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Odin currently supports x86-64 and ARM64 at the moment (64-bit), relies on LLVM for code generation and an external linker.
In addition, the following platform-specific steps are necessary:
Windows
x64 Native Tools Command Prompt for VS2017
shortcut bundled with VS 2017, orvcvarsall.bat x64
from a blank cmd
sessionMacOS
brew install llvm
)$PATH
environmental variableGNU/Linux
$PATH
environmental variableThen build the compiler by calling build.bat
(Windows) or make
(Linux/MacOS). This will automatically run the demo program if successful.
Notes for *Nix Systems:: The compiler currently relies on the core
and shared
library collection being relative to the compiler executable, by default. Installing the compiler in the usual sense (to /usr/local/bin
or similar) is therefore not as straight forward as you need to make sure the mentioned libraries are available. As a result, it is recommended to either simply explicitly invoke the compiler with /path/to/odin
in your preferred build system, or set ODIN_ROOT=/path/to/odin_root
.
Please read the Getting Started Guide for more information.