = n.hi;
+				r.hi = 0
+				r.lo = n.hi
 			}
 		}
 	}
 
-	carry: u64;
+	carry: u64
 	for ; sr > 0; sr-- {
-		r.hi = (r.hi << 1) | (r.lo >> (64-1));
-		r.lo = (r.lo << 1) | (r.hi >> (64-1));
-		q.hi = (q.hi << 1) | (q.lo >> (64-1));
-		q.lo = (q.lo << 1) | carry;
+		r.hi = (r.hi << 1) | (r.lo >> (64-1))
+		r.lo = (r.lo << 1) | (r.hi >> (64-1))
+		q.hi = (q.hi << 1) | (q.lo >> (64-1))
+		q.lo = (q.lo << 1) | carry
 
-		carry = 0;
+		carry = 0
 		if r.all >= d.all {
-			r.all -= d.all;
-			carry = 1;
+			r.all -= d.all
+			carry = 1
 		}
 	}
 
-	q.all = (q.all << 1) | (carry as u128);
-	return q.all, r.all;
+	q.all = (q.all << 1) | (carry as u128)
+	return q.all, r.all
 }

+ 266 - 263
core/fmt.odin

@@ -1,592 +1,595 @@
-#import "os.odin";
-#import "mem.odin";
-#import "utf8.odin";
+#import "os.odin"
+#import "mem.odin"
+#import "utf8.odin"
 
-PRINT_BUF_SIZE :: 1<<12;
+PRINT_BUF_SIZE :: 1<<12
 
 fprint :: proc(f: ^os.File, args: ..any) -> int {
-	data: [PRINT_BUF_SIZE]byte;
-	buf := data[:0];
-	bprint(^buf, ..args);
-	os.write(f, buf);
-	return buf.count;
+	data: [PRINT_BUF_SIZE]byte
+	buf := data[:0]
+	bprint(^buf, ..args)
+	os.write(f, buf)
+	return buf.count
 }
 
 fprintln :: proc(f: ^os.File, args: ..any) -> int {
-	data: [PRINT_BUF_SIZE]byte;
-	buf := data[:0];
-	bprintln(^buf, ..args);
-	os.write(f, buf);
-	return buf.count;
+	data: [PRINT_BUF_SIZE]byte
+	buf := data[:0]
+	bprintln(^buf, ..args)
+	os.write(f, buf)
+	return buf.count
 }
 fprintf :: proc(f: ^os.File, fmt: string, args: ..any) -> int {
-	data: [PRINT_BUF_SIZE]byte;
-	buf := data[:0];
-	bprintf(^buf, fmt, ..args);
-	os.write(f, buf);
-	return buf.count;
+	data: [PRINT_BUF_SIZE]byte
+	buf := data[:0]
+	bprintf(^buf, fmt, ..args)
+	os.write(f, buf)
+	return buf.count
 }
 
 
 print :: proc(args: ..any) -> int {
-	return fprint(os.stdout, ..args);
+	return fprint(os.stdout, ..args)
 }
 println :: proc(args: ..any) -> int {
-	return fprintln(os.stdout, ..args);
+	return fprintln(os.stdout, ..args)
 }
 printf :: proc(fmt: string, args: ..any) -> int {
-	return fprintf(os.stdout, fmt, ..args);
+	return fprintf(os.stdout, fmt, ..args)
 }
 
 
 
 fprint_type :: proc(f: ^os.File, info: ^Type_Info) {
-	data: [PRINT_BUF_SIZE]byte;
-	buf := data[:0];
-	bprint_type(^buf, info);
-	os.write(f, buf);
+	data: [PRINT_BUF_SIZE]byte
+	buf := data[:0]
+	bprint_type(^buf, info)
+	os.write(f, buf)
 }
 
 
 
 print_byte_buffer :: proc(buf: ^[]byte, b: []byte) {
 	if buf.count < buf.capacity {
-		n := min(buf.capacity-buf.count, b.count);
+		n := min(buf.capacity-buf.count, b.count)
 		if n > 0 {
-			mem.copy(buf.data + buf.count, b.data, n);
-			buf.count += n;
+			mem.copy(buf.data + buf.count, b.data, n)
+			buf.count += n
 		}
 	}
 }
 
 bprint_string :: proc(buf: ^[]byte, s: string) {
-	print_byte_buffer(buf, s as []byte);
+	print_byte_buffer(buf, s as []byte)
 }
 
 
 byte_reverse :: proc(b: []byte) {
-	n := b.count;
+	n := b.count
 	for i := 0; i < n/2; i++ {
-		b[i], b[n-1-i] = b[n-1-i], b[i];
+		b[i], b[n-1-i] = b[n-1-i], b[i]
 	}
 }
 
 bprint_rune :: proc(buf: ^[]byte, r: rune) {
-	b, n := utf8.encode_rune(r);
-	bprint_string(buf, b[:n] as string);
+	b, n := utf8.encode_rune(r)
+	bprint_string(buf, b[:n] as string)
 }
 
 bprint_space :: proc(buf: ^[]byte) { bprint_rune(buf, ' '); }
 bprint_nl    :: proc(buf: ^[]byte) { bprint_rune(buf, '\n'); }
 
-__NUM_TO_CHAR_TABLE := "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz@$";
+__NUM_TO_CHAR_TABLE := "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz@$"
 
 bprint_bool :: proc(buffer: ^[]byte, b : bool) {
-	if b { bprint_string(buffer, "true"); }
-	else { bprint_string(buffer, "false"); }
+	if b {
+		bprint_string(buffer, "true")
+	} else {
+		bprint_string(buffer, "false")
+	}
 }
 
 bprint_pointer :: proc(buffer: ^[]byte, p: rawptr) #inline {
-	bprint_string(buffer, "0x");
-	bprint_u64(buffer, p as uint as u64);
+	bprint_string(buffer, "0x")
+	bprint_u64(buffer, p as uint as u64)
 }
 
 bprint_f16  :: proc(buffer: ^[]byte, f: f32)  #inline { print__f64(buffer, f as f64, 4); }
 bprint_f32  :: proc(buffer: ^[]byte, f: f32)  #inline { print__f64(buffer, f as f64, 7); }
 bprint_f64  :: proc(buffer: ^[]byte, f: f64)  #inline { print__f64(buffer, f as f64, 16); }
 bprint_u64 :: proc(buffer: ^[]byte, value: u64) {
-	i := value;
-	buf: [20]byte;
-	len := 0;
+	i := value
+	buf: [20]byte
+	len := 0
 	if i == 0 {
-		buf[len] = '0';
-		len++;
+		buf[len] = '0'
+		len++
 	}
 	for i > 0 {
-		buf[len] = __NUM_TO_CHAR_TABLE[i % 10];
-		len++;
-		i /= 10;
+		buf[len] = __NUM_TO_CHAR_TABLE[i % 10]
+		len++
+		i /= 10
 	}
-	byte_reverse(buf[:len]);
-	bprint_string(buffer, buf[:len] as string);
+	byte_reverse(buf[:len])
+	bprint_string(buffer, buf[:len] as string)
 }
 bprint_i64 :: proc(buffer: ^[]byte, value: i64) {
 	// TODO(bill): Cleanup printing
-	i := value;
+	i := value
 	if i < 0 {
-		i = -i;
-		bprint_rune(buffer, '-');
+		i = -i
+		bprint_rune(buffer, '-')
 	}
-	bprint_u64(buffer, i as u64);
+	bprint_u64(buffer, i as u64)
 }
 
 bprint_u128 :: proc(buffer: ^[]byte, value: u128) {
-	a := value transmute [2]u64;
+	a := value transmute [2]u64
 	if a[1] != 0 {
-		bprint_u64(buffer, a[1]);
+		bprint_u64(buffer, a[1])
 	}
-	bprint_u64(buffer, a[0]);
+	bprint_u64(buffer, a[0])
 }
 bprint_i128 :: proc(buffer: ^[]byte, value: i128) {
-	i := value;
+	i := value
 	if i < 0 {
-		i = -i;
-		bprint_rune(buffer, '-');
+		i = -i
+		bprint_rune(buffer, '-')
 	}
-	bprint_u128(buffer, i as u128);
+	bprint_u128(buffer, i as u128)
 }
 
 
 
 print__f64 :: proc(buffer: ^[]byte, value: f64, decimal_places: int) {
-	f := value;
+	f := value
 	if f == 0 {
-		bprint_rune(buffer, '0');
-		return;
+		bprint_rune(buffer, '0')
+		return
 	}
 	if f < 0 {
-		bprint_rune(buffer, '-');
-		f = -f;
+		bprint_rune(buffer, '-')
+		f = -f
 	}
 
-	i := f as u64;
-	bprint_u64(buffer, i);
-	f -= i as f64;
+	i := f as u64
+	bprint_u64(buffer, i)
+	f -= i as f64
 
-	bprint_rune(buffer, '.');
+	bprint_rune(buffer, '.')
 
-	mult: f64 = 10.0;
+	mult: f64 = 10.0
 	for ; decimal_places >= 0; decimal_places-- {
-		i = (f * mult) as u64;
-		bprint_u64(buffer, i as u64);
-		f -= i as f64 / mult;
-		mult *= 10;
+		i = (f * mult) as u64
+		bprint_u64(buffer, i as u64)
+		f -= i as f64 / mult
+		mult *= 10
 	}
 }
 
 bprint_type :: proc(buf: ^[]byte, ti: ^Type_Info) {
 	if ti == nil {
-		return;
+		return
 	}
 
-	using Type_Info;
+	using Type_Info
 	match type info : ti {
 	case Named:
-		bprint_string(buf, info.name);
+		bprint_string(buf, info.name)
 	case Integer:
 		match {
 		case ti == type_info(int):
-			bprint_string(buf, "int");
+			bprint_string(buf, "int")
 		case ti == type_info(uint):
-			bprint_string(buf, "uint");
+			bprint_string(buf, "uint")
 		default:
 			if info.signed {
-				bprint_string(buf, "i");
+				bprint_string(buf, "i")
 			} else {
-				bprint_string(buf, "u");
+				bprint_string(buf, "u")
 			}
-			bprint_u64(buf, 8*info.size as u64);
+			bprint_u64(buf, 8*info.size as u64)
 		}
 
 	case Float:
 		match info.size {
-		case 4: bprint_string(buf, "f32");
-		case 8: bprint_string(buf, "f64");
+		case 4: bprint_string(buf, "f32")
+		case 8: bprint_string(buf, "f64")
 		}
-	case String:  bprint_string(buf, "string");
-	case Boolean: bprint_string(buf, "bool");
+	case String:  bprint_string(buf, "string")
+	case Boolean: bprint_string(buf, "bool")
 	case Pointer:
 		if info.elem == nil {
-			bprint_string(buf, "rawptr");
+			bprint_string(buf, "rawptr")
 		} else {
-			bprint_string(buf, "^");
-			bprint_type(buf, info.elem);
+			bprint_string(buf, "^")
+			bprint_type(buf, info.elem)
 		}
 	case Maybe:
-		bprint_string(buf, "?");
-		bprint_type(buf, info.elem);
+		bprint_string(buf, "?")
+		bprint_type(buf, info.elem)
 	case Procedure:
-		bprint_string(buf, "proc");
+		bprint_string(buf, "proc")
 		if info.params == nil {
-			bprint_string(buf, "()");
+			bprint_string(buf, "()")
 		} else {
-			count := (info.params as ^Tuple).fields.count;
+			count := (info.params as ^Tuple).fields.count
 			if count == 1 { bprint_string(buf, "("); }
-			bprint_type(buf, info.params);
+			bprint_type(buf, info.params)
 			if count == 1 { bprint_string(buf, ")"); }
 		}
 		if info.results != nil {
-			bprint_string(buf, " -> ");
-			bprint_type(buf, info.results);
+			bprint_string(buf, " -> ")
+			bprint_type(buf, info.results)
 		}
 	case Tuple:
-		count := info.fields.count;
+		count := info.fields.count
 		if count != 1 { bprint_string(buf, "("); }
 		for i := 0; i < count; i++ {
 			if i > 0 { bprint_string(buf, ", "); }
 
-			f := info.fields[i];
+			f := info.fields[i]
 
 			if f.name.count > 0 {
-				bprint_string(buf, f.name);
-				bprint_string(buf, ": ");
+				bprint_string(buf, f.name)
+				bprint_string(buf, ": ")
 			}
-			bprint_type(buf, f.type_info);
+			bprint_type(buf, f.type_info)
 		}
 		if count != 1 { bprint_string(buf, ")"); }
 
 	case Array:
-		bprint_string(buf, "[");
-		bprint_i64(buf, info.count as i64);
-		bprint_string(buf, "]");
-		bprint_type(buf, info.elem);
+		bprint_string(buf, "[")
+		bprint_i64(buf, info.count as i64)
+		bprint_string(buf, "]")
+		bprint_type(buf, info.elem)
 	case Slice:
-		bprint_string(buf, "[");
-		bprint_string(buf, "]");
-		bprint_type(buf, info.elem);
+		bprint_string(buf, "[")
+		bprint_string(buf, "]")
+		bprint_type(buf, info.elem)
 	case Vector:
-		bprint_string(buf, "[vector ");
-		bprint_i64(buf, info.count as i64);
-		bprint_string(buf, "]");
-		bprint_type(buf, info.elem);
+		bprint_string(buf, "[vector ")
+		bprint_i64(buf, info.count as i64)
+		bprint_string(buf, "]")
+		bprint_type(buf, info.elem)
 
 	case Struct:
-		bprint_string(buf, "struct ");
+		bprint_string(buf, "struct ")
 		if info.packed  { bprint_string(buf, "#packed "); }
 		if info.ordered { bprint_string(buf, "#ordered "); }
-		bprint_string(buf, "{");
+		bprint_string(buf, "{")
 		for i := 0; i < info.fields.count; i++ {
 			if i > 0 {
-				bprint_string(buf, ", ");
+				bprint_string(buf, ", ")
 			}
-			bprint_any(buf, info.fields[i].name);
-			bprint_string(buf, ": ");
-			bprint_type(buf, info.fields[i].type_info);
+			bprint_any(buf, info.fields[i].name)
+			bprint_string(buf, ": ")
+			bprint_type(buf, info.fields[i].type_info)
 		}
-		bprint_string(buf, "}");
+		bprint_string(buf, "}")
 
 	case Union:
-		bprint_string(buf, "union {");
+		bprint_string(buf, "union {")
 		for i := 0; i < info.fields.count; i++ {
 			if i > 0 {
-				bprint_string(buf, ", ");
+				bprint_string(buf, ", ")
 			}
-			bprint_any(buf, info.fields[i].name);
-			bprint_string(buf, ": ");
-			bprint_type(buf, info.fields[i].type_info);
+			bprint_any(buf, info.fields[i].name)
+			bprint_string(buf, ": ")
+			bprint_type(buf, info.fields[i].type_info)
 		}
-		bprint_string(buf, "}");
+		bprint_string(buf, "}")
 
 	case Raw_Union:
-		bprint_string(buf, "raw_union {");
+		bprint_string(buf, "raw_union {")
 		for i := 0; i < info.fields.count; i++ {
 			if i > 0 {
-				bprint_string(buf, ", ");
+				bprint_string(buf, ", ")
 			}
-			bprint_any(buf, info.fields[i].name);
-			bprint_string(buf, ": ");
-			bprint_type(buf, info.fields[i].type_info);
+			bprint_any(buf, info.fields[i].name)
+			bprint_string(buf, ": ")
+			bprint_type(buf, info.fields[i].type_info)
 		}
-		bprint_string(buf, "}");
+		bprint_string(buf, "}")
 
 	case Enum:
-		bprint_string(buf, "enum ");
-		bprint_type(buf, info.base);
-		bprint_string(buf, "{}");
+		bprint_string(buf, "enum ")
+		bprint_type(buf, info.base)
+		bprint_string(buf, "{}")
 	}
 }
 
 
 make_any :: proc(type_info: ^Type_Info, data: rawptr) -> any {
-	a: any;
-	a.type_info = type_info;
-	a.data = data;
-	return a;
+	a: any
+	a.type_info = type_info
+	a.data = data
+	return a
 }
 
 bprint_any :: proc(buf: ^[]byte, arg: any) {
 	if arg.type_info == nil {
-		bprint_string(buf, "<nil>");
-		return;
+		bprint_string(buf, "<nil>")
+		return
 	}
 
 	if arg.data == nil {
-		bprint_string(buf, "<nil>");
-		return;
+		bprint_string(buf, "<nil>")
+		return
 	}
 
-	using Type_Info;
+	using Type_Info
 	match type info : arg.type_info {
 	case Named:
-		a := make_any(info.base, arg.data);
+		a := make_any(info.base, arg.data)
 		match type b : info.base {
 		case Struct:
-			bprint_string(buf, info.name);
-			bprint_string(buf, "{");
+			bprint_string(buf, info.name)
+			bprint_string(buf, "{")
 			for i := 0; i < b.fields.count; i++ {
-				f := b.fields[i];
+				f := b.fields[i]
 				if i > 0 {
-					bprint_string(buf, ", ");
+					bprint_string(buf, ", ")
 				}
-				bprint_string(buf, f.name);
-				// bprint_any(buf, f.offset);
-				bprint_string(buf, " = ");
-				data := arg.data as ^byte + f.offset;
-				bprint_any(buf, make_any(f.type_info, data));
+				bprint_string(buf, f.name)
+				// bprint_any(buf, f.offset)
+				bprint_string(buf, " = ")
+				data := arg.data as ^byte + f.offset
+				bprint_any(buf, make_any(f.type_info, data))
 			}
-			bprint_string(buf, "}");
+			bprint_string(buf, "}")
 
 		default:
-			bprint_any(buf, a);
+			bprint_any(buf, a)
 		}
 
 	case Integer:
 		match type i : arg {
-		case i8:   bprint_i64(buf, i as i64);
-		case u8:   bprint_u64(buf, i as u64);
-		case i16:  bprint_i64(buf, i as i64);
-		case u16:  bprint_u64(buf, i as u64);
-		case i32:  bprint_i64(buf, i as i64);
-		case u32:  bprint_u64(buf, i as u64);
-		case i64:  bprint_i64(buf, i);
-		case u64:  bprint_u64(buf, i);
-		case i128: bprint_i128(buf, i);
-		case u128: bprint_u128(buf, i);
+		case i8:   bprint_i64(buf, i as i64)
+		case u8:   bprint_u64(buf, i as u64)
+		case i16:  bprint_i64(buf, i as i64)
+		case u16:  bprint_u64(buf, i as u64)
+		case i32:  bprint_i64(buf, i as i64)
+		case u32:  bprint_u64(buf, i as u64)
+		case i64:  bprint_i64(buf, i)
+		case u64:  bprint_u64(buf, i)
+		case i128: bprint_i128(buf, i)
+		case u128: bprint_u128(buf, i)
 
-		case int:  bprint_i64(buf, i as i64);
-		case uint: bprint_u64(buf, i as u64);
+		case int:  bprint_i64(buf, i as i64)
+		case uint: bprint_u64(buf, i as u64)
 		}
 
 	case Float:
 		match type f : arg {
-		// case f16:  bprint_f64(buf, f as f64);
-		case f32:  bprint_f32(buf, f);
-		case f64:  bprint_f64(buf, f);
-		// case f128: bprint_f64(buf, f as f64);
+		// case f16:  bprint_f64(buf, f as f64)
+		case f32:  bprint_f32(buf, f)
+		case f64:  bprint_f64(buf, f)
+		// case f128: bprint_f64(buf, f as f64)
 		}
 
 	case String:
 		match type s : arg {
-		case string: bprint_string(buf, s);
+		case string: bprint_string(buf, s)
 		}
 
 	case Boolean:
 		match type b : arg {
-		case bool: bprint_bool(buf, b);
+		case bool: bprint_bool(buf, b)
 		}
 
 	case Pointer:
 		match type p : arg {
-		case ^Type_Info: bprint_type(buf, p);
-		default:         bprint_pointer(buf, (arg.data as ^rawptr)^);
+		case ^Type_Info: bprint_type(buf, p)
+		default:         bprint_pointer(buf, (arg.data as ^rawptr)^)
 		}
 
 	case Maybe:
-		size := mem.size_of_type_info(info.elem);
-		data := slice_ptr(arg.data as ^byte, size+1);
+		size := mem.size_of_type_info(info.elem)
+		data := slice_ptr(arg.data as ^byte, size+1)
 		if data[size] != 0 {
-			bprint_any(buf, make_any(info.elem, arg.data));
+			bprint_any(buf, make_any(info.elem, arg.data))
 		} else {
-			bprint_string(buf, "nil");
+			bprint_string(buf, "nil")
 		}
 
 	case Enum:
-		value: i64 = 0;
+		value: i64 = 0
 
 		match type i : make_any(info.base, arg.data) {
-		case i8:   value = i as i64;
-		case i16:  value = i as i64;
-		case i32:  value = i as i64;
-		case i64:  value = i as i64;
-		case u8:   value = i as i64;
-		case u16:  value = i as i64;
-		case u32:  value = i as i64;
-		case u64:  value = i as i64;
+		case i8:   value = i as i64
+		case i16:  value = i as i64
+		case i32:  value = i as i64
+		case i64:  value = i as i64
+		case u8:   value = i as i64
+		case u16:  value = i as i64
+		case u32:  value = i as i64
+		case u64:  value = i as i64
 		}
-		bprint_string(buf, __enum_to_string(arg.type_info, value));
+		bprint_string(buf, __enum_to_string(arg.type_info, value))
 
 	case Array:
-		bprintf(buf, "[%]%{", info.count, info.elem);
-		defer bprint_string(buf, "}");
+		bprintf(buf, "[%]%{", info.count, info.elem)
+		defer bprint_string(buf, "}")
 
 		for i := 0; i < info.count; i++ {
 			if i > 0 {
-				bprint_string(buf, ", ");
+				bprint_string(buf, ", ")
 			}
 
-			data := arg.data as ^byte + i*info.elem_size;
-			bprint_any(buf, make_any(info.elem, data));
+			data := arg.data as ^byte + i*info.elem_size
+			bprint_any(buf, make_any(info.elem, data))
 		}
 
 	case Slice:
-		slice := arg.data as ^[]byte;
-		bprintf(buf, "[]%{", info.elem);
-		defer bprint_string(buf, "}");
+		slice := arg.data as ^[]byte
+		bprintf(buf, "[]%{", info.elem)
+		defer bprint_string(buf, "}")
 
 		for i := 0; i < slice.count; i++ {
 			if i > 0 {
-				bprint_string(buf, ", ");
+				bprint_string(buf, ", ")
 			}
 
-			data := slice.data + i*info.elem_size;
-			bprint_any(buf, make_any(info.elem, data));
+			data := slice.data + i*info.elem_size
+			bprint_any(buf, make_any(info.elem, data))
 		}
 
 	case Vector:
 		is_bool :: proc(type_info: ^Type_Info) -> bool {
 			match type info : type_info {
 			case Named:
-				return is_bool(info.base);
+				return is_bool(info.base)
 			case Boolean:
-				return true;
+				return true
 			}
-			return false;
+			return false
 		}
 
-		bprintf(buf, "[vector %]%{", info.count, info.elem);
-		defer bprint_string(buf, "}");
+		bprintf(buf, "[vector %]%{", info.count, info.elem)
+		defer bprint_string(buf, "}")
 
 		if is_bool(info.elem) {
-			return;
+			return
 		}
 
 		for i := 0; i < info.count; i++ {
 			if i > 0 {
-				bprint_string(buf, ", ");
+				bprint_string(buf, ", ")
 			}
 
-			data := arg.data as ^byte + i*info.elem_size;
-			bprint_any(buf, make_any(info.elem, data));
+			data := arg.data as ^byte + i*info.elem_size
+			bprint_any(buf, make_any(info.elem, data))
 		}
 
 
 	case Struct:
-		bprintf(buf, "%{", arg.type_info);
-		defer bprint_string(buf, "}");
+		bprintf(buf, "%{", arg.type_info)
+		defer bprint_string(buf, "}")
 
 		for i := 0; i < info.fields.count; i++ {
 			if i > 0 {
-				bprint_string(buf, ", ");
+				bprint_string(buf, ", ")
 			}
-			bprint_string(buf, info.fields[i].name);
-			bprint_string(buf, " = ");
-			data := arg.data as ^byte + info.fields[i].offset;
-			ti := info.fields[i].type_info;
-			bprint_any(buf, make_any(ti, data));
+			bprint_string(buf, info.fields[i].name)
+			bprint_string(buf, " = ")
+			data := arg.data as ^byte + info.fields[i].offset
+			ti := info.fields[i].type_info
+			bprint_any(buf, make_any(ti, data))
 		}
 
 	case Union:
-		bprint_string(buf, "(union)");
+		bprint_string(buf, "(union)")
 	case Raw_Union:
-		bprint_string(buf, "(raw_union)");
+		bprint_string(buf, "(raw_union)")
 	case Procedure:
-		bprint_type(buf, arg.type_info);
-		bprint_string(buf, " @ 0x");
-		bprint_pointer(buf, (arg.data as ^rawptr)^);
+		bprint_type(buf, arg.type_info)
+		bprint_string(buf, " @ 0x")
+		bprint_pointer(buf, (arg.data as ^rawptr)^)
 	}
 }
 
 
 bprintf :: proc(buf: ^[]byte, fmt: string, args: ..any) -> int {
 	is_digit :: proc(r: rune) -> bool #inline {
-		return '0' <= r && r <= '9';
+		return '0' <= r && r <= '9'
 	}
 
 	parse_int :: proc(s: string, offset: int) -> (int, int) {
-		result := 0;
+		result := 0
 
 		for ; offset < s.count; offset++ {
-			c := s[offset] as rune;
+			c := s[offset] as rune
 			if !is_digit(c) {
-				break;
+				break
 			}
 
-			result *= 10;
-			result += (c - '0') as int;
+			result *= 10
+			result += (c - '0') as int
 		}
 
-		return result, offset;
+		return result, offset
 	}
 
-	prev := 0;
-	implicit_index := 0;
+	prev := 0
+	implicit_index := 0
 
 	for i := 0; i < fmt.count; i++ {
-		r := fmt[i] as rune;
-		index := implicit_index;
+		r := fmt[i] as rune
+		index := implicit_index
 
 		if r != '%' {
-			continue;
+			continue
 		}
 
-		bprint_string(buf, fmt[prev:i]);
+		bprint_string(buf, fmt[prev:i])
 		i++; // Skip %
 		if i < fmt.count {
-			next := fmt[i] as rune;
+			next := fmt[i] as rune
 
 			if next == '%' {
-				bprint_string(buf, "%");
-				i++;
-				prev = i;
-				continue;
+				bprint_string(buf, "%")
+				i++
+				prev = i
+				continue
 			}
 
 			if is_digit(next) {
-				index, i = parse_int(fmt, i);
+				index, i = parse_int(fmt, i)
 			}
 		}
 
 		if 0 <= index && index < args.count {
-			bprint_any(buf, args[index]);
-			implicit_index = index+1;
+			bprint_any(buf, args[index])
+			implicit_index = index+1
 		} else {
 			// TODO(bill): Error check index out bounds
-			bprint_string(buf, "<invalid>");
+			bprint_string(buf, "<invalid>")
 		}
 
-		prev = i;
+		prev = i
 	}
 
-	bprint_string(buf, fmt[prev:]);
-	return buf.count;
+	bprint_string(buf, fmt[prev:])
+	return buf.count
 }
 
 
 bprint :: proc(buf: ^[]byte, args: ..any) -> int {
 	is_type_string :: proc(info: ^Type_Info) -> bool {
-		using Type_Info;
+		using Type_Info
 		if info == nil {
-			return false;
+			return false
 		}
 
 		match type i : type_info_base(info) {
 		case String:
-			return true;
+			return true
 		}
-		return false;
+		return false
 	}
 
 
-	prev_string := false;
+	prev_string := false
 	for i := 0; i < args.count; i++ {
-		arg := args[i];
-		is_string := arg.data != nil && is_type_string(arg.type_info);
+		arg := args[i]
+		is_string := arg.data != nil && is_type_string(arg.type_info)
 		if i > 0 && !is_string && !prev_string {
-			bprint_space(buf);
+			bprint_space(buf)
 		}
-		bprint_any(buf, arg);
-		prev_string = is_string;
+		bprint_any(buf, arg)
+		prev_string = is_string
 	}
-	return buf.count;
+	return buf.count
 }
 
 bprintln :: proc(buf: ^[]byte, args: ..any) -> int {
 	for i := 0; i < args.count; i++ {
 		if i > 0 {
-			append(buf, ' ');
+			append(buf, ' ')
 		}
-		bprint_any(buf, args[i]);
+		bprint_any(buf, args[i])
 	}
-	bprint_nl(buf);
-	return buf.count;
+	bprint_nl(buf)
+	return buf.count
 }

+ 95 - 95
core/hash.odin

@@ -1,164 +1,164 @@
 crc32 :: proc(data: rawptr, len: int) -> u32 {
-	result := ~(0 as u32);
-	s := slice_ptr(data as ^u8, len);
+	result := ~(0 as u32)
+	s := slice_ptr(data as ^u8, len)
 	for i := 0; i < len; i++ {
-		b := s[i] as u32;
-		result = result>>8 ~ __CRC32_TABLE[(result ~ b) & 0xff];
+		b := s[i] as u32
+		result = result>>8 ~ __CRC32_TABLE[(result ~ b) & 0xff]
 	}
-	return ~result;
+	return ~result
 }
 crc64 :: proc(data: rawptr, len: int) -> u64 {
-	result := ~(0 as u64);
-	s := slice_ptr(data as ^u8, len);
+	result := ~(0 as u64)
+	s := slice_ptr(data as ^u8, len)
 	for i := 0; i < len; i++ {
-		b := s[i] as u64;
-		result = result>>8 ~ __CRC64_TABLE[(result ~ b) & 0xff];
+		b := s[i] as u64
+		result = result>>8 ~ __CRC64_TABLE[(result ~ b) & 0xff]
 	}
-	return ~result;
+	return ~result
 }
 
 fnv32 :: proc(data: rawptr, len: int) -> u32 {
-	s := slice_ptr(data as ^u8, len);
+	s := slice_ptr(data as ^u8, len)
 
-	h: u32 = 0x811c9dc5;
+	h: u32 = 0x811c9dc5
 	for i := 0; i < len; i++ {
-		h = (h * 0x01000193) ~ s[i] as u32;
+		h = (h * 0x01000193) ~ s[i] as u32
 	}
-	return h;
+	return h
 }
 
 fnv64 :: proc(data: rawptr, len: int) -> u64 {
-	s := slice_ptr(data as ^u8, len);
+	s := slice_ptr(data as ^u8, len)
 
-	h: u64 = 0xcbf29ce484222325;
+	h: u64 = 0xcbf29ce484222325
 	for i := 0; i < len; i++ {
-		h = (h * 0x100000001b3) ~ s[i] as u64;
+		h = (h * 0x100000001b3) ~ s[i] as u64
 	}
-	return h;
+	return h
 }
 
 fnv32a :: proc(data: rawptr, len: int) -> u32 {
-	s := slice_ptr(data as ^u8, len);
+	s := slice_ptr(data as ^u8, len)
 
-	h: u32 = 0x811c9dc5;
+	h: u32 = 0x811c9dc5
 	for i := 0; i < len; i++ {
-		h = (h ~ s[i] as u32) * 0x01000193;
+		h = (h ~ s[i] as u32) * 0x01000193
 	}
-	return h;
+	return h
 }
 
 fnv64a :: proc(data: rawptr, len: int) -> u64 {
-	s := slice_ptr(data as ^u8, len);
+	s := slice_ptr(data as ^u8, len)
 
-	h: u64 = 0xcbf29ce484222325;
+	h: u64 = 0xcbf29ce484222325
 	for i := 0; i < len; i++ {
-		h = (h ~ s[i] as u64) * 0x100000001b3;
+		h = (h ~ s[i] as u64) * 0x100000001b3
 	}
-	return h;
+	return h
 }
 
 
 murmur64 :: proc(data_: rawptr, len: int) -> u64 {
-	SEED :: 0x9747b28c;
+	SEED :: 0x9747b28c
 
 	if size_of(int) == 8 {
-		m :: 0xc6a4a7935bd1e995;
-		r :: 47;
+		m :: 0xc6a4a7935bd1e995
+		r :: 47
 
-		h: u64 = SEED ~ (len as u64 * m);
+		h: u64 = SEED ~ (len as u64 * m)
 
-		data := slice_ptr(data_ as ^u64, len/size_of(u64));
-		data2 := slice_ptr(data_ as ^u8, len);
+		data := slice_ptr(data_ as ^u64, len/size_of(u64))
+		data2 := slice_ptr(data_ as ^u8, len)
 
 		for i := 0; i < data.count; i++ {
-			k := data[i];
+			k := data[i]
 
-			k *= m;
-			k ~= k>>r;
-			k *= m;
+			k *= m
+			k ~= k>>r
+			k *= m
 
-			h ~= k;
-			h *= m;
+			h ~= k
+			h *= m
 		}
 
 		match len & 7 {
-		case 7: h ~= data2[6] as u64 << 48; fallthrough;
-		case 6: h ~= data2[5] as u64 << 40; fallthrough;
-		case 5: h ~= data2[4] as u64 << 32; fallthrough;
-		case 4: h ~= data2[3] as u64 << 24; fallthrough;
-		case 3: h ~= data2[2] as u64 << 16; fallthrough;
-		case 2: h ~= data2[1] as u64 << 8;  fallthrough;
+		case 7: h ~= data2[6] as u64 << 48; fallthrough
+		case 6: h ~= data2[5] as u64 << 40; fallthrough
+		case 5: h ~= data2[4] as u64 << 32; fallthrough
+		case 4: h ~= data2[3] as u64 << 24; fallthrough
+		case 3: h ~= data2[2] as u64 << 16; fallthrough
+		case 2: h ~= data2[1] as u64 << 8;  fallthrough
 		case 1:
-			h ~= data2[0] as u64;
-			h *= m;
+			h ~= data2[0] as u64
+			h *= m
 		}
 
-		h ~= h>>r;
-		h *= m;
-		h ~= h>>r;
+		h ~= h>>r
+		h *= m
+		h ~= h>>r
 
-		return h;
+		return h
 	} else {
-		m :: 0x5bd1e995;
-		r :: 24;
+		m :: 0x5bd1e995
+		r :: 24
 
-		h1: u32 = SEED as u32 ~ len as u32;
-		h2: u32 = SEED >> 32;
+		h1: u32 = SEED as u32 ~ len as u32
+		h2: u32 = SEED >> 32
 
-		data := slice_ptr(data_ as ^u32, len/size_of(u32));
+		data := slice_ptr(data_ as ^u32, len/size_of(u32))
 
-		i := 0;
+		i := 0
 		for len >= 8 {
-			k1, k2: u32;
-			k1 = data[i]; i++;
-			k1 *= m;
-			k1 ~= k1>>r;
-			k1 *= m;
-			h1 *= m;
-			h1 ~= k1;
-			len -= 4;
+			k1, k2: u32
+			k1 = data[i]; i++
+			k1 *= m
+			k1 ~= k1>>r
+			k1 *= m
+			h1 *= m
+			h1 ~= k1
+			len -= 4
 
-			k2 = data[i]; i++;
-			k2 *= m;
-			k2 ~= k2>>r;
-			k2 *= m;
-			h2 *= m;
-			h2 ~= k2;
-			len -= 4;
+			k2 = data[i]; i++
+			k2 *= m
+			k2 ~= k2>>r
+			k2 *= m
+			h2 *= m
+			h2 ~= k2
+			len -= 4
 		}
 
 		if (len >= 4) {
-			k1: u32;
-			k1 = data[i]; i++;
-			k1 *= m;
-			k1 ~= k1>>r;
-			k1 *= m;
-			h1 *= m;
-			h1 ~= k1;
-			len -= 4;
+			k1: u32
+			k1 = data[i]; i++
+			k1 *= m
+			k1 ~= k1>>r
+			k1 *= m
+			h1 *= m
+			h1 ~= k1
+			len -= 4
 		}
 
 		data8 := slice_ptr((data.data+i) as ^u8, 3); // NOTE(bill): This is unsafe
 
 		match len {
-		case 3: h2 ~= data8[2] as u32 << 16; fallthrough;
-		case 2: h2 ~= data8[1] as u32 << 8;  fallthrough;
+		case 3: h2 ~= data8[2] as u32 << 16; fallthrough
+		case 2: h2 ~= data8[1] as u32 << 8;  fallthrough
 		case 1:
-			h2 ~= data8[0] as u32;
-			h2 *= m;
+			h2 ~= data8[0] as u32
+			h2 *= m
 		}
 
-		h1 ~= h2>>18;
-		h1 *= m;
-		h2 ~= h1>>22;
-		h2 *= m;
-		h1 ~= h2>>17;
-		h1 *= m;
-		h2 ~= h1>>19;
-		h2 *= m;
+		h1 ~= h2>>18
+		h1 *= m
+		h2 ~= h1>>22
+		h2 *= m
+		h1 ~= h2>>17
+		h1 *= m
+		h2 ~= h1>>19
+		h2 *= m
 
-		h := (h1 as u64)<<32 | h2 as u64;
-		return h;
+		h := (h1 as u64)<<32 | h2 as u64
+		return h
 	}
 }
 
@@ -229,7 +229,7 @@ __CRC32_TABLE := [256]u32{
 	0xbad03605, 0xcdd70693, 0x54de5729, 0x23d967bf,
 	0xb3667a2e, 0xc4614ab8, 0x5d681b02, 0x2a6f2b94,
 	0xb40bbe37, 0xc30c8ea1, 0x5a05df1b, 0x2d02ef8d,
-};
+}
 __CRC64_TABLE := [256]u64{
 	0x0000000000000000, 0x42f0e1eba9ea3693, 0x85e1c3d753d46d26, 0xc711223cfa3e5bb5,
 	0x493366450e42ecdf, 0x0bc387aea7a8da4c, 0xccd2a5925d9681f9, 0x8e224479f47cb76a,
@@ -295,4 +295,4 @@ __CRC64_TABLE := [256]u64{
 	0xcf8b0890283e370c, 0x8d7be97b81d4019f, 0x4a6acb477bea5a2a, 0x089a2aacd2006cb9,
 	0x14dea25f3af9026d, 0x562e43b4931334fe, 0x913f6188692d6f4b, 0xd3cf8063c0c759d8,
 	0x5dedc41a34bbeeb2, 0x1f1d25f19d51d821, 0xd80c07cd676f8394, 0x9afce626ce85b507,
-};
+}

