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@@ -53,7 +53,7 @@ main :: proc() {
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}
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}
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state.device = device
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state.device = device
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- width, height : u32 = 800, 600 // os_get_render_bounds(&state.os)
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+ width, height := os_get_render_bounds(&state.os)
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state.config = wgpu.SurfaceConfiguration {
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state.config = wgpu.SurfaceConfiguration {
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device = state.device,
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device = state.device,
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