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@@ -87,6 +87,11 @@ String mc_concat(String a, String b, String c) {
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return concatenate3_strings(mc_allocator, a, b, c);
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}
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+String mc_get_env(String key) {
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+ char const * value = gb_get_env((char const *)key.text, mc_allocator);
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+ return make_string_c(value);
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+}
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+
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void mc_free(String str) {
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gb_free(mc_allocator, str.text);
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}
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@@ -549,6 +554,194 @@ bool find_visual_studio_by_fighting_through_microsoft_craziness(Find_Result_Utf8
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return false;
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}
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+// NOTE(WalterPlinge): Environment variables can help to find Visual C++ and WinSDK paths for both
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+// official and portable installations (like mmozeiko's portable msvc script). This will only use
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+// the first paths it finds, and won't overwrite any values that `result` already has.
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+bool find_msvc_install_from_env_vars(Find_Result_Utf8 *result) {
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+ if (build_context.metrics.arch != TargetArch_amd64 && build_context.metrics.arch != TargetArch_i386) {
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+ return false;
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+ }
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+
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+ // We can find windows sdk using the following combination of env vars:
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+ // (UniversalCRTSdkDir or WindowsSdkDir) and (WindowsSDKLibVersion or WindowsSDKVersion)
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+ bool sdk_found = false;
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+
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+ // These appear to be suitable env vars used by Visual Studio
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+ String win_sdk_ver_env = mc_get_env(str_lit("WindowsSDKVersion"));
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+ String win_sdk_lib_env = mc_get_env(str_lit("WindowsSDKLibVersion"));
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+ String win_sdk_dir_env = mc_get_env(str_lit("WindowsSdkDir"));
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+ String crt_sdk_dir_env = mc_get_env(str_lit("UniversalCRTSdkDir"));
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+
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+ defer ({
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+ mc_free(win_sdk_ver_env);
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+ mc_free(win_sdk_lib_env);
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+ mc_free(win_sdk_dir_env);
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+ mc_free(crt_sdk_dir_env);
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+ });
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+
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+ // NOTE(WalterPlinge): If any combination is found, let's just assume they are correct
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+ if ((win_sdk_ver_env.len || win_sdk_lib_env.len) && (win_sdk_dir_env.len || crt_sdk_dir_env.len)) {
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+ //? Maybe we need to handle missing '\' at end of strings, so far it doesn't seem an issue
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+ String dir = win_sdk_dir_env.len ? win_sdk_dir_env : crt_sdk_dir_env;
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+ String ver = win_sdk_ver_env.len ? win_sdk_ver_env : win_sdk_lib_env;
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+
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+ // These have trailing '\' as we are just composing the path
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+ String um_dir = build_context.metrics.arch == TargetArch_amd64
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+ ? str_lit("um\\x64\\")
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+ : str_lit("um\\x86\\");
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+ String ucrt_dir = build_context.metrics.arch == TargetArch_amd64
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+ ? str_lit("ucrt\\x64\\")
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+ : str_lit("ucrt\\x86\\");
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+
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+ result->windows_sdk_root = mc_concat(dir, str_lit("Lib\\"), ver);
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+ result->windows_sdk_um_library_path = mc_concat(result->windows_sdk_root, um_dir);
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+ result->windows_sdk_ucrt_library_path = mc_concat(result->windows_sdk_root, ucrt_dir);
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+
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+ sdk_found = true;
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+ }
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+
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+ // If we haven't found it yet, we can loop through LIB for specific folders
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+ //? This may not be robust enough using `um\x64` and `ucrt\x64`
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+ if (!sdk_found) {
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+ char const *lib_env = gb_get_env("LIB", mc_allocator);
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+ defer (gb_free(mc_allocator, (void*)lib_env));
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+ if (lib_env) {
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+ String lib = make_string_c(lib_env);
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+
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+ // NOTE(WalterPlinge): I don't know if there's a chance for the LIB variable
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+ // to be set without a trailing '\' (apart from manually), so we can just
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+ // check paths without it (see use of `String end` in the loop below)
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+ String um_dir = build_context.metrics.arch == TargetArch_amd64
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+ ? make_string_c("um\\x64")
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+ : make_string_c("um\\x86");
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+ String ucrt_dir = build_context.metrics.arch == TargetArch_amd64
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+ ? make_string_c("ucrt\\x64")
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+ : make_string_c("ucrt\\x86");
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+
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+ isize lo = {0};
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+ isize hi = {0};
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+ for (isize c = 0; c <= lib.len; c += 1) {
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+ if (c != lib.len && lib[c] != ';') {
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+ continue;
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+ }
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+ hi = c;
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+ String dir = substring(lib, lo, hi);
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+ defer (lo = hi + 1);
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+
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+ // Remove the last slash so we can match with the strings above
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+ String end = dir[dir.len - 1] == '\\'
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+ ? substring(dir, 0, dir.len - 1)
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+ : substring(dir, 0, dir.len);
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+
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+ // Find one and we can make the other
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+ if (string_ends_with(end, um_dir)) {
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+ result->windows_sdk_um_library_path = mc_concat(end, str_lit("\\"));
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+ break;
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+ } else if (string_ends_with(end, ucrt_dir)) {
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+ result->windows_sdk_ucrt_library_path = mc_concat(end, str_lit("\\"));
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+ break;
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+ }
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+ }
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+
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+ // Get the root from the one we found, and make the other
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+ // NOTE(WalterPlinge): we need to copy the string so that we don't risk a double free
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+ if (result->windows_sdk_um_library_path.len > 0) {
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+ String root = substring(result->windows_sdk_um_library_path, 0, result->windows_sdk_um_library_path.len - 1 - um_dir.len);
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+ result->windows_sdk_root = copy_string(mc_allocator, root);
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+ result->windows_sdk_ucrt_library_path = mc_concat(result->windows_sdk_root, ucrt_dir, str_lit("\\"));
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+ } else if (result->windows_sdk_ucrt_library_path.len > 0) {
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+ String root = substring(result->windows_sdk_ucrt_library_path, 0, result->windows_sdk_ucrt_library_path.len - 1 - ucrt_dir.len);
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+ result->windows_sdk_root = copy_string(mc_allocator, root);
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+ result->windows_sdk_um_library_path = mc_concat(result->windows_sdk_root, um_dir, str_lit("\\"));
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+ }
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+
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+ if (result->windows_sdk_root.len > 0) {
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+ sdk_found = true;
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+ }
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+ }
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+ }
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+
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+ // NOTE(WalterPlinge): So far this function assumes it will only be called if MSVC was
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+ // installed using mmozeiko's portable msvc script, which uses the windows 10 sdk.
