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- package net
- // +build windows
- /*
- Package net implements cross-platform Berkeley Sockets, DNS resolution and associated procedures.
- For other protocols and their features, see subdirectories of this package.
- */
- /*
- Copyright 2022 Tetralux <[email protected]>
- Copyright 2022 Colin Davidson <[email protected]>
- Copyright 2022 Jeroen van Rijn <[email protected]>.
- Made available under Odin's BSD-3 license.
- List of contributors:
- Tetralux: Initial implementation
- Colin Davidson: Linux platform code, OSX platform code, Odin-native DNS resolver
- Jeroen van Rijn: Cross platform unification, code style, documentation
- */
- import "core:c"
- import win "core:sys/windows"
- import "core:time"
- @(init, private)
- ensure_winsock_initialized :: proc() {
- win.ensure_winsock_initialized()
- }
- @(private)
- _create_socket :: proc(family: Address_Family, protocol: Socket_Protocol) -> (socket: Any_Socket, err: Network_Error) {
- c_type, c_protocol, c_family: c.int
- switch family {
- case .IP4: c_family = win.AF_INET
- case .IP6: c_family = win.AF_INET6
- case:
- unreachable()
- }
- switch protocol {
- case .TCP: c_type = win.SOCK_STREAM; c_protocol = win.IPPROTO_TCP
- case .UDP: c_type = win.SOCK_DGRAM; c_protocol = win.IPPROTO_UDP
- case:
- unreachable()
- }
- sock := win.socket(c_family, c_type, c_protocol)
- if sock == win.INVALID_SOCKET {
- err = Create_Socket_Error(win.WSAGetLastError())
- return
- }
- switch protocol {
- case .TCP: return TCP_Socket(sock), nil
- case .UDP: return UDP_Socket(sock), nil
- case:
- unreachable()
- }
- }
- @(private)
- _dial_tcp_from_endpoint :: proc(endpoint: Endpoint, options := default_tcp_options) -> (socket: TCP_Socket, err: Network_Error) {
- if endpoint.port == 0 {
- err = .Port_Required
- return
- }
- family := family_from_endpoint(endpoint)
- sock := create_socket(family, .TCP) or_return
- socket = sock.(TCP_Socket)
- // NOTE(tetra): This is so that if we crash while the socket is open, we can
- // bypass the cooldown period, and allow the next run of the program to
- // use the same address immediately.
- _ = set_option(socket, .Reuse_Address, true)
- sockaddr := _endpoint_to_sockaddr(endpoint)
- res := win.connect(win.SOCKET(socket), &sockaddr, size_of(sockaddr))
- if res < 0 {
- err = Dial_Error(win.WSAGetLastError())
- return
- }
- if options.no_delay {
- _ = set_option(sock, .TCP_Nodelay, true) // NOTE(tetra): Not vital to succeed; error ignored
- }
- return
- }
- @(private)
- _bind :: proc(socket: Any_Socket, ep: Endpoint) -> (err: Network_Error) {
- sockaddr := _endpoint_to_sockaddr(ep)
- sock := any_socket_to_socket(socket)
- res := win.bind(win.SOCKET(sock), &sockaddr, size_of(sockaddr))
- if res < 0 {
- err = Bind_Error(win.WSAGetLastError())
- }
- return
- }
- @(private)
- _listen_tcp :: proc(interface_endpoint: Endpoint, backlog := 1000) -> (socket: TCP_Socket, err: Network_Error) {
- family := family_from_endpoint(interface_endpoint)
- sock := create_socket(family, .TCP) or_return
- socket = sock.(TCP_Socket)
- // NOTE(tetra): While I'm not 100% clear on it, my understanding is that this will
- // prevent hijacking of the server's endpoint by other applications.
- set_option(socket, .Exclusive_Addr_Use, true) or_return
- bind(sock, interface_endpoint) or_return
- if res := win.listen(win.SOCKET(socket), i32(backlog)); res == win.SOCKET_ERROR {
- err = Listen_Error(win.WSAGetLastError())
- }
- return
- }
- @(private)
- _accept_tcp :: proc(sock: TCP_Socket, options := default_tcp_options) -> (client: TCP_Socket, source: Endpoint, err: Network_Error) {
- for {
- sockaddr: win.SOCKADDR_STORAGE_LH
- sockaddrlen := c.int(size_of(sockaddr))
- client_sock := win.accept(win.SOCKET(sock), &sockaddr, &sockaddrlen)
- if int(client_sock) == win.SOCKET_ERROR {
- e := win.WSAGetLastError()
- if e == win.WSAECONNRESET {
- // NOTE(tetra): Reset just means that a client that connection immediately lost the connection.
