Add missing field for `TEXTURE_COPY_LOCATION`
Add missing anonymous union field for [D3D12_TEXTURE_COPY_LOCATION ](https://docs.microsoft.com/en-us/windows/win32/api/d3d12/ns-d3d12-d3d12_texture_copy_location):
```C
union {
D3D12_PLACED_SUBRESOURCE_FOOTPRINT PlacedFootprint;
UINT SubresourceIndex;
};
```