+ 197 - 197
core/math.odin

@@ -1,29 +1,29 @@
-TAU          :: 6.28318530717958647692528676655900576;
-PI           :: 3.14159265358979323846264338327950288;
-ONE_OVER_TAU :: 0.636619772367581343075535053490057448;
-ONE_OVER_PI  :: 0.159154943091895335768883763372514362;
+TAU          :: 6.28318530717958647692528676655900576
+PI           :: 3.14159265358979323846264338327950288
+ONE_OVER_TAU :: 0.636619772367581343075535053490057448
+ONE_OVER_PI  :: 0.159154943091895335768883763372514362
 
-E            :: 2.71828182845904523536;
-SQRT_TWO     :: 1.41421356237309504880168872420969808;
-SQRT_THREE   :: 1.73205080756887729352744634150587236;
-SQRT_FIVE    :: 2.23606797749978969640917366873127623;
+E            :: 2.71828182845904523536
+SQRT_TWO     :: 1.41421356237309504880168872420969808
+SQRT_THREE   :: 1.73205080756887729352744634150587236
+SQRT_FIVE    :: 2.23606797749978969640917366873127623
 
-LOG_TWO      :: 0.693147180559945309417232121458176568;
-LOG_TEN      :: 2.30258509299404568401799145468436421;
+LOG_TWO      :: 0.693147180559945309417232121458176568
+LOG_TEN      :: 2.30258509299404568401799145468436421
 
-EPSILON      :: 1.19209290e-7;
+EPSILON      :: 1.19209290e-7
 
-τ :: TAU;
-π :: PI;
+τ :: TAU
+π :: PI
 
 
-Vec2 :: type [vector 2]f32;
-Vec3 :: type [vector 3]f32;
-Vec4 :: type [vector 4]f32;
+Vec2 :: type [vector 2]f32
+Vec3 :: type [vector 3]f32
+Vec4 :: type [vector 4]f32
 
-Mat2 :: type [2]Vec2;
-Mat3 :: type [3]Vec3;
-Mat4 :: type [4]Vec4;
+Mat2 :: type [2]Vec2
+Mat3 :: type [3]Vec3
+Mat4 :: type [4]Vec4
 
 
 sqrt32  :: proc(x: f32) -> f32 #foreign "llvm.sqrt.f32"
@@ -47,42 +47,42 @@ sign64  :: proc(x: f64) -> f64 { if x >= 0 { return +1; } return -1; }
 
 
 copy_sign32 :: proc(x, y: f32) -> f32 {
-	ix := x transmute u32;
-	iy := y transmute u32;
-	ix &= 0x7fffffff;
-	ix |= iy & 0x80000000;
-	return ix transmute f32;
+	ix := x transmute u32
+	iy := y transmute u32
+	ix &= 0x7fffffff
+	ix |= iy & 0x80000000
+	return ix transmute f32
 }
 round32 :: proc(x: f32) -> f32 {
 	if x >= 0 {
-		return floor32(x + 0.5);
+		return floor32(x + 0.5)
 	}
-	return ceil32(x - 0.5);
+	return ceil32(x - 0.5)
 }
 floor32 :: proc(x: f32) -> f32 {
 	if x >= 0 {
-		return x as int as f32;
+		return x as int as f32
 	}
-	return (x-0.5) as int as f32;
+	return (x-0.5) as int as f32
 }
 ceil32 :: proc(x: f32) -> f32 {
 	if x < 0 {
-		return x as int as f32;
+		return x as int as f32
 	}
-	return ((x as int)+1) as f32;
+	return ((x as int)+1) as f32
 }
 
 remainder32 :: proc(x, y: f32) -> f32 {
-	return x - round32(x/y) * y;
+	return x - round32(x/y) * y
 }
 
 fmod32 :: proc(x, y: f32) -> f32 {
-	y = abs(y);
-	result := remainder32(abs(x), y);
+	y = abs(y)
+	result := remainder32(abs(x), y)
 	if sign32(result) < 0 {
-		result += y;
+		result += y
 	}
-	return copy_sign32(result, x);
+	return copy_sign32(result, x)
 }
 
 
@@ -97,9 +97,9 @@ dot3 :: proc(a, b: Vec3) -> f32 { c := a*b; return c.x + c.y + c.z; }
 dot4 :: proc(a, b: Vec4) -> f32 { c := a*b; return c.x + c.y + c.z + c.w; }
 
 cross3 :: proc(x, y: Vec3) -> Vec3 {
-	a := swizzle(x, 1, 2, 0) * swizzle(y, 2, 0, 1);
-	b := swizzle(x, 2, 0, 1) * swizzle(y, 1, 2, 0);
-	return a - b;
+	a := swizzle(x, 1, 2, 0) * swizzle(y, 2, 0, 1)
+	b := swizzle(x, 2, 0, 1) * swizzle(y, 1, 2, 0)
+	return a - b
 }
 
 
@@ -112,27 +112,27 @@ vec3_norm :: proc(v: Vec3) -> Vec3 { return v / Vec3{vec3_mag(v)}; }
 vec4_norm :: proc(v: Vec4) -> Vec4 { return v / Vec4{vec4_mag(v)}; }
 
 vec2_norm0 :: proc(v: Vec2) -> Vec2 {
-	m := vec2_mag(v);
+	m := vec2_mag(v)
 	if m == 0 {
-		return Vec2{0};
+		return Vec2{0}
 	}
-	return v / Vec2{m};
+	return v / Vec2{m}
 }
 
 vec3_norm0 :: proc(v: Vec3) -> Vec3 {
-	m := vec3_mag(v);
+	m := vec3_mag(v)
 	if m == 0 {
-		return Vec3{0};
+		return Vec3{0}
 	}
-	return v / Vec3{m};
+	return v / Vec3{m}
 }
 
 vec4_norm0 :: proc(v: Vec4) -> Vec4 {
-	m := vec4_mag(v);
+	m := vec4_mag(v)
 	if m == 0 {
-		return Vec4{0};
+		return Vec4{0}
 	}
-	return v / Vec4{m};
+	return v / Vec4{m}
 }
 
 
@@ -143,29 +143,29 @@ mat4_identity :: proc() -> Mat4 {
 		{0, 1, 0, 0},
 		{0, 0, 1, 0},
 		{0, 0, 0, 1},
-	};
+	}
 }
 
 mat4_transpose :: proc(m: Mat4) -> Mat4 {
 	for j := 0; j < 4; j++ {
 		for i := 0; i < 4; i++ {
-			m[i][j], m[j][i] = m[j][i], m[i][j];
+			m[i][j], m[j][i] = m[j][i], m[i][j]
 		}
 	}
-	return m;
+	return m
 }
 
 mat4_mul :: proc(a, b: Mat4) -> Mat4 {
-	c: Mat4;
+	c: Mat4
 	for j := 0; j < 4; j++ {
 		for i := 0; i < 4; i++ {
 			c[j][i] = a[0][i]*b[j][0]
 			        + a[1][i]*b[j][1]
 			        + a[2][i]*b[j][2]
-			        + a[3][i]*b[j][3];
+			        + a[3][i]*b[j][3]
 		}
 	}
-	return c;
+	return c
 }
 
 mat4_mul_vec4 :: proc(m: Mat4, v: Vec4) -> Vec4 {
@@ -174,197 +174,197 @@ mat4_mul_vec4 :: proc(m: Mat4, v: Vec4) -> Vec4 {
 		m[0][1]*v.x + m[1][1]*v.y + m[2][1]*v.z + m[3][1]*v.w,
 		m[0][2]*v.x + m[1][2]*v.y + m[2][2]*v.z + m[3][2]*v.w,
 		m[0][3]*v.x + m[1][3]*v.y + m[2][3]*v.z + m[3][3]*v.w,
-	};
+	}
 }
 
 mat4_inverse :: proc(m: Mat4) -> Mat4 {
-	o: Mat4;
-
-	sf00 := m[2][2] * m[3][3] - m[3][2] * m[2][3];
-	sf01 := m[2][1] * m[3][3] - m[3][1] * m[2][3];
-	sf02 := m[2][1] * m[3][2] - m[3][1] * m[2][2];
-	sf03 := m[2][0] * m[3][3] - m[3][0] * m[2][3];
-	sf04 := m[2][0] * m[3][2] - m[3][0] * m[2][2];
-	sf05 := m[2][0] * m[3][1] - m[3][0] * m[2][1];
-	sf06 := m[1][2] * m[3][3] - m[3][2] * m[1][3];
-	sf07 := m[1][1] * m[3][3] - m[3][1] * m[1][3];
-	sf08 := m[1][1] * m[3][2] - m[3][1] * m[1][2];
-	sf09 := m[1][0] * m[3][3] - m[3][0] * m[1][3];
-	sf10 := m[1][0] * m[3][2] - m[3][0] * m[1][2];
-	sf11 := m[1][1] * m[3][3] - m[3][1] * m[1][3];
-	sf12 := m[1][0] * m[3][1] - m[3][0] * m[1][1];
-	sf13 := m[1][2] * m[2][3] - m[2][2] * m[1][3];
-	sf14 := m[1][1] * m[2][3] - m[2][1] * m[1][3];
-	sf15 := m[1][1] * m[2][2] - m[2][1] * m[1][2];
-	sf16 := m[1][0] * m[2][3] - m[2][0] * m[1][3];
-	sf17 := m[1][0] * m[2][2] - m[2][0] * m[1][2];
-	sf18 := m[1][0] * m[2][1] - m[2][0] * m[1][1];
-
-	o[0][0] = +(m[1][1] * sf00 - m[1][2] * sf01 + m[1][3] * sf02);
-	o[0][1] = -(m[1][0] * sf00 - m[1][2] * sf03 + m[1][3] * sf04);
-	o[0][2] = +(m[1][0] * sf01 - m[1][1] * sf03 + m[1][3] * sf05);
-	o[0][3] = -(m[1][0] * sf02 - m[1][1] * sf04 + m[1][2] * sf05);
-
-	o[1][0] = -(m[0][1] * sf00 - m[0][2] * sf01 + m[0][3] * sf02);
-	o[1][1] = +(m[0][0] * sf00 - m[0][2] * sf03 + m[0][3] * sf04);
-	o[1][2] = -(m[0][0] * sf01 - m[0][1] * sf03 + m[0][3] * sf05);
-	o[1][3] = +(m[0][0] * sf02 - m[0][1] * sf04 + m[0][2] * sf05);
-
-	o[2][0] = +(m[0][1] * sf06 - m[0][2] * sf07 + m[0][3] * sf08);
-	o[2][1] = -(m[0][0] * sf06 - m[0][2] * sf09 + m[0][3] * sf10);
-	o[2][2] = +(m[0][0] * sf11 - m[0][1] * sf09 + m[0][3] * sf12);
-	o[2][3] = -(m[0][0] * sf08 - m[0][1] * sf10 + m[0][2] * sf12);
-
-	o[3][0] = -(m[0][1] * sf13 - m[0][2] * sf14 + m[0][3] * sf15);
-	o[3][1] = +(m[0][0] * sf13 - m[0][2] * sf16 + m[0][3] * sf17);
-	o[3][2] = -(m[0][0] * sf14 - m[0][1] * sf16 + m[0][3] * sf18);
-	o[3][3] = +(m[0][0] * sf15 - m[0][1] * sf17 + m[0][2] * sf18);
+	o: Mat4
+
+	sf00 := m[2][2] * m[3][3] - m[3][2] * m[2][3]
+	sf01 := m[2][1] * m[3][3] - m[3][1] * m[2][3]
+	sf02 := m[2][1] * m[3][2] - m[3][1] * m[2][2]
+	sf03 := m[2][0] * m[3][3] - m[3][0] * m[2][3]
+	sf04 := m[2][0] * m[3][2] - m[3][0] * m[2][2]
+	sf05 := m[2][0] * m[3][1] - m[3][0] * m[2][1]
+	sf06 := m[1][2] * m[3][3] - m[3][2] * m[1][3]
+	sf07 := m[1][1] * m[3][3] - m[3][1] * m[1][3]
+	sf08 := m[1][1] * m[3][2] - m[3][1] * m[1][2]
+	sf09 := m[1][0] * m[3][3] - m[3][0] * m[1][3]
+	sf10 := m[1][0] * m[3][2] - m[3][0] * m[1][2]
+	sf11 := m[1][1] * m[3][3] - m[3][1] * m[1][3]
+	sf12 := m[1][0] * m[3][1] - m[3][0] * m[1][1]
+	sf13 := m[1][2] * m[2][3] - m[2][2] * m[1][3]
+	sf14 := m[1][1] * m[2][3] - m[2][1] * m[1][3]
+	sf15 := m[1][1] * m[2][2] - m[2][1] * m[1][2]
+	sf16 := m[1][0] * m[2][3] - m[2][0] * m[1][3]
+	sf17 := m[1][0] * m[2][2] - m[2][0] * m[1][2]
+	sf18 := m[1][0] * m[2][1] - m[2][0] * m[1][1]
+
+	o[0][0] = +(m[1][1] * sf00 - m[1][2] * sf01 + m[1][3] * sf02)
+	o[0][1] = -(m[1][0] * sf00 - m[1][2] * sf03 + m[1][3] * sf04)
+	o[0][2] = +(m[1][0] * sf01 - m[1][1] * sf03 + m[1][3] * sf05)
+	o[0][3] = -(m[1][0] * sf02 - m[1][1] * sf04 + m[1][2] * sf05)
+
+	o[1][0] = -(m[0][1] * sf00 - m[0][2] * sf01 + m[0][3] * sf02)
+	o[1][1] = +(m[0][0] * sf00 - m[0][2] * sf03 + m[0][3] * sf04)
+	o[1][2] = -(m[0][0] * sf01 - m[0][1] * sf03 + m[0][3] * sf05)
+	o[1][3] = +(m[0][0] * sf02 - m[0][1] * sf04 + m[0][2] * sf05)
+
+	o[2][0] = +(m[0][1] * sf06 - m[0][2] * sf07 + m[0][3] * sf08)
+	o[2][1] = -(m[0][0] * sf06 - m[0][2] * sf09 + m[0][3] * sf10)
+	o[2][2] = +(m[0][0] * sf11 - m[0][1] * sf09 + m[0][3] * sf12)
+	o[2][3] = -(m[0][0] * sf08 - m[0][1] * sf10 + m[0][2] * sf12)
+
+	o[3][0] = -(m[0][1] * sf13 - m[0][2] * sf14 + m[0][3] * sf15)
+	o[3][1] = +(m[0][0] * sf13 - m[0][2] * sf16 + m[0][3] * sf17)
+	o[3][2] = -(m[0][0] * sf14 - m[0][1] * sf16 + m[0][3] * sf18)
+	o[3][3] = +(m[0][0] * sf15 - m[0][1] * sf17 + m[0][2] * sf18)
 
 	ood := 1.0 / (m[0][0] * o[0][0] +
 	              m[0][1] * o[0][1] +
 	              m[0][2] * o[0][2] +
-	              m[0][3] * o[0][3]);
-
-	o[0][0] *= ood;
-	o[0][1] *= ood;
-	o[0][2] *= ood;
-	o[0][3] *= ood;
-	o[1][0] *= ood;
-	o[1][1] *= ood;
-	o[1][2] *= ood;
-	o[1][3] *= ood;
-	o[2][0] *= ood;
-	o[2][1] *= ood;
-	o[2][2] *= ood;
-	o[2][3] *= ood;
-	o[3][0] *= ood;
-	o[3][1] *= ood;
-	o[3][2] *= ood;
-	o[3][3] *= ood;
-
-	return o;
+	              m[0][3] * o[0][3])
+
+	o[0][0] *= ood
+	o[0][1] *= ood
+	o[0][2] *= ood
+	o[0][3] *= ood
+	o[1][0] *= ood
+	o[1][1] *= ood
+	o[1][2] *= ood
+	o[1][3] *= ood
+	o[2][0] *= ood
+	o[2][1] *= ood
+	o[2][2] *= ood
+	o[2][3] *= ood
+	o[3][0] *= ood
+	o[3][1] *= ood
+	o[3][2] *= ood
+	o[3][3] *= ood
+
+	return o
 }
 
 
 mat4_translate :: proc(v: Vec3) -> Mat4 {
-	m := mat4_identity();
-	m[3][0] = v.x;
-	m[3][1] = v.y;
-	m[3][2] = v.z;
-	m[3][3] = 1;
-	return m;
+	m := mat4_identity()
+	m[3][0] = v.x
+	m[3][1] = v.y
+	m[3][2] = v.z
+	m[3][3] = 1
+	return m
 }
 
 mat4_rotate :: proc(v: Vec3, angle_radians: f32) -> Mat4 {
-	c := cos32(angle_radians);
-	s := sin32(angle_radians);
+	c := cos32(angle_radians)
+	s := sin32(angle_radians)
 
-	a := vec3_norm(v);
-	t := a * Vec3{1-c};
+	a := vec3_norm(v)
+	t := a * Vec3{1-c}
 
-	rot := mat4_identity();
+	rot := mat4_identity()
 
-	rot[0][0] = c + t.x*a.x;
-	rot[0][1] = 0 + t.x*a.y + s*a.z;
-	rot[0][2] = 0 + t.x*a.z - s*a.y;
-	rot[0][3] = 0;
+	rot[0][0] = c + t.x*a.x
+	rot[0][1] = 0 + t.x*a.y + s*a.z
+	rot[0][2] = 0 + t.x*a.z - s*a.y
+	rot[0][3] = 0
 
-	rot[1][0] = 0 + t.y*a.x - s*a.z;
-	rot[1][1] = c + t.y*a.y;
-	rot[1][2] = 0 + t.y*a.z + s*a.x;
-	rot[1][3] = 0;
+	rot[1][0] = 0 + t.y*a.x - s*a.z
+	rot[1][1] = c + t.y*a.y
+	rot[1][2] = 0 + t.y*a.z + s*a.x
+	rot[1][3] = 0
 
-	rot[2][0] = 0 + t.z*a.x + s*a.y;
-	rot[2][1] = 0 + t.z*a.y - s*a.x;
-	rot[2][2] = c + t.z*a.z;
-	rot[2][3] = 0;
+	rot[2][0] = 0 + t.z*a.x + s*a.y
+	rot[2][1] = 0 + t.z*a.y - s*a.x
+	rot[2][2] = c + t.z*a.z
+	rot[2][3] = 0
 
-	return rot;
+	return rot
 }
 
 mat4_scale :: proc(m: Mat4, v: Vec3) -> Mat4 {
-	m[0][0] = v.x;
-	m[1][1] = v.y;
-	m[2][2] = v.z;
-	return m;
+	m[0][0] = v.x
+	m[1][1] = v.y
+	m[2][2] = v.z
+	return m
 }
 
 mat4_scalef :: proc(m: Mat4, s: f32) -> Mat4 {
-	m[0][0] = s;
-	m[1][1] = s;
-	m[2][2] = s;
-	return m;
+	m[0][0] = s
+	m[1][1] = s
+	m[2][2] = s
+	return m
 }
 
 
 mat4_look_at :: proc(eye, centre, up: Vec3) -> Mat4 {
-	f := vec3_norm(centre - eye);
-	s := vec3_norm(cross3(f, up));
-	u := cross3(s, f);
+	f := vec3_norm(centre - eye)
+	s := vec3_norm(cross3(f, up))
+	u := cross3(s, f)
 
-	m: Mat4;
+	m: Mat4
 
-	m[0] = Vec4{+s.x, +s.y, +s.z, 0};
-	m[1] = Vec4{+u.x, +u.y, +u.z, 0};
-	m[2] = Vec4{-f.x, -f.y, -f.z, 0};
-	m[3] = Vec4{dot3(s, eye), dot3(u, eye), dot3(f, eye), 1};
+	m[0] = Vec4{+s.x, +s.y, +s.z, 0}
+	m[1] = Vec4{+u.x, +u.y, +u.z, 0}
+	m[2] = Vec4{-f.x, -f.y, -f.z, 0}
+	m[3] = Vec4{dot3(s, eye), dot3(u, eye), dot3(f, eye), 1}
 
-	return m;
+	return m
 }
 mat4_perspective :: proc(fovy, aspect, near, far: f32) -> Mat4 {
-	m: Mat4;
-	tan_half_fovy := tan32(0.5 * fovy);
-	m[0][0] = 1.0 / (aspect*tan_half_fovy);
-	m[1][1] = 1.0 / (tan_half_fovy);
-	m[2][2] = -(far + near) / (far - near);
-	m[2][3] = -1.0;
-	m[3][2] = -2.0*far*near / (far - near);
-	return m;
+	m: Mat4
+	tan_half_fovy := tan32(0.5 * fovy)
+	m[0][0] = 1.0 / (aspect*tan_half_fovy)
+	m[1][1] = 1.0 / (tan_half_fovy)
+	m[2][2] = -(far + near) / (far - near)
+	m[2][3] = -1.0
+	m[3][2] = -2.0*far*near / (far - near)
+	return m
 }
 
 
 mat4_ortho3d :: proc(left, right, bottom, top, near, far: f32) -> Mat4 {
-	m := mat4_identity();
+	m := mat4_identity()
 
-	m[0][0] = +2.0 / (right - left);
-	m[1][1] = +2.0 / (top - bottom);
-	m[2][2] = -2.0 / (far - near);
-	m[3][0] = -(right + left)   / (right - left);
-	m[3][1] = -(top   + bottom) / (top   - bottom);
-	m[3][2] = -(far + near) / (far - near);
+	m[0][0] = +2.0 / (right - left)
+	m[1][1] = +2.0 / (top - bottom)
+	m[2][2] = -2.0 / (far - near)
+	m[3][0] = -(right + left)   / (right - left)
+	m[3][1] = -(top   + bottom) / (top   - bottom)
+	m[3][2] = -(far + near) / (far - near)
 
-	return m;
+	return m
 }
 
 
 
 
 
-F32_DIG        :: 6;
-F32_EPSILON    :: 1.192092896e-07;
-F32_GUARD      :: 0;
-F32_MANT_DIG   :: 24;
-F32_MAX        :: 3.402823466e+38;
-F32_MAX_10_EXP :: 38;
-F32_MAX_EXP    :: 128;
-F32_MIN        :: 1.175494351e-38;
-F32_MIN_10_EXP :: -37;
-F32_MIN_EXP    :: -125;
-F32_NORMALIZE  :: 0;
-F32_RADIX      :: 2;
-F32_ROUNDS     :: 1;
-
-F64_DIG        :: 15;                       // # of decimal digits of precision
-F64_EPSILON    :: 2.2204460492503131e-016;  // smallest such that 1.0+F64_EPSILON != 1.0
-F64_MANT_DIG   :: 53;                       // # of bits in mantissa
-F64_MAX        :: 1.7976931348623158e+308;  // max value
-F64_MAX_10_EXP :: 308;                      // max decimal exponent
-F64_MAX_EXP    :: 1024;                     // max binary exponent
-F64_MIN        :: 2.2250738585072014e-308;  // min positive value
-F64_MIN_10_EXP :: -307;                     // min decimal exponent
-F64_MIN_EXP    :: -1021;                    // min binary exponent
-F64_RADIX      :: 2;                        // exponent radix
-F64_ROUNDS     :: 1;                        // addition rounding: near
+F32_DIG        :: 6
+F32_EPSILON    :: 1.192092896e-07
+F32_GUARD      :: 0
+F32_MANT_DIG   :: 24
+F32_MAX        :: 3.402823466e+38
+F32_MAX_10_EXP :: 38
+F32_MAX_EXP    :: 128
+F32_MIN        :: 1.175494351e-38
+F32_MIN_10_EXP :: -37
+F32_MIN_EXP    :: -125
+F32_NORMALIZE  :: 0
+F32_RADIX      :: 2
+F32_ROUNDS     :: 1
+
+F64_DIG        :: 15                       // # of decimal digits of precision
+F64_EPSILON    :: 2.2204460492503131e-016  // smallest such that 1.0+F64_EPSILON != 1.0
+F64_MANT_DIG   :: 53                       // # of bits in mantissa
+F64_MAX        :: 1.7976931348623158e+308  // max value
+F64_MAX_10_EXP :: 308                      // max decimal exponent
+F64_MAX_EXP    :: 1024                     // max binary exponent
+F64_MIN        :: 2.2250738585072014e-308  // min positive value
+F64_MIN_10_EXP :: -307                     // min decimal exponent
+F64_MIN_EXP    :: -1021                    // min binary exponent
+F64_RADIX      :: 2                        // exponent radix
+F64_ROUNDS     :: 1                        // addition rounding: near
 
 
 

+ 123 - 123
core/mem.odin

@@ -1,51 +1,51 @@
-#import "fmt.odin";
-#import "os.odin";
+#import "fmt.odin"
+#import "os.odin"
 
 set :: proc(data: rawptr, value: i32, len: int) -> rawptr #link_name "__mem_set" {
 	llvm_memset_64bit :: proc(dst: rawptr, val: byte, len: int, align: i32, is_volatile: bool) #foreign "llvm.memset.p0i8.i64"
-	llvm_memset_64bit(data, value as byte, len, 1, false);
-	return data;
+	llvm_memset_64bit(data, value as byte, len, 1, false)
+	return data
 }
 
 zero :: proc(data: rawptr, len: int) -> rawptr {
-	return set(data, 0, len);
+	return set(data, 0, len)
 }
 
 copy :: proc(dst, src: rawptr, len: int) -> rawptr #link_name "__mem_copy" {
 	// NOTE(bill): This _must_ implemented like C's memmove
 	llvm_memmove_64bit :: proc(dst, src: rawptr, len: int, align: i32, is_volatile: bool) #foreign "llvm.memmove.p0i8.p0i8.i64"
-	llvm_memmove_64bit(dst, src, len, 1, false);
-	return dst;
+	llvm_memmove_64bit(dst, src, len, 1, false)
+	return dst
 }
 
 copy_non_overlapping :: proc(dst, src: rawptr, len: int) -> rawptr #link_name "__mem_copy_non_overlapping" {
 	// NOTE(bill): This _must_ implemented like C's memcpy
 	llvm_memcpy_64bit :: proc(dst, src: rawptr, len: int, align: i32, is_volatile: bool) #foreign "llvm.memcpy.p0i8.p0i8.i64"
-	llvm_memcpy_64bit(dst, src, len, 1, false);
-	return dst;
+	llvm_memcpy_64bit(dst, src, len, 1, false)
+	return dst
 }
 
 
 compare :: proc(dst, src: rawptr, n: int) -> int #link_name "__mem_compare" {
 	// Translation of http://mgronhol.github.io/fast-strcmp/
-	a := slice_ptr(dst as ^byte, n);
-	b := slice_ptr(src as ^byte, n);
+	a := slice_ptr(dst as ^byte, n)
+	b := slice_ptr(src as ^byte, n)
 
-	fast := n/size_of(int) + 1;
-	offset := (fast-1)*size_of(int);
-	curr_block := 0;
+	fast := n/size_of(int) + 1
+	offset := (fast-1)*size_of(int)
+	curr_block := 0
 	if n <= size_of(int) {
-		fast = 0;
+		fast = 0
 	}
 
-	la := slice_ptr(^a[0] as ^int, fast);
-	lb := slice_ptr(^b[0] as ^int, fast);
+	la := slice_ptr(^a[0] as ^int, fast)
+	lb := slice_ptr(^b[0] as ^int, fast)
 
 	for ; curr_block < fast; curr_block++ {
 		if (la[curr_block] ~ lb[curr_block]) != 0 {
 			for pos := curr_block*size_of(int); pos < n; pos++ {
 				if (a[pos] ~ b[pos]) != 0 {
-					return a[pos] as int - b[pos] as int;
+					return a[pos] as int - b[pos] as int
 				}
 			}
 		}
@@ -54,11 +54,11 @@ compare :: proc(dst, src: rawptr, n: int) -> int #link_name "__mem_compare" {
 
 	for ; offset < n; offset++ {
 		if (a[offset] ~ b[offset]) != 0 {
-			return a[offset] as int - b[offset] as int;
+			return a[offset] as int - b[offset] as int
 		}
 	}
 
-	return 0;
+	return 0
 }
 
 
@@ -70,42 +70,42 @@ terabytes :: proc(x: int) -> int #inline { return terabytes(x) * 1024; }
 
 is_power_of_two :: proc(x: int) -> bool {
 	if x <= 0 {
-		return false;
+		return false
 	}
-	return (x & (x-1)) == 0;
+	return (x & (x-1)) == 0
 }
 
 align_forward :: proc(ptr: rawptr, align: int) -> rawptr {
-	assert(is_power_of_two(align));
+	assert(is_power_of_two(align))
 
-	a := align as uint;
-	p := ptr as uint;
-	modulo := p & (a-1);
+	a := align as uint
+	p := ptr as uint
+	modulo := p & (a-1)
 	if modulo != 0 {
-		p += a - modulo;
+		p += a - modulo
 	}
-	return p as rawptr;
+	return p as rawptr
 }
 
 
 
 AllocationHeader :: struct {
-	size: int;
+	size: int
 }
 allocation_header_fill :: proc(header: ^AllocationHeader, data: rawptr, size: int) {
-	header.size = size;
-	ptr := (header+1) as ^int;
+	header.size = size
+	ptr := (header+1) as ^int
 
 	for i := 0; ptr as rawptr < data; i++ {
-		(ptr+i)^ = -1;
+		(ptr+i)^ = -1
 	}
 }
 allocation_header :: proc(data: rawptr) -> ^AllocationHeader {
-	p := data as ^int;
+	p := data as ^int
 	for (p-1)^ == -1 {
-		p = (p-1);
+		p = (p-1)
 	}
-	return (p as ^AllocationHeader)-1;
+	return (p as ^AllocationHeader)-1
 }
 
 
@@ -115,13 +115,13 @@ allocation_header :: proc(data: rawptr) -> ^AllocationHeader {
 // Custom allocators
 
 Arena :: struct {
-	backing:    Allocator;
-	memory:     []byte;
-	temp_count: int;
+	backing:    Allocator
+	memory:     []byte
+	temp_count: int
 
 	Temp_Memory :: struct {
-		arena:          ^Arena;
-		original_count: int;
+		arena:          ^Arena
+		original_count: int
 	}
 }
 
@@ -130,22 +130,22 @@ Arena :: struct {
 
 
 init_arena_from_memory :: proc(using a: ^Arena, data: []byte) {
-	backing    = Allocator{};
-	memory     = data[:0];
-	temp_count = 0;
+	backing    = Allocator{}
+	memory     = data[:0]
+	temp_count = 0
 }
 
 init_arena_from_context :: proc(using a: ^Arena, size: int) {
-	backing = context.allocator;
-	memory = new_slice(byte, 0, size);
-	temp_count = 0;
+	backing = context.allocator
+	memory = new_slice(byte, 0, size)
+	temp_count = 0
 }
 
 free_arena :: proc(using a: ^Arena) {
 	if backing.procedure != nil {
 		push_allocator backing {
-			free(memory.data);
-			memory = memory[0:0:0];
+			free(memory.data)
+			memory = memory[0:0:0]
 		}
 	}
 }
@@ -154,57 +154,57 @@ arena_allocator :: proc(arena: ^Arena) -> Allocator {
 	return Allocator{
 		procedure = arena_allocator_proc,
 		data = arena,
-	};
+	}
 }
 
 arena_allocator_proc :: proc(allocator_data: rawptr, mode: Allocator.Mode,
                              size, alignment: int,
                              old_memory: rawptr, old_size: int, flags: u64) -> rawptr {
-	arena := allocator_data as ^Arena;
+	arena := allocator_data as ^Arena
 
-	using Allocator.Mode;
+	using Allocator.Mode
 	match mode {
 	case ALLOC:
-		total_size := size + alignment;
+		total_size := size + alignment
 
 		if arena.memory.count + total_size > arena.memory.capacity {
-			fmt.fprintln(os.stderr, "Arena out of memory");
-			return nil;
+			fmt.fprintln(os.stderr, "Arena out of memory")
+			return nil
 		}
 
-		#no_bounds_check end := ^arena.memory[arena.memory.count];
+		#no_bounds_check end := ^arena.memory[arena.memory.count]
 
-		ptr := align_forward(end, alignment);
-		arena.memory.count += total_size;
-		return zero(ptr, size);
+		ptr := align_forward(end, alignment)
+		arena.memory.count += total_size
+		return zero(ptr, size)
 
 	case FREE:
 		// NOTE(bill): Free all at once
 		// Use Arena.Temp_Memory if you want to free a block
 
 	case FREE_ALL:
-		arena.memory.count = 0;
+		arena.memory.count = 0
 
 	case RESIZE:
-		return default_resize_align(old_memory, old_size, size, alignment);
+		return default_resize_align(old_memory, old_size, size, alignment)
 	}
 
-	return nil;
+	return nil
 }
 
 begin_arena_temp_memory :: proc(a: ^Arena) -> Arena.Temp_Memory {
-	tmp: Arena.Temp_Memory;
-	tmp.arena = a;
-	tmp.original_count = a.memory.count;
-	a.temp_count++;
-	return tmp;
+	tmp: Arena.Temp_Memory
+	tmp.arena = a
+	tmp.original_count = a.memory.count
+	a.temp_count++
+	return tmp
 }
 
 end_arena_temp_memory :: proc(using tmp: Arena.Temp_Memory) {
-	assert(arena.memory.count >= original_count);
-	assert(arena.temp_count > 0);
-	arena.memory.count = original_count;
-	arena.temp_count--;
+	assert(arena.memory.count >= original_count)
+	assert(arena.temp_count > 0)
+	arena.memory.count = original_count
+	arena.temp_count--
 }
 
 
@@ -214,119 +214,119 @@ end_arena_temp_memory :: proc(using tmp: Arena.Temp_Memory) {
 
 
 align_of_type_info :: proc(type_info: ^Type_Info) -> int {
-	WORD_SIZE :: size_of(int);
-	using Type_Info;
+	WORD_SIZE :: size_of(int)
+	using Type_Info
 
 	match type info : type_info {
 	case Named:
-		return align_of_type_info(info.base);
+		return align_of_type_info(info.base)
 	case Integer:
-		return info.size;
+		return info.size
 	case Float:
-		return info.size;
+		return info.size
 	case String:
-		return WORD_SIZE;
+		return WORD_SIZE
 	case Boolean:
-		return 1;
+		return 1
 	case Pointer:
-		return WORD_SIZE;
+		return WORD_SIZE
 	case Maybe:
-		return max(align_of_type_info(info.elem), 1);
+		return max(align_of_type_info(info.elem), 1)
 	case Procedure:
-		return WORD_SIZE;
+		return WORD_SIZE
 	case Array:
-		return align_of_type_info(info.elem);
+		return align_of_type_info(info.elem)
 	case Slice:
-		return WORD_SIZE;
+		return WORD_SIZE
 	case Vector:
-		return align_of_type_info(info.elem);
+		return align_of_type_info(info.elem)
 	case Struct:
-		return info.align;
+		return info.align
 	case Union:
-		return info.align;
+		return info.align
 	case Raw_Union:
-		return info.align;
+		return info.align
 	case Enum:
-		return align_of_type_info(info.base);
+		return align_of_type_info(info.base)
 	}
 
-	return 0;
+	return 0
 }
 
 align_formula :: proc(size, align: int) -> int {
-	result := size + align-1;
-	return result - result%align;
+	result := size + align-1
+	return result - result%align
 }
 
 size_of_type_info :: proc(type_info: ^Type_Info) -> int {
-	WORD_SIZE :: size_of(int);
-	using Type_Info;
+	WORD_SIZE :: size_of(int)
+	using Type_Info
 
 	match type info : type_info {
 	case Named:
-		return size_of_type_info(info.base);
+		return size_of_type_info(info.base)
 	case Integer:
-		return info.size;
+		return info.size
 	case Float:
-		return info.size;
+		return info.size
 	case Any:
-		return 2*WORD_SIZE;
+		return 2*WORD_SIZE
 	case String:
-		return 2*WORD_SIZE;
+		return 2*WORD_SIZE
 	case Boolean:
-		return 1;
+		return 1
 	case Pointer:
-		return WORD_SIZE;
+		return WORD_SIZE
 	case Maybe:
-		return size_of_type_info(info.elem) + 1;
+		return size_of_type_info(info.elem) + 1
 	case Procedure:
-		return WORD_SIZE;
+		return WORD_SIZE
 	case Array:
-		count := info.count;
+		count := info.count
 		if count == 0 {
-			return 0;
+			return 0
 		}
-		size      := size_of_type_info(info.elem);
-		align     := align_of_type_info(info.elem);
-		alignment := align_formula(size, align);
-		return alignment*(count-1) + size;
+		size      := size_of_type_info(info.elem)
+		align     := align_of_type_info(info.elem)
+		alignment := align_formula(size, align)
+		return alignment*(count-1) + size
 	case Slice:
-		return 3*WORD_SIZE;
+		return 3*WORD_SIZE
 	case Vector:
 		is_bool :: proc(type_info: ^Type_Info) -> bool {
 			match type info : type_info {
 			case Named:
-				return is_bool(info.base);
+				return is_bool(info.base)
 			case Boolean:
-				return true;
+				return true
 			}
-			return false;
+			return false
 		}
 
-		count := info.count;
+		count := info.count
 		if count == 0 {
-			return 0;
+			return 0
 		}
-		bit_size := 8*size_of_type_info(info.elem);
+		bit_size := 8*size_of_type_info(info.elem)
 		if is_bool(info.elem) {
 			// NOTE(bill): LLVM can store booleans as 1 bit because a boolean _is_ an `i1`
 			// Silly LLVM spec
-			bit_size = 1;
+			bit_size = 1
 		}
-		total_size_in_bits := bit_size * count;
-		total_size := (total_size_in_bits+7)/8;
-		return total_size;
+		total_size_in_bits := bit_size * count
+		total_size := (total_size_in_bits+7)/8
+		return total_size
 
 	case Struct:
-		return info.size;
+		return info.size
 	case Union:
-		return info.size;
+		return info.size
 	case Raw_Union:
-		return info.size;
+		return info.size
 	case Enum:
-		return size_of_type_info(info.base);
+		return size_of_type_info(info.base)
 	}
 
-	return 0;
+	return 0
 }
 

+ 113 - 113
core/opengl.odin

@@ -1,6 +1,6 @@
-#foreign_system_library "opengl32" when ODIN_OS == "windows";
-#import "win32.odin" when ODIN_OS == "windows";
-#include "opengl_constants.odin";
+#foreign_system_library "opengl32" when ODIN_OS == "windows"
+#import "win32.odin" when ODIN_OS == "windows"
+#include "opengl_constants.odin"
 
 Clear          :: proc(mask: u32)                                #foreign "glClear"
 ClearColor     :: proc(r, g, b, a: f32)                          #foreign "glClearColor"
@@ -30,126 +30,126 @@ GetIntegerv :: proc(name: i32, v: ^i32) #foreign "glGetIntegerv"
 
 
 
-_libgl := win32.LoadLibraryA(("opengl32.dll\x00" as string).data);
+_libgl := win32.LoadLibraryA(("opengl32.dll\x00" as string).data)
 
