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- package directx_d3d_compiler
- foreign import d3dcompiler "d3dcompiler_47.lib"
- D3DCOMPILER_DLL_A :: "d3dcompiler_47.dll"
- COMPILER_VERSION :: 47
- import "../dxgi"
- BOOL :: dxgi.BOOL
- IID :: dxgi.IID
- SIZE_T :: dxgi.SIZE_T
- HRESULT :: dxgi.HRESULT
- IUnknown :: dxgi.IUnknown
- IUnknown_VTable :: dxgi.IUnknown_VTable
- @(default_calling_convention="stdcall", link_prefix="D3D")
- foreign d3dcompiler {
- ReadFileToBlob :: proc(pFileName: [^]u16, ppContents: ^^ID3DBlob) -> HRESULT ---
- WriteBlobToFile :: proc(pBlob: ^ID3DBlob, pFileName: [^]u16, bOverwrite: BOOL) -> HRESULT ---
- Compile :: proc(pSrcData: rawptr, SrcDataSize: SIZE_T, pSourceName: cstring, pDefines: ^SHADER_MACRO, pInclude: ^ID3DInclude, pEntrypoint: cstring, pTarget: cstring, Flags1: u32, Flags2: u32, ppCode: ^^ID3DBlob, ppErrorMsgs: ^^ID3DBlob) -> HRESULT ---
- Compile2 :: proc(pSrcData: rawptr, SrcDataSize: SIZE_T, pSourceName: cstring, pDefines: ^SHADER_MACRO, pInclude: ^ID3DInclude, pEntrypoint: cstring, pTarget: cstring, Flags1: u32, Flags2: u32, SecondaryDataFlags: u32, pSecondaryData: rawptr, SecondaryDataSize: SIZE_T, ppCode: ^^ID3DBlob, ppErrorMsgs: ^^ID3DBlob) -> HRESULT ---
- CompileFromFile :: proc(pFileName: [^]u16, pDefines: ^SHADER_MACRO, pInclude: ^ID3DInclude, pEntrypoint: cstring, pTarget: cstring, Flags1: u32, Flags2: u32, ppCode: ^^ID3DBlob, ppErrorMsgs: ^^ID3DBlob) -> HRESULT ---
- Preprocess :: proc(pSrcData: rawptr, SrcDataSize: SIZE_T, pSourceName: cstring, pDefines: ^SHADER_MACRO, pInclude: ^ID3DInclude, ppCodeText: ^^ID3DBlob, ppErrorMsgs: ^^ID3DBlob) -> HRESULT ---
- GetDebugInfo :: proc(pSrcData: rawptr, SrcDataSize: SIZE_T, ppDebugInfo: ^^ID3DBlob) -> HRESULT ---
- Reflect :: proc(pSrcData: rawptr, SrcDataSize: SIZE_T, pInterface: ^IID, ppReflector: ^rawptr) -> HRESULT ---
- ReflectLibrary :: proc(pSrcData: rawptr, SrcDataSize: SIZE_T, riid: ^IID, ppReflector: ^rawptr) -> HRESULT ---
- Disassemble :: proc(pSrcData: rawptr, SrcDataSize: SIZE_T, Flags: u32, szComments: cstring, ppDisassembly: ^^ID3DBlob) -> HRESULT ---
- DisassembleRegion :: proc(pSrcData: rawptr, SrcDataSize: SIZE_T, Flags: u32, szComments: cstring, StartByteOffset: SIZE_T, NumInsts: SIZE_T, pFinishByteOffset: ^SIZE_T, ppDisassembly: ^^ID3DBlob) -> HRESULT ---
- CreateLinker :: proc(ppLinker: ^^ID3D11Linker) -> HRESULT ---
- LoadModule :: proc(pSrcData: rawptr, cbSrcDataSize: SIZE_T, ppModule: ^^ID3D11Module) -> HRESULT ---
- GetTraceInstructionOffsets :: proc(pSrcData: rawptr, SrcDataSize: SIZE_T, Flags: u32, StartInstIndex: SIZE_T, NumInsts: SIZE_T, pOffsets: ^SIZE_T, pTotalInsts: ^SIZE_T) -> HRESULT ---