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+ // This may need to be changed later if it ends up causing problems.
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+ if (sdk_found && result->windows_sdk_version == 0) {
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+ result->windows_sdk_version = 10;
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+ }
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+
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+ bool vs_found = false;
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+ if (result->vs_exe_path.len > 0 && result->vs_library_path.len > 0) {
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+ vs_found = true;
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+ }
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+
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+ // We can find visual studio using VCToolsInstallDir
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+ if (!vs_found) {
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+ String vctid = mc_get_env(str_lit("VCToolsInstallDir"));
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+ defer (mc_free(vctid));
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+
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+ if (vctid.len) {
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+ String exe = build_context.metrics.arch == TargetArch_amd64
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+ ? str_lit("bin\\Hostx64\\x64\\")
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+ : str_lit("bin\\Hostx86\\x86\\");
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+ String lib = build_context.metrics.arch == TargetArch_amd64
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+ ? str_lit("lib\\x64\\")
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+ : str_lit("lib\\x86\\");
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+
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+ result->vs_exe_path = mc_concat(vctid, exe);
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+ result->vs_library_path = mc_concat(vctid, lib);
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+ vs_found = true;
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+ }
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+ }
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+
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+ // If we haven't found it yet, we can loop through Path for specific folders
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+ if (!vs_found) {
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+ String path = mc_get_env(str_lit("Path"));
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+ defer (mc_free(path));
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+
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+ if (path.len) {
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+ String exe = build_context.metrics.arch == TargetArch_amd64
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+ ? str_lit("bin\\Hostx64\\x64")
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+ : str_lit("bin\\Hostx86\\x86");
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+ String lib = build_context.metrics.arch == TargetArch_amd64
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+ ? str_lit("lib\\x64")
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+ : str_lit("lib\\x86");
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+
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+ isize lo = {0};
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+ isize hi = {0};
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+ for (isize c = 0; c <= path.len; c += 1) {
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+ if (c != path.len && path[c] != ';') {
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+ continue;
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+ }
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+
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+ hi = c;
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+ String dir = substring(path, lo, hi);
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+ defer (lo = hi + 1);
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+
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+ String end = dir[dir.len - 1] == '\\'
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+ ? substring(dir, 0, dir.len - 1)
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+ : substring(dir, 0, dir.len);
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+
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+ // check if cl.exe and link.exe exist in this folder
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+ String cl = mc_concat(end, str_lit("\\cl.exe"));
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+ String link = mc_concat(end, str_lit("\\link.exe"));
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+ defer (mc_free(cl));
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+ defer (mc_free(link));
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+
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+ if (!string_ends_with(end, exe) || !gb_file_exists((char *)cl.text) || !gb_file_exists((char *)link.text)) {
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+ continue;
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+ }
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+
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+ String root = substring(end, 0, end.len - exe.len);
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+ result->vs_exe_path = mc_concat(end, str_lit("\\"));
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+ result->vs_library_path = mc_concat(root, lib, str_lit("\\"));
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+
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+ vs_found = true;
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+ }
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+ }
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+ }
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+
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+ return sdk_found && vs_found;
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+}
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+
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Find_Result_Utf8 find_visual_studio_and_windows_sdk_utf8() {
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Find_Result_Utf8 r = {};
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find_windows_kit_root(&r);
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@@ -565,6 +758,17 @@ Find_Result_Utf8 find_visual_studio_and_windows_sdk_utf8() {
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find_visual_studio_by_fighting_through_microsoft_craziness(&r);
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+ bool all_found =
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+ r.windows_sdk_root.len > 0 &&
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+ r.windows_sdk_um_library_path.len > 0 &&
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+ r.windows_sdk_ucrt_library_path.len > 0 &&
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+ r.vs_exe_path.len > 0 &&
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+ r.vs_library_path.len > 0;
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+
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+ if (!all_found && !find_msvc_install_from_env_vars(&r)) {
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+ return {};
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+ }
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+
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#if 0
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printf("windows_sdk_root: %.*s\n", LIT(r.windows_sdk_root));
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printf("windows_sdk_um_library_path: %.*s\n", LIT(r.windows_sdk_um_library_path));
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