 GetProcAddress :: proc(name: string) -> proc() {
-	assert(name[name.count-1] == 0);
-	res := win32.wglGetProcAddress(name.data);
+	assert(name[name.count-1] == 0)
+	res := win32.wglGetProcAddress(name.data)
 	if res == nil {
-		res = win32.GetProcAddress(_libgl, name.data);
+		res = win32.GetProcAddress(_libgl, name.data)
 	}
-	return res;
+	return res
 }
 
 
-GenBuffers:      proc(count: i32, buffers: ^u32);
-GenVertexArrays: proc(count: i32, buffers: ^u32);
-GenSamplers:     proc(count: i32, buffers: ^u32);
-BindBuffer:      proc(target: i32, buffer: u32);
-BindVertexArray: proc(buffer: u32);
-BindSampler:     proc(position: i32, sampler: u32);
-BufferData:      proc(target: i32, size: int, data: rawptr, usage: i32);
-BufferSubData:   proc(target: i32, offset, size: int, data: rawptr);
-
-DrawArrays:      proc(mode, first: i32, count: u32);
-DrawElements:    proc(mode: i32, count: u32, type_: i32, indices: rawptr);
-
-MapBuffer:       proc(target, access: i32) -> rawptr;
-UnmapBuffer:     proc(target: i32);
-
-VertexAttribPointer: proc(index: u32, size, type_: i32, normalized: i32, stride: u32, pointer: rawptr);
-EnableVertexAttribArray: proc(index: u32);
-
-CreateShader:  proc(shader_type: i32) -> u32;
-ShaderSource:  proc(shader: u32, count: u32, string: ^^byte, length: ^i32);
-CompileShader: proc(shader: u32);
-CreateProgram: proc() -> u32;
-AttachShader:  proc(program, shader: u32);
-DetachShader:  proc(program, shader: u32);
-DeleteShader:  proc(shader: u32);
-LinkProgram:   proc(program: u32);
-UseProgram:    proc(program: u32);
-DeleteProgram: proc(program: u32);
-
-
-GetShaderiv:       proc(shader:  u32, pname: i32, params: ^i32);
-GetProgramiv:      proc(program: u32, pname: i32, params: ^i32);
-GetShaderInfoLog:  proc(shader:  u32, max_length: u32, length: ^u32, info_long: ^byte);
-GetProgramInfoLog: proc(program: u32, max_length: u32, length: ^u32, info_long: ^byte);
-
-ActiveTexture:  proc(texture: i32);
-GenerateMipmap: proc(target: i32);
-
-SamplerParameteri:    proc(sampler: u32, pname: i32, param: i32);
-SamplerParameterf:    proc(sampler: u32, pname: i32, param: f32);
-SamplerParameteriv:   proc(sampler: u32, pname: i32, params: ^i32);
-SamplerParameterfv:   proc(sampler: u32, pname: i32, params: ^f32);
-SamplerParameterIiv:  proc(sampler: u32, pname: i32, params: ^i32);
-SamplerParameterIuiv: proc(sampler: u32, pname: i32, params: ^u32);
-
-
-Uniform1i:        proc(loc: i32, v0: i32);
-Uniform2i:        proc(loc: i32, v0, v1: i32);
-Uniform3i:        proc(loc: i32, v0, v1, v2: i32);
-Uniform4i:        proc(loc: i32, v0, v1, v2, v3: i32);
-Uniform1f:        proc(loc: i32, v0: f32);
-Uniform2f:        proc(loc: i32, v0, v1: f32);
-Uniform3f:        proc(loc: i32, v0, v1, v2: f32);
-Uniform4f:        proc(loc: i32, v0, v1, v2, v3: f32);
-UniformMatrix4fv: proc(loc: i32, count: u32, transpose: i32, value: ^f32);
-
-GetUniformLocation: proc(program: u32, name: ^byte) -> i32;
+GenBuffers:      proc(count: i32, buffers: ^u32)
+GenVertexArrays: proc(count: i32, buffers: ^u32)
+GenSamplers:     proc(count: i32, buffers: ^u32)
+BindBuffer:      proc(target: i32, buffer: u32)
+BindVertexArray: proc(buffer: u32)
+BindSampler:     proc(position: i32, sampler: u32)
+BufferData:      proc(target: i32, size: int, data: rawptr, usage: i32)
+BufferSubData:   proc(target: i32, offset, size: int, data: rawptr)
+
+DrawArrays:      proc(mode, first: i32, count: u32)
+DrawElements:    proc(mode: i32, count: u32, type_: i32, indices: rawptr)
+
+MapBuffer:       proc(target, access: i32) -> rawptr
+UnmapBuffer:     proc(target: i32)
+
+VertexAttribPointer: proc(index: u32, size, type_: i32, normalized: i32, stride: u32, pointer: rawptr)
+EnableVertexAttribArray: proc(index: u32)
+
+CreateShader:  proc(shader_type: i32) -> u32
+ShaderSource:  proc(shader: u32, count: u32, string: ^^byte, length: ^i32)
+CompileShader: proc(shader: u32)
+CreateProgram: proc() -> u32
+AttachShader:  proc(program, shader: u32)
+DetachShader:  proc(program, shader: u32)
+DeleteShader:  proc(shader: u32)
+LinkProgram:   proc(program: u32)
+UseProgram:    proc(program: u32)
+DeleteProgram: proc(program: u32)
+
+
+GetShaderiv:       proc(shader:  u32, pname: i32, params: ^i32)
+GetProgramiv:      proc(program: u32, pname: i32, params: ^i32)
+GetShaderInfoLog:  proc(shader:  u32, max_length: u32, length: ^u32, info_long: ^byte)
+GetProgramInfoLog: proc(program: u32, max_length: u32, length: ^u32, info_long: ^byte)
+
+ActiveTexture:  proc(texture: i32)
+GenerateMipmap: proc(target: i32)
+
+SamplerParameteri:    proc(sampler: u32, pname: i32, param: i32)
+SamplerParameterf:    proc(sampler: u32, pname: i32, param: f32)
+SamplerParameteriv:   proc(sampler: u32, pname: i32, params: ^i32)
+SamplerParameterfv:   proc(sampler: u32, pname: i32, params: ^f32)
+SamplerParameterIiv:  proc(sampler: u32, pname: i32, params: ^i32)
+SamplerParameterIuiv: proc(sampler: u32, pname: i32, params: ^u32)
+
+
+Uniform1i:        proc(loc: i32, v0: i32)
+Uniform2i:        proc(loc: i32, v0, v1: i32)
+Uniform3i:        proc(loc: i32, v0, v1, v2: i32)
+Uniform4i:        proc(loc: i32, v0, v1, v2, v3: i32)
+Uniform1f:        proc(loc: i32, v0: f32)
+Uniform2f:        proc(loc: i32, v0, v1: f32)
+Uniform3f:        proc(loc: i32, v0, v1, v2: f32)
+Uniform4f:        proc(loc: i32, v0, v1, v2, v3: f32)
+UniformMatrix4fv: proc(loc: i32, count: u32, transpose: i32, value: ^f32)
+
+GetUniformLocation: proc(program: u32, name: ^byte) -> i32
 
 init :: proc() {
 	set_proc_address :: proc(p: rawptr, name: string) #inline { (p as ^proc())^ = GetProcAddress(name); }
 
-	set_proc_address(^GenBuffers,      "glGenBuffers\x00");
-	set_proc_address(^GenVertexArrays, "glGenVertexArrays\x00");
-	set_proc_address(^GenSamplers,     "glGenSamplers\x00");
-	set_proc_address(^BindBuffer,      "glBindBuffer\x00");
-	set_proc_address(^BindSampler,     "glBindSampler\x00");
-	set_proc_address(^BindVertexArray, "glBindVertexArray\x00");
-	set_proc_address(^BufferData,      "glBufferData\x00");
-	set_proc_address(^BufferSubData,   "glBufferSubData\x00");
-
-	set_proc_address(^DrawArrays,      "glDrawArrays\x00");
-	set_proc_address(^DrawElements,    "glDrawElements\x00");
-
-	set_proc_address(^MapBuffer,   "glMapBuffer\x00");
-	set_proc_address(^UnmapBuffer, "glUnmapBuffer\x00");
-
-	set_proc_address(^VertexAttribPointer,     "glVertexAttribPointer\x00");
-	set_proc_address(^EnableVertexAttribArray, "glEnableVertexAttribArray\x00");
-
-	set_proc_address(^CreateShader,  "glCreateShader\x00");
-	set_proc_address(^ShaderSource,  "glShaderSource\x00");
-	set_proc_address(^CompileShader, "glCompileShader\x00");
-	set_proc_address(^CreateProgram, "glCreateProgram\x00");
-	set_proc_address(^AttachShader,  "glAttachShader\x00");
-	set_proc_address(^DetachShader,  "glDetachShader\x00");
-	set_proc_address(^DeleteShader,  "glDeleteShader\x00");
-	set_proc_address(^LinkProgram,   "glLinkProgram\x00");
-	set_proc_address(^UseProgram,    "glUseProgram\x00");
-	set_proc_address(^DeleteProgram, "glDeleteProgram\x00");
-
-	set_proc_address(^GetShaderiv,       "glGetShaderiv\x00");
-	set_proc_address(^GetProgramiv,      "glGetProgramiv\x00");
-	set_proc_address(^GetShaderInfoLog,  "glGetShaderInfoLog\x00");
-	set_proc_address(^GetProgramInfoLog, "glGetProgramInfoLog\x00");
-
-	set_proc_address(^ActiveTexture,  "glActiveTexture\x00");
-	set_proc_address(^GenerateMipmap, "glGenerateMipmap\x00");
-
-	set_proc_address(^Uniform1i,        "glUniform1i\x00");
-	set_proc_address(^UniformMatrix4fv, "glUniformMatrix4fv\x00");
-
-	set_proc_address(^GetUniformLocation, "glGetUniformLocation\x00");
-
-	set_proc_address(^SamplerParameteri,    "glSamplerParameteri\x00");
-	set_proc_address(^SamplerParameterf,    "glSamplerParameterf\x00");
-	set_proc_address(^SamplerParameteriv,   "glSamplerParameteriv\x00");
-	set_proc_address(^SamplerParameterfv,   "glSamplerParameterfv\x00");
-	set_proc_address(^SamplerParameterIiv,  "glSamplerParameterIiv\x00");
-	set_proc_address(^SamplerParameterIuiv, "glSamplerParameterIuiv\x00");
+	set_proc_address(^GenBuffers,      "glGenBuffers\x00")
+	set_proc_address(^GenVertexArrays, "glGenVertexArrays\x00")
+	set_proc_address(^GenSamplers,     "glGenSamplers\x00")
+	set_proc_address(^BindBuffer,      "glBindBuffer\x00")
+	set_proc_address(^BindSampler,     "glBindSampler\x00")
+	set_proc_address(^BindVertexArray, "glBindVertexArray\x00")
+	set_proc_address(^BufferData,      "glBufferData\x00")
+	set_proc_address(^BufferSubData,   "glBufferSubData\x00")
+
+	set_proc_address(^DrawArrays,      "glDrawArrays\x00")
+	set_proc_address(^DrawElements,    "glDrawElements\x00")
+
+	set_proc_address(^MapBuffer,   "glMapBuffer\x00")
+	set_proc_address(^UnmapBuffer, "glUnmapBuffer\x00")
+
+	set_proc_address(^VertexAttribPointer,     "glVertexAttribPointer\x00")
+	set_proc_address(^EnableVertexAttribArray, "glEnableVertexAttribArray\x00")
+
+	set_proc_address(^CreateShader,  "glCreateShader\x00")
+	set_proc_address(^ShaderSource,  "glShaderSource\x00")
+	set_proc_address(^CompileShader, "glCompileShader\x00")
+	set_proc_address(^CreateProgram, "glCreateProgram\x00")
+	set_proc_address(^AttachShader,  "glAttachShader\x00")
+	set_proc_address(^DetachShader,  "glDetachShader\x00")
+	set_proc_address(^DeleteShader,  "glDeleteShader\x00")
+	set_proc_address(^LinkProgram,   "glLinkProgram\x00")
+	set_proc_address(^UseProgram,    "glUseProgram\x00")
+	set_proc_address(^DeleteProgram, "glDeleteProgram\x00")
+
+	set_proc_address(^GetShaderiv,       "glGetShaderiv\x00")
+	set_proc_address(^GetProgramiv,      "glGetProgramiv\x00")
+	set_proc_address(^GetShaderInfoLog,  "glGetShaderInfoLog\x00")
+	set_proc_address(^GetProgramInfoLog, "glGetProgramInfoLog\x00")
+
+	set_proc_address(^ActiveTexture,  "glActiveTexture\x00")
+	set_proc_address(^GenerateMipmap, "glGenerateMipmap\x00")
+
+	set_proc_address(^Uniform1i,        "glUniform1i\x00")
+	set_proc_address(^UniformMatrix4fv, "glUniformMatrix4fv\x00")
+
+	set_proc_address(^GetUniformLocation, "glGetUniformLocation\x00")
+
+	set_proc_address(^SamplerParameteri,    "glSamplerParameteri\x00")
+	set_proc_address(^SamplerParameterf,    "glSamplerParameterf\x00")
+	set_proc_address(^SamplerParameteriv,   "glSamplerParameteriv\x00")
+	set_proc_address(^SamplerParameterfv,   "glSamplerParameterfv\x00")
+	set_proc_address(^SamplerParameterIiv,  "glSamplerParameterIiv\x00")
+	set_proc_address(^SamplerParameterIuiv, "glSamplerParameterIuiv\x00")
 }
 

+ 1365 - 1365
core/opengl_constants.odin

@@ -1,1384 +1,1384 @@
-FALSE                          :: 0;
-TRUE                           :: 1;
+FALSE                          :: 0
+TRUE                           :: 1
 
-DEPTH_BUFFER_BIT               :: 0x00000100;
-STENCIL_BUFFER_BIT             :: 0x00000400;
-COLOR_BUFFER_BIT               :: 0x00004000;
-POINTS                         :: 0x0000;
-LINES                          :: 0x0001;
-LINE_LOOP                      :: 0x0002;
-LINE_STRIP                     :: 0x0003;
-TRIANGLES                      :: 0x0004;
-TRIANGLE_STRIP                 :: 0x0005;
-TRIANGLE_FAN                   :: 0x0006;
-QUADS                          :: 0x0007;
-NEVER                          :: 0x0200;
-LESS                           :: 0x0201;
-EQUAL                          :: 0x0202;
-LEQUAL                         :: 0x0203;
-GREATER                        :: 0x0204;
-NOTEQUAL                       :: 0x0205;
-GEQUAL                         :: 0x0206;
-ALWAYS                         :: 0x0207;
-ZERO                           :: 0;
-ONE                            :: 1;
-SRC_COLOR                      :: 0x0300;
-ONE_MINUS_SRC_COLOR            :: 0x0301;
-SRC_ALPHA                      :: 0x0302;
-ONE_MINUS_SRC_ALPHA            :: 0x0303;
-DST_ALPHA                      :: 0x0304;
-ONE_MINUS_DST_ALPHA            :: 0x0305;
-DST_COLOR                      :: 0x0306;
-ONE_MINUS_DST_COLOR            :: 0x0307;
-SRC_ALPHA_SATURATE             :: 0x0308;
-NONE                           :: 0;
-FRONT_LEFT                     :: 0x0400;
-FRONT_RIGHT                    :: 0x0401;
-BACK_LEFT                      :: 0x0402;
-BACK_RIGHT                     :: 0x0403;
-FRONT                          :: 0x0404;
-BACK                           :: 0x0405;
-LEFT                           :: 0x0406;
-RIGHT                          :: 0x0407;
-FRONT_AND_BACK                 :: 0x0408;
-NO_ERROR                       :: 0;
-INVALID_ENUM                   :: 0x0500;
-INVALID_VALUE                  :: 0x0501;
-INVALID_OPERATION              :: 0x0502;
-OUT_OF_MEMORY                  :: 0x0505;
-CW                             :: 0x0900;
-CCW                            :: 0x0901;
-POINT_SIZE                     :: 0x0B11;
-POINT_SIZE_RANGE               :: 0x0B12;
-POINT_SIZE_GRANULARITY         :: 0x0B13;
-LINE_SMOOTH                    :: 0x0B20;
-LINE_WIDTH                     :: 0x0B21;
-LINE_WIDTH_RANGE               :: 0x0B22;
-LINE_WIDTH_GRANULARITY         :: 0x0B23;
-POLYGON_MODE                   :: 0x0B40;
-POLYGON_SMOOTH                 :: 0x0B41;
-CULL_FACE                      :: 0x0B44;
-CULL_FACE_MODE                 :: 0x0B45;
-FRONT_FACE                     :: 0x0B46;
-DEPTH_RANGE                    :: 0x0B70;
-DEPTH_TEST                     :: 0x0B71;
-DEPTH_WRITEMASK                :: 0x0B72;
-DEPTH_CLEAR_VALUE              :: 0x0B73;
-DEPTH_FUNC                     :: 0x0B74;
-STENCIL_TEST                   :: 0x0B90;
-STENCIL_CLEAR_VALUE            :: 0x0B91;
-STENCIL_FUNC                   :: 0x0B92;
-STENCIL_VALUE_MASK             :: 0x0B93;
-STENCIL_FAIL                   :: 0x0B94;
-STENCIL_PASS_DEPTH_FAIL        :: 0x0B95;
-STENCIL_PASS_DEPTH_PASS        :: 0x0B96;
-STENCIL_REF                    :: 0x0B97;
-STENCIL_WRITEMASK              :: 0x0B98;
-VIEWPORT                       :: 0x0BA2;
-DITHER                         :: 0x0BD0;
-BLEND_DST                      :: 0x0BE0;
-BLEND_SRC                      :: 0x0BE1;
-BLEND                          :: 0x0BE2;
-LOGIC_OP_MODE                  :: 0x0BF0;
-COLOR_LOGIC_OP                 :: 0x0BF2;
-DRAW_BUFFER                    :: 0x0C01;
-READ_BUFFER                    :: 0x0C02;
-SCISSOR_BOX                    :: 0x0C10;
-SCISSOR_TEST                   :: 0x0C11;
-COLOR_CLEAR_VALUE              :: 0x0C22;
-COLOR_WRITEMASK                :: 0x0C23;
-DOUBLEBUFFER                   :: 0x0C32;
-STEREO                         :: 0x0C33;
-LINE_SMOOTH_HINT               :: 0x0C52;
-POLYGON_SMOOTH_HINT            :: 0x0C53;
-UNPACK_SWAP_BYTES              :: 0x0CF0;
-UNPACK_LSB_FIRST               :: 0x0CF1;
-UNPACK_ROW_LENGTH              :: 0x0CF2;
-UNPACK_SKIP_ROWS               :: 0x0CF3;
-UNPACK_SKIP_PIXELS             :: 0x0CF4;
-UNPACK_ALIGNMENT               :: 0x0CF5;
-PACK_SWAP_BYTES                :: 0x0D00;
-PACK_LSB_FIRST                 :: 0x0D01;
-PACK_ROW_LENGTH                :: 0x0D02;
-PACK_SKIP_ROWS                 :: 0x0D03;
-PACK_SKIP_PIXELS               :: 0x0D04;
-PACK_ALIGNMENT                 :: 0x0D05;
-MAX_TEXTURE_SIZE               :: 0x0D33;
-MAX_VIEWPORT_DIMS              :: 0x0D3A;
-SUBPIXEL_BITS                  :: 0x0D50;
-TEXTURE_1D                     :: 0x0DE0;
-TEXTURE_2D                     :: 0x0DE1;
-POLYGON_OFFSET_UNITS           :: 0x2A00;
-POLYGON_OFFSET_POINT           :: 0x2A01;
-POLYGON_OFFSET_LINE            :: 0x2A02;
-POLYGON_OFFSET_FILL            :: 0x8037;
-POLYGON_OFFSET_FACTOR          :: 0x8038;
-TEXTURE_BINDING_1D             :: 0x8068;
-TEXTURE_BINDING_2D             :: 0x8069;
-TEXTURE_WIDTH                  :: 0x1000;
-TEXTURE_HEIGHT                 :: 0x1001;
-TEXTURE_INTERNAL_FORMAT        :: 0x1003;
-TEXTURE_BORDER_COLOR           :: 0x1004;
-TEXTURE_RED_SIZE               :: 0x805C;
-TEXTURE_GREEN_SIZE             :: 0x805D;
-TEXTURE_BLUE_SIZE              :: 0x805E;
-TEXTURE_ALPHA_SIZE             :: 0x805F;
-DONT_CARE                      :: 0x1100;
-FASTEST                        :: 0x1101;
-NICEST                         :: 0x1102;
-BYTE                           :: 0x1400;
-UNSIGNED_BYTE                  :: 0x1401;
-SHORT                          :: 0x1402;
-UNSIGNED_SHORT                 :: 0x1403;
-INT                            :: 0x1404;
-UNSIGNED_INT                   :: 0x1405;
-FLOAT                          :: 0x1406;
-DOUBLE                         :: 0x140A;
-STACK_OVERFLOW                 :: 0x0503;
-STACK_UNDERFLOW                :: 0x0504;
-CLEAR                          :: 0x1500;
-AND                            :: 0x1501;
-AND_REVERSE                    :: 0x1502;
-COPY                           :: 0x1503;
-AND_INVERTED                   :: 0x1504;
-NOOP                           :: 0x1505;
-XOR                            :: 0x1506;
-OR                             :: 0x1507;
-NOR                            :: 0x1508;
-EQUIV                          :: 0x1509;
-INVERT                         :: 0x150A;
-OR_REVERSE                     :: 0x150B;
-COPY_INVERTED                  :: 0x150C;
-OR_INVERTED                    :: 0x150D;
-NAND                           :: 0x150E;
-SET                            :: 0x150F;
-TEXTURE                        :: 0x1702;
-COLOR                          :: 0x1800;
-DEPTH                          :: 0x1801;
-STENCIL                        :: 0x1802;
-STENCIL_INDEX                  :: 0x1901;
-DEPTH_COMPONENT                :: 0x1902;
-RED                            :: 0x1903;
-GREEN                          :: 0x1904;
-BLUE                           :: 0x1905;
-ALPHA                          :: 0x1906;
-RGB                            :: 0x1907;
-RGBA                           :: 0x1908;
-POINT                          :: 0x1B00;
-LINE                           :: 0x1B01;
-FILL                           :: 0x1B02;
-KEEP                           :: 0x1E00;
-REPLACE                        :: 0x1E01;
-INCR                           :: 0x1E02;
-DECR                           :: 0x1E03;
-VENDOR                         :: 0x1F00;
-RENDERER                       :: 0x1F01;
-VERSION                        :: 0x1F02;
-EXTENSIONS                     :: 0x1F03;
-NEAREST                        :: 0x2600;
-LINEAR                         :: 0x2601;
-NEAREST_MIPMAP_NEAREST         :: 0x2700;
-LINEAR_MIPMAP_NEAREST          :: 0x2701;
-NEAREST_MIPMAP_LINEAR          :: 0x2702;
-LINEAR_MIPMAP_LINEAR           :: 0x2703;
-TEXTURE_MAG_FILTER             :: 0x2800;
-TEXTURE_MIN_FILTER             :: 0x2801;
-TEXTURE_WRAP_S                 :: 0x2802;
-TEXTURE_WRAP_T                 :: 0x2803;
-PROXY_TEXTURE_1D               :: 0x8063;
-PROXY_TEXTURE_2D               :: 0x8064;
-REPEAT                         :: 0x2901;
-R3_G3_B2                       :: 0x2A10;
-RGB4                           :: 0x804F;
-RGB5                           :: 0x8050;
-RGB8                           :: 0x8051;
-RGB10                          :: 0x8052;
-RGB12                          :: 0x8053;
-RGB16                          :: 0x8054;
-RGBA2                          :: 0x8055;
-RGBA4                          :: 0x8056;
-RGB5_A1                        :: 0x8057;
-RGBA8                          :: 0x8058;
-RGB10_A2                       :: 0x8059;
-RGBA12                         :: 0x805A;
-RGBA16                         :: 0x805B;
-VERTEX_ARRAY                   :: 0x8074;
+DEPTH_BUFFER_BIT               :: 0x00000100
+STENCIL_BUFFER_BIT             :: 0x00000400
+COLOR_BUFFER_BIT               :: 0x00004000
+POINTS                         :: 0x0000
+LINES                          :: 0x0001
+LINE_LOOP                      :: 0x0002
+LINE_STRIP                     :: 0x0003
+TRIANGLES                      :: 0x0004
+TRIANGLE_STRIP                 :: 0x0005
+TRIANGLE_FAN                   :: 0x0006
+QUADS                          :: 0x0007
+NEVER                          :: 0x0200
+LESS                           :: 0x0201
+EQUAL                          :: 0x0202
+LEQUAL                         :: 0x0203
+GREATER                        :: 0x0204
+NOTEQUAL                       :: 0x0205
+GEQUAL                         :: 0x0206
+ALWAYS                         :: 0x0207
+ZERO                           :: 0
+ONE                            :: 1
+SRC_COLOR                      :: 0x0300
+ONE_MINUS_SRC_COLOR            :: 0x0301
+SRC_ALPHA                      :: 0x0302
+ONE_MINUS_SRC_ALPHA            :: 0x0303
+DST_ALPHA                      :: 0x0304
+ONE_MINUS_DST_ALPHA            :: 0x0305
+DST_COLOR                      :: 0x0306
+ONE_MINUS_DST_COLOR            :: 0x0307
+SRC_ALPHA_SATURATE             :: 0x0308
+NONE                           :: 0
+FRONT_LEFT                     :: 0x0400
+FRONT_RIGHT                    :: 0x0401
+BACK_LEFT                      :: 0x0402
+BACK_RIGHT                     :: 0x0403
+FRONT                          :: 0x0404
+BACK                           :: 0x0405
+LEFT                           :: 0x0406
+RIGHT                          :: 0x0407
+FRONT_AND_BACK                 :: 0x0408
+NO_ERROR                       :: 0
+INVALID_ENUM                   :: 0x0500
+INVALID_VALUE                  :: 0x0501
+INVALID_OPERATION              :: 0x0502
+OUT_OF_MEMORY                  :: 0x0505
+CW                             :: 0x0900
+CCW                            :: 0x0901
+POINT_SIZE                     :: 0x0B11
+POINT_SIZE_RANGE               :: 0x0B12
+POINT_SIZE_GRANULARITY         :: 0x0B13
+LINE_SMOOTH                    :: 0x0B20
+LINE_WIDTH                     :: 0x0B21
+LINE_WIDTH_RANGE               :: 0x0B22
+LINE_WIDTH_GRANULARITY         :: 0x0B23
+POLYGON_MODE                   :: 0x0B40
+POLYGON_SMOOTH                 :: 0x0B41
+CULL_FACE                      :: 0x0B44
+CULL_FACE_MODE                 :: 0x0B45
+FRONT_FACE                     :: 0x0B46
+DEPTH_RANGE                    :: 0x0B70
+DEPTH_TEST                     :: 0x0B71
+DEPTH_WRITEMASK                :: 0x0B72
+DEPTH_CLEAR_VALUE              :: 0x0B73
+DEPTH_FUNC                     :: 0x0B74
+STENCIL_TEST                   :: 0x0B90
+STENCIL_CLEAR_VALUE            :: 0x0B91
+STENCIL_FUNC                   :: 0x0B92
+STENCIL_VALUE_MASK             :: 0x0B93
+STENCIL_FAIL                   :: 0x0B94
+STENCIL_PASS_DEPTH_FAIL        :: 0x0B95
+STENCIL_PASS_DEPTH_PASS        :: 0x0B96
+STENCIL_REF                    :: 0x0B97
+STENCIL_WRITEMASK              :: 0x0B98
+VIEWPORT                       :: 0x0BA2
+DITHER                         :: 0x0BD0
+BLEND_DST                      :: 0x0BE0
+BLEND_SRC                      :: 0x0BE1
+BLEND                          :: 0x0BE2
+LOGIC_OP_MODE                  :: 0x0BF0
+COLOR_LOGIC_OP                 :: 0x0BF2
+DRAW_BUFFER                    :: 0x0C01
+READ_BUFFER                    :: 0x0C02
+SCISSOR_BOX                    :: 0x0C10
+SCISSOR_TEST                   :: 0x0C11
+COLOR_CLEAR_VALUE              :: 0x0C22
+COLOR_WRITEMASK                :: 0x0C23
+DOUBLEBUFFER                   :: 0x0C32
+STEREO                         :: 0x0C33
+LINE_SMOOTH_HINT               :: 0x0C52
+POLYGON_SMOOTH_HINT            :: 0x0C53
+UNPACK_SWAP_BYTES              :: 0x0CF0
+UNPACK_LSB_FIRST               :: 0x0CF1
+UNPACK_ROW_LENGTH              :: 0x0CF2
+UNPACK_SKIP_ROWS               :: 0x0CF3
+UNPACK_SKIP_PIXELS             :: 0x0CF4
+UNPACK_ALIGNMENT               :: 0x0CF5
+PACK_SWAP_BYTES                :: 0x0D00
+PACK_LSB_FIRST                 :: 0x0D01
+PACK_ROW_LENGTH                :: 0x0D02
+PACK_SKIP_ROWS                 :: 0x0D03
+PACK_SKIP_PIXELS               :: 0x0D04
+PACK_ALIGNMENT                 :: 0x0D05
+MAX_TEXTURE_SIZE               :: 0x0D33
+MAX_VIEWPORT_DIMS              :: 0x0D3A
+SUBPIXEL_BITS                  :: 0x0D50
+TEXTURE_1D                     :: 0x0DE0
+TEXTURE_2D                     :: 0x0DE1
+POLYGON_OFFSET_UNITS           :: 0x2A00
+POLYGON_OFFSET_POINT           :: 0x2A01
+POLYGON_OFFSET_LINE            :: 0x2A02
+POLYGON_OFFSET_FILL            :: 0x8037
+POLYGON_OFFSET_FACTOR          :: 0x8038
+TEXTURE_BINDING_1D             :: 0x8068
+TEXTURE_BINDING_2D             :: 0x8069
+TEXTURE_WIDTH                  :: 0x1000
+TEXTURE_HEIGHT                 :: 0x1001
+TEXTURE_INTERNAL_FORMAT        :: 0x1003
+TEXTURE_BORDER_COLOR           :: 0x1004
+TEXTURE_RED_SIZE               :: 0x805C
+TEXTURE_GREEN_SIZE             :: 0x805D
+TEXTURE_BLUE_SIZE              :: 0x805E
+TEXTURE_ALPHA_SIZE             :: 0x805F
+DONT_CARE                      :: 0x1100
+FASTEST                        :: 0x1101
+NICEST                         :: 0x1102
+BYTE                           :: 0x1400
+UNSIGNED_BYTE                  :: 0x1401
+SHORT                          :: 0x1402
+UNSIGNED_SHORT                 :: 0x1403
+INT                            :: 0x1404
+UNSIGNED_INT                   :: 0x1405
+FLOAT                          :: 0x1406
+DOUBLE                         :: 0x140A
+STACK_OVERFLOW                 :: 0x0503
+STACK_UNDERFLOW                :: 0x0504
+CLEAR                          :: 0x1500
+AND                            :: 0x1501
+AND_REVERSE                    :: 0x1502
+COPY                           :: 0x1503
+AND_INVERTED                   :: 0x1504
+NOOP                           :: 0x1505
+XOR                            :: 0x1506
+OR                             :: 0x1507
+NOR                            :: 0x1508
+EQUIV                          :: 0x1509
+INVERT                         :: 0x150A
+OR_REVERSE                     :: 0x150B
+COPY_INVERTED                  :: 0x150C
+OR_INVERTED                    :: 0x150D
+NAND                           :: 0x150E
+SET                            :: 0x150F
+TEXTURE                        :: 0x1702
+COLOR                          :: 0x1800
+DEPTH                          :: 0x1801
+STENCIL                        :: 0x1802
+STENCIL_INDEX                  :: 0x1901
+DEPTH_COMPONENT                :: 0x1902
+RED                            :: 0x1903
+GREEN                          :: 0x1904
+BLUE                           :: 0x1905
+ALPHA                          :: 0x1906
+RGB                            :: 0x1907
+RGBA                           :: 0x1908
+POINT                          :: 0x1B00
+LINE                           :: 0x1B01
+FILL                           :: 0x1B02
+KEEP                           :: 0x1E00
+REPLACE                        :: 0x1E01
+INCR                           :: 0x1E02
+DECR                           :: 0x1E03
+VENDOR                         :: 0x1F00
+RENDERER                       :: 0x1F01
+VERSION                        :: 0x1F02
+EXTENSIONS                     :: 0x1F03
+NEAREST                        :: 0x2600
+LINEAR                         :: 0x2601
+NEAREST_MIPMAP_NEAREST         :: 0x2700
+LINEAR_MIPMAP_NEAREST          :: 0x2701
+NEAREST_MIPMAP_LINEAR          :: 0x2702
+LINEAR_MIPMAP_LINEAR           :: 0x2703
+TEXTURE_MAG_FILTER             :: 0x2800
+TEXTURE_MIN_FILTER             :: 0x2801
+TEXTURE_WRAP_S                 :: 0x2802
+TEXTURE_WRAP_T                 :: 0x2803
+PROXY_TEXTURE_1D               :: 0x8063
+PROXY_TEXTURE_2D               :: 0x8064
+REPEAT                         :: 0x2901
+R3_G3_B2                       :: 0x2A10
+RGB4                           :: 0x804F
+RGB5                           :: 0x8050
+RGB8                           :: 0x8051
+RGB10                          :: 0x8052
+RGB12                          :: 0x8053
+RGB16                          :: 0x8054
+RGBA2                          :: 0x8055
+RGBA4                          :: 0x8056
+RGB5_A1                        :: 0x8057
+RGBA8                          :: 0x8058
+RGB10_A2                       :: 0x8059
+RGBA12                         :: 0x805A
+RGBA16                         :: 0x805B
+VERTEX_ARRAY                   :: 0x8074
 
-UNSIGNED_BYTE_3_3_2            :: 0x8032;
-UNSIGNED_SHORT_4_4_4_4         :: 0x8033;
-UNSIGNED_SHORT_5_5_5_1         :: 0x8034;
-UNSIGNED_INT_8_8_8_8           :: 0x8035;
-UNSIGNED_INT_10_10_10_2        :: 0x8036;
-TEXTURE_BINDING_3D             :: 0x806A;
-PACK_SKIP_IMAGES               :: 0x806B;
-PACK_IMAGE_HEIGHT              :: 0x806C;
-UNPACK_SKIP_IMAGES             :: 0x806D;
-UNPACK_IMAGE_HEIGHT            :: 0x806E;
-TEXTURE_3D                     :: 0x806F;
-PROXY_TEXTURE_3D               :: 0x8070;
-TEXTURE_DEPTH                  :: 0x8071;
-TEXTURE_WRAP_R                 :: 0x8072;
-MAX_3D_TEXTURE_SIZE            :: 0x8073;
-UNSIGNED_BYTE_2_3_3_REV        :: 0x8362;
-UNSIGNED_SHORT_5_6_5           :: 0x8363;
-UNSIGNED_SHORT_5_6_5_REV       :: 0x8364;
-UNSIGNED_SHORT_4_4_4_4_REV     :: 0x8365;
-UNSIGNED_SHORT_1_5_5_5_REV     :: 0x8366;
-UNSIGNED_INT_8_8_8_8_REV       :: 0x8367;
-UNSIGNED_INT_2_10_10_10_REV    :: 0x8368;
-BGR                            :: 0x80E0;
-BGRA                           :: 0x80E1;
-MAX_ELEMENTS_VERTICES          :: 0x80E8;
-MAX_ELEMENTS_INDICES           :: 0x80E9;
-CLAMP_TO_EDGE                  :: 0x812F;
-TEXTURE_MIN_LOD                :: 0x813A;
-TEXTURE_MAX_LOD                :: 0x813B;
-TEXTURE_BASE_LEVEL             :: 0x813C;
-TEXTURE_MAX_LEVEL              :: 0x813D;
-SMOOTH_POINT_SIZE_RANGE        :: 0x0B12;
-SMOOTH_POINT_SIZE_GRANULARITY  :: 0x0B13;
-SMOOTH_LINE_WIDTH_RANGE        :: 0x0B22;
-SMOOTH_LINE_WIDTH_GRANULARITY  :: 0x0B23;
-ALIASED_LINE_WIDTH_RANGE       :: 0x846E;
+UNSIGNED_BYTE_3_3_2            :: 0x8032
+UNSIGNED_SHORT_4_4_4_4         :: 0x8033
+UNSIGNED_SHORT_5_5_5_1         :: 0x8034
+UNSIGNED_INT_8_8_8_8           :: 0x8035
+UNSIGNED_INT_10_10_10_2        :: 0x8036
+TEXTURE_BINDING_3D             :: 0x806A
+PACK_SKIP_IMAGES               :: 0x806B
+PACK_IMAGE_HEIGHT              :: 0x806C
+UNPACK_SKIP_IMAGES             :: 0x806D
+UNPACK_IMAGE_HEIGHT            :: 0x806E
+TEXTURE_3D                     :: 0x806F
+PROXY_TEXTURE_3D               :: 0x8070
+TEXTURE_DEPTH                  :: 0x8071
+TEXTURE_WRAP_R                 :: 0x8072
+MAX_3D_TEXTURE_SIZE            :: 0x8073
+UNSIGNED_BYTE_2_3_3_REV        :: 0x8362
+UNSIGNED_SHORT_5_6_5           :: 0x8363
+UNSIGNED_SHORT_5_6_5_REV       :: 0x8364
+UNSIGNED_SHORT_4_4_4_4_REV     :: 0x8365
+UNSIGNED_SHORT_1_5_5_5_REV     :: 0x8366
+UNSIGNED_INT_8_8_8_8_REV       :: 0x8367
+UNSIGNED_INT_2_10_10_10_REV    :: 0x8368
+BGR                            :: 0x80E0
+BGRA                           :: 0x80E1
+MAX_ELEMENTS_VERTICES          :: 0x80E8
+MAX_ELEMENTS_INDICES           :: 0x80E9
+CLAMP_TO_EDGE                  :: 0x812F
+TEXTURE_MIN_LOD                :: 0x813A
+TEXTURE_MAX_LOD                :: 0x813B
+TEXTURE_BASE_LEVEL             :: 0x813C
+TEXTURE_MAX_LEVEL              :: 0x813D
+SMOOTH_POINT_SIZE_RANGE        :: 0x0B12
+SMOOTH_POINT_SIZE_GRANULARITY  :: 0x0B13
+SMOOTH_LINE_WIDTH_RANGE        :: 0x0B22
+SMOOTH_LINE_WIDTH_GRANULARITY  :: 0x0B23
+ALIASED_LINE_WIDTH_RANGE       :: 0x846E
 