- GetInputSignatureBlob :: proc(pSrcData: rawptr, SrcDataSize: SIZE_T, ppSignatureBlob: ^^ID3DBlob) -> HRESULT ---
- GetOutputSignatureBlob :: proc(pSrcData: rawptr, SrcDataSize: SIZE_T, ppSignatureBlob: ^^ID3DBlob) -> HRESULT ---
- GetInputAndOutputSignatureBlob :: proc(pSrcData: rawptr, SrcDataSize: SIZE_T, ppSignatureBlob: ^^ID3DBlob) -> HRESULT ---
- StripShader :: proc(pShaderBytecode: rawptr, BytecodeLength: SIZE_T, uStripFlags: u32, ppStrippedBlob: ^^ID3DBlob) -> HRESULT ---
- GetBlobPart :: proc(pSrcData: rawptr, SrcDataSize: SIZE_T, Part: BLOB_PART, Flags: u32, ppPart: ^^ID3DBlob) -> HRESULT ---
- SetBlobPart :: proc(pSrcData: rawptr, SrcDataSize: SIZE_T, Part: BLOB_PART, Flags: u32, pPart: rawptr, PartSize: SIZE_T, ppNewShader: ^^ID3DBlob) -> HRESULT ---
- CreateBlob :: proc(Size: SIZE_T, ppBlob: ^^ID3DBlob) -> HRESULT ---
- CompressShaders :: proc(uNumShaders: u32, pShaderData: ^SHADER_DATA, uFlags: u32, ppCompressedData: ^^ID3DBlob) -> HRESULT ---
- DecompressShaders :: proc(pSrcData: rawptr, SrcDataSize: SIZE_T, uNumShaders: u32, uStartIndex: u32, pIndices: ^u32, uFlags: u32, ppShaders: ^^ID3DBlob, pTotalShaders: ^u32) -> HRESULT ---
- Disassemble10Effect :: proc(pEffect: ^ID3D10Effect, Flags: u32, ppDisassembly: ^^ID3DBlob) -> HRESULT ---
- }
- D3DCOMPILE :: distinct bit_set[D3DCOMPILE_FLAG; u32]
- D3DCOMPILE_FLAG :: enum u32 {
- DEBUG = 0,
- SKIP_VALIDATION = 1,
- SKIP_OPTIMIZATION = 2,
- PACK_MATRIX_ROW_MAJOR = 3,
- PACK_MATRIX_COLUMN_MAJOR = 4,
- PARTIAL_PRECISION = 5,
- FORCE_VS_SOFTWARE_NO_OPT = 6,
- FORCE_PS_SOFTWARE_NO_OPT = 7,
- NO_PRESHADER = 8,
- AVOID_FLOW_CONTROL = 9,
- PREFER_FLOW_CONTROL = 10,
- ENABLE_STRICTNESS = 11,
- ENABLE_BACKWARDS_COMPATIBILITY = 12,
- IEEE_STRICTNESS = 13,
- OPTIMIZATION_LEVEL0 = 14,
- OPTIMIZATION_LEVEL3 = 15,
- RESERVED16 = 16,
- RESERVED17 = 17,
- WARNINGS_ARE_ERRORS = 18,
- RESOURCES_MAY_ALIAS = 19,
- ENABLE_UNBOUNDED_DESCRIPTOR_TABLES = 20,
- ALL_RESOURCES_BOUND = 21,
- DEBUG_NAME_FOR_SOURCE = 22,
- DEBUG_NAME_FOR_BINARY = 23,
- }
- D3DCOMPILE_OPTIMIZATION_LEVEL0 :: D3DCOMPILE{.OPTIMIZATION_LEVEL0}
- D3DCOMPILE_OPTIMIZATION_LEVEL1 :: D3DCOMPILE{}
- D3DCOMPILE_OPTIMIZATION_LEVEL2 :: D3DCOMPILE{.IEEE_STRICTNESS, .OPTIMIZATION_LEVEL3}
- D3DCOMPILE_OPTIMIZATION_LEVEL3 :: D3DCOMPILE{.OPTIMIZATION_LEVEL3}
- EFFECT :: distinct bit_set[EFFECT_FLAG; u32]
- EFFECT_FLAG :: enum u32 {
- CHILD_EFFECT = 0,
- ALLOW_SLOW_OPS = 1,
- }
- FLAGS2 :: enum u32 {
- FORCE_ROOT_SIGNATURE_LATEST = 0,
- FORCE_ROOT_SIGNATURE_1_0 = 1 << 4,
- FORCE_ROOT_SIGNATURE_1_1 = 1 << 5,
- }
- SECDATA :: distinct bit_set[SECDATA_FLAG; u32]
- SECDATA_FLAG :: enum u32 {
- MERGE_UAV_SLOTS = 0,
- PRESERVE_TEMPLATE_SLOTS = 1,
- REQUIRE_TEMPLATE_MATCH = 2,
