package dynamic_bit_array import "core:intrinsics" import "core:mem" /* Note that these constants are dependent on the backing being a u64. */ @(private="file") INDEX_SHIFT :: 6 @(private="file") INDEX_MASK :: 63 @(private="file") NUM_BITS :: 64 Bit_Array :: struct { bits: [dynamic]u64, bias: int, max_index: int, free_pointer: bool, } Bit_Array_Iterator :: struct { array: ^Bit_Array, word_idx: int, bit_idx: uint, } /* In: - ba: ^Bit_Array - the array to iterate over Out: - it: ^Bit_Array_Iterator - the iterator that holds iteration state */ make_iterator :: proc (ba: ^Bit_Array) -> (it: Bit_Array_Iterator) { return Bit_Array_Iterator { array = ba } } /* In: - it: ^Bit_Array_Iterator - the iterator struct that holds the state. Out: - set: bool - the state of the bit at `index` - index: int - the next bit of the Bit_Array referenced by `it`. - ok: bool - `true` if the iterator returned a valid index, `false` if there were no more bits */ iterate_by_all :: proc (it: ^Bit_Array_Iterator) -> (set: bool, index: int, ok: bool) { index = it.word_idx * NUM_BITS + int(it.bit_idx) + it.array.bias if index > it.array.max_index { return false, 0, false } word := it.array.bits[it.word_idx] if len(it.array.bits) > it.word_idx else 0 set = (word >> it.bit_idx & 1) == 1 it.bit_idx += 1 if it.bit_idx >= NUM_BITS { it.bit_idx = 0 it.word_idx += 1 } return set, index, true } /* In: - it: ^Bit_Array_Iterator - the iterator struct that holds the state. Out: - index: int - the next set bit of the Bit_Array referenced by `it`. - ok: bool - `true` if the iterator returned a valid index, `false` if there were no more bits set */ iterate_by_set :: proc (it: ^Bit_Array_Iterator) -> (index: int, ok: bool) { return iterate_internal_(it, true) } /* In: - it: ^Bit_Array_Iterator - the iterator struct that holds the state. Out: - index: int - the next unset bit of the Bit_Array referenced by `it`. - ok: bool - `true` if the iterator returned a valid index, `false` if there were no more unset bits */ iterate_by_unset:: proc (it: ^Bit_Array_Iterator) -> (index: int, ok: bool) { return iterate_internal_(it, false) } @(private="file") iterate_internal_ :: proc (it: ^Bit_Array_Iterator, $ITERATE_SET_BITS: bool) -> (index: int, ok: bool) { word := it.array.bits[it.word_idx] if len(it.array.bits) > it.word_idx else 0 when ! ITERATE_SET_BITS { word = ~word } // if the word is empty or we have already gone over all the bits in it, // b.bit_idx is greater than the index of any set bit in the word, // meaning that word >> b.bit_idx == 0. for it.word_idx < len(it.array.bits) && word >> it.bit_idx == 0 { it.word_idx += 1 it.bit_idx = 0 word = it.array.bits[it.word_idx] if len(it.array.bits) > it.word_idx else 0 when ! ITERATE_SET_BITS { word = ~word } } // if we are iterating the set bits, reaching the end of the array means we have no more bits to check when ITERATE_SET_BITS { if it.word_idx >= len(it.array.bits) { return 0, false } } // reaching here means that the word has some set bits it.bit_idx += uint(intrinsics.count_trailing_zeros(word >> it.bit_idx)) index = it.word_idx * NUM_BITS + int(it.bit_idx) + it.array.bias it.bit_idx += 1 if it.bit_idx >= NUM_BITS { it.bit_idx = 0 it.word_idx += 1 } return index, index <= it.array.max_index } /* In: - ba: ^Bit_Array - a pointer to the Bit Array - index: The bit index. Can be an enum member. Out: - res: The bit you're interested in. - ok: Whether the index was valid. Returns `false` if the index is smaller than the bias. The `ok` return value may be ignored. */ get :: proc(ba: ^Bit_Array, #any_int index: uint, allocator := context.allocator) -> (res: bool, ok: bool) { idx := int(index) - ba.bias if ba == nil || int(index) < ba.bias { return false, false } context.allocator = allocator leg_index := idx >> INDEX_SHIFT bit_index := idx & INDEX_MASK /* If we `get` a bit that doesn't fit in the Bit Array, it's naturally `false`. This early-out prevents unnecessary resizing. */ if leg_index + 1 > len(ba.bits) { return false, true } val := u64(1 << uint(bit_index)) res = ba.bits[leg_index] & val == val return res, true } /* In: - ba: ^Bit_Array - a pointer to the Bit Array - index: The bit index. Can be an enum member. Out: - ok: Whether or not we managed to set requested bit. `set` automatically resizes the Bit Array to accommodate the requested index if needed. */ set :: proc(ba: ^Bit_Array, #any_int index: uint, allocator := context.allocator) -> (ok: bool) { idx := int(index) - ba.bias if ba == nil || int(index) < ba.bias { return false } context.allocator = allocator leg_index := idx >> INDEX_SHIFT bit_index := idx & INDEX_MASK resize_if_needed(ba, leg_index) or_return ba.max_index = max(idx, ba.max_index) ba.bits[leg_index] |= 1 << uint(bit_index) return true } /* A helper function to create a Bit Array with optional bias, in case your smallest index is non-zero (including negative). */ create :: proc(max_index: int, min_index := 0, allocator := context.allocator) -> (res: ^Bit_Array, ok: bool) #optional_ok { context.allocator = allocator size_in_bits := max_index - min_index if size_in_bits < 1 { return {}, false } legs := size_in_bits >> INDEX_SHIFT res = new(Bit_Array) res.bias = min_index res.max_index = max_index res.free_pointer = true return res, resize_if_needed(res, legs) } /* Sets all bits to `false`. */ clear :: proc(ba: ^Bit_Array) { if ba == nil { return } mem.zero_slice(ba.bits[:]) } /* Releases the memory used by the Bit Array. */ destroy :: proc(ba: ^Bit_Array) { if ba == nil { return } delete(ba.bits) if ba.free_pointer { // Only free if this Bit_Array was created using `create`, not when on the stack. free(ba) } } /* Resizes the Bit Array. For internal use. If you want to reserve the memory for a given-sized Bit Array up front, you can use `create`. */ @(private="file") resize_if_needed :: proc(ba: ^Bit_Array, legs: int, allocator := context.allocator) -> (ok: bool) { if ba == nil { return false } context.allocator = allocator if legs + 1 > len(ba.bits) { resize(&ba.bits, legs + 1) } return len(ba.bits) > legs }