-TEXTURE0                       :: 0x84C0;
-TEXTURE1                       :: 0x84C1;
-TEXTURE2                       :: 0x84C2;
-TEXTURE3                       :: 0x84C3;
-TEXTURE4                       :: 0x84C4;
-TEXTURE5                       :: 0x84C5;
-TEXTURE6                       :: 0x84C6;
-TEXTURE7                       :: 0x84C7;
-TEXTURE8                       :: 0x84C8;
-TEXTURE9                       :: 0x84C9;
-TEXTURE10                      :: 0x84CA;
-TEXTURE11                      :: 0x84CB;
-TEXTURE12                      :: 0x84CC;
-TEXTURE13                      :: 0x84CD;
-TEXTURE14                      :: 0x84CE;
-TEXTURE15                      :: 0x84CF;
-TEXTURE16                      :: 0x84D0;
-TEXTURE17                      :: 0x84D1;
-TEXTURE18                      :: 0x84D2;
-TEXTURE19                      :: 0x84D3;
-TEXTURE20                      :: 0x84D4;
-TEXTURE21                      :: 0x84D5;
-TEXTURE22                      :: 0x84D6;
-TEXTURE23                      :: 0x84D7;
-TEXTURE24                      :: 0x84D8;
-TEXTURE25                      :: 0x84D9;
-TEXTURE26                      :: 0x84DA;
-TEXTURE27                      :: 0x84DB;
-TEXTURE28                      :: 0x84DC;
-TEXTURE29                      :: 0x84DD;
-TEXTURE30                      :: 0x84DE;
-TEXTURE31                      :: 0x84DF;
-ACTIVE_TEXTURE                 :: 0x84E0;
-MULTISAMPLE                    :: 0x809D;
-SAMPLE_ALPHA_TO_COVERAGE       :: 0x809E;
-SAMPLE_ALPHA_TO_ONE            :: 0x809F;
-SAMPLE_COVERAGE                :: 0x80A0;
-SAMPLE_BUFFERS                 :: 0x80A8;
-SAMPLES                        :: 0x80A9;
-SAMPLE_COVERAGE_VALUE          :: 0x80AA;
-SAMPLE_COVERAGE_INVERT         :: 0x80AB;
-TEXTURE_CUBE_MAP               :: 0x8513;
-TEXTURE_BINDING_CUBE_MAP       :: 0x8514;
-TEXTURE_CUBE_MAP_POSITIVE_X    :: 0x8515;
-TEXTURE_CUBE_MAP_NEGATIVE_X    :: 0x8516;
-TEXTURE_CUBE_MAP_POSITIVE_Y    :: 0x8517;
-TEXTURE_CUBE_MAP_NEGATIVE_Y    :: 0x8518;
-TEXTURE_CUBE_MAP_POSITIVE_Z    :: 0x8519;
-TEXTURE_CUBE_MAP_NEGATIVE_Z    :: 0x851A;
-PROXY_TEXTURE_CUBE_MAP         :: 0x851B;
-MAX_CUBE_MAP_TEXTURE_SIZE      :: 0x851C;
-COMPRESSED_RGB                 :: 0x84ED;
-COMPRESSED_RGBA                :: 0x84EE;
-TEXTURE_COMPRESSION_HINT       :: 0x84EF;
-TEXTURE_COMPRESSED_IMAGE_SIZE  :: 0x86A0;
-TEXTURE_COMPRESSED             :: 0x86A1;
-NUM_COMPRESSED_TEXTURE_FORMATS :: 0x86A2;
-COMPRESSED_TEXTURE_FORMATS     :: 0x86A3;
-CLAMP_TO_BORDER                :: 0x812D;
+TEXTURE0                       :: 0x84C0
+TEXTURE1                       :: 0x84C1
+TEXTURE2                       :: 0x84C2
+TEXTURE3                       :: 0x84C3
+TEXTURE4                       :: 0x84C4
+TEXTURE5                       :: 0x84C5
+TEXTURE6                       :: 0x84C6
+TEXTURE7                       :: 0x84C7
+TEXTURE8                       :: 0x84C8
+TEXTURE9                       :: 0x84C9
+TEXTURE10                      :: 0x84CA
+TEXTURE11                      :: 0x84CB
+TEXTURE12                      :: 0x84CC
+TEXTURE13                      :: 0x84CD
+TEXTURE14                      :: 0x84CE
+TEXTURE15                      :: 0x84CF
+TEXTURE16                      :: 0x84D0
+TEXTURE17                      :: 0x84D1
+TEXTURE18                      :: 0x84D2
+TEXTURE19                      :: 0x84D3
+TEXTURE20                      :: 0x84D4
+TEXTURE21                      :: 0x84D5
+TEXTURE22                      :: 0x84D6
+TEXTURE23                      :: 0x84D7
+TEXTURE24                      :: 0x84D8
+TEXTURE25                      :: 0x84D9
+TEXTURE26                      :: 0x84DA
+TEXTURE27                      :: 0x84DB
+TEXTURE28                      :: 0x84DC
+TEXTURE29                      :: 0x84DD
+TEXTURE30                      :: 0x84DE
+TEXTURE31                      :: 0x84DF
+ACTIVE_TEXTURE                 :: 0x84E0
+MULTISAMPLE                    :: 0x809D
+SAMPLE_ALPHA_TO_COVERAGE       :: 0x809E
+SAMPLE_ALPHA_TO_ONE            :: 0x809F
+SAMPLE_COVERAGE                :: 0x80A0
+SAMPLE_BUFFERS                 :: 0x80A8
+SAMPLES                        :: 0x80A9
+SAMPLE_COVERAGE_VALUE          :: 0x80AA
+SAMPLE_COVERAGE_INVERT         :: 0x80AB
+TEXTURE_CUBE_MAP               :: 0x8513
+TEXTURE_BINDING_CUBE_MAP       :: 0x8514
+TEXTURE_CUBE_MAP_POSITIVE_X    :: 0x8515
+TEXTURE_CUBE_MAP_NEGATIVE_X    :: 0x8516
+TEXTURE_CUBE_MAP_POSITIVE_Y    :: 0x8517
+TEXTURE_CUBE_MAP_NEGATIVE_Y    :: 0x8518
+TEXTURE_CUBE_MAP_POSITIVE_Z    :: 0x8519
+TEXTURE_CUBE_MAP_NEGATIVE_Z    :: 0x851A
+PROXY_TEXTURE_CUBE_MAP         :: 0x851B
+MAX_CUBE_MAP_TEXTURE_SIZE      :: 0x851C
+COMPRESSED_RGB                 :: 0x84ED
+COMPRESSED_RGBA                :: 0x84EE
+TEXTURE_COMPRESSION_HINT       :: 0x84EF
+TEXTURE_COMPRESSED_IMAGE_SIZE  :: 0x86A0
+TEXTURE_COMPRESSED             :: 0x86A1
+NUM_COMPRESSED_TEXTURE_FORMATS :: 0x86A2
+COMPRESSED_TEXTURE_FORMATS     :: 0x86A3
+CLAMP_TO_BORDER                :: 0x812D
 
-BLEND_DST_RGB                  :: 0x80C8;
-BLEND_SRC_RGB                  :: 0x80C9;
-BLEND_DST_ALPHA                :: 0x80CA;
-BLEND_SRC_ALPHA                :: 0x80CB;
-POINT_FADE_THRESHOLD_SIZE      :: 0x8128;
-DEPTH_COMPONENT16              :: 0x81A5;
-DEPTH_COMPONENT24              :: 0x81A6;
-DEPTH_COMPONENT32              :: 0x81A7;
-MIRRORED_REPEAT                :: 0x8370;
-MAX_TEXTURE_LOD_BIAS           :: 0x84FD;
-TEXTURE_LOD_BIAS               :: 0x8501;
-INCR_WRAP                      :: 0x8507;
-DECR_WRAP                      :: 0x8508;
-TEXTURE_DEPTH_SIZE             :: 0x884A;
-TEXTURE_COMPARE_MODE           :: 0x884C;
-TEXTURE_COMPARE_FUNC           :: 0x884D;
-FUNC_ADD                       :: 0x8006;
-FUNC_SUBTRACT                  :: 0x800A;
-FUNC_REVERSE_SUBTRACT          :: 0x800B;
-MIN                            :: 0x8007;
-MAX                            :: 0x8008;
-CONSTANT_COLOR                 :: 0x8001;
-ONE_MINUS_CONSTANT_COLOR       :: 0x8002;
-CONSTANT_ALPHA                 :: 0x8003;
-ONE_MINUS_CONSTANT_ALPHA       :: 0x8004;
+BLEND_DST_RGB                  :: 0x80C8
+BLEND_SRC_RGB                  :: 0x80C9
+BLEND_DST_ALPHA                :: 0x80CA
+BLEND_SRC_ALPHA                :: 0x80CB
+POINT_FADE_THRESHOLD_SIZE      :: 0x8128
+DEPTH_COMPONENT16              :: 0x81A5
+DEPTH_COMPONENT24              :: 0x81A6
+DEPTH_COMPONENT32              :: 0x81A7
+MIRRORED_REPEAT                :: 0x8370
+MAX_TEXTURE_LOD_BIAS           :: 0x84FD
+TEXTURE_LOD_BIAS               :: 0x8501
+INCR_WRAP                      :: 0x8507
+DECR_WRAP                      :: 0x8508
+TEXTURE_DEPTH_SIZE             :: 0x884A
+TEXTURE_COMPARE_MODE           :: 0x884C
+TEXTURE_COMPARE_FUNC           :: 0x884D
+FUNC_ADD                       :: 0x8006
+FUNC_SUBTRACT                  :: 0x800A
+FUNC_REVERSE_SUBTRACT          :: 0x800B
+MIN                            :: 0x8007
+MAX                            :: 0x8008
+CONSTANT_COLOR                 :: 0x8001
+ONE_MINUS_CONSTANT_COLOR       :: 0x8002
+CONSTANT_ALPHA                 :: 0x8003
+ONE_MINUS_CONSTANT_ALPHA       :: 0x8004
 
-BUFFER_SIZE                    :: 0x8764;
-BUFFER_USAGE                   :: 0x8765;
-QUERY_COUNTER_BITS             :: 0x8864;
-CURRENT_QUERY                  :: 0x8865;
-QUERY_RESULT                   :: 0x8866;
-QUERY_RESULT_AVAILABLE         :: 0x8867;
-ARRAY_BUFFER                   :: 0x8892;
-ELEMENT_ARRAY_BUFFER           :: 0x8893;
-ARRAY_BUFFER_BINDING           :: 0x8894;
-ELEMENT_ARRAY_BUFFER_BINDING   :: 0x8895;
-VERTEX_ATTRIB_ARRAY_BUFFER_BINDING :: 0x889F;
-READ_ONLY                      :: 0x88B8;
-WRITE_ONLY                     :: 0x88B9;
-READ_WRITE                     :: 0x88BA;
-BUFFER_ACCESS                  :: 0x88BB;
-BUFFER_MAPPED                  :: 0x88BC;
-BUFFER_MAP_POINTER             :: 0x88BD;
-STREAM_DRAW                    :: 0x88E0;
-STREAM_READ                    :: 0x88E1;
-STREAM_COPY                    :: 0x88E2;
-STATIC_DRAW                    :: 0x88E4;
-STATIC_READ                    :: 0x88E5;
-STATIC_COPY                    :: 0x88E6;
-DYNAMIC_DRAW                   :: 0x88E8;
-DYNAMIC_READ                   :: 0x88E9;
-DYNAMIC_COPY                   :: 0x88EA;
-SAMPLES_PASSED                 :: 0x8914;
-SRC1_ALPHA                     :: 0x8589;
+BUFFER_SIZE                    :: 0x8764
+BUFFER_USAGE                   :: 0x8765
+QUERY_COUNTER_BITS             :: 0x8864
+CURRENT_QUERY                  :: 0x8865
+QUERY_RESULT                   :: 0x8866
+QUERY_RESULT_AVAILABLE         :: 0x8867
+ARRAY_BUFFER                   :: 0x8892
+ELEMENT_ARRAY_BUFFER           :: 0x8893
+ARRAY_BUFFER_BINDING           :: 0x8894
+ELEMENT_ARRAY_BUFFER_BINDING   :: 0x8895
+VERTEX_ATTRIB_ARRAY_BUFFER_BINDING :: 0x889F
+READ_ONLY                      :: 0x88B8
+WRITE_ONLY                     :: 0x88B9
+READ_WRITE                     :: 0x88BA
+BUFFER_ACCESS                  :: 0x88BB
+BUFFER_MAPPED                  :: 0x88BC
+BUFFER_MAP_POINTER             :: 0x88BD
+STREAM_DRAW                    :: 0x88E0
+STREAM_READ                    :: 0x88E1
+STREAM_COPY                    :: 0x88E2
+STATIC_DRAW                    :: 0x88E4
+STATIC_READ                    :: 0x88E5
+STATIC_COPY                    :: 0x88E6
+DYNAMIC_DRAW                   :: 0x88E8
+DYNAMIC_READ                   :: 0x88E9
+DYNAMIC_COPY                   :: 0x88EA
+SAMPLES_PASSED                 :: 0x8914
+SRC1_ALPHA                     :: 0x8589
 
-BLEND_EQUATION_RGB             :: 0x8009;
-VERTEX_ATTRIB_ARRAY_ENABLED    :: 0x8622;
-VERTEX_ATTRIB_ARRAY_SIZE       :: 0x8623;
-VERTEX_ATTRIB_ARRAY_STRIDE     :: 0x8624;
-VERTEX_ATTRIB_ARRAY_TYPE       :: 0x8625;
-CURRENT_VERTEX_ATTRIB          :: 0x8626;
-VERTEX_PROGRAM_POINT_SIZE      :: 0x8642;
-VERTEX_ATTRIB_ARRAY_POINTER    :: 0x8645;
-STENCIL_BACK_FUNC              :: 0x8800;
-STENCIL_BACK_FAIL              :: 0x8801;
-STENCIL_BACK_PASS_DEPTH_FAIL   :: 0x8802;
-STENCIL_BACK_PASS_DEPTH_PASS   :: 0x8803;
-MAX_DRAW_BUFFERS               :: 0x8824;
-DRAW_BUFFER0                   :: 0x8825;
-DRAW_BUFFER1                   :: 0x8826;
-DRAW_BUFFER2                   :: 0x8827;
-DRAW_BUFFER3                   :: 0x8828;
-DRAW_BUFFER4                   :: 0x8829;
-DRAW_BUFFER5                   :: 0x882A;
-DRAW_BUFFER6                   :: 0x882B;
-DRAW_BUFFER7                   :: 0x882C;
-DRAW_BUFFER8                   :: 0x882D;
-DRAW_BUFFER9                   :: 0x882E;
-DRAW_BUFFER10                  :: 0x882F;
-DRAW_BUFFER11                  :: 0x8830;
-DRAW_BUFFER12                  :: 0x8831;
-DRAW_BUFFER13                  :: 0x8832;
-DRAW_BUFFER14                  :: 0x8833;
-DRAW_BUFFER15                  :: 0x8834;
-BLEND_EQUATION_ALPHA           :: 0x883D;
-MAX_VERTEX_ATTRIBS             :: 0x8869;
-VERTEX_ATTRIB_ARRAY_NORMALIZED :: 0x886A;
-MAX_TEXTURE_IMAGE_UNITS        :: 0x8872;
-FRAGMENT_SHADER                :: 0x8B30;
-VERTEX_SHADER                  :: 0x8B31;
-MAX_FRAGMENT_UNIFORM_COMPONENTS :: 0x8B49;
-MAX_VERTEX_UNIFORM_COMPONENTS  :: 0x8B4A;
-MAX_VARYING_FLOATS             :: 0x8B4B;
-MAX_VERTEX_TEXTURE_IMAGE_UNITS :: 0x8B4C;
-MAX_COMBINED_TEXTURE_IMAGE_UNITS :: 0x8B4D;
-SHADER_TYPE                    :: 0x8B4F;
-FLOAT_VEC2                     :: 0x8B50;
-FLOAT_VEC3                     :: 0x8B51;
-FLOAT_VEC4                     :: 0x8B52;
-INT_VEC2                       :: 0x8B53;
-INT_VEC3                       :: 0x8B54;
-INT_VEC4                       :: 0x8B55;
-BOOL                           :: 0x8B56;
-BOOL_VEC2                      :: 0x8B57;
-BOOL_VEC3                      :: 0x8B58;
-BOOL_VEC4                      :: 0x8B59;
-FLOAT_MAT2                     :: 0x8B5A;
-FLOAT_MAT3                     :: 0x8B5B;
-FLOAT_MAT4                     :: 0x8B5C;
-SAMPLER_1D                     :: 0x8B5D;
-SAMPLER_2D                     :: 0x8B5E;
-SAMPLER_3D                     :: 0x8B5F;
-SAMPLER_CUBE                   :: 0x8B60;
-SAMPLER_1D_SHADOW              :: 0x8B61;
-SAMPLER_2D_SHADOW              :: 0x8B62;
-DELETE_STATUS                  :: 0x8B80;
-COMPILE_STATUS                 :: 0x8B81;
-LINK_STATUS                    :: 0x8B82;
-VALIDATE_STATUS                :: 0x8B83;
-INFO_LOG_LENGTH                :: 0x8B84;
-ATTACHED_SHADERS               :: 0x8B85;
-ACTIVE_UNIFORMS                :: 0x8B86;
-ACTIVE_UNIFORM_MAX_LENGTH      :: 0x8B87;
-SHADER_SOURCE_LENGTH           :: 0x8B88;
-ACTIVE_ATTRIBUTES              :: 0x8B89;
-ACTIVE_ATTRIBUTE_MAX_LENGTH    :: 0x8B8A;
-FRAGMENT_SHADER_DERIVATIVE_HINT :: 0x8B8B;
-SHADING_LANGUAGE_VERSION       :: 0x8B8C;
-CURRENT_PROGRAM                :: 0x8B8D;
-POINT_SPRITE_COORD_ORIGIN      :: 0x8CA0;
-LOWER_LEFT                     :: 0x8CA1;
-UPPER_LEFT                     :: 0x8CA2;
-STENCIL_BACK_REF               :: 0x8CA3;
-STENCIL_BACK_VALUE_MASK        :: 0x8CA4;
-STENCIL_BACK_WRITEMASK         :: 0x8CA5;
+BLEND_EQUATION_RGB             :: 0x8009
+VERTEX_ATTRIB_ARRAY_ENABLED    :: 0x8622
+VERTEX_ATTRIB_ARRAY_SIZE       :: 0x8623
+VERTEX_ATTRIB_ARRAY_STRIDE     :: 0x8624
+VERTEX_ATTRIB_ARRAY_TYPE       :: 0x8625
+CURRENT_VERTEX_ATTRIB          :: 0x8626
+VERTEX_PROGRAM_POINT_SIZE      :: 0x8642
+VERTEX_ATTRIB_ARRAY_POINTER    :: 0x8645
+STENCIL_BACK_FUNC              :: 0x8800
+STENCIL_BACK_FAIL              :: 0x8801
+STENCIL_BACK_PASS_DEPTH_FAIL   :: 0x8802
+STENCIL_BACK_PASS_DEPTH_PASS   :: 0x8803
+MAX_DRAW_BUFFERS               :: 0x8824
+DRAW_BUFFER0                   :: 0x8825
+DRAW_BUFFER1                   :: 0x8826
+DRAW_BUFFER2                   :: 0x8827
+DRAW_BUFFER3                   :: 0x8828
+DRAW_BUFFER4                   :: 0x8829
+DRAW_BUFFER5                   :: 0x882A
+DRAW_BUFFER6                   :: 0x882B
+DRAW_BUFFER7                   :: 0x882C
+DRAW_BUFFER8                   :: 0x882D
+DRAW_BUFFER9                   :: 0x882E
+DRAW_BUFFER10                  :: 0x882F
+DRAW_BUFFER11                  :: 0x8830
+DRAW_BUFFER12                  :: 0x8831
+DRAW_BUFFER13                  :: 0x8832
+DRAW_BUFFER14                  :: 0x8833
+DRAW_BUFFER15                  :: 0x8834
+BLEND_EQUATION_ALPHA           :: 0x883D
+MAX_VERTEX_ATTRIBS             :: 0x8869
+VERTEX_ATTRIB_ARRAY_NORMALIZED :: 0x886A
+MAX_TEXTURE_IMAGE_UNITS        :: 0x8872
+FRAGMENT_SHADER                :: 0x8B30
+VERTEX_SHADER                  :: 0x8B31
+MAX_FRAGMENT_UNIFORM_COMPONENTS :: 0x8B49
+MAX_VERTEX_UNIFORM_COMPONENTS  :: 0x8B4A
+MAX_VARYING_FLOATS             :: 0x8B4B
+MAX_VERTEX_TEXTURE_IMAGE_UNITS :: 0x8B4C
+MAX_COMBINED_TEXTURE_IMAGE_UNITS :: 0x8B4D
+SHADER_TYPE                    :: 0x8B4F
+FLOAT_VEC2                     :: 0x8B50
+FLOAT_VEC3                     :: 0x8B51
+FLOAT_VEC4                     :: 0x8B52
+INT_VEC2                       :: 0x8B53
+INT_VEC3                       :: 0x8B54
+INT_VEC4                       :: 0x8B55
+BOOL                           :: 0x8B56
+BOOL_VEC2                      :: 0x8B57
+BOOL_VEC3                      :: 0x8B58
+BOOL_VEC4                      :: 0x8B59
+FLOAT_MAT2                     :: 0x8B5A
+FLOAT_MAT3                     :: 0x8B5B
+FLOAT_MAT4                     :: 0x8B5C
+SAMPLER_1D                     :: 0x8B5D
+SAMPLER_2D                     :: 0x8B5E
+SAMPLER_3D                     :: 0x8B5F
+SAMPLER_CUBE                   :: 0x8B60
+SAMPLER_1D_SHADOW              :: 0x8B61
+SAMPLER_2D_SHADOW              :: 0x8B62
+DELETE_STATUS                  :: 0x8B80
+COMPILE_STATUS                 :: 0x8B81
+LINK_STATUS                    :: 0x8B82
+VALIDATE_STATUS                :: 0x8B83
+INFO_LOG_LENGTH                :: 0x8B84
+ATTACHED_SHADERS               :: 0x8B85
+ACTIVE_UNIFORMS                :: 0x8B86
+ACTIVE_UNIFORM_MAX_LENGTH      :: 0x8B87
+SHADER_SOURCE_LENGTH           :: 0x8B88
+ACTIVE_ATTRIBUTES              :: 0x8B89
+ACTIVE_ATTRIBUTE_MAX_LENGTH    :: 0x8B8A
+FRAGMENT_SHADER_DERIVATIVE_HINT :: 0x8B8B
+SHADING_LANGUAGE_VERSION       :: 0x8B8C
+CURRENT_PROGRAM                :: 0x8B8D
+POINT_SPRITE_COORD_ORIGIN      :: 0x8CA0
+LOWER_LEFT                     :: 0x8CA1
+UPPER_LEFT                     :: 0x8CA2
+STENCIL_BACK_REF               :: 0x8CA3
+STENCIL_BACK_VALUE_MASK        :: 0x8CA4
+STENCIL_BACK_WRITEMASK         :: 0x8CA5
 
-PIXEL_PACK_BUFFER              :: 0x88EB;
-PIXEL_UNPACK_BUFFER            :: 0x88EC;
-PIXEL_PACK_BUFFER_BINDING      :: 0x88ED;
-PIXEL_UNPACK_BUFFER_BINDING    :: 0x88EF;
-FLOAT_MAT2x3                   :: 0x8B65;
-FLOAT_MAT2x4                   :: 0x8B66;
-FLOAT_MAT3x2                   :: 0x8B67;
-FLOAT_MAT3x4                   :: 0x8B68;
-FLOAT_MAT4x2                   :: 0x8B69;
-FLOAT_MAT4x3                   :: 0x8B6A;
-SRGB                           :: 0x8C40;
-SRGB8                          :: 0x8C41;
-SRGB_ALPHA                     :: 0x8C42;
-SRGB8_ALPHA8                   :: 0x8C43;
-COMPRESSED_SRGB                :: 0x8C48;
-COMPRESSED_SRGB_ALPHA          :: 0x8C49;
+PIXEL_PACK_BUFFER              :: 0x88EB
+PIXEL_UNPACK_BUFFER            :: 0x88EC
+PIXEL_PACK_BUFFER_BINDING      :: 0x88ED
+PIXEL_UNPACK_BUFFER_BINDING    :: 0x88EF
+FLOAT_MAT2x3                   :: 0x8B65
+FLOAT_MAT2x4                   :: 0x8B66
+FLOAT_MAT3x2                   :: 0x8B67
+FLOAT_MAT3x4                   :: 0x8B68
+FLOAT_MAT4x2                   :: 0x8B69
+FLOAT_MAT4x3                   :: 0x8B6A
+SRGB                           :: 0x8C40
+SRGB8                          :: 0x8C41
+SRGB_ALPHA                     :: 0x8C42
+SRGB8_ALPHA8                   :: 0x8C43
+COMPRESSED_SRGB                :: 0x8C48
+COMPRESSED_SRGB_ALPHA          :: 0x8C49
 
