package rand Rand :: struct { state: u64, inc: u64, } @(private, static) _GLOBAL_SEED_DATA := 1234567890; @(private, static) global_rand := create(u64(uintptr(&_GLOBAL_SEED_DATA))); @(private, static) global_rand_ptr := &global_rand; set_global_seed :: proc(seed: u64) { init(global_rand_ptr, seed); } create :: proc(seed: u64) -> Rand { r: Rand; init(&r, seed); return r; } init :: proc(r: ^Rand, seed: u64) { r.state = 0; r.inc = (seed << 1) | 1; _random(r); r.state += seed; _random(r); } _random :: proc(r: ^Rand) -> u32 { old_state := r.state; r.state = old_state * 6364136223846793005 + (r.inc|1); xor_shifted := u32(((old_state>>18) ~ old_state) >> 27); rot := u32(old_state >> 59); return (xor_shifted >> rot) | (xor_shifted << ((-rot) & 31)); } uint32 :: proc(r: ^Rand = global_rand_ptr) -> u32 { return _random(r); } uint64 :: proc(r: ^Rand = global_rand_ptr) -> u64 { a := u64(_random(r)); b := u64(_random(r)); return (a<<32) | b; } int31 :: proc(r: ^Rand = global_rand_ptr) -> i32 { return i32(uint32(r) << 1 >> 1); } int63 :: proc(r: ^Rand = global_rand_ptr) -> i64 { return i64(uint64(r) << 1 >> 1); } int31_max :: proc(n: i32, r: ^Rand = global_rand_ptr) -> i32 { if n <= 0 do panic("Invalid argument to int31_max"); if n&(n-1) == 0 { return int31(r) & (n-1); } max := i32((1<<31) - 1 - (1<<31)&u32(n)); v := int31(r); for v > max { v = int31(r); } return v % n; } int63_max :: proc(n: i64, r: ^Rand = global_rand_ptr) -> i64 { if n <= 0 do panic("Invalid argument to int63_max"); if n&(n-1) == 0 { return int63(r) & (n-1); } max := i64((1<<63) - 1 - (1<<63)&u64(n)); v := int63(r); for v > max { v = int63(r); } return v % n; } int_max :: proc(n: int, r: ^Rand = global_rand_ptr) -> int { if n <= 0 do panic("Invalid argument to int_max"); when size_of(int) == 4 { return int(int31_max(i32(n), r)); } else { return int(int63_max(i64(n), r)); } } float64 :: proc(r: ^Rand = global_rand_ptr) -> f64 { return f64(int63_max(1<<53, r)) / (1 << 53); } float32 :: proc(r: ^Rand = global_rand_ptr) -> f32 { return f32(float64(r)); } float64_range :: proc(lo, hi: f64, r: ^Rand = global_rand_ptr) -> f64 { return (hi-lo)*float64(r) + lo; } float32_range :: proc(lo, hi: f32, r: ^Rand = global_rand_ptr) -> f32 { return (hi-lo)*float32(r) + lo; } read :: proc(p: []byte, r: ^Rand = global_rand_ptr) -> (n: int) { pos := i8(0); val := i64(0); for n = 0; n < len(p); n += 1 { if pos == 0 { val = int63(r); pos = 7; } p[n] = byte(val); val >>= 8; pos -= 1; } return; } // perm returns a slice of n ints in a pseudo-random permutation of integers in the range [0, n) perm :: proc(n: int, r: ^Rand = global_rand_ptr) -> []int { m := make([]int, n); for i := 0; i < n; i += 1 { j := int_max(i+1); m[i] = m[j]; m[j] = i; } return m; } shuffle :: proc(array: $T/[]$E, r: ^Rand = global_rand_ptr) { n := i64(len(array)); if n < 2 do return; for i := i64(0); i < n; i += 1 { j := int63_max(n, r); array[i], array[j] = array[j], array[i]; } }