- // There's no need to concern the user with this, so we handle it for them.
- // On Linux, this error isn't possible in the first place according the man pages, so we also
- // can do this to match the behaviour.
- continue
- }
- err = Accept_Error(e)
- return
- }
- client = TCP_Socket(client_sock)
- source = _sockaddr_to_endpoint(&sockaddr)
- if options.no_delay {
- _ = set_option(client, .TCP_Nodelay, true) // NOTE(tetra): Not vital to succeed; error ignored
- }
- return
- }
- }
- @(private)
- _close :: proc(socket: Any_Socket) {
- if s := any_socket_to_socket(socket); s != {} {
- win.closesocket(win.SOCKET(s))
- }
- }
- @(private)
- _recv_tcp :: proc(socket: TCP_Socket, buf: []byte) -> (bytes_read: int, err: Network_Error) {
- if len(buf) <= 0 {
- return
- }
- res := win.recv(win.SOCKET(socket), raw_data(buf), c.int(len(buf)), 0)
- if res < 0 {
- err = TCP_Recv_Error(win.WSAGetLastError())
- return
- }
- return int(res), nil
- }
- @(private)
- _recv_udp :: proc(socket: UDP_Socket, buf: []byte) -> (bytes_read: int, remote_endpoint: Endpoint, err: Network_Error) {
- if len(buf) <= 0 {
- return
- }
- from: win.SOCKADDR_STORAGE_LH
- fromsize := c.int(size_of(from))
- res := win.recvfrom(win.SOCKET(socket), raw_data(buf), c.int(len(buf)), 0, &from, &fromsize)
- if res < 0 {
- err = UDP_Recv_Error(win.WSAGetLastError())
- return
- }
- bytes_read = int(res)
- remote_endpoint = _sockaddr_to_endpoint(&from)
- return
- }
- @(private)
- _send_tcp :: proc(socket: TCP_Socket, buf: []byte) -> (bytes_written: int, err: Network_Error) {
- for bytes_written < len(buf) {
- limit := min(int(max(i32)), len(buf) - bytes_written)
- remaining := buf[bytes_written:]
- res := win.send(win.SOCKET(socket), raw_data(remaining), c.int(limit), 0)
- if res < 0 {
- err = TCP_Send_Error(win.WSAGetLastError())
- return
- }
- bytes_written += int(res)
- }
- return
- }
- @(private)
- _send_udp :: proc(socket: UDP_Socket, buf: []byte, to: Endpoint) -> (bytes_written: int, err: Network_Error) {
- if len(buf) > int(max(c.int)) {
- // NOTE(tetra): If we don't guard this, we'll return (0, nil) instead, which is misleading.
- err = .Message_Too_Long
- return
- }
- toaddr := _endpoint_to_sockaddr(to)
- res := win.sendto(win.SOCKET(socket), raw_data(buf), c.int(len(buf)), 0, &toaddr, size_of(toaddr))
- if res < 0 {
- err = UDP_Send_Error(win.WSAGetLastError())
- return
- }
- bytes_written = int(res)
- return
- }
- @(private)
- _shutdown :: proc(socket: Any_Socket, manner: Shutdown_Manner) -> (err: Network_Error) {
- s := any_socket_to_socket(socket)
- res := win.shutdown(win.SOCKET(s), c.int(manner))
- if res < 0 {
- return Shutdown_Error(win.WSAGetLastError())
- }
- return
- }
- @(private)
- _set_option :: proc(s: Any_Socket, option: Socket_Option, value: any, loc := #caller_location) -> Network_Error {
- level := win.SOL_SOCKET if option != .TCP_Nodelay else win.IPPROTO_TCP
- bool_value: b32
- int_value: i32
- linger_value: win.LINGER
- ptr: rawptr
- len: c.int
- switch option {
- case
- .Reuse_Address,
- .Exclusive_Addr_Use,
- .Keep_Alive,
- .Out_Of_Bounds_Data_Inline,
- .TCP_Nodelay,
- .Broadcast,
- .Conditional_Accept,
- .Dont_Linger:
- switch x in value {
- case bool, b8:
- x2 := x
- bool_value = b32((^bool)(&x2)^)