-COMPARE_REF_TO_TEXTURE         :: 0x884E;
-CLIP_DISTANCE0                 :: 0x3000;
-CLIP_DISTANCE1                 :: 0x3001;
-CLIP_DISTANCE2                 :: 0x3002;
-CLIP_DISTANCE3                 :: 0x3003;
-CLIP_DISTANCE4                 :: 0x3004;
-CLIP_DISTANCE5                 :: 0x3005;
-CLIP_DISTANCE6                 :: 0x3006;
-CLIP_DISTANCE7                 :: 0x3007;
-MAX_CLIP_DISTANCES             :: 0x0D32;
-MAJOR_VERSION                  :: 0x821B;
-MINOR_VERSION                  :: 0x821C;
-NUM_EXTENSIONS                 :: 0x821D;
-CONTEXT_FLAGS                  :: 0x821E;
-COMPRESSED_RED                 :: 0x8225;
-COMPRESSED_RG                  :: 0x8226;
-CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT :: 0x00000001;
-RGBA32F                        :: 0x8814;
-RGB32F                         :: 0x8815;
-RGBA16F                        :: 0x881A;
-RGB16F                         :: 0x881B;
-VERTEX_ATTRIB_ARRAY_INTEGER    :: 0x88FD;
-MAX_ARRAY_TEXTURE_LAYERS       :: 0x88FF;
-MIN_PROGRAM_TEXEL_OFFSET       :: 0x8904;
-MAX_PROGRAM_TEXEL_OFFSET       :: 0x8905;
-CLAMP_READ_COLOR               :: 0x891C;
-FIXED_ONLY                     :: 0x891D;
-MAX_VARYING_COMPONENTS         :: 0x8B4B;
-TEXTURE_1D_ARRAY               :: 0x8C18;
-PROXY_TEXTURE_1D_ARRAY         :: 0x8C19;
-TEXTURE_2D_ARRAY               :: 0x8C1A;
-PROXY_TEXTURE_2D_ARRAY         :: 0x8C1B;
-TEXTURE_BINDING_1D_ARRAY       :: 0x8C1C;
-TEXTURE_BINDING_2D_ARRAY       :: 0x8C1D;
-R11F_G11F_B10F                 :: 0x8C3A;
-UNSIGNED_INT_10F_11F_11F_REV   :: 0x8C3B;
-RGB9_E5                        :: 0x8C3D;
-UNSIGNED_INT_5_9_9_9_REV       :: 0x8C3E;
-TEXTURE_SHARED_SIZE            :: 0x8C3F;
-TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH :: 0x8C76;
-TRANSFORM_FEEDBACK_BUFFER_MODE :: 0x8C7F;
-MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS :: 0x8C80;
-TRANSFORM_FEEDBACK_VARYINGS    :: 0x8C83;
-TRANSFORM_FEEDBACK_BUFFER_START :: 0x8C84;
-TRANSFORM_FEEDBACK_BUFFER_SIZE :: 0x8C85;
-PRIMITIVES_GENERATED           :: 0x8C87;
-TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN :: 0x8C88;
-RASTERIZER_DISCARD             :: 0x8C89;
-MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS :: 0x8C8A;
-MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS :: 0x8C8B;
-INTERLEAVED_ATTRIBS            :: 0x8C8C;
-SEPARATE_ATTRIBS               :: 0x8C8D;
-TRANSFORM_FEEDBACK_BUFFER      :: 0x8C8E;
-TRANSFORM_FEEDBACK_BUFFER_BINDING :: 0x8C8F;
-RGBA32UI                       :: 0x8D70;
-RGB32UI                        :: 0x8D71;
-RGBA16UI                       :: 0x8D76;
-RGB16UI                        :: 0x8D77;
-RGBA8UI                        :: 0x8D7C;
-RGB8UI                         :: 0x8D7D;
-RGBA32I                        :: 0x8D82;
-RGB32I                         :: 0x8D83;
-RGBA16I                        :: 0x8D88;
-RGB16I                         :: 0x8D89;
-RGBA8I                         :: 0x8D8E;
-RGB8I                          :: 0x8D8F;
-RED_INTEGER                    :: 0x8D94;
-GREEN_INTEGER                  :: 0x8D95;
-BLUE_INTEGER                   :: 0x8D96;
-RGB_INTEGER                    :: 0x8D98;
-RGBA_INTEGER                   :: 0x8D99;
-BGR_INTEGER                    :: 0x8D9A;
-BGRA_INTEGER                   :: 0x8D9B;
-SAMPLER_1D_ARRAY               :: 0x8DC0;
-SAMPLER_2D_ARRAY               :: 0x8DC1;
-SAMPLER_1D_ARRAY_SHADOW        :: 0x8DC3;
-SAMPLER_2D_ARRAY_SHADOW        :: 0x8DC4;
-SAMPLER_CUBE_SHADOW            :: 0x8DC5;
-UNSIGNED_INT_VEC2              :: 0x8DC6;
-UNSIGNED_INT_VEC3              :: 0x8DC7;
-UNSIGNED_INT_VEC4              :: 0x8DC8;
-INT_SAMPLER_1D                 :: 0x8DC9;
-INT_SAMPLER_2D                 :: 0x8DCA;
-INT_SAMPLER_3D                 :: 0x8DCB;
-INT_SAMPLER_CUBE               :: 0x8DCC;
-INT_SAMPLER_1D_ARRAY           :: 0x8DCE;
-INT_SAMPLER_2D_ARRAY           :: 0x8DCF;
-UNSIGNED_INT_SAMPLER_1D        :: 0x8DD1;
-UNSIGNED_INT_SAMPLER_2D        :: 0x8DD2;
-UNSIGNED_INT_SAMPLER_3D        :: 0x8DD3;
-UNSIGNED_INT_SAMPLER_CUBE      :: 0x8DD4;
-UNSIGNED_INT_SAMPLER_1D_ARRAY  :: 0x8DD6;
-UNSIGNED_INT_SAMPLER_2D_ARRAY  :: 0x8DD7;
-QUERY_WAIT                     :: 0x8E13;
-QUERY_NO_WAIT                  :: 0x8E14;
-QUERY_BY_REGION_WAIT           :: 0x8E15;
-QUERY_BY_REGION_NO_WAIT        :: 0x8E16;
-BUFFER_ACCESS_FLAGS            :: 0x911F;
-BUFFER_MAP_LENGTH              :: 0x9120;
-BUFFER_MAP_OFFSET              :: 0x9121;
-DEPTH_COMPONENT32F             :: 0x8CAC;
-DEPTH32F_STENCIL8              :: 0x8CAD;
-FLOAT_32_UNSIGNED_INT_24_8_REV :: 0x8DAD;
-INVALID_FRAMEBUFFER_OPERATION  :: 0x0506;
-FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING :: 0x8210;
-FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE :: 0x8211;
-FRAMEBUFFER_ATTACHMENT_RED_SIZE :: 0x8212;
-FRAMEBUFFER_ATTACHMENT_GREEN_SIZE :: 0x8213;
-FRAMEBUFFER_ATTACHMENT_BLUE_SIZE :: 0x8214;
-FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE :: 0x8215;
-FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE :: 0x8216;
-FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE :: 0x8217;
-FRAMEBUFFER_DEFAULT            :: 0x8218;
-FRAMEBUFFER_UNDEFINED          :: 0x8219;
-DEPTH_STENCIL_ATTACHMENT       :: 0x821A;
-MAX_RENDERBUFFER_SIZE          :: 0x84E8;
-DEPTH_STENCIL                  :: 0x84F9;
-UNSIGNED_INT_24_8              :: 0x84FA;
-DEPTH24_STENCIL8               :: 0x88F0;
-TEXTURE_STENCIL_SIZE           :: 0x88F1;
-TEXTURE_RED_TYPE               :: 0x8C10;
-TEXTURE_GREEN_TYPE             :: 0x8C11;
-TEXTURE_BLUE_TYPE              :: 0x8C12;
-TEXTURE_ALPHA_TYPE             :: 0x8C13;
-TEXTURE_DEPTH_TYPE             :: 0x8C16;
-UNSIGNED_NORMALIZED            :: 0x8C17;
-FRAMEBUFFER_BINDING            :: 0x8CA6;
-DRAW_FRAMEBUFFER_BINDING       :: 0x8CA6;
-RENDERBUFFER_BINDING           :: 0x8CA7;
-READ_FRAMEBUFFER               :: 0x8CA8;
-DRAW_FRAMEBUFFER               :: 0x8CA9;
-READ_FRAMEBUFFER_BINDING       :: 0x8CAA;
-RENDERBUFFER_SAMPLES           :: 0x8CAB;
-FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE :: 0x8CD0;
-FRAMEBUFFER_ATTACHMENT_OBJECT_NAME :: 0x8CD1;
-FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL :: 0x8CD2;
-FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE :: 0x8CD3;
-FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER :: 0x8CD4;
-FRAMEBUFFER_COMPLETE           :: 0x8CD5;
-FRAMEBUFFER_INCOMPLETE_ATTACHMENT :: 0x8CD6;
-FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT :: 0x8CD7;
-FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER :: 0x8CDB;
-FRAMEBUFFER_INCOMPLETE_READ_BUFFER :: 0x8CDC;
-FRAMEBUFFER_UNSUPPORTED        :: 0x8CDD;
-MAX_COLOR_ATTACHMENTS          :: 0x8CDF;
-COLOR_ATTACHMENT0              :: 0x8CE0;
-COLOR_ATTACHMENT1              :: 0x8CE1;
-COLOR_ATTACHMENT2              :: 0x8CE2;
-COLOR_ATTACHMENT3              :: 0x8CE3;
-COLOR_ATTACHMENT4              :: 0x8CE4;
-COLOR_ATTACHMENT5              :: 0x8CE5;
-COLOR_ATTACHMENT6              :: 0x8CE6;
-COLOR_ATTACHMENT7              :: 0x8CE7;
-COLOR_ATTACHMENT8              :: 0x8CE8;
-COLOR_ATTACHMENT9              :: 0x8CE9;
-COLOR_ATTACHMENT10             :: 0x8CEA;
-COLOR_ATTACHMENT11             :: 0x8CEB;
-COLOR_ATTACHMENT12             :: 0x8CEC;
-COLOR_ATTACHMENT13             :: 0x8CED;
-COLOR_ATTACHMENT14             :: 0x8CEE;
-COLOR_ATTACHMENT15             :: 0x8CEF;
-COLOR_ATTACHMENT16             :: 0x8CF0;
-COLOR_ATTACHMENT17             :: 0x8CF1;
-COLOR_ATTACHMENT18             :: 0x8CF2;
-COLOR_ATTACHMENT19             :: 0x8CF3;
-COLOR_ATTACHMENT20             :: 0x8CF4;
-COLOR_ATTACHMENT21             :: 0x8CF5;
-COLOR_ATTACHMENT22             :: 0x8CF6;
-COLOR_ATTACHMENT23             :: 0x8CF7;
-COLOR_ATTACHMENT24             :: 0x8CF8;
-COLOR_ATTACHMENT25             :: 0x8CF9;
-COLOR_ATTACHMENT26             :: 0x8CFA;
-COLOR_ATTACHMENT27             :: 0x8CFB;
-COLOR_ATTACHMENT28             :: 0x8CFC;
-COLOR_ATTACHMENT29             :: 0x8CFD;
-COLOR_ATTACHMENT30             :: 0x8CFE;
-COLOR_ATTACHMENT31             :: 0x8CFF;
-DEPTH_ATTACHMENT               :: 0x8D00;
-STENCIL_ATTACHMENT             :: 0x8D20;
-FRAMEBUFFER                    :: 0x8D40;
-RENDERBUFFER                   :: 0x8D41;
-RENDERBUFFER_WIDTH             :: 0x8D42;
-RENDERBUFFER_HEIGHT            :: 0x8D43;
-RENDERBUFFER_INTERNAL_FORMAT   :: 0x8D44;
-STENCIL_INDEX1                 :: 0x8D46;
-STENCIL_INDEX4                 :: 0x8D47;
-STENCIL_INDEX8                 :: 0x8D48;
-STENCIL_INDEX16                :: 0x8D49;
-RENDERBUFFER_RED_SIZE          :: 0x8D50;
-RENDERBUFFER_GREEN_SIZE        :: 0x8D51;
-RENDERBUFFER_BLUE_SIZE         :: 0x8D52;
-RENDERBUFFER_ALPHA_SIZE        :: 0x8D53;
-RENDERBUFFER_DEPTH_SIZE        :: 0x8D54;
-RENDERBUFFER_STENCIL_SIZE      :: 0x8D55;
-FRAMEBUFFER_INCOMPLETE_MULTISAMPLE :: 0x8D56;
-MAX_SAMPLES                    :: 0x8D57;
-FRAMEBUFFER_SRGB               :: 0x8DB9;
-HALF_FLOAT                     :: 0x140B;
-MAP_READ_BIT                   :: 0x0001;
-MAP_WRITE_BIT                  :: 0x0002;
-MAP_INVALIDATE_RANGE_BIT       :: 0x0004;
-MAP_INVALIDATE_BUFFER_BIT      :: 0x0008;
-MAP_FLUSH_EXPLICIT_BIT         :: 0x0010;
-MAP_UNSYNCHRONIZED_BIT         :: 0x0020;
-COMPRESSED_RED_RGTC1           :: 0x8DBB;
-COMPRESSED_SIGNED_RED_RGTC1    :: 0x8DBC;
-COMPRESSED_RG_RGTC2            :: 0x8DBD;
-COMPRESSED_SIGNED_RG_RGTC2     :: 0x8DBE;
-RG                             :: 0x8227;
-RG_INTEGER                     :: 0x8228;
-R8                             :: 0x8229;
-R16                            :: 0x822A;
-RG8                            :: 0x822B;
-RG16                           :: 0x822C;
-R16F                           :: 0x822D;
-R32F                           :: 0x822E;
-RG16F                          :: 0x822F;
-RG32F                          :: 0x8230;
-R8I                            :: 0x8231;
-R8UI                           :: 0x8232;
-R16I                           :: 0x8233;
-R16UI                          :: 0x8234;
-R32I                           :: 0x8235;
-R32UI                          :: 0x8236;
-RG8I                           :: 0x8237;
-RG8UI                          :: 0x8238;
-RG16I                          :: 0x8239;
-RG16UI                         :: 0x823A;
-RG32I                          :: 0x823B;
-RG32UI                         :: 0x823C;
-VERTEX_ARRAY_BINDING           :: 0x85B5;
+COMPARE_REF_TO_TEXTURE         :: 0x884E
+CLIP_DISTANCE0                 :: 0x3000
+CLIP_DISTANCE1                 :: 0x3001
+CLIP_DISTANCE2                 :: 0x3002
+CLIP_DISTANCE3                 :: 0x3003
+CLIP_DISTANCE4                 :: 0x3004
+CLIP_DISTANCE5                 :: 0x3005
+CLIP_DISTANCE6                 :: 0x3006
+CLIP_DISTANCE7                 :: 0x3007
+MAX_CLIP_DISTANCES             :: 0x0D32
+MAJOR_VERSION                  :: 0x821B
+MINOR_VERSION                  :: 0x821C
+NUM_EXTENSIONS                 :: 0x821D
+CONTEXT_FLAGS                  :: 0x821E
+COMPRESSED_RED                 :: 0x8225
+COMPRESSED_RG                  :: 0x8226
+CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT :: 0x00000001
+RGBA32F                        :: 0x8814
+RGB32F                         :: 0x8815
+RGBA16F                        :: 0x881A
+RGB16F                         :: 0x881B
+VERTEX_ATTRIB_ARRAY_INTEGER    :: 0x88FD
+MAX_ARRAY_TEXTURE_LAYERS       :: 0x88FF
+MIN_PROGRAM_TEXEL_OFFSET       :: 0x8904
+MAX_PROGRAM_TEXEL_OFFSET       :: 0x8905
+CLAMP_READ_COLOR               :: 0x891C
+FIXED_ONLY                     :: 0x891D
+MAX_VARYING_COMPONENTS         :: 0x8B4B
+TEXTURE_1D_ARRAY               :: 0x8C18
+PROXY_TEXTURE_1D_ARRAY         :: 0x8C19
+TEXTURE_2D_ARRAY               :: 0x8C1A
+PROXY_TEXTURE_2D_ARRAY         :: 0x8C1B
+TEXTURE_BINDING_1D_ARRAY       :: 0x8C1C
+TEXTURE_BINDING_2D_ARRAY       :: 0x8C1D
+R11F_G11F_B10F                 :: 0x8C3A
+UNSIGNED_INT_10F_11F_11F_REV   :: 0x8C3B
+RGB9_E5                        :: 0x8C3D
+UNSIGNED_INT_5_9_9_9_REV       :: 0x8C3E
+TEXTURE_SHARED_SIZE            :: 0x8C3F
+TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH :: 0x8C76
+TRANSFORM_FEEDBACK_BUFFER_MODE :: 0x8C7F
+MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS :: 0x8C80
+TRANSFORM_FEEDBACK_VARYINGS    :: 0x8C83
+TRANSFORM_FEEDBACK_BUFFER_START :: 0x8C84
+TRANSFORM_FEEDBACK_BUFFER_SIZE :: 0x8C85
+PRIMITIVES_GENERATED           :: 0x8C87
+TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN :: 0x8C88
+RASTERIZER_DISCARD             :: 0x8C89
+MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS :: 0x8C8A
+MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS :: 0x8C8B
+INTERLEAVED_ATTRIBS            :: 0x8C8C
+SEPARATE_ATTRIBS               :: 0x8C8D
+TRANSFORM_FEEDBACK_BUFFER      :: 0x8C8E
+TRANSFORM_FEEDBACK_BUFFER_BINDING :: 0x8C8F
+RGBA32UI                       :: 0x8D70
+RGB32UI                        :: 0x8D71
+RGBA16UI                       :: 0x8D76
+RGB16UI                        :: 0x8D77
+RGBA8UI                        :: 0x8D7C
+RGB8UI                         :: 0x8D7D
+RGBA32I                        :: 0x8D82
+RGB32I                         :: 0x8D83
+RGBA16I                        :: 0x8D88
+RGB16I                         :: 0x8D89
+RGBA8I                         :: 0x8D8E
+RGB8I                          :: 0x8D8F
+RED_INTEGER                    :: 0x8D94
+GREEN_INTEGER                  :: 0x8D95
+BLUE_INTEGER                   :: 0x8D96
+RGB_INTEGER                    :: 0x8D98
+RGBA_INTEGER                   :: 0x8D99
+BGR_INTEGER                    :: 0x8D9A
+BGRA_INTEGER                   :: 0x8D9B
+SAMPLER_1D_ARRAY               :: 0x8DC0
+SAMPLER_2D_ARRAY               :: 0x8DC1
+SAMPLER_1D_ARRAY_SHADOW        :: 0x8DC3
+SAMPLER_2D_ARRAY_SHADOW        :: 0x8DC4
+SAMPLER_CUBE_SHADOW            :: 0x8DC5
+UNSIGNED_INT_VEC2              :: 0x8DC6
+UNSIGNED_INT_VEC3              :: 0x8DC7
+UNSIGNED_INT_VEC4              :: 0x8DC8
+INT_SAMPLER_1D                 :: 0x8DC9
+INT_SAMPLER_2D                 :: 0x8DCA
+INT_SAMPLER_3D                 :: 0x8DCB
+INT_SAMPLER_CUBE               :: 0x8DCC
+INT_SAMPLER_1D_ARRAY           :: 0x8DCE
+INT_SAMPLER_2D_ARRAY           :: 0x8DCF
+UNSIGNED_INT_SAMPLER_1D        :: 0x8DD1
+UNSIGNED_INT_SAMPLER_2D        :: 0x8DD2
+UNSIGNED_INT_SAMPLER_3D        :: 0x8DD3
+UNSIGNED_INT_SAMPLER_CUBE      :: 0x8DD4
+UNSIGNED_INT_SAMPLER_1D_ARRAY  :: 0x8DD6
+UNSIGNED_INT_SAMPLER_2D_ARRAY  :: 0x8DD7
+QUERY_WAIT                     :: 0x8E13
+QUERY_NO_WAIT                  :: 0x8E14
+QUERY_BY_REGION_WAIT           :: 0x8E15
+QUERY_BY_REGION_NO_WAIT        :: 0x8E16
+BUFFER_ACCESS_FLAGS            :: 0x911F
+BUFFER_MAP_LENGTH              :: 0x9120
+BUFFER_MAP_OFFSET              :: 0x9121
+DEPTH_COMPONENT32F             :: 0x8CAC
+DEPTH32F_STENCIL8              :: 0x8CAD
+FLOAT_32_UNSIGNED_INT_24_8_REV :: 0x8DAD
+INVALID_FRAMEBUFFER_OPERATION  :: 0x0506
+FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING :: 0x8210
+FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE :: 0x8211
+FRAMEBUFFER_ATTACHMENT_RED_SIZE :: 0x8212
+FRAMEBUFFER_ATTACHMENT_GREEN_SIZE :: 0x8213
+FRAMEBUFFER_ATTACHMENT_BLUE_SIZE :: 0x8214
+FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE :: 0x8215
+FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE :: 0x8216
+FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE :: 0x8217
+FRAMEBUFFER_DEFAULT            :: 0x8218
+FRAMEBUFFER_UNDEFINED          :: 0x8219
+DEPTH_STENCIL_ATTACHMENT       :: 0x821A
+MAX_RENDERBUFFER_SIZE          :: 0x84E8
+DEPTH_STENCIL                  :: 0x84F9
+UNSIGNED_INT_24_8              :: 0x84FA
+DEPTH24_STENCIL8               :: 0x88F0
+TEXTURE_STENCIL_SIZE           :: 0x88F1
+TEXTURE_RED_TYPE               :: 0x8C10
+TEXTURE_GREEN_TYPE             :: 0x8C11
+TEXTURE_BLUE_TYPE              :: 0x8C12
+TEXTURE_ALPHA_TYPE             :: 0x8C13
+TEXTURE_DEPTH_TYPE             :: 0x8C16
+UNSIGNED_NORMALIZED            :: 0x8C17
+FRAMEBUFFER_BINDING            :: 0x8CA6
+DRAW_FRAMEBUFFER_BINDING       :: 0x8CA6
+RENDERBUFFER_BINDING           :: 0x8CA7
+READ_FRAMEBUFFER               :: 0x8CA8
+DRAW_FRAMEBUFFER               :: 0x8CA9
+READ_FRAMEBUFFER_BINDING       :: 0x8CAA
+RENDERBUFFER_SAMPLES           :: 0x8CAB
+FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE :: 0x8CD0
+FRAMEBUFFER_ATTACHMENT_OBJECT_NAME :: 0x8CD1
+FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL :: 0x8CD2
+FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE :: 0x8CD3
+FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER :: 0x8CD4
+FRAMEBUFFER_COMPLETE           :: 0x8CD5
+FRAMEBUFFER_INCOMPLETE_ATTACHMENT :: 0x8CD6
+FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT :: 0x8CD7
+FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER :: 0x8CDB
+FRAMEBUFFER_INCOMPLETE_READ_BUFFER :: 0x8CDC
+FRAMEBUFFER_UNSUPPORTED        :: 0x8CDD
+MAX_COLOR_ATTACHMENTS          :: 0x8CDF
+COLOR_ATTACHMENT0              :: 0x8CE0
+COLOR_ATTACHMENT1              :: 0x8CE1
+COLOR_ATTACHMENT2              :: 0x8CE2
+COLOR_ATTACHMENT3              :: 0x8CE3
+COLOR_ATTACHMENT4              :: 0x8CE4
+COLOR_ATTACHMENT5              :: 0x8CE5
+COLOR_ATTACHMENT6              :: 0x8CE6
+COLOR_ATTACHMENT7              :: 0x8CE7
+COLOR_ATTACHMENT8              :: 0x8CE8
+COLOR_ATTACHMENT9              :: 0x8CE9
+COLOR_ATTACHMENT10             :: 0x8CEA
+COLOR_ATTACHMENT11             :: 0x8CEB
+COLOR_ATTACHMENT12             :: 0x8CEC
+COLOR_ATTACHMENT13             :: 0x8CED
+COLOR_ATTACHMENT14             :: 0x8CEE
+COLOR_ATTACHMENT15             :: 0x8CEF
+COLOR_ATTACHMENT16             :: 0x8CF0
+COLOR_ATTACHMENT17             :: 0x8CF1
+COLOR_ATTACHMENT18             :: 0x8CF2
+COLOR_ATTACHMENT19             :: 0x8CF3
+COLOR_ATTACHMENT20             :: 0x8CF4
+COLOR_ATTACHMENT21             :: 0x8CF5
+COLOR_ATTACHMENT22             :: 0x8CF6
+COLOR_ATTACHMENT23             :: 0x8CF7
+COLOR_ATTACHMENT24             :: 0x8CF8
+COLOR_ATTACHMENT25             :: 0x8CF9
+COLOR_ATTACHMENT26             :: 0x8CFA
+COLOR_ATTACHMENT27             :: 0x8CFB
+COLOR_ATTACHMENT28             :: 0x8CFC
+COLOR_ATTACHMENT29             :: 0x8CFD
+COLOR_ATTACHMENT30             :: 0x8CFE
+COLOR_ATTACHMENT31             :: 0x8CFF
+DEPTH_ATTACHMENT               :: 0x8D00
+STENCIL_ATTACHMENT             :: 0x8D20
+FRAMEBUFFER                    :: 0x8D40
+RENDERBUFFER                   :: 0x8D41
+RENDERBUFFER_WIDTH             :: 0x8D42
+RENDERBUFFER_HEIGHT            :: 0x8D43
+RENDERBUFFER_INTERNAL_FORMAT   :: 0x8D44
+STENCIL_INDEX1                 :: 0x8D46
+STENCIL_INDEX4                 :: 0x8D47
+STENCIL_INDEX8                 :: 0x8D48
+STENCIL_INDEX16                :: 0x8D49
+RENDERBUFFER_RED_SIZE          :: 0x8D50
+RENDERBUFFER_GREEN_SIZE        :: 0x8D51
+RENDERBUFFER_BLUE_SIZE         :: 0x8D52
+RENDERBUFFER_ALPHA_SIZE        :: 0x8D53
+RENDERBUFFER_DEPTH_SIZE        :: 0x8D54
+RENDERBUFFER_STENCIL_SIZE      :: 0x8D55
+FRAMEBUFFER_INCOMPLETE_MULTISAMPLE :: 0x8D56
+MAX_SAMPLES                    :: 0x8D57
+FRAMEBUFFER_SRGB               :: 0x8DB9
+HALF_FLOAT                     :: 0x140B
+MAP_READ_BIT                   :: 0x0001
+MAP_WRITE_BIT                  :: 0x0002
+MAP_INVALIDATE_RANGE_BIT       :: 0x0004
+MAP_INVALIDATE_BUFFER_BIT      :: 0x0008
+MAP_FLUSH_EXPLICIT_BIT         :: 0x0010
+MAP_UNSYNCHRONIZED_BIT         :: 0x0020
+COMPRESSED_RED_RGTC1           :: 0x8DBB
+COMPRESSED_SIGNED_RED_RGTC1    :: 0x8DBC
+COMPRESSED_RG_RGTC2            :: 0x8DBD
+COMPRESSED_SIGNED_RG_RGTC2     :: 0x8DBE
+RG                             :: 0x8227
+RG_INTEGER                     :: 0x8228
+R8                             :: 0x8229
+R16                            :: 0x822A
+RG8                            :: 0x822B
+RG16                           :: 0x822C
+R16F                           :: 0x822D
+R32F                           :: 0x822E
+RG16F                          :: 0x822F
+RG32F                          :: 0x8230
+R8I                            :: 0x8231
+R8UI                           :: 0x8232
+R16I                           :: 0x8233
+R16UI                          :: 0x8234
+R32I                           :: 0x8235
+R32UI                          :: 0x8236
+RG8I                           :: 0x8237
+RG8UI                          :: 0x8238
+RG16I                          :: 0x8239
+RG16UI                         :: 0x823A
+RG32I                          :: 0x823B
+RG32UI                         :: 0x823C
+VERTEX_ARRAY_BINDING           :: 0x85B5
 
-SAMPLER_2D_RECT                :: 0x8B63;
-SAMPLER_2D_RECT_SHADOW         :: 0x8B64;
-SAMPLER_BUFFER                 :: 0x8DC2;
-INT_SAMPLER_2D_RECT            :: 0x8DCD;
-INT_SAMPLER_BUFFER             :: 0x8DD0;
-UNSIGNED_INT_SAMPLER_2D_RECT   :: 0x8DD5;
-UNSIGNED_INT_SAMPLER_BUFFER    :: 0x8DD8;
-TEXTURE_BUFFER                 :: 0x8C2A;
-MAX_TEXTURE_BUFFER_SIZE        :: 0x8C2B;
-TEXTURE_BINDING_BUFFER         :: 0x8C2C;
-TEXTURE_BUFFER_DATA_STORE_BINDING :: 0x8C2D;
-TEXTURE_RECTANGLE              :: 0x84F5;
-TEXTURE_BINDING_RECTANGLE      :: 0x84F6;
-PROXY_TEXTURE_RECTANGLE        :: 0x84F7;
-MAX_RECTANGLE_TEXTURE_SIZE     :: 0x84F8;
-R8_SNORM                       :: 0x8F94;
-RG8_SNORM                      :: 0x8F95;
-RGB8_SNORM                     :: 0x8F96;
-RGBA8_SNORM                    :: 0x8F97;
-R16_SNORM                      :: 0x8F98;
-RG16_SNORM                     :: 0x8F99;
-RGB16_SNORM                    :: 0x8F9A;
-RGBA16_SNORM                   :: 0x8F9B;
-SIGNED_NORMALIZED              :: 0x8F9C;
-PRIMITIVE_RESTART              :: 0x8F9D;
-PRIMITIVE_RESTART_INDEX        :: 0x8F9E;
-COPY_READ_BUFFER               :: 0x8F36;
-COPY_WRITE_BUFFER              :: 0x8F37;
-UNIFORM_BUFFER                 :: 0x8A11;
-UNIFORM_BUFFER_BINDING         :: 0x8A28;
-UNIFORM_BUFFER_START           :: 0x8A29;
-UNIFORM_BUFFER_SIZE            :: 0x8A2A;
-MAX_VERTEX_UNIFORM_BLOCKS      :: 0x8A2B;
-MAX_GEOMETRY_UNIFORM_BLOCKS    :: 0x8A2C;
-MAX_FRAGMENT_UNIFORM_BLOCKS    :: 0x8A2D;
-MAX_COMBINED_UNIFORM_BLOCKS    :: 0x8A2E;
-MAX_UNIFORM_BUFFER_BINDINGS    :: 0x8A2F;
-MAX_UNIFORM_BLOCK_SIZE         :: 0x8A30;
-MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS :: 0x8A31;
-MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS :: 0x8A32;
-MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS :: 0x8A33;
-UNIFORM_BUFFER_OFFSET_ALIGNMENT :: 0x8A34;
-ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH :: 0x8A35;
-ACTIVE_UNIFORM_BLOCKS          :: 0x8A36;
-UNIFORM_TYPE                   :: 0x8A37;
-UNIFORM_SIZE                   :: 0x8A38;
-UNIFORM_NAME_LENGTH            :: 0x8A39;
-UNIFORM_BLOCK_INDEX            :: 0x8A3A;
-UNIFORM_OFFSET                 :: 0x8A3B;
-UNIFORM_ARRAY_STRIDE           :: 0x8A3C;
-UNIFORM_MATRIX_STRIDE          :: 0x8A3D;
-UNIFORM_IS_ROW_MAJOR           :: 0x8A3E;
-UNIFORM_BLOCK_BINDING          :: 0x8A3F;
-UNIFORM_BLOCK_DATA_SIZE        :: 0x8A40;
-UNIFORM_BLOCK_NAME_LENGTH      :: 0x8A41;
-UNIFORM_BLOCK_ACTIVE_UNIFORMS  :: 0x8A42;
-UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES :: 0x8A43;
-UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER :: 0x8A44;
-UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER :: 0x8A45;
-UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER :: 0x8A46;
-INVALID_INDEX                  :: 0xFFFFFFFF;
+SAMPLER_2D_RECT                :: 0x8B63
+SAMPLER_2D_RECT_SHADOW         :: 0x8B64
+SAMPLER_BUFFER                 :: 0x8DC2
+INT_SAMPLER_2D_RECT            :: 0x8DCD
+INT_SAMPLER_BUFFER             :: 0x8DD0
+UNSIGNED_INT_SAMPLER_2D_RECT   :: 0x8DD5
+UNSIGNED_INT_SAMPLER_BUFFER    :: 0x8DD8
+TEXTURE_BUFFER                 :: 0x8C2A
+MAX_TEXTURE_BUFFER_SIZE        :: 0x8C2B
+TEXTURE_BINDING_BUFFER         :: 0x8C2C
+TEXTURE_BUFFER_DATA_STORE_BINDING :: 0x8C2D
+TEXTURE_RECTANGLE              :: 0x84F5
+TEXTURE_BINDING_RECTANGLE      :: 0x84F6
+PROXY_TEXTURE_RECTANGLE        :: 0x84F7
+MAX_RECTANGLE_TEXTURE_SIZE     :: 0x84F8
+R8_SNORM                       :: 0x8F94
+RG8_SNORM                      :: 0x8F95
+RGB8_SNORM                     :: 0x8F96
+RGBA8_SNORM                    :: 0x8F97
+R16_SNORM                      :: 0x8F98
+RG16_SNORM                     :: 0x8F99
+RGB16_SNORM                    :: 0x8F9A
+RGBA16_SNORM                   :: 0x8F9B
+SIGNED_NORMALIZED              :: 0x8F9C
+PRIMITIVE_RESTART              :: 0x8F9D
+PRIMITIVE_RESTART_INDEX        :: 0x8F9E
+COPY_READ_BUFFER               :: 0x8F36
+COPY_WRITE_BUFFER              :: 0x8F37
+UNIFORM_BUFFER                 :: 0x8A11
+UNIFORM_BUFFER_BINDING         :: 0x8A28
+UNIFORM_BUFFER_START           :: 0x8A29
+UNIFORM_BUFFER_SIZE            :: 0x8A2A
+MAX_VERTEX_UNIFORM_BLOCKS      :: 0x8A2B
+MAX_GEOMETRY_UNIFORM_BLOCKS    :: 0x8A2C
+MAX_FRAGMENT_UNIFORM_BLOCKS    :: 0x8A2D
+MAX_COMBINED_UNIFORM_BLOCKS    :: 0x8A2E
+MAX_UNIFORM_BUFFER_BINDINGS    :: 0x8A2F
+MAX_UNIFORM_BLOCK_SIZE         :: 0x8A30
+MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS :: 0x8A31
+MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS :: 0x8A32
+MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS :: 0x8A33
+UNIFORM_BUFFER_OFFSET_ALIGNMENT :: 0x8A34
+ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH :: 0x8A35
+ACTIVE_UNIFORM_BLOCKS          :: 0x8A36
+UNIFORM_TYPE                   :: 0x8A37
+UNIFORM_SIZE                   :: 0x8A38
+UNIFORM_NAME_LENGTH            :: 0x8A39
+UNIFORM_BLOCK_INDEX            :: 0x8A3A
+UNIFORM_OFFSET                 :: 0x8A3B
+UNIFORM_ARRAY_STRIDE           :: 0x8A3C
+UNIFORM_MATRIX_STRIDE          :: 0x8A3D
+UNIFORM_IS_ROW_MAJOR           :: 0x8A3E
+UNIFORM_BLOCK_BINDING          :: 0x8A3F
+UNIFORM_BLOCK_DATA_SIZE        :: 0x8A40
+UNIFORM_BLOCK_NAME_LENGTH      :: 0x8A41
+UNIFORM_BLOCK_ACTIVE_UNIFORMS  :: 0x8A42
+UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES :: 0x8A43
+UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER :: 0x8A44
+UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER :: 0x8A45
+UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER :: 0x8A46
+INVALID_INDEX                  :: 0xFFFFFFFF
 
 
-CONTEXT_CORE_PROFILE_BIT       :: 0x00000001;
-CONTEXT_COMPATIBILITY_PROFILE_BIT :: 0x00000002;
-LINES_ADJACENCY                :: 0x000A;
-LINE_STRIP_ADJACENCY           :: 0x000B;
-TRIANGLES_ADJACENCY            :: 0x000C;
-TRIANGLE_STRIP_ADJACENCY       :: 0x000D;
-PROGRAM_POINT_SIZE             :: 0x8642;
-MAX_GEOMETRY_TEXTURE_IMAGE_UNITS :: 0x8C29;
-FRAMEBUFFER_ATTACHMENT_LAYERED :: 0x8DA7;
-FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS :: 0x8DA8;
-GEOMETRY_SHADER                :: 0x8DD9;
-GEOMETRY_VERTICES_OUT          :: 0x8916;
-GEOMETRY_INPUT_TYPE            :: 0x8917;
-GEOMETRY_OUTPUT_TYPE           :: 0x8918;
-MAX_GEOMETRY_UNIFORM_COMPONENTS :: 0x8DDF;
-MAX_GEOMETRY_OUTPUT_VERTICES   :: 0x8DE0;
-MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS :: 0x8DE1;
-MAX_VERTEX_OUTPUT_COMPONENTS   :: 0x9122;
-MAX_GEOMETRY_INPUT_COMPONENTS  :: 0x9123;
-MAX_GEOMETRY_OUTPUT_COMPONENTS :: 0x9124;
-MAX_FRAGMENT_INPUT_COMPONENTS  :: 0x9125;
-CONTEXT_PROFILE_MASK           :: 0x9126;
-DEPTH_CLAMP                    :: 0x864F;
-QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION :: 0x8E4C;
-FIRST_VERTEX_CONVENTION        :: 0x8E4D;
-LAST_VERTEX_CONVENTION         :: 0x8E4E;
-PROVOKING_VERTEX               :: 0x8E4F;
-TEXTURE_CUBE_MAP_SEAMLESS      :: 0x884F;
-MAX_SERVER_WAIT_TIMEOUT        :: 0x9111;
-OBJECT_TYPE                    :: 0x9112;
-SYNC_CONDITION                 :: 0x9113;
-SYNC_STATUS                    :: 0x9114;
-SYNC_FLAGS                     :: 0x9115;
-SYNC_FENCE                     :: 0x9116;
-SYNC_GPU_COMMANDS_COMPLETE     :: 0x9117;
-UNSIGNALED                     :: 0x9118;
-SIGNALED                       :: 0x9119;
-ALREADY_SIGNALED               :: 0x911A;
-TIMEOUT_EXPIRED                :: 0x911B;
-CONDITION_SATISFIED            :: 0x911C;
-WAIT_FAILED                    :: 0x911D;
-TIMEOUT_IGNORED                :: 0xFFFFFFFFFFFFFFFF;
-SYNC_FLUSH_COMMANDS_BIT        :: 0x00000001;
-SAMPLE_POSITION                :: 0x8E50;
-SAMPLE_MASK                    :: 0x8E51;
-SAMPLE_MASK_VALUE              :: 0x8E52;
-MAX_SAMPLE_MASK_WORDS          :: 0x8E59;
-TEXTURE_2D_MULTISAMPLE         :: 0x9100;
-PROXY_TEXTURE_2D_MULTISAMPLE   :: 0x9101;
-TEXTURE_2D_MULTISAMPLE_ARRAY   :: 0x9102;
-PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY :: 0x9103;
-TEXTURE_BINDING_2D_MULTISAMPLE :: 0x9104;
-TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY :: 0x9105;
-TEXTURE_SAMPLES                :: 0x9106;
-TEXTURE_FIXED_SAMPLE_LOCATIONS :: 0x9107;
-SAMPLER_2D_MULTISAMPLE         :: 0x9108;
-INT_SAMPLER_2D_MULTISAMPLE     :: 0x9109;
-UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE :: 0x910A;
-SAMPLER_2D_MULTISAMPLE_ARRAY   :: 0x910B;
-INT_SAMPLER_2D_MULTISAMPLE_ARRAY :: 0x910C;
-UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY :: 0x910D;
-MAX_COLOR_TEXTURE_SAMPLES      :: 0x910E;
-MAX_DEPTH_TEXTURE_SAMPLES      :: 0x910F;
-MAX_INTEGER_SAMPLES            :: 0x9110;
+CONTEXT_CORE_PROFILE_BIT       :: 0x00000001
+CONTEXT_COMPATIBILITY_PROFILE_BIT :: 0x00000002
+LINES_ADJACENCY                :: 0x000A
+LINE_STRIP_ADJACENCY           :: 0x000B
+TRIANGLES_ADJACENCY            :: 0x000C
+TRIANGLE_STRIP_ADJACENCY       :: 0x000D
+PROGRAM_POINT_SIZE             :: 0x8642
+MAX_GEOMETRY_TEXTURE_IMAGE_UNITS :: 0x8C29
+FRAMEBUFFER_ATTACHMENT_LAYERED :: 0x8DA7
+FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS :: 0x8DA8
+GEOMETRY_SHADER                :: 0x8DD9
+GEOMETRY_VERTICES_OUT          :: 0x8916
+GEOMETRY_INPUT_TYPE            :: 0x8917
+GEOMETRY_OUTPUT_TYPE           :: 0x8918
+MAX_GEOMETRY_UNIFORM_COMPONENTS :: 0x8DDF
+MAX_GEOMETRY_OUTPUT_VERTICES   :: 0x8DE0
+MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS :: 0x8DE1
+MAX_VERTEX_OUTPUT_COMPONENTS   :: 0x9122
+MAX_GEOMETRY_INPUT_COMPONENTS  :: 0x9123
+MAX_GEOMETRY_OUTPUT_COMPONENTS :: 0x9124
+MAX_FRAGMENT_INPUT_COMPONENTS  :: 0x9125
+CONTEXT_PROFILE_MASK           :: 0x9126
+DEPTH_CLAMP                    :: 0x864F
+QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION :: 0x8E4C
+FIRST_VERTEX_CONVENTION        :: 0x8E4D
+LAST_VERTEX_CONVENTION         :: 0x8E4E
+PROVOKING_VERTEX               :: 0x8E4F
+TEXTURE_CUBE_MAP_SEAMLESS      :: 0x884F
+MAX_SERVER_WAIT_TIMEOUT        :: 0x9111
+OBJECT_TYPE                    :: 0x9112
+SYNC_CONDITION                 :: 0x9113
+SYNC_STATUS                    :: 0x9114
+SYNC_FLAGS                     :: 0x9115
+SYNC_FENCE                     :: 0x9116
+SYNC_GPU_COMMANDS_COMPLETE     :: 0x9117
+UNSIGNALED                     :: 0x9118
+SIGNALED                       :: 0x9119
+ALREADY_SIGNALED               :: 0x911A
+TIMEOUT_EXPIRED                :: 0x911B
+CONDITION_SATISFIED            :: 0x911C
+WAIT_FAILED                    :: 0x911D
+TIMEOUT_IGNORED                :: 0xFFFFFFFFFFFFFFFF
+SYNC_FLUSH_COMMANDS_BIT        :: 0x00000001
+SAMPLE_POSITION                :: 0x8E50
+SAMPLE_MASK                    :: 0x8E51
+SAMPLE_MASK_VALUE              :: 0x8E52
+MAX_SAMPLE_MASK_WORDS          :: 0x8E59
+TEXTURE_2D_MULTISAMPLE         :: 0x9100
+PROXY_TEXTURE_2D_MULTISAMPLE   :: 0x9101
+TEXTURE_2D_MULTISAMPLE_ARRAY   :: 0x9102
+PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY :: 0x9103
+TEXTURE_BINDING_2D_MULTISAMPLE :: 0x9104
+TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY :: 0x9105
+TEXTURE_SAMPLES                :: 0x9106
+TEXTURE_FIXED_SAMPLE_LOCATIONS :: 0x9107
+SAMPLER_2D_MULTISAMPLE         :: 0x9108
+INT_SAMPLER_2D_MULTISAMPLE     :: 0x9109
+UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE :: 0x910A
+SAMPLER_2D_MULTISAMPLE_ARRAY   :: 0x910B
+INT_SAMPLER_2D_MULTISAMPLE_ARRAY :: 0x910C
+UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY :: 0x910D
+MAX_COLOR_TEXTURE_SAMPLES      :: 0x910E
+MAX_DEPTH_TEXTURE_SAMPLES      :: 0x910F
+MAX_INTEGER_SAMPLES            :: 0x9110
 
-VERTEX_ATTRIB_ARRAY_DIVISOR    :: 0x88FE;
-SRC1_COLOR                     :: 0x88F9;
-ONE_MINUS_SRC1_COLOR           :: 0x88FA;
-ONE_MINUS_SRC1_ALPHA           :: 0x88FB;
-MAX_DUAL_SOURCE_DRAW_BUFFERS   :: 0x88FC;
-ANY_SAMPLES_PASSED             :: 0x8C2F;
-SAMPLER_BINDING                :: 0x8919;
-RGB10_A2UI                     :: 0x906F;
-TEXTURE_SWIZZLE_R              :: 0x8E42;
-TEXTURE_SWIZZLE_G              :: 0x8E43;
-TEXTURE_SWIZZLE_B              :: 0x8E44;
-TEXTURE_SWIZZLE_A              :: 0x8E45;
-TEXTURE_SWIZZLE_RGBA           :: 0x8E46;
-TIME_ELAPSED                   :: 0x88BF;
-TIMESTAMP                      :: 0x8E28;
-INT_2_10_10_10_REV             :: 0x8D9F;
+VERTEX_ATTRIB_ARRAY_DIVISOR    :: 0x88FE
+SRC1_COLOR                     :: 0x88F9
+ONE_MINUS_SRC1_COLOR           :: 0x88FA
+ONE_MINUS_SRC1_ALPHA           :: 0x88FB
+MAX_DUAL_SOURCE_DRAW_BUFFERS   :: 0x88FC
+ANY_SAMPLES_PASSED             :: 0x8C2F
+SAMPLER_BINDING                :: 0x8919
+RGB10_A2UI                     :: 0x906F
+TEXTURE_SWIZZLE_R              :: 0x8E42
+TEXTURE_SWIZZLE_G              :: 0x8E43
+TEXTURE_SWIZZLE_B              :: 0x8E44
+TEXTURE_SWIZZLE_A              :: 0x8E45
+TEXTURE_SWIZZLE_RGBA           :: 0x8E46
+TIME_ELAPSED                   :: 0x88BF
+TIMESTAMP                      :: 0x8E28
+INT_2_10_10_10_REV             :: 0x8D9F
 
-SAMPLE_SHADING                 :: 0x8C36;
-MIN_SAMPLE_SHADING_VALUE       :: 0x8C37;
-MIN_PROGRAM_TEXTURE_GATHER_OFFSET :: 0x8E5E;
-MAX_PROGRAM_TEXTURE_GATHER_OFFSET :: 0x8E5F;
-TEXTURE_CUBE_MAP_ARRAY         :: 0x9009;
-TEXTURE_BINDING_CUBE_MAP_ARRAY :: 0x900A;
-PROXY_TEXTURE_CUBE_MAP_ARRAY   :: 0x900B;
-SAMPLER_CUBE_MAP_ARRAY         :: 0x900C;
-SAMPLER_CUBE_MAP_ARRAY_SHADOW  :: 0x900D;
-INT_SAMPLER_CUBE_MAP_ARRAY     :: 0x900E;
-UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY :: 0x900F;
-DRAW_INDIRECT_BUFFER           :: 0x8F3F;
-DRAW_INDIRECT_BUFFER_BINDING   :: 0x8F43;
-GEOMETRY_SHADER_INVOCATIONS    :: 0x887F;
-MAX_GEOMETRY_SHADER_INVOCATIONS :: 0x8E5A;
-MIN_FRAGMENT_INTERPOLATION_OFFSET :: 0x8E5B;
-MAX_FRAGMENT_INTERPOLATION_OFFSET :: 0x8E5C;
-FRAGMENT_INTERPOLATION_OFFSET_BITS :: 0x8E5D;
-MAX_VERTEX_STREAMS             :: 0x8E71;
-DOUBLE_VEC2                    :: 0x8FFC;
-DOUBLE_VEC3                    :: 0x8FFD;
-DOUBLE_VEC4                    :: 0x8FFE;
-DOUBLE_MAT2                    :: 0x8F46;
-DOUBLE_MAT3                    :: 0x8F47;
-DOUBLE_MAT4                    :: 0x8F48;
-DOUBLE_MAT2x3                  :: 0x8F49;
-DOUBLE_MAT2x4                  :: 0x8F4A;
-DOUBLE_MAT3x2                  :: 0x8F4B;
-DOUBLE_MAT3x4                  :: 0x8F4C;
-DOUBLE_MAT4x2                  :: 0x8F4D;
-DOUBLE_MAT4x3                  :: 0x8F4E;
-ACTIVE_SUBROUTINES             :: 0x8DE5;
-ACTIVE_SUBROUTINE_UNIFORMS     :: 0x8DE6;
-ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS :: 0x8E47;
-ACTIVE_SUBROUTINE_MAX_LENGTH   :: 0x8E48;
-ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH :: 0x8E49;
-MAX_SUBROUTINES                :: 0x8DE7;
-MAX_SUBROUTINE_UNIFORM_LOCATIONS :: 0x8DE8;
-NUM_COMPATIBLE_SUBROUTINES     :: 0x8E4A;
-COMPATIBLE_SUBROUTINES         :: 0x8E4B;
-PATCHES                        :: 0x000E;
-PATCH_VERTICES                 :: 0x8E72;
-PATCH_DEFAULT_INNER_LEVEL      :: 0x8E73;
-PATCH_DEFAULT_OUTER_LEVEL      :: 0x8E74;
-TESS_CONTROL_OUTPUT_VERTICES   :: 0x8E75;
-TESS_GEN_MODE                  :: 0x8E76;
-TESS_GEN_SPACING               :: 0x8E77;
-TESS_GEN_VERTEX_ORDER          :: 0x8E78;
-TESS_GEN_POINT_MODE            :: 0x8E79;
-ISOLINES                       :: 0x8E7A;
-FRACTIONAL_ODD                 :: 0x8E7B;
-FRACTIONAL_EVEN                :: 0x8E7C;
-MAX_PATCH_VERTICES             :: 0x8E7D;
-MAX_TESS_GEN_LEVEL             :: 0x8E7E;
-MAX_TESS_CONTROL_UNIFORM_COMPONENTS :: 0x8E7F;
-MAX_TESS_EVALUATION_UNIFORM_COMPONENTS :: 0x8E80;
-MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS :: 0x8E81;
-MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS :: 0x8E82;
-MAX_TESS_CONTROL_OUTPUT_COMPONENTS :: 0x8E83;
-MAX_TESS_PATCH_COMPONENTS      :: 0x8E84;
-MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS :: 0x8E85;
-MAX_TESS_EVALUATION_OUTPUT_COMPONENTS :: 0x8E86;
-MAX_TESS_CONTROL_UNIFORM_BLOCKS :: 0x8E89;
-MAX_TESS_EVALUATION_UNIFORM_BLOCKS :: 0x8E8A;
-MAX_TESS_CONTROL_INPUT_COMPONENTS :: 0x886C;
-MAX_TESS_EVALUATION_INPUT_COMPONENTS :: 0x886D;
-MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS :: 0x8E1E;
-MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS :: 0x8E1F;
-UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER :: 0x84F0;
-UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER :: 0x84F1;
-TESS_EVALUATION_SHADER         :: 0x8E87;
-TESS_CONTROL_SHADER            :: 0x8E88;
-TRANSFORM_FEEDBACK             :: 0x8E22;
-TRANSFORM_FEEDBACK_BUFFER_PAUSED :: 0x8E23;
-TRANSFORM_FEEDBACK_BUFFER_ACTIVE :: 0x8E24;
-TRANSFORM_FEEDBACK_BINDING     :: 0x8E25;
-MAX_TRANSFORM_FEEDBACK_BUFFERS :: 0x8E70;
+SAMPLE_SHADING                 :: 0x8C36
+MIN_SAMPLE_SHADING_VALUE       :: 0x8C37
+MIN_PROGRAM_TEXTURE_GATHER_OFFSET :: 0x8E5E
+MAX_PROGRAM_TEXTURE_GATHER_OFFSET :: 0x8E5F
+TEXTURE_CUBE_MAP_ARRAY         :: 0x9009
+TEXTURE_BINDING_CUBE_MAP_ARRAY :: 0x900A
+PROXY_TEXTURE_CUBE_MAP_ARRAY   :: 0x900B
+SAMPLER_CUBE_MAP_ARRAY         :: 0x900C
+SAMPLER_CUBE_MAP_ARRAY_SHADOW  :: 0x900D
+INT_SAMPLER_CUBE_MAP_ARRAY     :: 0x900E
+UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY :: 0x900F
+DRAW_INDIRECT_BUFFER           :: 0x8F3F
+DRAW_INDIRECT_BUFFER_BINDING   :: 0x8F43
+GEOMETRY_SHADER_INVOCATIONS    :: 0x887F
+MAX_GEOMETRY_SHADER_INVOCATIONS :: 0x8E5A
+MIN_FRAGMENT_INTERPOLATION_OFFSET :: 0x8E5B
+MAX_FRAGMENT_INTERPOLATION_OFFSET :: 0x8E5C
+FRAGMENT_INTERPOLATION_OFFSET_BITS :: 0x8E5D
+MAX_VERTEX_STREAMS             :: 0x8E71
+DOUBLE_VEC2                    :: 0x8FFC
+DOUBLE_VEC3                    :: 0x8FFD
+DOUBLE_VEC4                    :: 0x8FFE
+DOUBLE_MAT2                    :: 0x8F46
+DOUBLE_MAT3                    :: 0x8F47
+DOUBLE_MAT4                    :: 0x8F48
+DOUBLE_MAT2x3                  :: 0x8F49
+DOUBLE_MAT2x4                  :: 0x8F4A
+DOUBLE_MAT3x2                  :: 0x8F4B
+DOUBLE_MAT3x4                  :: 0x8F4C
+DOUBLE_MAT4x2                  :: 0x8F4D
+DOUBLE_MAT4x3                  :: 0x8F4E
+ACTIVE_SUBROUTINES             :: 0x8DE5
+ACTIVE_SUBROUTINE_UNIFORMS     :: 0x8DE6
+ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS :: 0x8E47
+ACTIVE_SUBROUTINE_MAX_LENGTH   :: 0x8E48
+ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH :: 0x8E49
+MAX_SUBROUTINES                :: 0x8DE7
+MAX_SUBROUTINE_UNIFORM_LOCATIONS :: 0x8DE8
+NUM_COMPATIBLE_SUBROUTINES     :: 0x8E4A
+COMPATIBLE_SUBROUTINES         :: 0x8E4B
+PATCHES                        :: 0x000E
+PATCH_VERTICES                 :: 0x8E72
+PATCH_DEFAULT_INNER_LEVEL      :: 0x8E73
+PATCH_DEFAULT_OUTER_LEVEL      :: 0x8E74
+TESS_CONTROL_OUTPUT_VERTICES   :: 0x8E75
+TESS_GEN_MODE                  :: 0x8E76
+TESS_GEN_SPACING               :: 0x8E77
+TESS_GEN_VERTEX_ORDER          :: 0x8E78
+TESS_GEN_POINT_MODE            :: 0x8E79
+ISOLINES                       :: 0x8E7A
+FRACTIONAL_ODD                 :: 0x8E7B
+FRACTIONAL_EVEN                :: 0x8E7C
+MAX_PATCH_VERTICES             :: 0x8E7D
+MAX_TESS_GEN_LEVEL             :: 0x8E7E
+MAX_TESS_CONTROL_UNIFORM_COMPONENTS :: 0x8E7F
+MAX_TESS_EVALUATION_UNIFORM_COMPONENTS :: 0x8E80
+MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS :: 0x8E81
+MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS :: 0x8E82
+MAX_TESS_CONTROL_OUTPUT_COMPONENTS :: 0x8E83
+MAX_TESS_PATCH_COMPONENTS      :: 0x8E84
+MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS :: 0x8E85
+MAX_TESS_EVALUATION_OUTPUT_COMPONENTS :: 0x8E86
+MAX_TESS_CONTROL_UNIFORM_BLOCKS :: 0x8E89
+MAX_TESS_EVALUATION_UNIFORM_BLOCKS :: 0x8E8A
+MAX_TESS_CONTROL_INPUT_COMPONENTS :: 0x886C
+MAX_TESS_EVALUATION_INPUT_COMPONENTS :: 0x886D
+MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS :: 0x8E1E
+MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS :: 0x8E1F
+UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER :: 0x84F0
+UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER :: 0x84F1
+TESS_EVALUATION_SHADER         :: 0x8E87
+TESS_CONTROL_SHADER            :: 0x8E88
+TRANSFORM_FEEDBACK             :: 0x8E22
+TRANSFORM_FEEDBACK_BUFFER_PAUSED :: 0x8E23
+TRANSFORM_FEEDBACK_BUFFER_ACTIVE :: 0x8E24
+TRANSFORM_FEEDBACK_BINDING     :: 0x8E25
+MAX_TRANSFORM_FEEDBACK_BUFFERS :: 0x8E70
 