- }
- DISASM_ENABLE_COLOR_CODE :: 0x00000001
- DISASM_ENABLE_DEFAULT_VALUE_PRINTS :: 0x00000002
- DISASM_ENABLE_INSTRUCTION_NUMBERING :: 0x00000004
- DISASM_ENABLE_INSTRUCTION_CYCLE :: 0x00000008
- DISASM_DISABLE_DEBUG_INFO :: 0x00000010
- DISASM_ENABLE_INSTRUCTION_OFFSET :: 0x00000020
- DISASM_INSTRUCTION_ONLY :: 0x00000040
- DISASM_PRINT_HEX_LITERALS :: 0x00000080
- GET_INST_OFFSETS_INCLUDE_NON_EXECUTABLE :: 0x00000001
- COMPRESS_SHADER_KEEP_ALL_PARTS :: 0x00000001
- SHADER_MACRO :: struct {
- Name: cstring,
- Definition: cstring,
- }
- ID3D10Blob_UUID_STRING :: "8BA5FB08-5195-40E2-AC58-0D989C3A0102"
- ID3D10Blob_UUID := &IID{0x8BA5FB08, 0x5195, 0x40E2, {0xAC, 0x58, 0x0D, 0x98, 0x9C, 0x3A, 0x01, 0x02}}
- ID3D10Blob :: struct #raw_union {
- #subtype iunknown: IUnknown,
- using id3d10blob_vtable: ^ID3D10Blob_VTable,
- }
- ID3D10Blob_VTable :: struct {
- using iunknown_vtable: IUnknown_VTable,
- GetBufferPointer: proc "stdcall" (this: ^ID3D10Blob) -> rawptr,
- GetBufferSize: proc "stdcall" (this: ^ID3D10Blob) -> SIZE_T,
- }
- ID3DBlob :: ID3D10Blob
- ID3DBlob_VTable :: ID3D10Blob_VTable
- INCLUDE_TYPE :: enum i32 {
- INCLUDE_LOCAL = 0,
- INCLUDE_SYSTEM = 1,
- _10_INCLUDE_LOCAL = 0,
- _10_INCLUDE_SYSTEM = 1,
- INCLUDE_FORCE_DWORD = 2147483647,
- }
- ID3DInclude :: struct {
- vtable: ^ID3DInclude_VTable,
- }
- ID3DInclude_VTable :: struct {
- Open: proc "stdcall" (this: ^ID3DInclude, IncludeType: INCLUDE_TYPE, pFileName: cstring, pParentData: rawptr, ppData: ^rawptr, pBytes: ^u32) -> HRESULT,
- Close: proc "stdcall" (this: ^ID3DInclude, pData: rawptr) -> HRESULT,
- }
- ID3D11Module :: struct #raw_union {
- #subtype iunknown: IUnknown,
- using id3d11module_vtable: ^ID3D11Module_VTable,
- }
- ID3D11Module_VTable :: struct {
- using iunknown_vtable: IUnknown_VTable,
- CreateInstance: proc "stdcall" (this: ^ID3D11Module, pNamespace: cstring, ppModuleInstance: ^^ID3D11ModuleInstance) -> HRESULT,
- }
- ID3D11ModuleInstance :: struct #raw_union {
- #subtype iunknown: IUnknown,
- using id3d11moduleinstance_vtable: ^ID3D11ModuleInstance_VTable,
- }
- ID3D11ModuleInstance_VTable :: struct {
- using iunknown_vtable: IUnknown_VTable,
- BindConstantBuffer: proc "stdcall" (this: ^ID3D11ModuleInstance, uSrcSlot: u32, uDstSlot: u32, cbDstOffset: u32) -> HRESULT,
- BindConstantBufferByName: proc "stdcall" (this: ^ID3D11ModuleInstance, pName: cstring, uDstSlot: u32, cbDstOffset: u32) -> HRESULT,
- BindResource: proc "stdcall" (this: ^ID3D11ModuleInstance, uSrcSlot: u32, uDstSlot: u32, uCount: u32) -> HRESULT,
- BindResourceByName: proc "stdcall" (this: ^ID3D11ModuleInstance, pName: cstring, uDstSlot: u32, uCount: u32) -> HRESULT,