- case b16:
- bool_value = b32(x)
- case b32:
- bool_value = b32(x)
- case b64:
- bool_value = b32(x)
- case:
- panic("set_option() value must be a boolean here", loc)
- }
- ptr = &bool_value
- len = size_of(bool_value)
- case .Linger:
- t, ok := value.(time.Duration)
- if !ok do panic("set_option() value must be a time.Duration here", loc)
- num_secs := i64(time.duration_seconds(t))
- if time.Duration(num_secs * 1e9) != t do return .Linger_Only_Supports_Whole_Seconds
- if num_secs > i64(max(u16)) do return .Value_Out_Of_Range
- linger_value.l_onoff = 1
- linger_value.l_linger = c.ushort(num_secs)
- ptr = &linger_value
- len = size_of(linger_value)
- case
- .Receive_Timeout,
- .Send_Timeout:
- t, ok := value.(time.Duration)
- if !ok do panic("set_option() value must be a time.Duration here", loc)
- int_value = i32(time.duration_milliseconds(t))
- ptr = &int_value
- len = size_of(int_value)
- case
- .Receive_Buffer_Size,
- .Send_Buffer_Size:
- switch i in value {
- case i8, u8: i2 := i; int_value = c.int((^u8)(&i2)^)
- case i16, u16: i2 := i; int_value = c.int((^u16)(&i2)^)
- case i32, u32: i2 := i; int_value = c.int((^u32)(&i2)^)
- case i64, u64: i2 := i; int_value = c.int((^u64)(&i2)^)
- case i128, u128: i2 := i; int_value = c.int((^u128)(&i2)^)
- case int, uint: i2 := i; int_value = c.int((^uint)(&i2)^)
- case:
- panic("set_option() value must be an integer here", loc)
- }
- ptr = &int_value
- len = size_of(int_value)
- }
- socket := any_socket_to_socket(s)
- res := win.setsockopt(win.SOCKET(socket), c.int(level), c.int(option), ptr, len)
- if res < 0 {
- return Socket_Option_Error(win.WSAGetLastError())
- }
- return nil
- }
- @(private)
- _set_blocking :: proc(socket: Any_Socket, should_block: bool) -> (err: Network_Error) {
- socket := any_socket_to_socket(socket)
- arg: win.DWORD = 0 if should_block else 1
- res := win.ioctlsocket(win.SOCKET(socket), transmute(win.c_long)win.FIONBIO, &arg)
- if res == win.SOCKET_ERROR {
- return Set_Blocking_Error(win.WSAGetLastError())
- }
- return nil
- }
- @(private)
- _endpoint_to_sockaddr :: proc(ep: Endpoint) -> (sockaddr: win.SOCKADDR_STORAGE_LH) {
- switch a in ep.address {
- case IP4_Address:
- (^win.sockaddr_in)(&sockaddr)^ = win.sockaddr_in {
- sin_port = u16be(win.USHORT(ep.port)),
- sin_addr = transmute(win.in_addr) a,
- sin_family = u16(win.AF_INET),
- }
- return
- case IP6_Address:
- (^win.sockaddr_in6)(&sockaddr)^ = win.sockaddr_in6 {
- sin6_port = u16be(win.USHORT(ep.port)),
- sin6_addr = transmute(win.in6_addr) a,
- sin6_family = u16(win.AF_INET6),
- }
- return
- }
- unreachable()
- }
- @(private)
- _sockaddr_to_endpoint :: proc(native_addr: ^win.SOCKADDR_STORAGE_LH) -> (ep: Endpoint) {
- switch native_addr.ss_family {
- case u16(win.AF_INET):
- addr := cast(^win.sockaddr_in) native_addr
- port := int(addr.sin_port)
- ep = Endpoint {
- address = IP4_Address(transmute([4]byte) addr.sin_addr),
- port = port,
- }
- case u16(win.AF_INET6):
- addr := cast(^win.sockaddr_in6) native_addr
- port := int(addr.sin6_port)
- ep = Endpoint {
- address = IP6_Address(transmute([8]u16be) addr.sin6_addr),
- port = port,
- }
- case:
- panic("native_addr is neither IP4 or IP6 address")
- }
- return
- }
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