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@@ -1,16 +1,13 @@
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+#+build !windows
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package os2
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import "base:runtime"
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-@(require) import win32 "core:sys/windows"
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@(require_results)
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user_cache_dir :: proc(allocator: runtime.Allocator) -> (dir: string, err: Error) {
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temp_allocator := TEMP_ALLOCATOR_GUARD({ allocator })
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#partial switch ODIN_OS {
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- case .Windows:
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- guid := win32.FOLDERID_LocalAppData
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- return _get_known_folder_path(&guid, allocator)
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case .Darwin:
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dir = get_env("HOME", temp_allocator)
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if dir != "" {
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@@ -37,9 +34,6 @@ user_config_dir :: proc(allocator: runtime.Allocator) -> (dir: string, err: Erro
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temp_allocator := TEMP_ALLOCATOR_GUARD({ allocator })
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#partial switch ODIN_OS {
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- case .Windows:
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- guid := win32.FOLDERID_RoamingAppData
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- return _get_known_folder_path(&guid, allocator)
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case .Darwin:
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dir = get_env("HOME", temp_allocator)
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if dir != "" {
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@@ -63,15 +57,8 @@ user_config_dir :: proc(allocator: runtime.Allocator) -> (dir: string, err: Erro
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@(require_results)
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user_home_dir :: proc(allocator: runtime.Allocator) -> (dir: string, err: Error) {
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- #partial switch ODIN_OS {
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- case .Windows:
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- guid := win32.FOLDERID_Profile
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- return _get_known_folder_path(&guid, allocator)
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- case:
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- if v := get_env("HOME", allocator); v != "" {
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- return v, nil
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- }
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-
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+ if v := get_env("HOME", allocator); v != "" {
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+ return v, nil
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}
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return "", .Invalid_Path
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}
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