//----------------------------------------------------------------------------- // MurmurHash3 was written by Austin Appleby, and is placed in the public // domain. The author hereby disclaims copyright to this source code. // Note - The x86 and x64 versions do _not_ produce the same results, as the // algorithms are optimized for their respective platforms. You can still // compile and run any of them on any platform, but your performance with the // non-native version will be less than optimal. #if defined(_MSC_VER) #define ROTL32(x,y) _rotl(x,y) #define ROTL64(x,y) _rotl64(x,y) #else gb_inline u32 rotl32(u32 x, i8 r) { return (x << r) | (x >> (32-r)); } gb_inline u64 rotl64(u64 x, i8 r) { return (x << r) | (x >> (64-r)); } #define ROTL32(x,y) rotl32(x,y) #define ROTL64(x,y) rotl64(x,y) #endif gb_inline u32 fmix32(u32 h) { h ^= h >> 16; h *= 0x85ebca6b; h ^= h >> 13; h *= 0xc2b2ae35; h ^= h >> 16; return h; } gb_inline u64 fmix64(u64 k) { k ^= k >> 33; k *= 0xff51afd7ed558ccdULL; k ^= k >> 33; k *= 0xc4ceb9fe1a85ec53ULL; k ^= k >> 33; return k; } gb_inline u32 mm3_getblock32(u32 const *p, isize i) { return p[i]; } gb_inline u64 mm3_getblock64(u64 const *p, isize i) { return p[i]; } void MurmurHash3_x64_128(void const *key, isize len, u32 seed, void *out) { u8 const * data = cast(u8 const *)key; isize nblocks = len / 16; u64 h1 = seed; u64 h2 = seed; u64 const c1 = 0x87c37b91114253d5ULL; u64 const c2 = 0x4cf5ad432745937fULL; u64 const * blocks = cast(u64 const *)data; for (isize i = 0; i < nblocks; i++) { u64 k1 = mm3_getblock64(blocks, i*2 + 0); u64 k2 = mm3_getblock64(blocks, i*2 + 1); k1 *= c1; k1 = ROTL64(k1, 31); k1 *= c2; h1 ^= k1; h1 = ROTL64(h1,27); h1 += h2; h1 = h1*5+0x52dce729; k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2; h2 = ROTL64(h2,31); h2 += h1; h2 = h2*5+0x38495ab5; } u8 const * tail = cast(u8 const *)(data + nblocks*16); u64 k1 = 0; u64 k2 = 0; switch(len & 15) { case 15: k2 ^= ((u64)tail[14]) << 48; case 14: k2 ^= ((u64)tail[13]) << 40; case 13: k2 ^= ((u64)tail[12]) << 32; case 12: k2 ^= ((u64)tail[11]) << 24; case 11: k2 ^= ((u64)tail[10]) << 16; case 10: k2 ^= ((u64)tail[ 9]) << 8; case 9: k2 ^= ((u64)tail[ 8]) << 0; k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2; case 8: k1 ^= ((u64)tail[ 7]) << 56; case 7: k1 ^= ((u64)tail[ 6]) << 48; case 6: k1 ^= ((u64)tail[ 5]) << 40; case 5: k1 ^= ((u64)tail[ 4]) << 32; case 4: k1 ^= ((u64)tail[ 3]) << 24; case 3: k1 ^= ((u64)tail[ 2]) << 16; case 2: k1 ^= ((u64)tail[ 1]) << 8; case 1: k1 ^= ((u64)tail[ 0]) << 0; k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1; } h1 ^= len; h2 ^= len; h1 += h2; h2 += h1; h1 = fmix64(h1); h2 = fmix64(h2); h1 += h2; h2 += h1; ((u64 *)out)[0] = h1; ((u64 *)out)[1] = h2; } void MurmurHash3_x86_128(void const *key, isize len, u32 seed, void *out) { u8 const * data = cast(u8 * const)key; isize nblocks = len / 16; u32 h1 = seed; u32 h2 = seed; u32 h3 = seed; u32 h4 = seed; u32 const c1 = 0x239b961b; u32 const c2 = 0xab0e9789; u32 const c3 = 0x38b34ae5; u32 const c4 = 0xa1e38b93; //---------- // body u32 const * blocks = cast(u32 const *)(data + nblocks*16); for (isize i = -nblocks; i != 0; i++) { u32 k1 = mm3_getblock32(blocks, i*4 + 0); u32 k2 = mm3_getblock32(blocks, i*4 + 1); u32 k3 = mm3_getblock32(blocks, i*4 + 2); u32 k4 = mm3_getblock32(blocks, i*4 + 3); k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1; h1 = ROTL32(h1,19); h1 += h2; h1 = h1*5+0x561ccd1b; k2 *= c2; k2 = ROTL32(k2,16); k2 *= c3; h2 ^= k2; h2 = ROTL32(h2,17); h2 += h3; h2 = h2*5+0x0bcaa747; k3 *= c3; k3 = ROTL32(k3,17); k3 *= c4; h3 ^= k3; h3 = ROTL32(h3,15); h3 += h4; h3 = h3*5+0x96cd1c35; k4 *= c4; k4 = ROTL32(k4,18); k4 *= c1; h4 ^= k4; h4 = ROTL32(h4,13); h4 += h1; h4 = h4*5+0x32ac3b17; } //---------- // tail u8 const * tail = cast(u8 const *)(data + nblocks*16); u32 k1 = 0; u32 k2 = 0; u32 k3 = 0; u32 k4 = 0; switch(len & 15) { case 15: k4 ^= tail[14] << 16; case 14: k4 ^= tail[13] << 8; case 13: k4 ^= tail[12] << 0; k4 *= c4; k4 = ROTL32(k4,18); k4 *= c1; h4 ^= k4; case 12: k3 ^= tail[11] << 24; case 11: k3 ^= tail[10] << 16; case 10: k3 ^= tail[ 9] << 8; case 9: k3 ^= tail[ 8] << 0; k3 *= c3; k3 = ROTL32(k3,17); k3 *= c4; h3 ^= k3; case 8: k2 ^= tail[ 7] << 24; case 7: k2 ^= tail[ 6] << 16; case 6: k2 ^= tail[ 5] << 8; case 5: k2 ^= tail[ 4] << 0; k2 *= c2; k2 = ROTL32(k2,16); k2 *= c3; h2 ^= k2; case 4: k1 ^= tail[ 3] << 24; case 3: k1 ^= tail[ 2] << 16; case 2: k1 ^= tail[ 1] << 8; case 1: k1 ^= tail[ 0] << 0; k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1; }; //---------- // finalization h1 ^= len; h2 ^= len; h3 ^= len; h4 ^= len; h1 += h2; h1 += h3; h1 += h4; h2 += h1; h3 += h1; h4 += h1; h1 = fmix32(h1); h2 = fmix32(h2); h3 = fmix32(h3); h4 = fmix32(h4); h1 += h2; h1 += h3; h1 += h4; h2 += h1; h3 += h1; h4 += h1; ((u32 *)out)[0] = h1; ((u32 *)out)[1] = h2; ((u32 *)out)[2] = h3; ((u32 *)out)[3] = h4; } // gb_inline u128 MurmurHash3_128(void const *key, isize len, u32 seed) { // u128 res; // #if defined(GB_ARCH_64_BIT) // MurmurHash3_x64_128(key, len, seed, &res); // #else // MurmurHash3_x86_128(key, len, seed, &res); // #endif // return res; // }