123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166 |
- package rand
- Rand :: struct {
- state: u64,
- inc: u64,
- }
- @(private)
- _GLOBAL_SEED_DATA := 1234567890;
- @(private)
- global_rand := create(u64(uintptr(&_GLOBAL_SEED_DATA)));
- set_global_seed :: proc(seed: u64) {
- init(&global_rand, seed);
- }
- create :: proc(seed: u64) -> Rand {
- r: Rand;
- init(&r, seed);
- return r;
- }
- init :: proc(r: ^Rand, seed: u64) {
- r.state = 0;
- r.inc = (seed << 1) | 1;
- _random(r);
- r.state += seed;
- _random(r);
- }
- _random :: proc(r: ^Rand) -> u32 {
- r := r;
- if r == nil {
- // NOTE(bill, 2020-09-07): Do this so that people can
- // enforce the global random state if necessary with `nil`
- r = &global_rand;
- }
- old_state := r.state;
- r.state = old_state * 6364136223846793005 + (r.inc|1);
- xor_shifted := u32(((old_state>>18) ~ old_state) >> 27);
- rot := u32(old_state >> 59);
- return (xor_shifted >> rot) | (xor_shifted << ((-rot) & 31));
- }
- uint32 :: proc(r: ^Rand = nil) -> u32 { return _random(r); }
- uint64 :: proc(r: ^Rand = nil) -> u64 {
- a := u64(_random(r));
- b := u64(_random(r));
- return (a<<32) | b;
- }
- uint128 :: proc(r: ^Rand = nil) -> u128 {
- a := u128(_random(r));
- b := u128(_random(r));
- c := u128(_random(r));
- d := u128(_random(r));
- return (a<<96) | (b<<64) | (c<<32) | d;
- }
- int31 :: proc(r: ^Rand = nil) -> i32 { return i32(uint32(r) << 1 >> 1); }
- int63 :: proc(r: ^Rand = nil) -> i64 { return i64(uint64(r) << 1 >> 1); }
- int127 :: proc(r: ^Rand = nil) -> i128 { return i128(uint128(r) << 1 >> 1); }
- int31_max :: proc(n: i32, r: ^Rand = nil) -> i32 {
- if n <= 0 {
- panic("Invalid argument to int31_max");
- }
- if n&(n-1) == 0 {
- return int31(r) & (n-1);
- }
- max := i32((1<<31) - 1 - (1<<31)&u32(n));
- v := int31(r);
- for v > max {
- v = int31(r);
- }
- return v % n;
- }
- int63_max :: proc(n: i64, r: ^Rand = nil) -> i64 {
- if n <= 0 {
- panic("Invalid argument to int63_max");
- }
- if n&(n-1) == 0 {
- return int63(r) & (n-1);
- }
- max := i64((1<<63) - 1 - (1<<63)&u64(n));
- v := int63(r);
- for v > max {
- v = int63(r);
- }
- return v % n;
- }
- int127_max :: proc(n: i128, r: ^Rand = nil) -> i128 {
- if n <= 0 {
- panic("Invalid argument to int63_max");
- }
- if n&(n-1) == 0 {
- return int127(r) & (n-1);
- }
- max := i128((1<<63) - 1 - (1<<63)&u128(n));
- v := int127(r);
- for v > max {
- v = int127(r);
- }
- return v % n;
- }
- int_max :: proc(n: int, r: ^Rand = nil) -> int {
- if n <= 0 {
- panic("Invalid argument to int_max");
- }
- when size_of(int) == 4 {
- return int(int31_max(i32(n), r));
- } else {
- return int(int63_max(i64(n), r));
- }
- }
- float64 :: proc(r: ^Rand = nil) -> f64 { return f64(int63_max(1<<53, r)) / (1 << 53); }
- float32 :: proc(r: ^Rand = nil) -> f32 { return f32(float64(r)); }
- float64_range :: proc(lo, hi: f64, r: ^Rand = nil) -> f64 { return (hi-lo)*float64(r) + lo; }
- float32_range :: proc(lo, hi: f32, r: ^Rand = nil) -> f32 { return (hi-lo)*float32(r) + lo; }
- read :: proc(p: []byte, r: ^Rand = nil) -> (n: int) {
- pos := i8(0);
- val := i64(0);
- for n = 0; n < len(p); n += 1 {
- if pos == 0 {
- val = int63(r);
- pos = 7;
- }
- p[n] = byte(val);
- val >>= 8;
- pos -= 1;
- }
- return;
- }
- // perm returns a slice of n ints in a pseudo-random permutation of integers in the range [0, n)
- perm :: proc(n: int, r: ^Rand = nil) -> []int {
- m := make([]int, n);
- for i := 0; i < n; i += 1 {
- j := int_max(i+1, r);
- m[i] = m[j];
- m[j] = i;
- }
- return m;
- }
- shuffle :: proc(array: $T/[]$E, r: ^Rand = nil) {
- n := i64(len(array));
- if n < 2 {
- return;
- }
- for i := i64(0); i < n; i += 1 {
- j := int63_max(n, r);
- array[i], array[j] = array[j], array[i];
- }
- }
|