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Removed some more SDL_'s in sdl_render.odin

Sanian 2 years ago
parent
commit
b918acd871
1 changed files with 3 additions and 3 deletions
  1. 3 3
      vendor/sdl2/sdl_render.odin

+ 3 - 3
vendor/sdl2/sdl_render.odin

@@ -49,9 +49,9 @@ TextureAccess :: enum c.int {
 	TARGET,    /**< Texture can be used as a render target */
 }
 
-SDL_TEXTUREMODULATE_NONE  :: 0x00000000 /**< No modulation */
-SDL_TEXTUREMODULATE_COLOR :: 0x00000001 /**< srcC = srcC * color */
-SDL_TEXTUREMODULATE_ALPHA :: 0x00000002 /**< srcA = srcA * alpha */
+TEXTUREMODULATE_NONE  :: 0x00000000 /**< No modulation */
+TEXTUREMODULATE_COLOR :: 0x00000001 /**< srcC = srcC * color */
+TEXTUREMODULATE_ALPHA :: 0x00000002 /**< srcA = srcA * alpha */
 
 /**
  * Flip constants for SDL_RenderCopyEx