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- package thread
- import "core:runtime"
- import "core:sys/win32"
- Thread_Proc :: #type proc(^Thread) -> int;
- Thread_Os_Specific :: struct {
- win32_thread: win32.Handle,
- win32_thread_id: u32,
- }
- Thread :: struct {
- using specific: Thread_Os_Specific,
- procedure: Thread_Proc,
- data: rawptr,
- user_index: int,
- init_context: runtime.Context,
- use_init_context: bool,
- }
- create :: proc(procedure: Thread_Proc) -> ^Thread {
- win32_thread_id: u32;
- __windows_thread_entry_proc :: proc "c" (t: ^Thread) -> i32 {
- c := context;
- if t.use_init_context {
- c = t.init_context;
- }
- context = c;
- return i32(t.procedure(t));
- }
- win32_thread_proc := rawptr(__windows_thread_entry_proc);
- thread := new(Thread);
- win32_thread := win32.create_thread(nil, 0, win32_thread_proc, thread, win32.CREATE_SUSPENDED, &win32_thread_id);
- if win32_thread == nil {
- free(thread);
- return nil;
- }
- thread.procedure = procedure;
- thread.win32_thread = win32_thread;
- thread.win32_thread_id = win32_thread_id;
- return thread;
- }
- start :: proc(using thread: ^Thread) {
- win32.resume_thread(win32_thread);
- }
- is_done :: proc(using thread: ^Thread) -> bool {
- res := win32.wait_for_single_object(win32_thread, 0);
- return res != win32.WAIT_TIMEOUT;
- }
- join :: proc(using thread: ^Thread) {
- win32.wait_for_single_object(win32_thread, win32.INFINITE);
- win32.close_handle(win32_thread);
- win32_thread = win32.INVALID_HANDLE;
- }
- destroy :: proc(thread: ^Thread) {
- join(thread);
- free(thread);
- }
- terminate :: proc(using thread : ^Thread, exit_code : u32) {
- win32.terminate_thread(win32_thread, exit_code);
- }
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