-FIXED                          :: 0x140C;
-IMPLEMENTATION_COLOR_READ_TYPE :: 0x8B9A;
-IMPLEMENTATION_COLOR_READ_FORMAT :: 0x8B9B;
-LOW_FLOAT                      :: 0x8DF0;
-MEDIUM_FLOAT                   :: 0x8DF1;
-HIGH_FLOAT                     :: 0x8DF2;
-LOW_INT                        :: 0x8DF3;
-MEDIUM_INT                     :: 0x8DF4;
-HIGH_INT                       :: 0x8DF5;
-SHADER_COMPILER                :: 0x8DFA;
-SHADER_BINARY_FORMATS          :: 0x8DF8;
-NUM_SHADER_BINARY_FORMATS      :: 0x8DF9;
-MAX_VERTEX_UNIFORM_VECTORS     :: 0x8DFB;
-MAX_VARYING_VECTORS            :: 0x8DFC;
-MAX_FRAGMENT_UNIFORM_VECTORS   :: 0x8DFD;
-RGB565                         :: 0x8D62;
-PROGRAM_BINARY_RETRIEVABLE_HINT :: 0x8257;
-PROGRAM_BINARY_LENGTH          :: 0x8741;
-NUM_PROGRAM_BINARY_FORMATS     :: 0x87FE;
-PROGRAM_BINARY_FORMATS         :: 0x87FF;
-VERTEX_SHADER_BIT              :: 0x00000001;
-FRAGMENT_SHADER_BIT            :: 0x00000002;
-GEOMETRY_SHADER_BIT            :: 0x00000004;
-TESS_CONTROL_SHADER_BIT        :: 0x00000008;
-TESS_EVALUATION_SHADER_BIT     :: 0x00000010;
-ALL_SHADER_BITS                :: 0xFFFFFFFF;
-PROGRAM_SEPARABLE              :: 0x8258;
-ACTIVE_PROGRAM                 :: 0x8259;
-PROGRAM_PIPELINE_BINDING       :: 0x825A;
-MAX_VIEWPORTS                  :: 0x825B;
-VIEWPORT_SUBPIXEL_BITS         :: 0x825C;
-VIEWPORT_BOUNDS_RANGE          :: 0x825D;
-LAYER_PROVOKING_VERTEX         :: 0x825E;
-VIEWPORT_INDEX_PROVOKING_VERTEX :: 0x825F;
-UNDEFINED_VERTEX               :: 0x8260;
+FIXED                          :: 0x140C
+IMPLEMENTATION_COLOR_READ_TYPE :: 0x8B9A
+IMPLEMENTATION_COLOR_READ_FORMAT :: 0x8B9B
+LOW_FLOAT                      :: 0x8DF0
+MEDIUM_FLOAT                   :: 0x8DF1
+HIGH_FLOAT                     :: 0x8DF2
+LOW_INT                        :: 0x8DF3
+MEDIUM_INT                     :: 0x8DF4
+HIGH_INT                       :: 0x8DF5
+SHADER_COMPILER                :: 0x8DFA
+SHADER_BINARY_FORMATS          :: 0x8DF8
+NUM_SHADER_BINARY_FORMATS      :: 0x8DF9
+MAX_VERTEX_UNIFORM_VECTORS     :: 0x8DFB
+MAX_VARYING_VECTORS            :: 0x8DFC
+MAX_FRAGMENT_UNIFORM_VECTORS   :: 0x8DFD
+RGB565                         :: 0x8D62
+PROGRAM_BINARY_RETRIEVABLE_HINT :: 0x8257
+PROGRAM_BINARY_LENGTH          :: 0x8741
+NUM_PROGRAM_BINARY_FORMATS     :: 0x87FE
+PROGRAM_BINARY_FORMATS         :: 0x87FF
+VERTEX_SHADER_BIT              :: 0x00000001
+FRAGMENT_SHADER_BIT            :: 0x00000002
+GEOMETRY_SHADER_BIT            :: 0x00000004
+TESS_CONTROL_SHADER_BIT        :: 0x00000008
+TESS_EVALUATION_SHADER_BIT     :: 0x00000010
+ALL_SHADER_BITS                :: 0xFFFFFFFF
+PROGRAM_SEPARABLE              :: 0x8258
+ACTIVE_PROGRAM                 :: 0x8259
+PROGRAM_PIPELINE_BINDING       :: 0x825A
+MAX_VIEWPORTS                  :: 0x825B
+VIEWPORT_SUBPIXEL_BITS         :: 0x825C
+VIEWPORT_BOUNDS_RANGE          :: 0x825D
+LAYER_PROVOKING_VERTEX         :: 0x825E
+VIEWPORT_INDEX_PROVOKING_VERTEX :: 0x825F
+UNDEFINED_VERTEX               :: 0x8260
 
-COPY_READ_BUFFER_BINDING       :: 0x8F36;
-COPY_WRITE_BUFFER_BINDING      :: 0x8F37;
-TRANSFORM_FEEDBACK_ACTIVE      :: 0x8E24;
-TRANSFORM_FEEDBACK_PAUSED      :: 0x8E23;
-UNPACK_COMPRESSED_BLOCK_WIDTH  :: 0x9127;
-UNPACK_COMPRESSED_BLOCK_HEIGHT :: 0x9128;
-UNPACK_COMPRESSED_BLOCK_DEPTH  :: 0x9129;
-UNPACK_COMPRESSED_BLOCK_SIZE   :: 0x912A;
-PACK_COMPRESSED_BLOCK_WIDTH    :: 0x912B;
-PACK_COMPRESSED_BLOCK_HEIGHT   :: 0x912C;
-PACK_COMPRESSED_BLOCK_DEPTH    :: 0x912D;
-PACK_COMPRESSED_BLOCK_SIZE     :: 0x912E;
-NUM_SAMPLE_COUNTS              :: 0x9380;
-MIN_MAP_BUFFER_ALIGNMENT       :: 0x90BC;
-ATOMIC_COUNTER_BUFFER          :: 0x92C0;
-ATOMIC_COUNTER_BUFFER_BINDING  :: 0x92C1;
-ATOMIC_COUNTER_BUFFER_START    :: 0x92C2;
-ATOMIC_COUNTER_BUFFER_SIZE     :: 0x92C3;
-ATOMIC_COUNTER_BUFFER_DATA_SIZE :: 0x92C4;
-ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS :: 0x92C5;
-ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES :: 0x92C6;
-ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER :: 0x92C7;
-ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER :: 0x92C8;
-ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER :: 0x92C9;
-ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER :: 0x92CA;
-ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER :: 0x92CB;
-MAX_VERTEX_ATOMIC_COUNTER_BUFFERS :: 0x92CC;
-MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS :: 0x92CD;
-MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS :: 0x92CE;
-MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS :: 0x92CF;
-MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS :: 0x92D0;
-MAX_COMBINED_ATOMIC_COUNTER_BUFFERS :: 0x92D1;
-MAX_VERTEX_ATOMIC_COUNTERS     :: 0x92D2;
-MAX_TESS_CONTROL_ATOMIC_COUNTERS :: 0x92D3;
-MAX_TESS_EVALUATION_ATOMIC_COUNTERS :: 0x92D4;
-MAX_GEOMETRY_ATOMIC_COUNTERS   :: 0x92D5;
-MAX_FRAGMENT_ATOMIC_COUNTERS   :: 0x92D6;
-MAX_COMBINED_ATOMIC_COUNTERS   :: 0x92D7;
-MAX_ATOMIC_COUNTER_BUFFER_SIZE :: 0x92D8;
-MAX_ATOMIC_COUNTER_BUFFER_BINDINGS :: 0x92DC;
-ACTIVE_ATOMIC_COUNTER_BUFFERS  :: 0x92D9;
-UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX :: 0x92DA;
-UNSIGNED_INT_ATOMIC_COUNTER    :: 0x92DB;
-VERTEX_ATTRIB_ARRAY_BARRIER_BIT :: 0x00000001;
-ELEMENT_ARRAY_BARRIER_BIT      :: 0x00000002;
-UNIFORM_BARRIER_BIT            :: 0x00000004;
-TEXTURE_FETCH_BARRIER_BIT      :: 0x00000008;
-SHADER_IMAGE_ACCESS_BARRIER_BIT :: 0x00000020;
-COMMAND_BARRIER_BIT            :: 0x00000040;
-PIXEL_BUFFER_BARRIER_BIT       :: 0x00000080;
-TEXTURE_UPDATE_BARRIER_BIT     :: 0x00000100;
-BUFFER_UPDATE_BARRIER_BIT      :: 0x00000200;
-FRAMEBUFFER_BARRIER_BIT        :: 0x00000400;
-TRANSFORM_FEEDBACK_BARRIER_BIT :: 0x00000800;
-ATOMIC_COUNTER_BARRIER_BIT     :: 0x00001000;
-ALL_BARRIER_BITS               :: 0xFFFFFFFF;
-MAX_IMAGE_UNITS                :: 0x8F38;
-MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS :: 0x8F39;
-IMAGE_BINDING_NAME             :: 0x8F3A;
-IMAGE_BINDING_LEVEL            :: 0x8F3B;
-IMAGE_BINDING_LAYERED          :: 0x8F3C;
-IMAGE_BINDING_LAYER            :: 0x8F3D;
-IMAGE_BINDING_ACCESS           :: 0x8F3E;
-IMAGE_1D                       :: 0x904C;
-IMAGE_2D                       :: 0x904D;
-IMAGE_3D                       :: 0x904E;
-IMAGE_2D_RECT                  :: 0x904F;
-IMAGE_CUBE                     :: 0x9050;
-IMAGE_BUFFER                   :: 0x9051;
-IMAGE_1D_ARRAY                 :: 0x9052;
-IMAGE_2D_ARRAY                 :: 0x9053;
-IMAGE_CUBE_MAP_ARRAY           :: 0x9054;
-IMAGE_2D_MULTISAMPLE           :: 0x9055;
-IMAGE_2D_MULTISAMPLE_ARRAY     :: 0x9056;
-INT_IMAGE_1D                   :: 0x9057;
-INT_IMAGE_2D                   :: 0x9058;
-INT_IMAGE_3D                   :: 0x9059;
-INT_IMAGE_2D_RECT              :: 0x905A;
-INT_IMAGE_CUBE                 :: 0x905B;
-INT_IMAGE_BUFFER               :: 0x905C;
-INT_IMAGE_1D_ARRAY             :: 0x905D;
-INT_IMAGE_2D_ARRAY             :: 0x905E;
-INT_IMAGE_CUBE_MAP_ARRAY       :: 0x905F;
-INT_IMAGE_2D_MULTISAMPLE       :: 0x9060;
-INT_IMAGE_2D_MULTISAMPLE_ARRAY :: 0x9061;
-UNSIGNED_INT_IMAGE_1D          :: 0x9062;
-UNSIGNED_INT_IMAGE_2D          :: 0x9063;
-UNSIGNED_INT_IMAGE_3D          :: 0x9064;
-UNSIGNED_INT_IMAGE_2D_RECT     :: 0x9065;
-UNSIGNED_INT_IMAGE_CUBE        :: 0x9066;
-UNSIGNED_INT_IMAGE_BUFFER      :: 0x9067;
-UNSIGNED_INT_IMAGE_1D_ARRAY    :: 0x9068;
-UNSIGNED_INT_IMAGE_2D_ARRAY    :: 0x9069;
-UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY :: 0x906A;
-UNSIGNED_INT_IMAGE_2D_MULTISAMPLE :: 0x906B;
-UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY :: 0x906C;
-MAX_IMAGE_SAMPLES              :: 0x906D;
-IMAGE_BINDING_FORMAT           :: 0x906E;
-IMAGE_FORMAT_COMPATIBILITY_TYPE :: 0x90C7;
-IMAGE_FORMAT_COMPATIBILITY_BY_SIZE :: 0x90C8;
-IMAGE_FORMAT_COMPATIBILITY_BY_CLASS :: 0x90C9;
-MAX_VERTEX_IMAGE_UNIFORMS      :: 0x90CA;
-MAX_TESS_CONTROL_IMAGE_UNIFORMS :: 0x90CB;
-MAX_TESS_EVALUATION_IMAGE_UNIFORMS :: 0x90CC;
-MAX_GEOMETRY_IMAGE_UNIFORMS    :: 0x90CD;
-MAX_FRAGMENT_IMAGE_UNIFORMS    :: 0x90CE;
-MAX_COMBINED_IMAGE_UNIFORMS    :: 0x90CF;
-COMPRESSED_RGBA_BPTC_UNORM     :: 0x8E8C;
-COMPRESSED_SRGB_ALPHA_BPTC_UNORM :: 0x8E8D;
-COMPRESSED_RGB_BPTC_SIGNED_FLOAT :: 0x8E8E;
-COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT :: 0x8E8F;
-TEXTURE_IMMUTABLE_FORMAT       :: 0x912F;
+COPY_READ_BUFFER_BINDING       :: 0x8F36
+COPY_WRITE_BUFFER_BINDING      :: 0x8F37
+TRANSFORM_FEEDBACK_ACTIVE      :: 0x8E24
+TRANSFORM_FEEDBACK_PAUSED      :: 0x8E23
+UNPACK_COMPRESSED_BLOCK_WIDTH  :: 0x9127
+UNPACK_COMPRESSED_BLOCK_HEIGHT :: 0x9128
+UNPACK_COMPRESSED_BLOCK_DEPTH  :: 0x9129
+UNPACK_COMPRESSED_BLOCK_SIZE   :: 0x912A
+PACK_COMPRESSED_BLOCK_WIDTH    :: 0x912B
+PACK_COMPRESSED_BLOCK_HEIGHT   :: 0x912C
+PACK_COMPRESSED_BLOCK_DEPTH    :: 0x912D
+PACK_COMPRESSED_BLOCK_SIZE     :: 0x912E
+NUM_SAMPLE_COUNTS              :: 0x9380
+MIN_MAP_BUFFER_ALIGNMENT       :: 0x90BC
+ATOMIC_COUNTER_BUFFER          :: 0x92C0
+ATOMIC_COUNTER_BUFFER_BINDING  :: 0x92C1
+ATOMIC_COUNTER_BUFFER_START    :: 0x92C2
+ATOMIC_COUNTER_BUFFER_SIZE     :: 0x92C3
+ATOMIC_COUNTER_BUFFER_DATA_SIZE :: 0x92C4
+ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS :: 0x92C5
+ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES :: 0x92C6
+ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER :: 0x92C7
+ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER :: 0x92C8
+ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER :: 0x92C9
+ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER :: 0x92CA
+ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER :: 0x92CB
+MAX_VERTEX_ATOMIC_COUNTER_BUFFERS :: 0x92CC
+MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS :: 0x92CD
+MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS :: 0x92CE
+MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS :: 0x92CF
+MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS :: 0x92D0
+MAX_COMBINED_ATOMIC_COUNTER_BUFFERS :: 0x92D1
+MAX_VERTEX_ATOMIC_COUNTERS     :: 0x92D2
+MAX_TESS_CONTROL_ATOMIC_COUNTERS :: 0x92D3
+MAX_TESS_EVALUATION_ATOMIC_COUNTERS :: 0x92D4
+MAX_GEOMETRY_ATOMIC_COUNTERS   :: 0x92D5
+MAX_FRAGMENT_ATOMIC_COUNTERS   :: 0x92D6
+MAX_COMBINED_ATOMIC_COUNTERS   :: 0x92D7
+MAX_ATOMIC_COUNTER_BUFFER_SIZE :: 0x92D8
+MAX_ATOMIC_COUNTER_BUFFER_BINDINGS :: 0x92DC
+ACTIVE_ATOMIC_COUNTER_BUFFERS  :: 0x92D9
+UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX :: 0x92DA
+UNSIGNED_INT_ATOMIC_COUNTER    :: 0x92DB
+VERTEX_ATTRIB_ARRAY_BARRIER_BIT :: 0x00000001
+ELEMENT_ARRAY_BARRIER_BIT      :: 0x00000002
+UNIFORM_BARRIER_BIT            :: 0x00000004
+TEXTURE_FETCH_BARRIER_BIT      :: 0x00000008
+SHADER_IMAGE_ACCESS_BARRIER_BIT :: 0x00000020
+COMMAND_BARRIER_BIT            :: 0x00000040
+PIXEL_BUFFER_BARRIER_BIT       :: 0x00000080
+TEXTURE_UPDATE_BARRIER_BIT     :: 0x00000100
+BUFFER_UPDATE_BARRIER_BIT      :: 0x00000200
+FRAMEBUFFER_BARRIER_BIT        :: 0x00000400
+TRANSFORM_FEEDBACK_BARRIER_BIT :: 0x00000800
+ATOMIC_COUNTER_BARRIER_BIT     :: 0x00001000
+ALL_BARRIER_BITS               :: 0xFFFFFFFF
+MAX_IMAGE_UNITS                :: 0x8F38
+MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS :: 0x8F39
+IMAGE_BINDING_NAME             :: 0x8F3A
+IMAGE_BINDING_LEVEL            :: 0x8F3B
+IMAGE_BINDING_LAYERED          :: 0x8F3C
+IMAGE_BINDING_LAYER            :: 0x8F3D
+IMAGE_BINDING_ACCESS           :: 0x8F3E
+IMAGE_1D                       :: 0x904C
+IMAGE_2D                       :: 0x904D
+IMAGE_3D                       :: 0x904E
+IMAGE_2D_RECT                  :: 0x904F
+IMAGE_CUBE                     :: 0x9050
+IMAGE_BUFFER                   :: 0x9051
+IMAGE_1D_ARRAY                 :: 0x9052
+IMAGE_2D_ARRAY                 :: 0x9053
+IMAGE_CUBE_MAP_ARRAY           :: 0x9054
+IMAGE_2D_MULTISAMPLE           :: 0x9055
+IMAGE_2D_MULTISAMPLE_ARRAY     :: 0x9056
+INT_IMAGE_1D                   :: 0x9057
+INT_IMAGE_2D                   :: 0x9058
+INT_IMAGE_3D                   :: 0x9059
+INT_IMAGE_2D_RECT              :: 0x905A
+INT_IMAGE_CUBE                 :: 0x905B
+INT_IMAGE_BUFFER               :: 0x905C
+INT_IMAGE_1D_ARRAY             :: 0x905D
+INT_IMAGE_2D_ARRAY             :: 0x905E
+INT_IMAGE_CUBE_MAP_ARRAY       :: 0x905F
+INT_IMAGE_2D_MULTISAMPLE       :: 0x9060
+INT_IMAGE_2D_MULTISAMPLE_ARRAY :: 0x9061
+UNSIGNED_INT_IMAGE_1D          :: 0x9062
+UNSIGNED_INT_IMAGE_2D          :: 0x9063
+UNSIGNED_INT_IMAGE_3D          :: 0x9064
+UNSIGNED_INT_IMAGE_2D_RECT     :: 0x9065
+UNSIGNED_INT_IMAGE_CUBE        :: 0x9066
+UNSIGNED_INT_IMAGE_BUFFER      :: 0x9067
+UNSIGNED_INT_IMAGE_1D_ARRAY    :: 0x9068
+UNSIGNED_INT_IMAGE_2D_ARRAY    :: 0x9069
+UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY :: 0x906A
+UNSIGNED_INT_IMAGE_2D_MULTISAMPLE :: 0x906B
+UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY :: 0x906C
+MAX_IMAGE_SAMPLES              :: 0x906D
+IMAGE_BINDING_FORMAT           :: 0x906E
+IMAGE_FORMAT_COMPATIBILITY_TYPE :: 0x90C7
+IMAGE_FORMAT_COMPATIBILITY_BY_SIZE :: 0x90C8
+IMAGE_FORMAT_COMPATIBILITY_BY_CLASS :: 0x90C9
+MAX_VERTEX_IMAGE_UNIFORMS      :: 0x90CA
+MAX_TESS_CONTROL_IMAGE_UNIFORMS :: 0x90CB
+MAX_TESS_EVALUATION_IMAGE_UNIFORMS :: 0x90CC
+MAX_GEOMETRY_IMAGE_UNIFORMS    :: 0x90CD
+MAX_FRAGMENT_IMAGE_UNIFORMS    :: 0x90CE
+MAX_COMBINED_IMAGE_UNIFORMS    :: 0x90CF
+COMPRESSED_RGBA_BPTC_UNORM     :: 0x8E8C
+COMPRESSED_SRGB_ALPHA_BPTC_UNORM :: 0x8E8D
+COMPRESSED_RGB_BPTC_SIGNED_FLOAT :: 0x8E8E
+COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT :: 0x8E8F
+TEXTURE_IMMUTABLE_FORMAT       :: 0x912F
 