- BindSampler: proc "stdcall" (this: ^ID3D11ModuleInstance, uSrcSlot: u32, uDstSlot: u32, uCount: u32) -> HRESULT,
- BindSamplerByName: proc "stdcall" (this: ^ID3D11ModuleInstance, pName: cstring, uDstSlot: u32, uCount: u32) -> HRESULT,
- BindUnorderedAccessView: proc "stdcall" (this: ^ID3D11ModuleInstance, uSrcSlot: u32, uDstSlot: u32, uCount: u32) -> HRESULT,
- BindUnorderedAccessViewByName: proc "stdcall" (this: ^ID3D11ModuleInstance, pName: cstring, uDstSlot: u32, uCount: u32) -> HRESULT,
- BindResourceAsUnorderedAccessView: proc "stdcall" (this: ^ID3D11ModuleInstance, uSrcSrvSlot: u32, uDstUavSlot: u32, uCount: u32) -> HRESULT,
- BindResourceAsUnorderedAccessViewByName: proc "stdcall" (this: ^ID3D11ModuleInstance, pSrvName: cstring, uDstUavSlot: u32, uCount: u32) -> HRESULT,
- }
- ID3D11Linker :: struct #raw_union {
- #subtype iunknown: IUnknown,
- using id3d11linker_vtable: ^ID3D11Linker_VTable,
- }
- ID3D11Linker_VTable :: struct {
- using iunknown_vtable: IUnknown_VTable,
- Link: proc "stdcall" (this: ^ID3D11Linker, pEntry: ^ID3D11ModuleInstance, pEntryName: cstring, pTargetName: cstring, uFlags: u32, ppShaderBlob: ^^ID3DBlob, ppErrorBuffer: ^^ID3DBlob) -> HRESULT,
- UseLibrary: proc "stdcall" (this: ^ID3D11Linker, pLibraryMI: ^ID3D11ModuleInstance) -> HRESULT,
- AddClipPlaneFromCBuffer: proc "stdcall" (this: ^ID3D11Linker, uCBufferSlot: u32, uCBufferEntry: u32) -> HRESULT,
- }
- pD3DCompile :: #type proc "c" (a0: rawptr, a1: SIZE_T, a2: cstring, a3: ^SHADER_MACRO, a4: ^ID3DInclude, a5: cstring, a6: cstring, a7: u32, a8: u32, a9: ^^ID3DBlob, a10: ^^ID3DBlob) -> HRESULT
- pD3DPreprocess :: #type proc "c" (a0: rawptr, a1: SIZE_T, a2: cstring, a3: ^SHADER_MACRO, a4: ^ID3DInclude, a5: ^^ID3DBlob, a6: ^^ID3DBlob) -> HRESULT
- pD3DDisassemble :: #type proc "c" (a0: rawptr, a1: SIZE_T, a2: u32, a3: cstring, a4: ^^ID3DBlob) -> HRESULT
- D3DCOMPILER_STRIP_FLAGS :: distinct bit_set[D3DCOMPILER_STRIP_FLAG; u32]
- D3DCOMPILER_STRIP_FLAG :: enum u32 {
- REFLECTION_DATA = 0,
- DEBUG_INFO = 1,
- TEST_BLOBS = 2,
- PRIVATE_DATA = 3,
- ROOT_SIGNATURE = 4,
- }
- BLOB_PART :: enum i32 {
- INPUT_SIGNATURE_BLOB = 0,
- OUTPUT_SIGNATURE_BLOB = 1,
- INPUT_AND_OUTPUT_SIGNATURE_BLOB = 2,
- PATCH_CONSTANT_SIGNATURE_BLOB = 3,
- ALL_SIGNATURE_BLOB = 4,
- DEBUG_INFO = 5,
- LEGACY_SHADER = 6,
- XNA_PREPASS_SHADER = 7,
- XNA_SHADER = 8,
- PDB = 9,
- PRIVATE_DATA = 10,
- ROOT_SIGNATURE = 11,
- DEBUG_NAME = 12,
- TEST_ALTERNATE_SHADER = 32768,
- TEST_COMPILE_DETAILS = 32769,
- TEST_COMPILE_PERF = 32770,
- TEST_COMPILE_REPORT = 32771,
- }
- SHADER_DATA :: struct {
- pBytecode: rawptr,
- BytecodeLength: SIZE_T,
- }
- ID3D10Effect :: struct {
- // ????
- }
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