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Odin currently supports x86-64 and ARM64 at the moment (64-bit), relies on LLVM for code generation and an external linker.
In addition, the following platform-specific steps are necessary:
Windows
x64 Native Tools Command Prompt for VS2017 shortcut bundled with VS 2017, orvcvarsall.bat x64 from a blank cmd sessionMacOS
brew install llvm)$PATH environmental variableGNU/Linux
$PATH environmental variableThen build the compiler by calling build.bat (Windows) or make (Linux/MacOS). This will automatically run the demo program if successful.
Notes for *Nix Systems:: The compiler currently relies on the core and shared library collection being relative to the compiler executable, by default. Installing the compiler in the usual sense (to /usr/local/bin or similar) is therefore not as straight forward as you need to make sure the mentioned libraries are available. As a result, it is recommended to either simply explicitly invoke the compiler with /path/to/odin in your preferred build system, or set ODIN_ROOT=/path/to/odin_root.
Please read the Getting Started Guide for more information.