-NUM_SHADING_LANGUAGE_VERSIONS  :: 0x82E9;
-VERTEX_ATTRIB_ARRAY_LONG       :: 0x874E;
-COMPRESSED_RGB8_ETC2           :: 0x9274;
-COMPRESSED_SRGB8_ETC2          :: 0x9275;
-COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 :: 0x9276;
-COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 :: 0x9277;
-COMPRESSED_RGBA8_ETC2_EAC      :: 0x9278;
-COMPRESSED_SRGB8_ALPHA8_ETC2_EAC :: 0x9279;
-COMPRESSED_R11_EAC             :: 0x9270;
-COMPRESSED_SIGNED_R11_EAC      :: 0x9271;
-COMPRESSED_RG11_EAC            :: 0x9272;
-COMPRESSED_SIGNED_RG11_EAC     :: 0x9273;
-PRIMITIVE_RESTART_FIXED_INDEX  :: 0x8D69;
-ANY_SAMPLES_PASSED_CONSERVATIVE :: 0x8D6A;
-MAX_ELEMENT_INDEX              :: 0x8D6B;
-COMPUTE_SHADER                 :: 0x91B9;
-MAX_COMPUTE_UNIFORM_BLOCKS     :: 0x91BB;
-MAX_COMPUTE_TEXTURE_IMAGE_UNITS :: 0x91BC;
-MAX_COMPUTE_IMAGE_UNIFORMS     :: 0x91BD;
-MAX_COMPUTE_SHARED_MEMORY_SIZE :: 0x8262;
-MAX_COMPUTE_UNIFORM_COMPONENTS :: 0x8263;
-MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS :: 0x8264;
-MAX_COMPUTE_ATOMIC_COUNTERS    :: 0x8265;
-MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS :: 0x8266;
-MAX_COMPUTE_WORK_GROUP_INVOCATIONS :: 0x90EB;
-MAX_COMPUTE_WORK_GROUP_COUNT   :: 0x91BE;
-MAX_COMPUTE_WORK_GROUP_SIZE    :: 0x91BF;
-COMPUTE_WORK_GROUP_SIZE        :: 0x8267;
-UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER :: 0x90EC;
-ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER :: 0x90ED;
-DISPATCH_INDIRECT_BUFFER       :: 0x90EE;
-DISPATCH_INDIRECT_BUFFER_BINDING :: 0x90EF;
-COMPUTE_SHADER_BIT             :: 0x00000020;
-DEBUG_OUTPUT_SYNCHRONOUS       :: 0x8242;
-DEBUG_NEXT_LOGGED_MESSAGE_LENGTH :: 0x8243;
-DEBUG_CALLBACK_FUNCTION        :: 0x8244;
-DEBUG_CALLBACK_USER_PARAM      :: 0x8245;
-DEBUG_SOURCE_API               :: 0x8246;
-DEBUG_SOURCE_WINDOW_SYSTEM     :: 0x8247;
-DEBUG_SOURCE_SHADER_COMPILER   :: 0x8248;
-DEBUG_SOURCE_THIRD_PARTY       :: 0x8249;
-DEBUG_SOURCE_APPLICATION       :: 0x824A;
-DEBUG_SOURCE_OTHER             :: 0x824B;
-DEBUG_TYPE_ERROR               :: 0x824C;
-DEBUG_TYPE_DEPRECATED_BEHAVIOR :: 0x824D;
-DEBUG_TYPE_UNDEFINED_BEHAVIOR  :: 0x824E;
-DEBUG_TYPE_PORTABILITY         :: 0x824F;
-DEBUG_TYPE_PERFORMANCE         :: 0x8250;
-DEBUG_TYPE_OTHER               :: 0x8251;
-MAX_DEBUG_MESSAGE_LENGTH       :: 0x9143;
-MAX_DEBUG_LOGGED_MESSAGES      :: 0x9144;
-DEBUG_LOGGED_MESSAGES          :: 0x9145;
-DEBUG_SEVERITY_HIGH            :: 0x9146;
-DEBUG_SEVERITY_MEDIUM          :: 0x9147;
-DEBUG_SEVERITY_LOW             :: 0x9148;
-DEBUG_TYPE_MARKER              :: 0x8268;
-DEBUG_TYPE_PUSH_GROUP          :: 0x8269;
-DEBUG_TYPE_POP_GROUP           :: 0x826A;
-DEBUG_SEVERITY_NOTIFICATION    :: 0x826B;
-MAX_DEBUG_GROUP_STACK_DEPTH    :: 0x826C;
-DEBUG_GROUP_STACK_DEPTH        :: 0x826D;
-BUFFER                         :: 0x82E0;
-SHADER                         :: 0x82E1;
-PROGRAM                        :: 0x82E2;
-QUERY                          :: 0x82E3;
-PROGRAM_PIPELINE               :: 0x82E4;
-SAMPLER                        :: 0x82E6;
-MAX_LABEL_LENGTH               :: 0x82E8;
-DEBUG_OUTPUT                   :: 0x92E0;
-CONTEXT_FLAG_DEBUG_BIT         :: 0x00000002;
-MAX_UNIFORM_LOCATIONS          :: 0x826E;
-FRAMEBUFFER_DEFAULT_WIDTH      :: 0x9310;
-FRAMEBUFFER_DEFAULT_HEIGHT     :: 0x9311;
-FRAMEBUFFER_DEFAULT_LAYERS     :: 0x9312;
-FRAMEBUFFER_DEFAULT_SAMPLES    :: 0x9313;
-FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS :: 0x9314;
-MAX_FRAMEBUFFER_WIDTH          :: 0x9315;
-MAX_FRAMEBUFFER_HEIGHT         :: 0x9316;
-MAX_FRAMEBUFFER_LAYERS         :: 0x9317;
-MAX_FRAMEBUFFER_SAMPLES        :: 0x9318;
-INTERNALFORMAT_SUPPORTED       :: 0x826F;
-INTERNALFORMAT_PREFERRED       :: 0x8270;
-INTERNALFORMAT_RED_SIZE        :: 0x8271;
-INTERNALFORMAT_GREEN_SIZE      :: 0x8272;
-INTERNALFORMAT_BLUE_SIZE       :: 0x8273;
-INTERNALFORMAT_ALPHA_SIZE      :: 0x8274;
-INTERNALFORMAT_DEPTH_SIZE      :: 0x8275;
-INTERNALFORMAT_STENCIL_SIZE    :: 0x8276;
-INTERNALFORMAT_SHARED_SIZE     :: 0x8277;
-INTERNALFORMAT_RED_TYPE        :: 0x8278;
-INTERNALFORMAT_GREEN_TYPE      :: 0x8279;
-INTERNALFORMAT_BLUE_TYPE       :: 0x827A;
-INTERNALFORMAT_ALPHA_TYPE      :: 0x827B;
-INTERNALFORMAT_DEPTH_TYPE      :: 0x827C;
-INTERNALFORMAT_STENCIL_TYPE    :: 0x827D;
-MAX_WIDTH                      :: 0x827E;
-MAX_HEIGHT                     :: 0x827F;
-MAX_DEPTH                      :: 0x8280;
-MAX_LAYERS                     :: 0x8281;
-MAX_COMBINED_DIMENSIONS        :: 0x8282;
-COLOR_COMPONENTS               :: 0x8283;
-DEPTH_COMPONENTS               :: 0x8284;
-STENCIL_COMPONENTS             :: 0x8285;
-COLOR_RENDERABLE               :: 0x8286;
-DEPTH_RENDERABLE               :: 0x8287;
-STENCIL_RENDERABLE             :: 0x8288;
-FRAMEBUFFER_RENDERABLE         :: 0x8289;
-FRAMEBUFFER_RENDERABLE_LAYERED :: 0x828A;
-FRAMEBUFFER_BLEND              :: 0x828B;
-READ_PIXELS                    :: 0x828C;
-READ_PIXELS_FORMAT             :: 0x828D;
-READ_PIXELS_TYPE               :: 0x828E;
-TEXTURE_IMAGE_FORMAT           :: 0x828F;
-TEXTURE_IMAGE_TYPE             :: 0x8290;
-GET_TEXTURE_IMAGE_FORMAT       :: 0x8291;
-GET_TEXTURE_IMAGE_TYPE         :: 0x8292;
-MIPMAP                         :: 0x8293;
-MANUAL_GENERATE_MIPMAP         :: 0x8294;
-AUTO_GENERATE_MIPMAP           :: 0x8295;
-COLOR_ENCODING                 :: 0x8296;
-SRGB_READ                      :: 0x8297;
-SRGB_WRITE                     :: 0x8298;
-FILTER                         :: 0x829A;
-VERTEX_TEXTURE                 :: 0x829B;
-TESS_CONTROL_TEXTURE           :: 0x829C;
-TESS_EVALUATION_TEXTURE        :: 0x829D;
-GEOMETRY_TEXTURE               :: 0x829E;
-FRAGMENT_TEXTURE               :: 0x829F;
-COMPUTE_TEXTURE                :: 0x82A0;
-TEXTURE_SHADOW                 :: 0x82A1;
-TEXTURE_GATHER                 :: 0x82A2;
-TEXTURE_GATHER_SHADOW          :: 0x82A3;
-SHADER_IMAGE_LOAD              :: 0x82A4;
-SHADER_IMAGE_STORE             :: 0x82A5;
-SHADER_IMAGE_ATOMIC            :: 0x82A6;
-IMAGE_TEXEL_SIZE               :: 0x82A7;
-IMAGE_COMPATIBILITY_CLASS      :: 0x82A8;
-IMAGE_PIXEL_FORMAT             :: 0x82A9;
-IMAGE_PIXEL_TYPE               :: 0x82AA;
-SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST :: 0x82AC;
-SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST :: 0x82AD;
-SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE :: 0x82AE;
-SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE :: 0x82AF;
-TEXTURE_COMPRESSED_BLOCK_WIDTH :: 0x82B1;
-TEXTURE_COMPRESSED_BLOCK_HEIGHT :: 0x82B2;
-TEXTURE_COMPRESSED_BLOCK_SIZE  :: 0x82B3;
-CLEAR_BUFFER                   :: 0x82B4;
-TEXTURE_VIEW                   :: 0x82B5;
-VIEW_COMPATIBILITY_CLASS       :: 0x82B6;
-FULL_SUPPORT                   :: 0x82B7;
-CAVEAT_SUPPORT                 :: 0x82B8;
-IMAGE_CLASS_4_X_32             :: 0x82B9;
-IMAGE_CLASS_2_X_32             :: 0x82BA;
-IMAGE_CLASS_1_X_32             :: 0x82BB;
-IMAGE_CLASS_4_X_16             :: 0x82BC;
-IMAGE_CLASS_2_X_16             :: 0x82BD;
-IMAGE_CLASS_1_X_16             :: 0x82BE;
-IMAGE_CLASS_4_X_8              :: 0x82BF;
-IMAGE_CLASS_2_X_8              :: 0x82C0;
-IMAGE_CLASS_1_X_8              :: 0x82C1;
-IMAGE_CLASS_11_11_10           :: 0x82C2;
-IMAGE_CLASS_10_10_10_2         :: 0x82C3;
-VIEW_CLASS_128_BITS            :: 0x82C4;
-VIEW_CLASS_96_BITS             :: 0x82C5;
-VIEW_CLASS_64_BITS             :: 0x82C6;
-VIEW_CLASS_48_BITS             :: 0x82C7;
-VIEW_CLASS_32_BITS             :: 0x82C8;
-VIEW_CLASS_24_BITS             :: 0x82C9;
-VIEW_CLASS_16_BITS             :: 0x82CA;
-VIEW_CLASS_8_BITS              :: 0x82CB;
-VIEW_CLASS_S3TC_DXT1_RGB       :: 0x82CC;
-VIEW_CLASS_S3TC_DXT1_RGBA      :: 0x82CD;
-VIEW_CLASS_S3TC_DXT3_RGBA      :: 0x82CE;
-VIEW_CLASS_S3TC_DXT5_RGBA      :: 0x82CF;
-VIEW_CLASS_RGTC1_RED           :: 0x82D0;
-VIEW_CLASS_RGTC2_RG            :: 0x82D1;
-VIEW_CLASS_BPTC_UNORM          :: 0x82D2;
-VIEW_CLASS_BPTC_FLOAT          :: 0x82D3;
-UNIFORM                        :: 0x92E1;
-UNIFORM_BLOCK                  :: 0x92E2;
-PROGRAM_INPUT                  :: 0x92E3;
-PROGRAM_OUTPUT                 :: 0x92E4;
-BUFFER_VARIABLE                :: 0x92E5;
-SHADER_STORAGE_BLOCK           :: 0x92E6;
-VERTEX_SUBROUTINE              :: 0x92E8;
-TESS_CONTROL_SUBROUTINE        :: 0x92E9;
-TESS_EVALUATION_SUBROUTINE     :: 0x92EA;
-GEOMETRY_SUBROUTINE            :: 0x92EB;
-FRAGMENT_SUBROUTINE            :: 0x92EC;
-COMPUTE_SUBROUTINE             :: 0x92ED;
-VERTEX_SUBROUTINE_UNIFORM      :: 0x92EE;
-TESS_CONTROL_SUBROUTINE_UNIFORM :: 0x92EF;
-TESS_EVALUATION_SUBROUTINE_UNIFORM :: 0x92F0;
-GEOMETRY_SUBROUTINE_UNIFORM    :: 0x92F1;
-FRAGMENT_SUBROUTINE_UNIFORM    :: 0x92F2;
-COMPUTE_SUBROUTINE_UNIFORM     :: 0x92F3;
-TRANSFORM_FEEDBACK_VARYING     :: 0x92F4;
-ACTIVE_RESOURCES               :: 0x92F5;
-MAX_NAME_LENGTH                :: 0x92F6;
-MAX_NUM_ACTIVE_VARIABLES       :: 0x92F7;
-MAX_NUM_COMPATIBLE_SUBROUTINES :: 0x92F8;
-NAME_LENGTH                    :: 0x92F9;
-TYPE                           :: 0x92FA;
-ARRAY_SIZE                     :: 0x92FB;
-OFFSET                         :: 0x92FC;
-BLOCK_INDEX                    :: 0x92FD;
-ARRAY_STRIDE                   :: 0x92FE;
-MATRIX_STRIDE                  :: 0x92FF;
-IS_ROW_MAJOR                   :: 0x9300;
-ATOMIC_COUNTER_BUFFER_INDEX    :: 0x9301;
-BUFFER_BINDING                 :: 0x9302;
-BUFFER_DATA_SIZE               :: 0x9303;
-NUM_ACTIVE_VARIABLES           :: 0x9304;
-ACTIVE_VARIABLES               :: 0x9305;
-REFERENCED_BY_VERTEX_SHADER    :: 0x9306;
-REFERENCED_BY_TESS_CONTROL_SHADER :: 0x9307;
-REFERENCED_BY_TESS_EVALUATION_SHADER :: 0x9308;
-REFERENCED_BY_GEOMETRY_SHADER  :: 0x9309;
-REFERENCED_BY_FRAGMENT_SHADER  :: 0x930A;
-REFERENCED_BY_COMPUTE_SHADER   :: 0x930B;
-TOP_LEVEL_ARRAY_SIZE           :: 0x930C;
-TOP_LEVEL_ARRAY_STRIDE         :: 0x930D;
-LOCATION                       :: 0x930E;
-LOCATION_INDEX                 :: 0x930F;
-IS_PER_PATCH                   :: 0x92E7;
-SHADER_STORAGE_BUFFER          :: 0x90D2;
-SHADER_STORAGE_BUFFER_BINDING  :: 0x90D3;
-SHADER_STORAGE_BUFFER_START    :: 0x90D4;
-SHADER_STORAGE_BUFFER_SIZE     :: 0x90D5;
-MAX_VERTEX_SHADER_STORAGE_BLOCKS :: 0x90D6;
-MAX_GEOMETRY_SHADER_STORAGE_BLOCKS :: 0x90D7;
-MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS :: 0x90D8;
-MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS :: 0x90D9;
-MAX_FRAGMENT_SHADER_STORAGE_BLOCKS :: 0x90DA;
-MAX_COMPUTE_SHADER_STORAGE_BLOCKS :: 0x90DB;
-MAX_COMBINED_SHADER_STORAGE_BLOCKS :: 0x90DC;
-MAX_SHADER_STORAGE_BUFFER_BINDINGS :: 0x90DD;
-MAX_SHADER_STORAGE_BLOCK_SIZE  :: 0x90DE;
-SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT :: 0x90DF;
-SHADER_STORAGE_BARRIER_BIT     :: 0x00002000;
-MAX_COMBINED_SHADER_OUTPUT_RESOURCES :: 0x8F39;
-DEPTH_STENCIL_TEXTURE_MODE     :: 0x90EA;
-TEXTURE_BUFFER_OFFSET          :: 0x919D;
-TEXTURE_BUFFER_SIZE            :: 0x919E;
-TEXTURE_BUFFER_OFFSET_ALIGNMENT :: 0x919F;
-TEXTURE_VIEW_MIN_LEVEL         :: 0x82DB;
-TEXTURE_VIEW_NUM_LEVELS        :: 0x82DC;
-TEXTURE_VIEW_MIN_LAYER         :: 0x82DD;
-TEXTURE_VIEW_NUM_LAYERS        :: 0x82DE;
-TEXTURE_IMMUTABLE_LEVELS       :: 0x82DF;
-VERTEX_ATTRIB_BINDING          :: 0x82D4;
-VERTEX_ATTRIB_RELATIVE_OFFSET  :: 0x82D5;
-VERTEX_BINDING_DIVISOR         :: 0x82D6;
-VERTEX_BINDING_OFFSET          :: 0x82D7;
-VERTEX_BINDING_STRIDE          :: 0x82D8;
-MAX_VERTEX_ATTRIB_RELATIVE_OFFSET :: 0x82D9;
-MAX_VERTEX_ATTRIB_BINDINGS     :: 0x82DA;
-VERTEX_BINDING_BUFFER          :: 0x8F4F;
+NUM_SHADING_LANGUAGE_VERSIONS  :: 0x82E9
+VERTEX_ATTRIB_ARRAY_LONG       :: 0x874E
+COMPRESSED_RGB8_ETC2           :: 0x9274
+COMPRESSED_SRGB8_ETC2          :: 0x9275
+COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 :: 0x9276
+COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 :: 0x9277
+COMPRESSED_RGBA8_ETC2_EAC      :: 0x9278
+COMPRESSED_SRGB8_ALPHA8_ETC2_EAC :: 0x9279
+COMPRESSED_R11_EAC             :: 0x9270
+COMPRESSED_SIGNED_R11_EAC      :: 0x9271
+COMPRESSED_RG11_EAC            :: 0x9272
+COMPRESSED_SIGNED_RG11_EAC     :: 0x9273
+PRIMITIVE_RESTART_FIXED_INDEX  :: 0x8D69
+ANY_SAMPLES_PASSED_CONSERVATIVE :: 0x8D6A
+MAX_ELEMENT_INDEX              :: 0x8D6B
+COMPUTE_SHADER                 :: 0x91B9
+MAX_COMPUTE_UNIFORM_BLOCKS     :: 0x91BB
+MAX_COMPUTE_TEXTURE_IMAGE_UNITS :: 0x91BC
+MAX_COMPUTE_IMAGE_UNIFORMS     :: 0x91BD
+MAX_COMPUTE_SHARED_MEMORY_SIZE :: 0x8262
+MAX_COMPUTE_UNIFORM_COMPONENTS :: 0x8263
+MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS :: 0x8264
+MAX_COMPUTE_ATOMIC_COUNTERS    :: 0x8265
+MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS :: 0x8266
+MAX_COMPUTE_WORK_GROUP_INVOCATIONS :: 0x90EB
+MAX_COMPUTE_WORK_GROUP_COUNT   :: 0x91BE
+MAX_COMPUTE_WORK_GROUP_SIZE    :: 0x91BF
+COMPUTE_WORK_GROUP_SIZE        :: 0x8267
+UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER :: 0x90EC
+ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER :: 0x90ED
+DISPATCH_INDIRECT_BUFFER       :: 0x90EE
+DISPATCH_INDIRECT_BUFFER_BINDING :: 0x90EF
+COMPUTE_SHADER_BIT             :: 0x00000020
+DEBUG_OUTPUT_SYNCHRONOUS       :: 0x8242
+DEBUG_NEXT_LOGGED_MESSAGE_LENGTH :: 0x8243
+DEBUG_CALLBACK_FUNCTION        :: 0x8244
+DEBUG_CALLBACK_USER_PARAM      :: 0x8245
+DEBUG_SOURCE_API               :: 0x8246
+DEBUG_SOURCE_WINDOW_SYSTEM     :: 0x8247
+DEBUG_SOURCE_SHADER_COMPILER   :: 0x8248
+DEBUG_SOURCE_THIRD_PARTY       :: 0x8249
+DEBUG_SOURCE_APPLICATION       :: 0x824A
+DEBUG_SOURCE_OTHER             :: 0x824B
+DEBUG_TYPE_ERROR               :: 0x824C
+DEBUG_TYPE_DEPRECATED_BEHAVIOR :: 0x824D
+DEBUG_TYPE_UNDEFINED_BEHAVIOR  :: 0x824E
+DEBUG_TYPE_PORTABILITY         :: 0x824F
+DEBUG_TYPE_PERFORMANCE         :: 0x8250
+DEBUG_TYPE_OTHER               :: 0x8251
+MAX_DEBUG_MESSAGE_LENGTH       :: 0x9143
+MAX_DEBUG_LOGGED_MESSAGES      :: 0x9144
+DEBUG_LOGGED_MESSAGES          :: 0x9145
+DEBUG_SEVERITY_HIGH            :: 0x9146
+DEBUG_SEVERITY_MEDIUM          :: 0x9147
+DEBUG_SEVERITY_LOW             :: 0x9148
+DEBUG_TYPE_MARKER              :: 0x8268
+DEBUG_TYPE_PUSH_GROUP          :: 0x8269
+DEBUG_TYPE_POP_GROUP           :: 0x826A
+DEBUG_SEVERITY_NOTIFICATION    :: 0x826B
+MAX_DEBUG_GROUP_STACK_DEPTH    :: 0x826C
+DEBUG_GROUP_STACK_DEPTH        :: 0x826D
+BUFFER                         :: 0x82E0
+SHADER                         :: 0x82E1
+PROGRAM                        :: 0x82E2
+QUERY                          :: 0x82E3
+PROGRAM_PIPELINE               :: 0x82E4
+SAMPLER                        :: 0x82E6
+MAX_LABEL_LENGTH               :: 0x82E8
+DEBUG_OUTPUT                   :: 0x92E0
+CONTEXT_FLAG_DEBUG_BIT         :: 0x00000002
+MAX_UNIFORM_LOCATIONS          :: 0x826E
+FRAMEBUFFER_DEFAULT_WIDTH      :: 0x9310
+FRAMEBUFFER_DEFAULT_HEIGHT     :: 0x9311
+FRAMEBUFFER_DEFAULT_LAYERS     :: 0x9312
+FRAMEBUFFER_DEFAULT_SAMPLES    :: 0x9313
+FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS :: 0x9314
+MAX_FRAMEBUFFER_WIDTH          :: 0x9315
+MAX_FRAMEBUFFER_HEIGHT         :: 0x9316
+MAX_FRAMEBUFFER_LAYERS         :: 0x9317
+MAX_FRAMEBUFFER_SAMPLES        :: 0x9318
+INTERNALFORMAT_SUPPORTED       :: 0x826F
+INTERNALFORMAT_PREFERRED       :: 0x8270
+INTERNALFORMAT_RED_SIZE        :: 0x8271
+INTERNALFORMAT_GREEN_SIZE      :: 0x8272
+INTERNALFORMAT_BLUE_SIZE       :: 0x8273
+INTERNALFORMAT_ALPHA_SIZE      :: 0x8274
+INTERNALFORMAT_DEPTH_SIZE      :: 0x8275
+INTERNALFORMAT_STENCIL_SIZE    :: 0x8276
+INTERNALFORMAT_SHARED_SIZE     :: 0x8277
+INTERNALFORMAT_RED_TYPE        :: 0x8278
+INTERNALFORMAT_GREEN_TYPE      :: 0x8279
+INTERNALFORMAT_BLUE_TYPE       :: 0x827A
+INTERNALFORMAT_ALPHA_TYPE      :: 0x827B
+INTERNALFORMAT_DEPTH_TYPE      :: 0x827C
+INTERNALFORMAT_STENCIL_TYPE    :: 0x827D
+MAX_WIDTH                      :: 0x827E
+MAX_HEIGHT                     :: 0x827F
+MAX_DEPTH                      :: 0x8280
+MAX_LAYERS                     :: 0x8281
+MAX_COMBINED_DIMENSIONS        :: 0x8282
+COLOR_COMPONENTS               :: 0x8283
+DEPTH_COMPONENTS               :: 0x8284
+STENCIL_COMPONENTS             :: 0x8285
+COLOR_RENDERABLE               :: 0x8286
+DEPTH_RENDERABLE               :: 0x8287
+STENCIL_RENDERABLE             :: 0x8288
+FRAMEBUFFER_RENDERABLE         :: 0x8289
+FRAMEBUFFER_RENDERABLE_LAYERED :: 0x828A
+FRAMEBUFFER_BLEND              :: 0x828B
+READ_PIXELS                    :: 0x828C
+READ_PIXELS_FORMAT             :: 0x828D
+READ_PIXELS_TYPE               :: 0x828E
+TEXTURE_IMAGE_FORMAT           :: 0x828F
+TEXTURE_IMAGE_TYPE             :: 0x8290
+GET_TEXTURE_IMAGE_FORMAT       :: 0x8291
+GET_TEXTURE_IMAGE_TYPE         :: 0x8292
+MIPMAP                         :: 0x8293
+MANUAL_GENERATE_MIPMAP         :: 0x8294
+AUTO_GENERATE_MIPMAP           :: 0x8295
+COLOR_ENCODING                 :: 0x8296
+SRGB_READ                      :: 0x8297
+SRGB_WRITE                     :: 0x8298
+FILTER                         :: 0x829A
+VERTEX_TEXTURE                 :: 0x829B
+TESS_CONTROL_TEXTURE           :: 0x829C
+TESS_EVALUATION_TEXTURE        :: 0x829D
+GEOMETRY_TEXTURE               :: 0x829E
+FRAGMENT_TEXTURE               :: 0x829F
+COMPUTE_TEXTURE                :: 0x82A0
+TEXTURE_SHADOW                 :: 0x82A1
+TEXTURE_GATHER                 :: 0x82A2
+TEXTURE_GATHER_SHADOW          :: 0x82A3
+SHADER_IMAGE_LOAD              :: 0x82A4
+SHADER_IMAGE_STORE             :: 0x82A5
+SHADER_IMAGE_ATOMIC            :: 0x82A6
+IMAGE_TEXEL_SIZE               :: 0x82A7
+IMAGE_COMPATIBILITY_CLASS      :: 0x82A8
+IMAGE_PIXEL_FORMAT             :: 0x82A9
+IMAGE_PIXEL_TYPE               :: 0x82AA
+SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST :: 0x82AC
+SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST :: 0x82AD
+SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE :: 0x82AE
+SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE :: 0x82AF
+TEXTURE_COMPRESSED_BLOCK_WIDTH :: 0x82B1
+TEXTURE_COMPRESSED_BLOCK_HEIGHT :: 0x82B2
+TEXTURE_COMPRESSED_BLOCK_SIZE  :: 0x82B3
+CLEAR_BUFFER                   :: 0x82B4
+TEXTURE_VIEW                   :: 0x82B5
+VIEW_COMPATIBILITY_CLASS       :: 0x82B6
+FULL_SUPPORT                   :: 0x82B7
+CAVEAT_SUPPORT                 :: 0x82B8
+IMAGE_CLASS_4_X_32             :: 0x82B9
+IMAGE_CLASS_2_X_32             :: 0x82BA
+IMAGE_CLASS_1_X_32             :: 0x82BB
+IMAGE_CLASS_4_X_16             :: 0x82BC
+IMAGE_CLASS_2_X_16             :: 0x82BD
+IMAGE_CLASS_1_X_16             :: 0x82BE
+IMAGE_CLASS_4_X_8              :: 0x82BF
+IMAGE_CLASS_2_X_8              :: 0x82C0
+IMAGE_CLASS_1_X_8              :: 0x82C1
+IMAGE_CLASS_11_11_10           :: 0x82C2
+IMAGE_CLASS_10_10_10_2         :: 0x82C3
+VIEW_CLASS_128_BITS            :: 0x82C4
+VIEW_CLASS_96_BITS             :: 0x82C5
+VIEW_CLASS_64_BITS             :: 0x82C6
+VIEW_CLASS_48_BITS             :: 0x82C7
+VIEW_CLASS_32_BITS             :: 0x82C8
+VIEW_CLASS_24_BITS             :: 0x82C9
+VIEW_CLASS_16_BITS             :: 0x82CA
+VIEW_CLASS_8_BITS              :: 0x82CB
+VIEW_CLASS_S3TC_DXT1_RGB       :: 0x82CC
+VIEW_CLASS_S3TC_DXT1_RGBA      :: 0x82CD
+VIEW_CLASS_S3TC_DXT3_RGBA      :: 0x82CE
+VIEW_CLASS_S3TC_DXT5_RGBA      :: 0x82CF
+VIEW_CLASS_RGTC1_RED           :: 0x82D0
+VIEW_CLASS_RGTC2_RG            :: 0x82D1
+VIEW_CLASS_BPTC_UNORM          :: 0x82D2
+VIEW_CLASS_BPTC_FLOAT          :: 0x82D3
+UNIFORM                        :: 0x92E1
+UNIFORM_BLOCK                  :: 0x92E2
+PROGRAM_INPUT                  :: 0x92E3
+PROGRAM_OUTPUT                 :: 0x92E4
+BUFFER_VARIABLE                :: 0x92E5
+SHADER_STORAGE_BLOCK           :: 0x92E6
+VERTEX_SUBROUTINE              :: 0x92E8
+TESS_CONTROL_SUBROUTINE        :: 0x92E9
+TESS_EVALUATION_SUBROUTINE     :: 0x92EA
+GEOMETRY_SUBROUTINE            :: 0x92EB
+FRAGMENT_SUBROUTINE            :: 0x92EC
+COMPUTE_SUBROUTINE             :: 0x92ED
+VERTEX_SUBROUTINE_UNIFORM      :: 0x92EE
+TESS_CONTROL_SUBROUTINE_UNIFORM :: 0x92EF
+TESS_EVALUATION_SUBROUTINE_UNIFORM :: 0x92F0
+GEOMETRY_SUBROUTINE_UNIFORM    :: 0x92F1
+FRAGMENT_SUBROUTINE_UNIFORM    :: 0x92F2
+COMPUTE_SUBROUTINE_UNIFORM     :: 0x92F3
+TRANSFORM_FEEDBACK_VARYING     :: 0x92F4
+ACTIVE_RESOURCES               :: 0x92F5
+MAX_NAME_LENGTH                :: 0x92F6
+MAX_NUM_ACTIVE_VARIABLES       :: 0x92F7
+MAX_NUM_COMPATIBLE_SUBROUTINES :: 0x92F8
+NAME_LENGTH                    :: 0x92F9
+TYPE                           :: 0x92FA
+ARRAY_SIZE                     :: 0x92FB
+OFFSET                         :: 0x92FC
+BLOCK_INDEX                    :: 0x92FD
+ARRAY_STRIDE                   :: 0x92FE
+MATRIX_STRIDE                  :: 0x92FF
+IS_ROW_MAJOR                   :: 0x9300
+ATOMIC_COUNTER_BUFFER_INDEX    :: 0x9301
+BUFFER_BINDING                 :: 0x9302
+BUFFER_DATA_SIZE               :: 0x9303
+NUM_ACTIVE_VARIABLES           :: 0x9304
+ACTIVE_VARIABLES               :: 0x9305
+REFERENCED_BY_VERTEX_SHADER    :: 0x9306
+REFERENCED_BY_TESS_CONTROL_SHADER :: 0x9307
+REFERENCED_BY_TESS_EVALUATION_SHADER :: 0x9308
+REFERENCED_BY_GEOMETRY_SHADER  :: 0x9309
+REFERENCED_BY_FRAGMENT_SHADER  :: 0x930A
+REFERENCED_BY_COMPUTE_SHADER   :: 0x930B
+TOP_LEVEL_ARRAY_SIZE           :: 0x930C
+TOP_LEVEL_ARRAY_STRIDE         :: 0x930D
+LOCATION                       :: 0x930E
+LOCATION_INDEX                 :: 0x930F
+IS_PER_PATCH                   :: 0x92E7
+SHADER_STORAGE_BUFFER          :: 0x90D2
+SHADER_STORAGE_BUFFER_BINDING  :: 0x90D3
+SHADER_STORAGE_BUFFER_START    :: 0x90D4
+SHADER_STORAGE_BUFFER_SIZE     :: 0x90D5
+MAX_VERTEX_SHADER_STORAGE_BLOCKS :: 0x90D6
+MAX_GEOMETRY_SHADER_STORAGE_BLOCKS :: 0x90D7
+MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS :: 0x90D8
+MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS :: 0x90D9
+MAX_FRAGMENT_SHADER_STORAGE_BLOCKS :: 0x90DA
+MAX_COMPUTE_SHADER_STORAGE_BLOCKS :: 0x90DB
+MAX_COMBINED_SHADER_STORAGE_BLOCKS :: 0x90DC
+MAX_SHADER_STORAGE_BUFFER_BINDINGS :: 0x90DD
+MAX_SHADER_STORAGE_BLOCK_SIZE  :: 0x90DE
+SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT :: 0x90DF
+SHADER_STORAGE_BARRIER_BIT     :: 0x00002000
+MAX_COMBINED_SHADER_OUTPUT_RESOURCES :: 0x8F39
+DEPTH_STENCIL_TEXTURE_MODE     :: 0x90EA
+TEXTURE_BUFFER_OFFSET          :: 0x919D
+TEXTURE_BUFFER_SIZE            :: 0x919E
+TEXTURE_BUFFER_OFFSET_ALIGNMENT :: 0x919F
+TEXTURE_VIEW_MIN_LEVEL         :: 0x82DB
+TEXTURE_VIEW_NUM_LEVELS        :: 0x82DC
+TEXTURE_VIEW_MIN_LAYER         :: 0x82DD
+TEXTURE_VIEW_NUM_LAYERS        :: 0x82DE
+TEXTURE_IMMUTABLE_LEVELS       :: 0x82DF
+VERTEX_ATTRIB_BINDING          :: 0x82D4
+VERTEX_ATTRIB_RELATIVE_OFFSET  :: 0x82D5
+VERTEX_BINDING_DIVISOR         :: 0x82D6
+VERTEX_BINDING_OFFSET          :: 0x82D7
+VERTEX_BINDING_STRIDE          :: 0x82D8
+MAX_VERTEX_ATTRIB_RELATIVE_OFFSET :: 0x82D9
+MAX_VERTEX_ATTRIB_BINDINGS     :: 0x82DA
+VERTEX_BINDING_BUFFER          :: 0x8F4F
 
-MAX_VERTEX_ATTRIB_STRIDE       :: 0x82E5;
-PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED :: 0x8221;
-TEXTURE_BUFFER_BINDING         :: 0x8C2A;
-MAP_PERSISTENT_BIT             :: 0x0040;
-MAP_COHERENT_BIT               :: 0x0080;
-DYNAMIC_STORAGE_BIT            :: 0x0100;
-CLIENT_STORAGE_BIT             :: 0x0200;
-CLIENT_MAPPED_BUFFER_BARRIER_BIT :: 0x00004000;
-BUFFER_IMMUTABLE_STORAGE       :: 0x821F;
-BUFFER_STORAGE_FLAGS           :: 0x8220;
-CLEAR_TEXTURE                  :: 0x9365;
-LOCATION_COMPONENT             :: 0x934A;
-TRANSFORM_FEEDBACK_BUFFER_INDEX :: 0x934B;
-TRANSFORM_FEEDBACK_BUFFER_STRIDE :: 0x934C;
-QUERY_BUFFER                   :: 0x9192;
-QUERY_BUFFER_BARRIER_BIT       :: 0x00008000;
-QUERY_BUFFER_BINDING           :: 0x9193;
-QUERY_RESULT_NO_WAIT           :: 0x9194;
-MIRROR_CLAMP_TO_EDGE           :: 0x8743;
+MAX_VERTEX_ATTRIB_STRIDE       :: 0x82E5
+PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED :: 0x8221
+TEXTURE_BUFFER_BINDING         :: 0x8C2A
+MAP_PERSISTENT_BIT             :: 0x0040
+MAP_COHERENT_BIT               :: 0x0080
+DYNAMIC_STORAGE_BIT            :: 0x0100
+CLIENT_STORAGE_BIT             :: 0x0200
+CLIENT_MAPPED_BUFFER_BARRIER_BIT :: 0x00004000
+BUFFER_IMMUTABLE_STORAGE       :: 0x821F
+BUFFER_STORAGE_FLAGS           :: 0x8220
+CLEAR_TEXTURE                  :: 0x9365
+LOCATION_COMPONENT             :: 0x934A
+TRANSFORM_FEEDBACK_BUFFER_INDEX :: 0x934B
+TRANSFORM_FEEDBACK_BUFFER_STRIDE :: 0x934C
+QUERY_BUFFER                   :: 0x9192
+QUERY_BUFFER_BARRIER_BIT       :: 0x00008000
+QUERY_BUFFER_BINDING           :: 0x9193
+QUERY_RESULT_NO_WAIT           :: 0x9194
+MIRROR_CLAMP_TO_EDGE           :: 0x8743
 
-CONTEXT_LOST                   :: 0x0507;
-NEGATIVE_ONE_TO_ONE            :: 0x935E;
-ZERO_TO_ONE                    :: 0x935F;
-CLIP_ORIGIN                    :: 0x935C;
-CLIP_DEPTH_MODE                :: 0x935D;
-QUERY_WAIT_INVERTED            :: 0x8E17;
-QUERY_NO_WAIT_INVERTED         :: 0x8E18;
-QUERY_BY_REGION_WAIT_INVERTED  :: 0x8E19;
-QUERY_BY_REGION_NO_WAIT_INVERTED :: 0x8E1A;
-MAX_CULL_DISTANCES             :: 0x82F9;
-MAX_COMBINED_CLIP_AND_CULL_DISTANCES :: 0x82FA;
-TEXTURE_TARGET                 :: 0x1006;
-QUERY_TARGET                   :: 0x82EA;
-GUILTY_CONTEXT_RESET           :: 0x8253;
-INNOCENT_CONTEXT_RESET         :: 0x8254;
-UNKNOWN_CONTEXT_RESET          :: 0x8255;
-RESET_NOTIFICATION_STRATEGY    :: 0x8256;
-LOSE_CONTEXT_ON_RESET          :: 0x8252;
-NO_RESET_NOTIFICATION          :: 0x8261;
-CONTEXT_FLAG_ROBUST_ACCESS_BIT :: 0x00000004;
-CONTEXT_RELEASE_BEHAVIOR       :: 0x82FB;
-CONTEXT_RELEASE_BEHAVIOR_FLUSH :: 0x82FC;
+CONTEXT_LOST                   :: 0x0507
+NEGATIVE_ONE_TO_ONE            :: 0x935E
+ZERO_TO_ONE                    :: 0x935F
+CLIP_ORIGIN                    :: 0x935C
+CLIP_DEPTH_MODE                :: 0x935D
+QUERY_WAIT_INVERTED            :: 0x8E17
+QUERY_NO_WAIT_INVERTED         :: 0x8E18
+QUERY_BY_REGION_WAIT_INVERTED  :: 0x8E19
+QUERY_BY_REGION_NO_WAIT_INVERTED :: 0x8E1A
+MAX_CULL_DISTANCES             :: 0x82F9
+MAX_COMBINED_CLIP_AND_CULL_DISTANCES :: 0x82FA
+TEXTURE_TARGET                 :: 0x1006
+QUERY_TARGET                   :: 0x82EA
+GUILTY_CONTEXT_RESET           :: 0x8253
+INNOCENT_CONTEXT_RESET         :: 0x8254
+UNKNOWN_CONTEXT_RESET          :: 0x8255
+RESET_NOTIFICATION_STRATEGY    :: 0x8256
+LOSE_CONTEXT_ON_RESET          :: 0x8252
+NO_RESET_NOTIFICATION          :: 0x8261
+CONTEXT_FLAG_ROBUST_ACCESS_BIT :: 0x00000004
+CONTEXT_RELEASE_BEHAVIOR       :: 0x82FB
+CONTEXT_RELEASE_BEHAVIOR_FLUSH :: 0x82FC
 
-DEBUG_OUTPUT_SYNCHRONOUS_ARB   :: 0x8242;
-DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB :: 0x8243;
-DEBUG_CALLBACK_FUNCTION_ARB    :: 0x8244;
-DEBUG_CALLBACK_USER_PARAM_ARB  :: 0x8245;
-DEBUG_SOURCE_API_ARB           :: 0x8246;
-DEBUG_SOURCE_WINDOW_SYSTEM_ARB :: 0x8247;
-DEBUG_SOURCE_SHADER_COMPILER_ARB :: 0x8248;
-DEBUG_SOURCE_THIRD_PARTY_ARB   :: 0x8249;
-DEBUG_SOURCE_APPLICATION_ARB   :: 0x824A;
-DEBUG_SOURCE_OTHER_ARB         :: 0x824B;
-DEBUG_TYPE_ERROR_ARB           :: 0x824C;
-DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB :: 0x824D;
-DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB :: 0x824E;
-DEBUG_TYPE_PORTABILITY_ARB     :: 0x824F;
-DEBUG_TYPE_PERFORMANCE_ARB     :: 0x8250;
-DEBUG_TYPE_OTHER_ARB           :: 0x8251;
-MAX_DEBUG_MESSAGE_LENGTH_ARB   :: 0x9143;
-MAX_DEBUG_LOGGED_MESSAGES_ARB  :: 0x9144;
-DEBUG_LOGGED_MESSAGES_ARB      :: 0x9145;
-DEBUG_SEVERITY_HIGH_ARB        :: 0x9146;
-DEBUG_SEVERITY_MEDIUM_ARB      :: 0x9147;
-DEBUG_SEVERITY_LOW_ARB         :: 0x9148;
+DEBUG_OUTPUT_SYNCHRONOUS_ARB   :: 0x8242
+DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB :: 0x8243
+DEBUG_CALLBACK_FUNCTION_ARB    :: 0x8244
+DEBUG_CALLBACK_USER_PARAM_ARB  :: 0x8245
+DEBUG_SOURCE_API_ARB           :: 0x8246
+DEBUG_SOURCE_WINDOW_SYSTEM_ARB :: 0x8247
+DEBUG_SOURCE_SHADER_COMPILER_ARB :: 0x8248
+DEBUG_SOURCE_THIRD_PARTY_ARB   :: 0x8249
+DEBUG_SOURCE_APPLICATION_ARB   :: 0x824A
+DEBUG_SOURCE_OTHER_ARB         :: 0x824B
+DEBUG_TYPE_ERROR_ARB           :: 0x824C
+DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB :: 0x824D
+DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB :: 0x824E
+DEBUG_TYPE_PORTABILITY_ARB     :: 0x824F
+DEBUG_TYPE_PERFORMANCE_ARB     :: 0x8250
+DEBUG_TYPE_OTHER_ARB           :: 0x8251
+MAX_DEBUG_MESSAGE_LENGTH_ARB   :: 0x9143
+MAX_DEBUG_LOGGED_MESSAGES_ARB  :: 0x9144
+DEBUG_LOGGED_MESSAGES_ARB      :: 0x9145
+DEBUG_SEVERITY_HIGH_ARB        :: 0x9146
+DEBUG_SEVERITY_MEDIUM_ARB      :: 0x9147
+DEBUG_SEVERITY_LOW_ARB         :: 0x9148

+ 1 - 1
core/os.odin

@@ -1,2 +1,2 @@
-#include "os_windows.odin" when ODIN_OS == "windows";
+#include "os_windows.odin" when ODIN_OS == "windows"
 

+ 74 - 74
core/os_windows.odin

@@ -1,82 +1,82 @@
-#import "win32.odin";
-#import "fmt.odin";
+#import "win32.odin"
+#import "fmt.odin"
 
 File_Time :: type u64
 
 File :: struct {
 	Handle :: raw_union {
-		p: rawptr;
-		i: int;
+		p: rawptr
+		i: int
 	}
-	handle:          Handle;
-	last_write_time: File_Time;
+	handle:          Handle
+	last_write_time: File_Time
 }
 
 open :: proc(name: string) -> (File, bool) {
-	using win32;
-	buf: [300]byte;
-	copy(buf[:], name as []byte);
-	f: File;
-	f.handle.p = CreateFileA(^buf[0], FILE_GENERIC_READ, FILE_SHARE_READ, nil, OPEN_EXISTING, 0, nil) as rawptr;
-	success := f.handle.p != INVALID_HANDLE_VALUE;
-	f.last_write_time = last_write_time(^f);
-	return f, success;
+	using win32
+	buf: [300]byte
+	copy(buf[:], name as []byte)
+	f: File
+	f.handle.p = CreateFileA(^buf[0], FILE_GENERIC_READ, FILE_SHARE_READ, nil, OPEN_EXISTING, 0, nil) as rawptr
+	success := f.handle.p != INVALID_HANDLE_VALUE
+	f.last_write_time = last_write_time(^f)
+	return f, success
 }
 
 create :: proc(name: string) -> (File, bool) {
-	using win32;
-	buf: [300]byte;
-	copy(buf[:], name as []byte);
-	f: File;
-	f.handle.p = CreateFileA(^buf[0], FILE_GENERIC_WRITE, FILE_SHARE_READ, nil, CREATE_ALWAYS, 0, nil) as rawptr;
-	success := f.handle.p != INVALID_HANDLE_VALUE;
-	f.last_write_time = last_write_time(^f);
-	return f, success;
+	using win32
+	buf: [300]byte
+	copy(buf[:], name as []byte)
+	f: File
+	f.handle.p = CreateFileA(^buf[0], FILE_GENERIC_WRITE, FILE_SHARE_READ, nil, CREATE_ALWAYS, 0, nil) as rawptr
+	success := f.handle.p != INVALID_HANDLE_VALUE
+	f.last_write_time = last_write_time(^f)
+	return f, success
 }
 
 close :: proc(using f: ^File) {
-	win32.CloseHandle(handle.p as win32.HANDLE);
+	win32.CloseHandle(handle.p as win32.HANDLE)
 }
 
 write :: proc(using f: ^File, buf: []byte) -> bool {
-	bytes_written: i32;
-	return win32.WriteFile(handle.p as win32.HANDLE, buf.data, buf.count as i32, ^bytes_written, nil) != 0;
+	bytes_written: i32
+	return win32.WriteFile(handle.p as win32.HANDLE, buf.data, buf.count as i32, ^bytes_written, nil) != 0
 }
 
 file_has_changed :: proc(f: ^File) -> bool {
-	last_write_time := last_write_time(f);
+	last_write_time := last_write_time(f)
 	if f.last_write_time != last_write_time {
-		f.last_write_time = last_write_time;
-		return true;
+		f.last_write_time = last_write_time
+		return true
 	}
-	return false;
+	return false
 }
 
 
 
 last_write_time :: proc(f: ^File) -> File_Time {
-	file_info: win32.BY_HANDLE_FILE_INFORMATION;
-	win32.GetFileInformationByHandle(f.handle.p as win32.HANDLE, ^file_info);
-	l := file_info.last_write_time.low_date_time as File_Time;
-	h := file_info.last_write_time.high_date_time as File_Time;
-	return l | h << 32;
+	file_info: win32.BY_HANDLE_FILE_INFORMATION
+	win32.GetFileInformationByHandle(f.handle.p as win32.HANDLE, ^file_info)
+	l := file_info.last_write_time.low_date_time as File_Time
+	h := file_info.last_write_time.high_date_time as File_Time
+	return l | h << 32
 }
 
 last_write_time_by_name :: proc(name: string) -> File_Time {
-	last_write_time: win32.FILETIME;
-	data: win32.WIN32_FILE_ATTRIBUTE_DATA;
+	last_write_time: win32.FILETIME
+	data: win32.WIN32_FILE_ATTRIBUTE_DATA
 
-	buf: [1024]byte;
-	path := buf[:0];
-	fmt.bprint(^path, name, "\x00");
+	buf: [1024]byte
+	path := buf[:0]
+	fmt.bprint(^path, name, "\x00")
 
 	if win32.GetFileAttributesExA(path.data, win32.GetFileExInfoStandard, ^data) != 0 {
-		last_write_time = data.last_write_time;
+		last_write_time = data.last_write_time
 	}
 
-	l := last_write_time.low_date_time as File_Time;
-	h := last_write_time.high_date_time as File_Time;
-	return l | h << 32;
+	l := last_write_time.low_date_time as File_Time
+	h := last_write_time.high_date_time as File_Time
+	return l | h << 32
 }
 
 
@@ -93,81 +93,81 @@ __std_files := [File_Standard.count]File{
 	{handle = win32.GetStdHandle(win32.STD_INPUT_HANDLE)  transmute File.Handle },
 	{handle = win32.GetStdHandle(win32.STD_OUTPUT_HANDLE) transmute File.Handle },
 	{handle = win32.GetStdHandle(win32.STD_ERROR_HANDLE)  transmute File.Handle },
-};
+}
 
-stdin  := ^__std_files[File_Standard.INPUT];
-stdout := ^__std_files[File_Standard.OUTPUT];
-stderr := ^__std_files[File_Standard.ERROR];
+stdin  := ^__std_files[File_Standard.INPUT]
+stdout := ^__std_files[File_Standard.OUTPUT]
+stderr := ^__std_files[File_Standard.ERROR]
 
 
 
 read_entire_file :: proc(name: string) -> ([]byte, bool) {
-	buf: [300]byte;
-	copy(buf[:], name as []byte);
+	buf: [300]byte
+	copy(buf[:], name as []byte)
 
-	f, file_ok := open(name);
+	f, file_ok := open(name)
 	if !file_ok {
-		return nil, false;
+		return nil, false
 	}
-	defer close(^f);
+	defer close(^f)
 
-	length: i64;
-	file_size_ok := win32.GetFileSizeEx(f.handle.p as win32.HANDLE, ^length) != 0;
+	length: i64
+	file_size_ok := win32.GetFileSizeEx(f.handle.p as win32.HANDLE, ^length) != 0
 	if !file_size_ok {
-		return nil, false;
+		return nil, false
 	}
 
-	data := new_slice(u8, length);
+	data := new_slice(u8, length)
 	if data.data == nil {
-		return nil, false;
+		return nil, false
 	}
 
-	single_read_length: i32;
-	total_read: i64;
+	single_read_length: i32
+	total_read: i64
 
 	for total_read < length {
-		remaining := length - total_read;
-		to_read: u32;
-		MAX :: 1<<32-1;
+		remaining := length - total_read
+		to_read: u32
+		MAX :: 1<<32-1
 		if remaining <= MAX {
-			to_read = remaining as u32;
+			to_read = remaining as u32
 		} else {
-			to_read = MAX;
+			to_read = MAX
 		}
 
-		win32.ReadFile(f.handle.p as win32.HANDLE, ^data[total_read], to_read, ^single_read_length, nil);
+		win32.ReadFile(f.handle.p as win32.HANDLE, ^data[total_read], to_read, ^single_read_length, nil)
 		if single_read_length <= 0 {
-			free(data.data);
-			return nil, false;
+			free(data.data)
+			return nil, false
 		}
 
-		total_read += single_read_length as i64;
+		total_read += single_read_length as i64
 	}
 
-	return data, true;
+	return data, true
 }
 
 
 
 heap_alloc :: proc(size: int) -> rawptr {
-	return win32.HeapAlloc(win32.GetProcessHeap(), win32.HEAP_ZERO_MEMORY, size);
+	return win32.HeapAlloc(win32.GetProcessHeap(), win32.HEAP_ZERO_MEMORY, size)
 }
 heap_resize :: proc(ptr: rawptr, new_size: int) -> rawptr {
-	return win32.HeapReAlloc(win32.GetProcessHeap(), win32.HEAP_ZERO_MEMORY, ptr, new_size);
+	return win32.HeapReAlloc(win32.GetProcessHeap(), win32.HEAP_ZERO_MEMORY, ptr, new_size)
 }
 heap_free :: proc(ptr: rawptr) {
-	win32.HeapFree(win32.GetProcessHeap(), 0, ptr);
+	win32.HeapFree(win32.GetProcessHeap(), 0, ptr)
 }
 
 
 exit :: proc(code: int) {
-	win32.ExitProcess(code as u32);
+	win32.ExitProcess(code as u32)
 }
 
