//+private package os2 import "core:runtime" import "core:mem" import win32 "core:sys/windows" heap_alloc :: proc(size: int) -> rawptr { return win32.HeapAlloc(win32.GetProcessHeap(), win32.HEAP_ZERO_MEMORY, uint(size)); } heap_resize :: proc(ptr: rawptr, new_size: int) -> rawptr { if new_size == 0 { heap_free(ptr); return nil; } if ptr == nil { return heap_alloc(new_size); } return win32.HeapReAlloc(win32.GetProcessHeap(), win32.HEAP_ZERO_MEMORY, ptr, uint(new_size)); } heap_free :: proc(ptr: rawptr) { if ptr == nil { return; } win32.HeapFree(win32.GetProcessHeap(), 0, ptr); } _heap_allocator_proc :: proc(allocator_data: rawptr, mode: mem.Allocator_Mode, size, alignment: int, old_memory: rawptr, old_size: int, loc := #caller_location) -> ([]byte, mem.Allocator_Error) { // // NOTE(tetra, 2020-01-14): The heap doesn't respect alignment. // Instead, we overallocate by `alignment + size_of(rawptr) - 1`, and insert // padding. We also store the original pointer returned by heap_alloc right before // the pointer we return to the user. // aligned_alloc :: proc(size, alignment: int, old_ptr: rawptr = nil) -> ([]byte, mem.Allocator_Error) { a := max(alignment, align_of(rawptr)); space := size + a - 1; allocated_mem: rawptr; if old_ptr != nil { original_old_ptr := mem.ptr_offset((^rawptr)(old_ptr), -1)^; allocated_mem = heap_resize(original_old_ptr, space+size_of(rawptr)); } else { allocated_mem = heap_alloc(space+size_of(rawptr)); } aligned_mem := rawptr(mem.ptr_offset((^u8)(allocated_mem), size_of(rawptr))); ptr := uintptr(aligned_mem); aligned_ptr := (ptr - 1 + uintptr(a)) & -uintptr(a); diff := int(aligned_ptr - ptr); if (size + diff) > space { return nil, .Out_Of_Memory; } aligned_mem = rawptr(aligned_ptr); mem.ptr_offset((^rawptr)(aligned_mem), -1)^ = allocated_mem; return mem.byte_slice(aligned_mem, size), nil; } aligned_free :: proc(p: rawptr) { if p != nil { heap_free(mem.ptr_offset((^rawptr)(p), -1)^); } } aligned_resize :: proc(p: rawptr, old_size: int, new_size: int, new_alignment: int) -> ([]byte, mem.Allocator_Error) { if p == nil { return nil, nil; } return aligned_alloc(new_size, new_alignment, p); } switch mode { case .Alloc: return aligned_alloc(size, alignment); case .Free: aligned_free(old_memory); case .Free_All: return nil, .Mode_Not_Implemented; case .Resize: if old_memory == nil { return aligned_alloc(size, alignment); } return aligned_resize(old_memory, old_size, size, alignment); case .Query_Features: set := (^mem.Allocator_Mode_Set)(old_memory); if set != nil { set^ = {.Alloc, .Free, .Resize, .Query_Features}; } return nil, nil; case .Query_Info: return nil, nil; } return nil, nil; }