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- package dynamic_bit_array
- import "core:intrinsics"
- /*
- Note that these constants are dependent on the backing being a u64.
- */
- @(private="file")
- INDEX_SHIFT :: 6
- @(private="file")
- INDEX_MASK :: 63
- @(private="file")
- NUM_BITS :: 64
- Bit_Array :: struct {
- bits: [dynamic]u64,
- bias: int,
- }
- Bit_Array_Iterator :: struct {
- array: ^Bit_Array,
- current_word: uint,
- current_bit: uint,
- }
- /*
- In:
- - it: ^Bit_Array_Iterator - the iterator struct that holds the state.
- Out:
- - index: int - the next set bit of the Bit_Array referenced by `it`.
- - ok: bool - `true` if the iterator returned a valid index,
- `false` if there were no more bits set
- */
- next :: proc (it: ^Bit_Array_Iterator) -> (index: int, ok: bool) {
- words := it.array.bits
- // if the word is empty or we have already gone over all the bits in it,
- // b.current_bit is greater than the index of any set bit in the word,
- // meaning that word >> b.current_bit == 0.
- for it.current_word < len(words) && (words[it.current_word] >> it.current_bit == 0) {
- it.current_word += 1
- it.current_bit = 0
- }
- if it.current_word >= len(words) { return 0, false }
- // since we exited the loop and didn't return, this word has some bits higher than
- // or equal to `it.current_bit` set.
- offset := intrinsics.count_trailing_zeros(words[it.current_word] >> it.current_bit)
- // skip over the bit, if the resulting it.current_bit is over 63,
- // it is handled by the initial for loop in the next iteration.
- it.current_bit += uint(offset)
- defer it.current_bit += 1
- return int(it.current_word * NUM_BITS + it.current_bit) + it.array.bias, true
- }
- /*
- In:
- - ba: ^Bit_Array - a pointer to the Bit Array
- - index: The bit index. Can be an enum member.
- Out:
- - res: The bit you're interested in.
- - ok: Whether the index was valid. Returns `false` if the index is smaller than the bias.
- The `ok` return value may be ignored.
- */
- get :: proc(ba: ^Bit_Array, #any_int index: uint, allocator := context.allocator) -> (res: bool, ok: bool) {
- idx := int(index) - ba.bias
- if ba == nil || int(index) < ba.bias { return false, false }
- context.allocator = allocator
- leg_index := idx >> INDEX_SHIFT
- bit_index := idx & INDEX_MASK
- /*
- If we `get` a bit that doesn't fit in the Bit Array, it's naturally `false`.
- This early-out prevents unnecessary resizing.
- */
- if leg_index + 1 > len(ba.bits) { return false, true }
- val := u64(1 << uint(bit_index))
- res = ba.bits[leg_index] & val == val
- return res, true
- }
- /*
- In:
- - ba: ^Bit_Array - a pointer to the Bit Array
- - index: The bit index. Can be an enum member.
- Out:
- - ok: Whether or not we managed to set requested bit.
- `set` automatically resizes the Bit Array to accommodate the requested index if needed.
- */
- set :: proc(ba: ^Bit_Array, #any_int index: uint, allocator := context.allocator) -> (ok: bool) {
- idx := int(index) - ba.bias
- if ba == nil || int(index) < ba.bias { return false }
- context.allocator = allocator
- leg_index := idx >> INDEX_SHIFT
- bit_index := idx & INDEX_MASK
- resize_if_needed(ba, leg_index) or_return
- ba.bits[leg_index] |= 1 << uint(bit_index)
- return true
- }
- /*
- A helper function to create a Bit Array with optional bias, in case your smallest index is non-zero (including negative).
- */
- create :: proc(max_index: int, min_index := 0, allocator := context.allocator) -> (res: Bit_Array, ok: bool) #optional_ok {
- context.allocator = allocator
- size_in_bits := max_index - min_index
- if size_in_bits < 1 { return {}, false }
- legs := size_in_bits >> INDEX_SHIFT
- res = Bit_Array{
- bias = min_index,
- }
- return res, resize_if_needed(&res, legs)
- }
- /*
- Sets all bits to `false`.
- */
- clear :: proc(ba: ^Bit_Array) {
- if ba == nil { return }
- ba.bits = {}
- }
- /*
- Releases the memory used by the Bit Array.
- */
- destroy :: proc(ba: ^Bit_Array) {
- if ba == nil { return }
- delete(ba.bits)
- }
- /*
- Resizes the Bit Array. For internal use.
- If you want to reserve the memory for a given-sized Bit Array up front, you can use `create`.
- */
- @(private="file")
- resize_if_needed :: proc(ba: ^Bit_Array, legs: int, allocator := context.allocator) -> (ok: bool) {
- if ba == nil { return false }
- context.allocator = allocator
- if legs + 1 > len(ba.bits) {
- resize(&ba.bits, legs + 1)
- }
- return len(ba.bits) > legs
- }
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