 
 
 current_thread_id :: proc() -> int {
 	GetCurrentThreadId :: proc() -> u32 #foreign #dll_import
-	return GetCurrentThreadId() as int;
+	return GetCurrentThreadId() as int
 }
 

+ 94 - 94
core/utf8.odin

@@ -1,17 +1,17 @@
-RUNE_ERROR :: '\ufffd';
-RUNE_SELF  :: 0x80;
-RUNE_BOM   :: 0xfeff;
-RUNE_EOF   :: ~(0 as rune);
-MAX_RUNE   :: '\U0010ffff';
-UTF_MAX    :: 4;
+RUNE_ERROR :: '\ufffd'
+RUNE_SELF  :: 0x80
+RUNE_BOM   :: 0xfeff
+RUNE_EOF   :: ~(0 as rune)
+MAX_RUNE   :: '\U0010ffff'
+UTF_MAX    :: 4
 
 
-SURROGATE_MIN :: 0xd800;
-SURROGATE_MAX :: 0xdfff;
+SURROGATE_MIN :: 0xd800
+SURROGATE_MAX :: 0xdfff
 
 
 Accept_Range :: struct {
-	lo, hi: u8;
+	lo, hi: u8
 }
 
 accept_ranges := [5]Accept_Range{
@@ -20,7 +20,7 @@ accept_ranges := [5]Accept_Range{
 	{0x80, 0x9f},
 	{0x90, 0xbf},
 	{0x80, 0x8f},
-};
+}
 
 accept_sizes := [256]byte{
 	0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, // 0x00-0x0f
@@ -40,177 +40,177 @@ accept_sizes := [256]byte{
 	0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, // 0xd0-0xdf
 	0x13, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x23, 0x03, 0x03, // 0xe0-0xef
 	0x34, 0x04, 0x04, 0x04, 0x44, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, // 0xf0-0xff
-};
+}
 
 encode_rune :: proc(r_: rune) -> ([4]byte, int) {
-	r := r_;
-	buf: [4]byte;
-	i := r as u32;
-	mask: byte : 0x3f;
+	r := r_
+	buf: [4]byte
+	i := r as u32
+	mask: byte : 0x3f
 	if i <= 1<<7-1 {
-		buf[0] = r as byte;
-		return buf, 1;
+		buf[0] = r as byte
+		return buf, 1
 	}
 	if i <= 1<<11-1 {
-		buf[0] = 0xc0 | (r>>6) as byte;
-		buf[1] = 0x80 | (r)    as byte & mask;
-		return buf, 2;
+		buf[0] = 0xc0 | (r>>6) as byte
+		buf[1] = 0x80 | (r)    as byte & mask
+		return buf, 2
 	}
 
 	// Invalid or Surrogate range
 	if i > 0x0010ffff ||
 	   (0xd800 <= i && i <= 0xdfff) {
-		r = 0xfffd;
+		r = 0xfffd
 	}
 
 	if i <= 1<<16-1 {
-		buf[0] = 0xe0 | (r>>12) as byte;
-		buf[1] = 0x80 | (r>>6)  as byte & mask;
-		buf[2] = 0x80 | (r)     as byte & mask;
-		return buf, 3;
+		buf[0] = 0xe0 | (r>>12) as byte
+		buf[1] = 0x80 | (r>>6)  as byte & mask
+		buf[2] = 0x80 | (r)     as byte & mask
+		return buf, 3
 	}
 
-	buf[0] = 0xf0 | (r>>18) as byte;
-	buf[1] = 0x80 | (r>>12) as byte & mask;
-	buf[2] = 0x80 | (r>>6)  as byte & mask;
-	buf[3] = 0x80 | (r)     as byte & mask;
-	return buf, 4;
+	buf[0] = 0xf0 | (r>>18) as byte
+	buf[1] = 0x80 | (r>>12) as byte & mask
+	buf[2] = 0x80 | (r>>6)  as byte & mask
+	buf[3] = 0x80 | (r)     as byte & mask
+	return buf, 4
 }
 
 decode_rune :: proc(s: string) -> (rune, int) {
-	n := s.count;
+	n := s.count
 	if n < 1 {
-		return RUNE_ERROR, 0;
+		return RUNE_ERROR, 0
 	}
-	b0 := s[0];
-	x := accept_sizes[b0];
+	b0 := s[0]
+	x := accept_sizes[b0]
 	if x >= 0xf0 {
 		mask := (x as rune << 31) >> 31; // all zeros or all ones
-		return (b0 as rune) &~ mask | RUNE_ERROR&mask, 1;
+		return (b0 as rune) &~ mask | RUNE_ERROR&mask, 1
 	}
-	size := x & 7;
-	ar := accept_ranges[x>>4];
+	size := x & 7
+	ar := accept_ranges[x>>4]
 	if n < size as int {
-		return RUNE_ERROR, 1;
+		return RUNE_ERROR, 1
 	}
-	b1 := s[1];
+	b1 := s[1]
 	if b1 < ar.lo || ar.hi < b1 {
-		return RUNE_ERROR, 1;
+		return RUNE_ERROR, 1
 	}
 
-	MASK_X :: 0b00111111;
-	MASK_2 :: 0b00011111;
-	MASK_3 :: 0b00001111;
-	MASK_4 :: 0b00000111;
+	MASK_X :: 0b00111111
+	MASK_2 :: 0b00011111
+	MASK_3 :: 0b00001111
+	MASK_4 :: 0b00000111
 
 	if size == 2 {
-		return (b0&MASK_2) as rune <<6 | (b1&MASK_X) as rune, 2;
+		return (b0&MASK_2) as rune <<6 | (b1&MASK_X) as rune, 2
 	}
-	b2 := s[2];
+	b2 := s[2]
 	if b2 < 0x80 || 0xbf < b2 {
-		return RUNE_ERROR, 1;
+		return RUNE_ERROR, 1
 	}
 	if size == 3 {
-		return (b0&MASK_3) as rune <<12 | (b1&MASK_X) as rune <<6 | (b2&MASK_X) as rune, 3;
+		return (b0&MASK_3) as rune <<12 | (b1&MASK_X) as rune <<6 | (b2&MASK_X) as rune, 3
 	}
-	b3 := s[3];
+	b3 := s[3]
 	if b3 < 0x80 || 0xbf < b3 {
-		return RUNE_ERROR, 1;
+		return RUNE_ERROR, 1
 	}
-	return (b0&MASK_4) as rune <<18 | (b1&MASK_X) as rune <<12 | (b3&MASK_X) as rune <<6 | (b3&MASK_X) as rune, 4;
+	return (b0&MASK_4) as rune <<18 | (b1&MASK_X) as rune <<12 | (b3&MASK_X) as rune <<6 | (b3&MASK_X) as rune, 4
 
 }
 
 
 valid_rune :: proc(r: rune) -> bool {
 	if r < 0 {
-		return false;
+		return false
 	} else if SURROGATE_MIN <= r && r <= SURROGATE_MAX {
-		return false;
+		return false
 	} else if r > MAX_RUNE {
-		return false;
+		return false
 	}
-	return true;
+	return true
 }
 
 valid_string :: proc(s: string) -> bool {
-	n := s.count;
+	n := s.count
 	for i := 0; i < n; {
-		si := s[i];
+		si := s[i]
 		if si < RUNE_SELF { // ascii
-			i++;
-			continue;
+			i++
+			continue
 		}
-		x := accept_sizes[si];
+		x := accept_sizes[si]
 		if x == 0xf1 {
-			return false;
+			return false
 		}
-		size := (x & 7) as int;
+		size := (x & 7) as int
 		if i+size > n {
-			return false;
+			return false
 		}
-		ar := accept_ranges[x>>4];
+		ar := accept_ranges[x>>4]
 		if b := s[i+1]; b < ar.lo || ar.hi < b {
-			return false;
+			return false
 		} else if size == 2 {
 			// Okay
 		} else if b := s[i+2]; b < 0x80 || 0xbf < b {
-			return false;
+			return false
 		} else if size == 3 {
 			// Okay
 		} else if b := s[i+3]; b < 0x80 || 0xbf < b {
-			return false;
+			return false
 		}
-		i += size;
+		i += size
 	}
-	return true;
+	return true
 }
 
 rune_count :: proc(s: string) -> int {
-	count := 0;
-	n := s.count;
+	count := 0
+	n := s.count
 	for i := 0; i < n; count++ {
-		si := s[i];
+		si := s[i]
 		if si < RUNE_SELF { // ascii
-			i++;
-			continue;
+			i++
+			continue
 		}
-		x := accept_sizes[si];
+		x := accept_sizes[si]
 		if x == 0xf1 {
-			i++;
-			continue;
+			i++
+			continue
 		}
-		size := (x & 7) as int;
+		size := (x & 7) as int
 		if i+size > n {
-			i++;
-			continue;
+			i++
+			continue
 		}
-		ar := accept_ranges[x>>4];
+		ar := accept_ranges[x>>4]
 		if b := s[i+1]; b < ar.lo || ar.hi < b {
-			size = 1;
+			size = 1
 		} else if size == 2 {
 			// Okay
 		} else if b := s[i+2]; b < 0x80 || 0xbf < b {
-			size = 1;
+			size = 1
 		} else if size == 3 {
 			// Okay
 		} else if b := s[i+3]; b < 0x80 || 0xbf < b {
-			size = 1;
+			size = 1
 		}
-		i += size;
+		i += size
 	}
-	return count;
+	return count
 }
 
 
 rune_size :: proc(r: rune) -> int {
 	match {
-	case r < 0:          return -1;
-	case r <= 1<<7  - 1: return 1;
-	case r <= 1<<11 - 1: return 2;
-	case SURROGATE_MIN <= r && r <= SURROGATE_MAX: return -1;
-	case r <= 1<<16 - 1: return 3;
-	case r <= MAX_RUNE:  return 4;
-	}
-	return -1;
+	case r < 0:          return -1
+	case r <= 1<<7  - 1: return 1
+	case r <= 1<<11 - 1: return 2
+	case SURROGATE_MIN <= r && r <= SURROGATE_MAX: return -1
+	case r <= 1<<16 - 1: return 3
+	case r <= MAX_RUNE:  return 4
+	}
+	return -1
 }

+ 120 - 120
core/win32.odin

@@ -1,5 +1,5 @@
-#foreign_system_library "user32" when ODIN_OS == "windows";
-#foreign_system_library "gdi32"  when ODIN_OS == "windows";
+#foreign_system_library "user32" when ODIN_OS == "windows"
+#foreign_system_library "gdi32"  when ODIN_OS == "windows"
 
 HANDLE    :: type rawptr
 HWND      :: type HANDLE
@@ -18,100 +18,100 @@ ATOM      :: type i16
 BOOL      :: type i32
 WNDPROC   :: type proc(hwnd: HWND, msg: u32, wparam: WPARAM, lparam: LPARAM) -> LRESULT
 
-INVALID_HANDLE_VALUE :: (-1 as int) as HANDLE;
+INVALID_HANDLE_VALUE :: (-1 as int) as HANDLE
 
-CS_VREDRAW    :: 0x0001;
-CS_HREDRAW    :: 0x0002;
-CS_OWNDC      :: 0x0020;
-CW_USEDEFAULT :: -0x80000000;
+CS_VREDRAW    :: 0x0001
+CS_HREDRAW    :: 0x0002
+CS_OWNDC      :: 0x0020
+CW_USEDEFAULT :: -0x80000000
 
-WS_OVERLAPPED       :: 0;
-WS_MAXIMIZEBOX      :: 0x00010000;
-WS_MINIMIZEBOX      :: 0x00020000;
-WS_THICKFRAME       :: 0x00040000;
-WS_SYSMENU          :: 0x00080000;
-WS_CAPTION          :: 0x00C00000;
-WS_VISIBLE          :: 0x10000000;
-WS_OVERLAPPEDWINDOW :: WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_THICKFRAME|WS_MINIMIZEBOX|WS_MAXIMIZEBOX;
+WS_OVERLAPPED       :: 0
+WS_MAXIMIZEBOX      :: 0x00010000
+WS_MINIMIZEBOX      :: 0x00020000
+WS_THICKFRAME       :: 0x00040000
+WS_SYSMENU          :: 0x00080000
+WS_CAPTION          :: 0x00C00000
+WS_VISIBLE          :: 0x10000000
+WS_OVERLAPPEDWINDOW :: WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_THICKFRAME|WS_MINIMIZEBOX|WS_MAXIMIZEBOX
 
-WM_DESTROY :: 0x0002;
-WM_CLOSE   :: 0x0010;
-WM_QUIT    :: 0x0012;
-WM_KEYDOWN :: 0x0100;
-WM_KEYUP   :: 0x0101;
+WM_DESTROY :: 0x0002
+WM_CLOSE   :: 0x0010
+WM_QUIT    :: 0x0012
+WM_KEYDOWN :: 0x0100
+WM_KEYUP   :: 0x0101
 
-PM_REMOVE :: 1;
+PM_REMOVE :: 1
 
-COLOR_BACKGROUND :: 1 as HBRUSH;
-BLACK_BRUSH :: 4;
+COLOR_BACKGROUND :: 1 as HBRUSH
+BLACK_BRUSH :: 4
 
-SM_CXSCREEN :: 0;
-SM_CYSCREEN :: 1;
+SM_CXSCREEN :: 0
+SM_CYSCREEN :: 1
 
-SW_SHOW :: 5;
+SW_SHOW :: 5
 
 POINT :: struct #ordered {
-	x, y: i32;
+	x, y: i32
 }
 
 
 WNDCLASSEXA :: struct #ordered {
-	size, style:           u32;
-	wnd_proc:              WNDPROC;
-	cls_extra, wnd_extra:  i32;
-	instance:              HINSTANCE;
-	icon:                  HICON;
-	cursor:                HCURSOR;
-	background:            HBRUSH;
-	menu_name, class_name: ^u8;
-	sm:                    HICON;
+	size, style:           u32
+	wnd_proc:              WNDPROC
+	cls_extra, wnd_extra:  i32
+	instance:              HINSTANCE
+	icon:                  HICON
+	cursor:                HCURSOR
+	background:            HBRUSH
+	menu_name, class_name: ^u8
+	sm:                    HICON
 }
 
 MSG :: struct #ordered {
-	hwnd:    HWND;
-	message: u32;
-	wparam:  WPARAM;
-	lparam:  LPARAM;
-	time:    u32;
-	pt:      POINT;
+	hwnd:    HWND
+	message: u32
+	wparam:  WPARAM
+	lparam:  LPARAM
+	time:    u32
+	pt:      POINT
 }
 
 RECT :: struct #ordered {
-	left:   i32;
-	top:    i32;
-	right:  i32;
-	bottom: i32;
+	left:   i32
+	top:    i32
+	right:  i32
+	bottom: i32
 }
 
 FILETIME :: struct #ordered {
-	low_date_time, high_date_time: u32;
+	low_date_time, high_date_time: u32
 }
 
 BY_HANDLE_FILE_INFORMATION :: struct #ordered {
-	file_attributes:      u32;
+	file_attributes:      u32
 	creation_time,
 	last_access_time,
-	last_write_time:      FILETIME;
+	last_write_time:      FILETIME
 	volume_serial_number,
 	file_size_high,
 	file_size_low,
 	number_of_links,
 	file_index_high,
-	file_index_low:       u32;
+	file_index_low:       u32
 }
 
 WIN32_FILE_ATTRIBUTE_DATA :: struct #ordered {
-	file_attributes:  u32;
+	file_attributes:  u32
 	creation_time,
 	last_access_time,
-	last_write_time:  FILETIME;
+	last_write_time:  FILETIME
 	file_size_high,
-	file_size_low:    u32;
+	file_size_low:    u32
 }
 
-GET_FILEEX_INFO_LEVELS :: type i32;
-GetFileExInfoStandard : GET_FILEEX_INFO_LEVELS : 0;
-GetFileExMaxInfoLevel : GET_FILEEX_INFO_LEVELS : 1;
+GET_FILEEX_INFO_LEVELS :: type i32
+GetFileExInfoStandard : GET_FILEEX_INFO_LEVELS : 0
+GetFileExMaxInfoLevel : GET_FILEEX_INFO_LEVELS : 1
 
 GetLastError     :: proc() -> i32                           #foreign #dll_import
 ExitProcess      :: proc(exit_code: u32)                    #foreign #dll_import
@@ -152,9 +152,9 @@ AdjustWindowRect :: proc(rect: ^RECT, style: u32, menu: BOOL) -> BOOL #foreign #
 
 
 GetQueryPerformanceFrequency :: proc() -> i64 {
-	r: i64;
-	QueryPerformanceFrequency(^r);
-	return r;
+	r: i64
+	QueryPerformanceFrequency(^r)
+	return r
 }
 
 GetCommandLineA :: proc() -> ^u8 #foreign #dll_import
@@ -175,23 +175,23 @@ GetFileSizeEx              :: proc(file_handle: HANDLE, file_size: ^i64) -> BOOL
 GetFileAttributesExA       :: proc(filename: ^u8, info_level_id: GET_FILEEX_INFO_LEVELS, file_info: rawptr) -> BOOL #foreign #dll_import
 GetFileInformationByHandle :: proc(file_handle: HANDLE, file_info: ^BY_HANDLE_FILE_INFORMATION) -> BOOL #foreign #dll_import
 
-FILE_SHARE_READ      :: 0x00000001;
-FILE_SHARE_WRITE     :: 0x00000002;
-FILE_SHARE_DELETE    :: 0x00000004;
-FILE_GENERIC_ALL     :: 0x10000000;
-FILE_GENERIC_EXECUTE :: 0x20000000;
-FILE_GENERIC_WRITE   :: 0x40000000;
-FILE_GENERIC_READ    :: 0x80000000;
+FILE_SHARE_READ      :: 0x00000001
+FILE_SHARE_WRITE     :: 0x00000002
+FILE_SHARE_DELETE    :: 0x00000004
+FILE_GENERIC_ALL     :: 0x10000000
+FILE_GENERIC_EXECUTE :: 0x20000000
+FILE_GENERIC_WRITE   :: 0x40000000
+FILE_GENERIC_READ    :: 0x80000000
 
-STD_INPUT_HANDLE  :: -10;
-STD_OUTPUT_HANDLE :: -11;
-STD_ERROR_HANDLE  :: -12;
+STD_INPUT_HANDLE  :: -10
+STD_OUTPUT_HANDLE :: -11
+STD_ERROR_HANDLE  :: -12
 
-CREATE_NEW        :: 1;
-CREATE_ALWAYS     :: 2;
-OPEN_EXISTING     :: 3;
-OPEN_ALWAYS       :: 4;
-TRUNCATE_EXISTING :: 5;
+CREATE_NEW        :: 1
+CREATE_ALWAYS     :: 2
+OPEN_EXISTING     :: 3
+OPEN_ALWAYS       :: 4
+TRUNCATE_EXISTING :: 5
 
 
 
@@ -203,7 +203,7 @@ HeapFree       :: proc(h: HANDLE, flags: u32, memory: rawptr) -> BOOL
 GetProcessHeap :: proc() -> HANDLE #foreign #dll_import
 
 
-HEAP_ZERO_MEMORY :: 0x00000008;
+HEAP_ZERO_MEMORY :: 0x00000008
 
 
 
@@ -211,28 +211,28 @@ HEAP_ZERO_MEMORY :: 0x00000008;
 
 BITMAPINFO :: struct #ordered {
 	HEADER :: struct #ordered {
-		size:              u32;
-		width, height:     i32;
-		planes, bit_count: i16;
-		compression:       u32;
-		size_image:        u32;
-		x_pels_per_meter:  i32;
-		y_pels_per_meter:  i32;
-		clr_used:          u32;
-		clr_important:     u32;
+		size:              u32
+		width, height:     i32
+		planes, bit_count: i16
+		compression:       u32
+		size_image:        u32
+		x_pels_per_meter:  i32
+		y_pels_per_meter:  i32
+		clr_used:          u32
+		clr_important:     u32
 	}
-	using header: HEADER;
-	colors:       [1]RGBQUAD;
+	using header: HEADER
+	colors:       [1]RGBQUAD
 }
 
 
 RGBQUAD :: struct #ordered {
-	blue, green, red, reserved: byte;
+	blue, green, red, reserved: byte
 }
 
-BI_RGB         :: 0;
-DIB_RGB_COLORS :: 0x00;
-SRCCOPY        : u32 : 0x00cc0020;
+BI_RGB         :: 0
+DIB_RGB_COLORS :: 0x00
+SRCCOPY        : u32 : 0x00cc0020
 
 StretchDIBits :: proc(hdc: HDC,
                       x_dst, y_dst, width_dst, height_dst: i32,
@@ -253,27 +253,27 @@ GetClientRect :: proc(hwnd: HWND, rect: ^RECT) -> BOOL #foreign
 
 // Windows OpenGL
 
-PFD_TYPE_RGBA             :: 0;
-PFD_TYPE_COLORINDEX       :: 1;
-PFD_MAIN_PLANE            :: 0;
-PFD_OVERLAY_PLANE         :: 1;
-PFD_UNDERLAY_PLANE        :: -1;
-PFD_DOUBLEBUFFER          :: 1;
-PFD_STEREO                :: 2;
-PFD_DRAW_TO_WINDOW        :: 4;
-PFD_DRAW_TO_BITMAP        :: 8;
-PFD_SUPPORT_GDI           :: 16;
-PFD_SUPPORT_OPENGL        :: 32;
-PFD_GENERIC_FORMAT        :: 64;
-PFD_NEED_PALETTE          :: 128;
-PFD_NEED_SYSTEM_PALETTE   :: 0x00000100;
-PFD_SWAP_EXCHANGE         :: 0x00000200;
-PFD_SWAP_COPY             :: 0x00000400;
-PFD_SWAP_LAYER_BUFFERS    :: 0x00000800;
-PFD_GENERIC_ACCELERATED   :: 0x00001000;
-PFD_DEPTH_DONTCARE        :: 0x20000000;
-PFD_DOUBLEBUFFER_DONTCARE :: 0x40000000;
-PFD_STEREO_DONTCARE       :: 0x80000000;
+PFD_TYPE_RGBA             :: 0
+PFD_TYPE_COLORINDEX       :: 1
+PFD_MAIN_PLANE            :: 0
+PFD_OVERLAY_PLANE         :: 1
+PFD_UNDERLAY_PLANE        :: -1
+PFD_DOUBLEBUFFER          :: 1
+PFD_STEREO                :: 2
+PFD_DRAW_TO_WINDOW        :: 4
+PFD_DRAW_TO_BITMAP        :: 8
+PFD_SUPPORT_GDI           :: 16
+PFD_SUPPORT_OPENGL        :: 32
+PFD_GENERIC_FORMAT        :: 64
+PFD_NEED_PALETTE          :: 128
+PFD_NEED_SYSTEM_PALETTE   :: 0x00000100
+PFD_SWAP_EXCHANGE         :: 0x00000200
+PFD_SWAP_COPY             :: 0x00000400
+PFD_SWAP_LAYER_BUFFERS    :: 0x00000800
+PFD_GENERIC_ACCELERATED   :: 0x00001000
+PFD_DEPTH_DONTCARE        :: 0x20000000
+PFD_DOUBLEBUFFER_DONTCARE :: 0x40000000
+PFD_STEREO_DONTCARE       :: 0x80000000
 
 HGLRC :: type HANDLE
 PROC  :: type proc()
@@ -283,7 +283,7 @@ wglCreateContextAttribsARBType :: type proc(hdc: HDC, hshareContext: rawptr, att
 PIXELFORMATDESCRIPTOR :: struct #ordered {
 	size,
 	version,
-	flags: u32;
+	flags: u32
 
 	pixel_type,
 	color_bits,
@@ -304,11 +304,11 @@ PIXELFORMATDESCRIPTOR :: struct #ordered {
 	stencil_bits,
 	aux_buffers,
 	layer_type,
-	reserved: byte;
+	reserved: byte
 
 	layer_mask,
 	visible_mask,
-	damage_mask: u32;
+	damage_mask: u32
 }
 
 GetDC             :: proc(h: HANDLE) -> HDC #foreign
@@ -317,11 +317,11 @@ ChoosePixelFormat :: proc(hdc: HDC, pfd: ^PIXELFORMATDESCRIPTOR) -> i32 #foreign
 SwapBuffers       :: proc(hdc: HDC) -> BOOL #foreign #dll_import
 ReleaseDC         :: proc(wnd: HWND, hdc: HDC) -> i32 #foreign #dll_import
 
-WGL_CONTEXT_MAJOR_VERSION_ARB             :: 0x2091;
-WGL_CONTEXT_MINOR_VERSION_ARB             :: 0x2092;
-WGL_CONTEXT_PROFILE_MASK_ARB              :: 0x9126;
-WGL_CONTEXT_CORE_PROFILE_BIT_ARB          :: 0x0001;
-WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB :: 0x0002;
+WGL_CONTEXT_MAJOR_VERSION_ARB             :: 0x2091
+WGL_CONTEXT_MINOR_VERSION_ARB             :: 0x2092
+WGL_CONTEXT_PROFILE_MASK_ARB              :: 0x9126
+WGL_CONTEXT_CORE_PROFILE_BIT_ARB          :: 0x0001
+WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB :: 0x0002
 
 wglCreateContext  :: proc(hdc: HDC) -> HGLRC #foreign #dll_import
 wglMakeCurrent    :: proc(hdc: HDC, hglrc: HGLRC) -> BOOL #foreign #dll_import
@@ -334,7 +334,7 @@ GetKeyState      :: proc(v_key: i32) -> i16 #foreign #dll_import
 GetAsyncKeyState :: proc(v_key: i32) -> i16 #foreign #dll_import
 
 is_key_down :: proc(key: Key_Code) -> bool {
-	return GetAsyncKeyState(key as i32) < 0;
+	return GetAsyncKeyState(key as i32) < 0
 }
 
 Key_Code :: enum i32 {

+ 7 - 23
src/parser.c

@@ -1157,26 +1157,6 @@ bool expect_semicolon_after_stmt(AstFile *f, AstNode *s) {
 		return true;
 	}
 
-	if (s != NULL) {
-		switch (s->kind) {
-		case AstNode_ProcDecl:
-		case AstNode_TypeDecl:
-			return true;
-		}
-	}
-
-	// if (f->curr_token.pos.line != f->prev_token.pos.line) {
-		// return true;
-	// }
-
-	if (f->curr_token.pos.line == f->prev_token.pos.line) {
-		switch (f->curr_token.kind) {
-		case Token_EOF:
-		case Token_CloseBrace:
-			return true;
-		}
-	}
-
 	if (s != NULL) {
 		syntax_error(f->prev_token, "Expected `;` after %.*s, got `%.*s`",
 		             LIT(ast_node_strings[s->kind]), LIT(token_strings[f->prev_token.kind]));
@@ -2222,10 +2202,14 @@ AstNode *parse_identifier_or_type(AstFile *f, u32 flags) {
 			break;
 		}
 		// fallthrough
-	default:
+	default: {
+		String prev = str_lit("newline");
+		if (str_ne(f->prev_token.string, str_lit("\n"))) {
+			prev = f->prev_token.string;
+		}
 		syntax_error(f->curr_token,
-		             "Expected a type or identifier after `%.*s`, got `%.*s`", LIT(f->prev_token.string), LIT(f->curr_token.string));
-		break;
+		             "Expected a type or identifier after %.*s, got %.*s", LIT(prev), LIT(f->curr_token.string));
+	} break;
 	}
 
 	return NULL;

+ 177 - 35
src/tokenizer.c

@@ -303,6 +303,8 @@ typedef struct Tokenizer {
 	u8 *  line;        // current line pos
 	isize line_count;
 
+	bool insert_semicolon; // Inserts a semicolon before the next newline
+
 	isize error_count;
 	Array(String) allocated_strings;
 } Tokenizer;
@@ -413,7 +415,10 @@ gb_inline void destroy_tokenizer(Tokenizer *t) {
 }
 
 void tokenizer_skip_whitespace(Tokenizer *t) {
-	while (rune_is_whitespace(t->curr_rune)) {
+	while (t->curr_rune == ' ' ||
+	       t->curr_rune == '\t' ||
+	       (t->curr_rune == '\n' && !t->insert_semicolon) ||
+	       t->curr_rune == '\r') {
 		advance_to_next_rune(t);
 	}
 }
@@ -617,6 +622,51 @@ gb_inline TokenKind token_kind_dub_eq(Tokenizer *t, Rune sing_rune, TokenKind si
 	return sing;
 }
 
+void tokenizer__fle_update(Tokenizer *t) {
+	t->curr_rune = '/';
+	t->curr      = t->curr-1;
+	t->read_curr = t->curr+1;
+	advance_to_next_rune(t);
+}
+
+// NOTE(bill): needed if comment is straight after a "semicolon"
+bool tokenizer_find_line_end(Tokenizer *t) {
+	while (t->curr_rune == '/' || t->curr_rune == '*') {
+		if (t->curr_rune == '/') {
+			tokenizer__fle_update(t);
+			return true;
+		}
+
+		advance_to_next_rune(t);
+		while (t->curr_rune >= 0) {
+			Rune r = t->curr_rune;
+			if (r == '\n') {
+				tokenizer__fle_update(t);
+				return true;
+			}
+			advance_to_next_rune(t);
+			if (r == '*' && t->curr_rune == '/') {
+				advance_to_next_rune(t);
+				break;
+			}
+		}
+
+		tokenizer_skip_whitespace(t);
+		if (t->curr_rune < 0 || t->curr_rune == '\n') {
+			tokenizer__fle_update(t);
+			return true;
+		}
+		if (t->curr_rune != '/') {
+			tokenizer__fle_update(t);
+			return false;
+		}
+		advance_to_next_rune(t);
+	}
+
+	tokenizer__fle_update(t);
+	return false;
+}
+
 Token tokenizer_get_token(Tokenizer *t) {
 	Token token = {0};
 	Rune curr_rune;
@@ -627,6 +677,8 @@ Token tokenizer_get_token(Tokenizer *t) {
 	token.pos.line = t->line_count;
 	token.pos.column = t->curr - t->line + 1;
 
+	bool insert_semicolon = false;
+
 	curr_rune = t->curr_rune;
 	if (rune_is_letter(curr_rune)) {
 		token.kind = Token_Ident;
@@ -654,19 +706,48 @@ Token tokenizer_get_token(Tokenizer *t) {
 					}
 				}
 			}
+
+			switch (token.kind) {
+			case Token_Ident:
+			case Token_return:
+			case Token_break:
+			case Token_continue:
+			case Token_fallthrough:
+				insert_semicolon = true;
+				break;
+			}
+		} else {
+			insert_semicolon = true;
 		}
 
 	} else if (gb_is_between(curr_rune, '0', '9')) {
+		insert_semicolon = true;
 		token = scan_number_to_token(t, false);
 	} else {
 		advance_to_next_rune(t);
 		switch (curr_rune) {
 		case GB_RUNE_EOF:
+			if (t->insert_semicolon) {
+				t->insert_semicolon = false;
+				token.string = str_lit("\n");
+				token.kind = Token_Semicolon;
+				return token;
+			}
 			token.kind = Token_EOF;
 			break;
 
+		case '\n':
+			// NOTE(bill): This will be only be reached if t->insert_semicolom was set
+			// earlier and exited early from tokenizer_skip_whitespace()
+			t->insert_semicolon = false;
+			token.string = str_lit("\n");
+			token.kind = Token_Semicolon;
+			return token;
+
 		case '\'': // Rune Literal
 		{
+			insert_semicolon = true;
+
 			token.kind = Token_Rune;
 			Rune quote = curr_rune;
 			bool valid = true;
@@ -699,6 +780,7 @@ Token tokenizer_get_token(Tokenizer *t) {
 				if (success == 2) {
 					array_add(&t->allocated_strings, token.string);
 				}
+				t->insert_semicolon = true;
 				return token;
 			} else {
 				tokenizer_err(t, "Invalid rune literal");
@@ -708,6 +790,8 @@ Token tokenizer_get_token(Tokenizer *t) {
 		case '`': // Raw String Literal
 		case '"': // String Literal
 		{
+			insert_semicolon = true;
+
 			i32 success;
 			Rune quote = curr_rune;
 			token.kind = Token_String;
@@ -745,6 +829,7 @@ Token tokenizer_get_token(Tokenizer *t) {
 				if (success == 2) {
 					array_add(&t->allocated_strings, token.string);
 				}
+				t->insert_semicolon = true;
 				return token;
 			} else {
 				tokenizer_err(t, "Invalid string literal");
@@ -754,6 +839,7 @@ Token tokenizer_get_token(Tokenizer *t) {
 		case '.':
 			token.kind = Token_Period; // Default
 			if (gb_is_between(t->curr_rune, '0', '9')) { // Might be a number
+				insert_semicolon = true;
 				token = scan_number_to_token(t, true);
 			} else if (t->curr_rune == '.') { // Could be an ellipsis
 				advance_to_next_rune(t);
@@ -765,54 +851,107 @@ Token tokenizer_get_token(Tokenizer *t) {
 			}
 			break;
 
-		case '#': token.kind = Token_Hash;         break;
-		case '@': token.kind = Token_At;           break;
-		case '^': token.kind = Token_Pointer;      break;
-		case '?': token.kind = Token_Maybe;        break;
-		case ';': token.kind = Token_Semicolon;    break;
-		case ',': token.kind = Token_Comma;        break;
-		case '(': token.kind = Token_OpenParen;    break;
-		case ')': token.kind = Token_CloseParen;   break;
-		case '[': token.kind = Token_OpenBracket;  break;
-		case ']': token.kind = Token_CloseBracket; break;
-		case '{': token.kind = Token_OpenBrace;    break;
-		case '}': token.kind = Token_CloseBrace;   break;
-		case ':': token.kind = Token_Colon;        break;
+		case '#':
+			token.kind = Token_Hash;
+			break;
+		case '@':
+			token.kind = Token_At;
+			break;
+		case '^':
+			token.kind = Token_Pointer;
+			break;
+		case '?':
+			token.kind = Token_Maybe;
+			break;
+		case ';':
+			token.kind = Token_Semicolon;
+			token.string = str_lit(";");
+			break;
+		case ',':
+			token.kind = Token_Comma;
+			break;
+		case ':':
+			token.kind = Token_Colon;
+			break;
+		case '(':
+			token.kind = Token_OpenParen;
+			break;
+		case ')':
+			insert_semicolon = true;
+			token.kind = Token_CloseParen;
+			break;
+		case '[':
+			token.kind = Token_OpenBracket;
+			break;
+		case ']':
+			insert_semicolon = true;
+			token.kind = Token_CloseBracket;
+			break;
+		case '{':
+			token.kind = Token_OpenBrace;
+			break;
+		case '}':
+			insert_semicolon = true;
+			token.kind = Token_CloseBrace;
+			break;
 
 		case '*': token.kind = token_kind_variant2(t, Token_Mul,   Token_MulEq);     break;
 		case '%': token.kind = token_kind_variant2(t, Token_Mod,   Token_ModEq);     break;
 		case '=': token.kind = token_kind_variant2(t, Token_Eq,    Token_CmpEq);     break;
 		case '~': token.kind = token_kind_variant2(t, Token_Xor,   Token_XorEq);     break;
 		case '!': token.kind = token_kind_variant2(t, Token_Not,   Token_NotEq);     break;
-		case '+': token.kind = token_kind_variant3(t, Token_Add,   Token_AddEq, '+', Token_Increment); break;
-		case '-': token.kind = token_kind_variant4(t, Token_Sub,   Token_SubEq, '-', Token_Decrement, '>', Token_ArrowRight); break;
+		case '+':
+			token.kind = token_kind_variant3(t, Token_Add, Token_AddEq, '+', Token_Increment);
+			if (token.kind == Token_Increment) {
+				insert_semicolon = true;
+			}
+			break;
+		case '-':
+			token.kind = token_kind_variant4(t, Token_Sub,   Token_SubEq, '-', Token_Decrement, '>', Token_ArrowRight);
+			if (token.kind == Token_Decrement) {
+				insert_semicolon = true;
+			}
+			break;
 		case '/': {
-			if (t->curr_rune == '/') {
-				while (t->curr_rune != '\n') {
-					advance_to_next_rune(t);
+			if (t->curr_rune == '/' || t->curr_rune == '*') {
+				if (t->insert_semicolon && tokenizer_find_line_end(t)) {
+					t->curr_rune = '/';
+					t->curr = token.string.text;
+					t->read_curr = t->curr+1;
+					t->insert_semicolon = false;
+
+					token.kind = Token_Semicolon;
+					token.string = str_lit("\n");
+					return token;
 				}
-				token.kind = Token_Comment;
-			} else if (t->curr_rune == '*') {
-				isize comment_scope = 1;
-				advance_to_next_rune(t);
-				while (comment_scope > 0) {
-					if (t->curr_rune == '/') {
-						advance_to_next_rune(t);
-						if (t->curr_rune == '*') {
-							advance_to_next_rune(t);
-							comment_scope++;
-						}
-					} else if (t->curr_rune == '*') {
+
+				if (t->curr_rune == '/') {
+					while (t->curr_rune != '\n') {
 						advance_to_next_rune(t);
+					}
+					token.kind = Token_Comment;
+				} else if (t->curr_rune == '*') {
+					isize comment_scope = 1;
+					advance_to_next_rune(t);
+					while (comment_scope > 0) {
 						if (t->curr_rune == '/') {
 							advance_to_next_rune(t);
-							comment_scope--;
+							if (t->curr_rune == '*') {
+								advance_to_next_rune(t);
+								comment_scope++;
+							}
+						} else if (t->curr_rune == '*') {
+							advance_to_next_rune(t);
+							if (t->curr_rune == '/') {
+								advance_to_next_rune(t);
+								comment_scope--;
+							}
+						} else {
+							advance_to_next_rune(t);
 						}
-					} else {
-						advance_to_next_rune(t);
 					}
+					token.kind = Token_Comment;
 				}
-				token.kind = Token_Comment;
 			} else {
 				token.kind = token_kind_variant2(t, Token_Quo, Token_QuoEq);
 			}
@@ -851,11 +990,14 @@ Token tokenizer_get_token(Tokenizer *t) {
 				int len = cast(int)gb_utf8_encode_rune(str, curr_rune);
 				tokenizer_err(t, "Illegal character: %.*s (%d) ", len, str, curr_rune);
 			}
+			insert_semicolon = t->insert_semicolon;
 			token.kind = Token_Invalid;
 			break;
 		}
 	}
 
+	t->insert_semicolon = insert_semicolon;
+
 	token.string.len = t->curr - token.string.text;
 	return token;
 }