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glsl
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ebb8ca7c26
Add `round` to linalg_glsl_math.odin
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3 years ago |
hlsl
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62cc752066
Added round to HLSL and GLSL, and isinf/isfinite + isnan to HLSL
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3 years ago |
doc.odin
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df19c48da8
Add doc.odin
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2 years ago |
extended.odin
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320b84df4f
Fix #2052 typo in linalg.max_single
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2 years ago |
general.odin
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9064ebfe97
Change math/linalg/general.odin vector_length and vector_normalize to only accept vectors of float types rather than any numeric type
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3 years ago |
specific.odin
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00e704b216
fix `linalg.angle_from_quaternion`
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3 years ago |
specific_euler_angles.odin
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251da264ed
Remove unneeded semicolons from the core library
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4 years ago |
specific_euler_angles_f16.odin
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af612bc7e9
Update matrix types to be the native Odin `matrix` types
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3 years ago |
specific_euler_angles_f32.odin
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af612bc7e9
Update matrix types to be the native Odin `matrix` types
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3 years ago |
specific_euler_angles_f64.odin
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af612bc7e9
Update matrix types to be the native Odin `matrix` types
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3 years ago |
swizzle.odin
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af612bc7e9
Update matrix types to be the native Odin `matrix` types
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3 years ago |