123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127 |
- package objc_QuartzCore
- import NS "vendor:darwin/Foundation"
- import MTL "vendor:darwin/Metal"
- import "base:intrinsics"
- @(private)
- msgSend :: intrinsics.objc_send
- @(objc_class="CAMetalLayer")
- MetalLayer :: struct{ using _: NS.Layer}
- @(objc_type=MetalLayer, objc_name="layer", objc_is_class_method=true)
- MetalLayer_layer :: proc "c" () -> ^MetalLayer {
- return msgSend(^MetalLayer, MetalLayer, "layer")
- }
- @(objc_type=MetalLayer, objc_name="device")
- MetalLayer_device :: proc "c" (self: ^MetalLayer) -> ^MTL.Device {
- return msgSend(^MTL.Device, self, "device")
- }
- @(objc_type=MetalLayer, objc_name="setDevice")
- MetalLayer_setDevice :: proc "c" (self: ^MetalLayer, device: ^MTL.Device) {
- msgSend(nil, self, "setDevice:", device)
- }
- @(objc_type=MetalLayer, objc_name="opaque")
- MetalLayer_opaque :: proc "c" (self: ^MetalLayer) -> NS.BOOL {
- return msgSend(NS.BOOL, self, "opaque")
- }
- @(objc_type=MetalLayer, objc_name="setOpaque")
- MetalLayer_setOpaque :: proc "c" (self: ^MetalLayer, opaque: NS.BOOL) {
- msgSend(nil, self, "setOpaque:", opaque)
- }
- @(objc_type=MetalLayer, objc_name="preferredDevice")
- MetalLayer_preferredDevice :: proc "c" (self: ^MetalLayer) -> ^MTL.Device {
- return msgSend(^MTL.Device, self, "preferredDevice")
- }
- @(objc_type=MetalLayer, objc_name="pixelFormat")
- MetalLayer_pixelFormat :: proc "c" (self: ^MetalLayer) -> MTL.PixelFormat {
- return msgSend(MTL.PixelFormat, self, "pixelFormat")
- }
- @(objc_type=MetalLayer, objc_name="setPixelFormat")
- MetalLayer_setPixelFormat :: proc "c" (self: ^MetalLayer, pixelFormat: MTL.PixelFormat) {
- msgSend(nil, self, "setPixelFormat:", pixelFormat)
- }
- @(objc_type=MetalLayer, objc_name="framebufferOnly")
- MetalLayer_framebufferOnly :: proc "c" (self: ^MetalLayer) -> NS.BOOL {
- return msgSend(NS.BOOL, self, "framebufferOnly")
- }
- @(objc_type=MetalLayer, objc_name="setFramebufferOnly")
- MetalLayer_setFramebufferOnly :: proc "c" (self: ^MetalLayer, ok: NS.BOOL) {
- msgSend(nil, self, "setFramebufferOnly:", ok)
- }
- @(objc_type=MetalLayer, objc_name="maximumDrawableCount")
- MetalLayer_maximumDrawableCount :: proc "c" (self: ^MetalLayer) -> NS.UInteger {
- return msgSend(NS.UInteger, self, "maximumDrawableCount")
- }
- @(objc_type=MetalLayer, objc_name="setMaximumDrawableCount")
- MetalLayer_setMaximumDrawableCount :: proc "c" (self: ^MetalLayer, count: NS.UInteger) {
- msgSend(nil, self, "setMaximumDrawableCount:", count)
- }
- @(objc_type=MetalLayer, objc_name="drawableSize")
- MetalLayer_drawableSize :: proc "c" (self: ^MetalLayer) -> NS.Size {
- return msgSend(NS.Size, self, "drawableSize")
- }
- @(objc_type=MetalLayer, objc_name="setDrawableSize")
- MetalLayer_setDrawableSize :: proc "c" (self: ^MetalLayer, drawableSize: NS.Size) {
- msgSend(nil, self, "setDrawableSize:", drawableSize)
- }
- @(objc_type=MetalLayer, objc_name="displaySyncEnabled")
- MetalLayer_displaySyncEnabled :: proc "c" (self: ^MetalLayer) -> NS.BOOL {
- return msgSend(NS.BOOL, self, "displaySyncEnabled")
- }
- @(objc_type=MetalLayer, objc_name="setDisplaySyncEnabled")
- MetalLayer_setDisplaySyncEnabled :: proc "c" (self: ^MetalLayer, enabled: NS.BOOL) {
- msgSend(nil, self, "setDisplaySyncEnabled:", enabled)
- }
- @(objc_type=MetalLayer, objc_name="presentsWithTransaction")
- MetalLayer_presentsWithTransaction :: proc "c" (self: ^MetalLayer) -> NS.BOOL {
- return msgSend(NS.BOOL, self, "presentsWithTransaction")
- }
- @(objc_type=MetalLayer, objc_name="setPresentsWithTransaction")
- MetalLayer_setPresentsWithTransaction :: proc "c" (self: ^MetalLayer, enabled: NS.BOOL) {
- msgSend(nil, self, "setPresentsWithTransaction:", enabled)
- }
- @(objc_type=MetalLayer, objc_name="frame")
- MetalLayer_frame :: proc "c" (self: ^MetalLayer) -> NS.Rect {
- return msgSend(NS.Rect, self, "frame")
- }
- @(objc_type=MetalLayer, objc_name="setFrame")
- MetalLayer_setFrame :: proc "c" (self: ^MetalLayer, frame: NS.Rect) {
- msgSend(nil, self, "setFrame:", frame)
- }
- @(objc_type=MetalLayer, objc_name="nextDrawable")
- MetalLayer_nextDrawable :: proc "c" (self: ^MetalLayer) -> ^MetalDrawable {
- return msgSend(^MetalDrawable, self, "nextDrawable")
- }
- @(objc_class="CAMetalDrawable")
- MetalDrawable :: struct { using _: MTL.Drawable }
- @(objc_type=MetalDrawable, objc_name="layer")
- MetalDrawable_layer :: proc "c" (self: ^MetalDrawable) -> ^MetalLayer {
- return msgSend(^MetalLayer, self, "layer")
- }
- @(objc_type=MetalDrawable, objc_name="texture")
- MetalDrawable_texture :: proc "c" (self: ^MetalDrawable) -> ^MTL.Texture {
- return msgSend(^MTL.Texture, self, "texture")
- }
- DrawablePresentedHandler :: ^NS.Block
- @(objc_type=MetalDrawable, objc_name="addPresentedHandler")
- MetalDrawable_addPresentedHandler :: proc "c" (self: ^MetalDrawable, block: DrawablePresentedHandler) {
- msgSend(nil, self, "addPresentedHandler:", block)
- }
|