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- _ :: compile_assert(ODIN_OS == "windows");
- import win32 "sys/windows.odin";
- Thread :: struct {
- using specific: OsSpecific;
- procedure: Proc;
- data: any;
- user_index: int;
- init_context: Context;
- use_init_context: bool;
- Proc :: #type proc(^Thread) -> int;
- OsSpecific :: struct {
- win32_thread: win32.Handle;
- win32_thread_id: u32;
- }
- }
- create :: proc(procedure: Thread.Proc) -> ^Thread {
- win32_thread_id: u32;
- __windows_thread_entry_proc :: proc(data: rawptr) -> i32 #cc_c {
- if data == nil do return 0;
- t := cast(^Thread)data;
- c := context;
- if t.use_init_context {
- c = t.init_context;
- }
- exit := 0;
- push_context c {
- exit = t.procedure(t);
- }
- return cast(i32)exit;
- }
- win32_thread_proc := cast(rawptr)__windows_thread_entry_proc;
- thread := new(Thread);
- win32_thread := win32.create_thread(nil, 0, win32_thread_proc, thread, win32.CREATE_SUSPENDED, &win32_thread_id);
- if win32_thread == nil {
- free(thread);
- return nil;
- }
- thread.procedure = procedure;
- thread.win32_thread = win32_thread;
- thread.win32_thread_id = win32_thread_id;
- return thread;
- }
- start :: proc(using thread: ^Thread) {
- win32.resume_thread(win32_thread);
- }
- is_done :: proc(using thread: ^Thread) -> bool {
- res := win32.wait_for_single_object(win32_thread, 0);
- return res != win32.WAIT_TIMEOUT;
- }
- join :: proc(using thread: ^Thread) {
- win32.wait_for_single_object(win32_thread, win32.INFINITE);
- win32.close_handle(win32_thread);
- win32_thread = win32.INVALID_HANDLE;
- }
- destroy :: proc(thread: ^Thread) {
- join(thread);
- free(thread);
- }
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