Bigfoot71
|
a2ee8bc600
replace the hard-coded attribute location
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10 月之前 |
Bigfoot71
|
b62ca04ea4
alpha scissor (shadow maps)
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10 月之前 |
Bigfoot71
|
3f737a4302
update gitignore
|
10 月之前 |
Bigfoot71
|
f064d91b7d
fix glad undefined symboles (shared)
|
10 月之前 |
Bigfoot71
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65c2d8a81a
review build shared libs option
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11 月之前 |
Bigfoot71
|
dcffe7b4eb
mv r3d_dds_loader_ext
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11 月之前 |
Bigfoot71
|
e79293093c
tweaks
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11 月之前 |
Bigfoot71
|
1e6909da94
review ping-pong buffers
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11 月之前 |
Bigfoot71
|
2445187b23
optimize deferred pipeline
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11 月之前 |
Bigfoot71
|
931828b387
reset depth mask (reset raylib state)
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11 月之前 |
Bigfoot71
|
d07f5c8688
fix light loop index issue
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11 月之前 |
Bigfoot71
|
31bff76f38
add get matrix functions
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11 月之前 |
Bigfoot71
|
4d4e7377fc
add `R3D_GetBufferNormal` function
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11 月之前 |
Bigfoot71
|
356e3ec7ca
remove shader
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11 月之前 |
Bigfoot71
|
a59520f3cf
add functions to get color/depth buffers
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11 月之前 |
Bigfoot71
|
a5080b6611
move some internal loading functions
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11 月之前 |
Bigfoot71
|
8e4287b7d7
tweak
|
11 月之前 |
Bigfoot71
|
976462f348
update todo list
|
11 月之前 |
Bigfoot71
|
035829777c
update todo list
|
11 月之前 |
Bigfoot71
|
5e9300db57
add alpha scissor threshold parameter
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11 月之前 |
Bigfoot71
|
93948a4638
add depth pre-pass option
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11 月之前 |
Bigfoot71
|
eee63389c1
load shaders and LUT only when needed
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11 月之前 |
Bigfoot71
|
2fbda226cc
add used shader path status message
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11 月之前 |
Bigfoot71
|
3ce64dd72f
add custom shader path variable (cmake)
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11 月之前 |
Bigfoot71
|
99a3a94060
review custom raylib path
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11 月之前 |
Bigfoot71
|
3b1ba75f45
allows specifying a custom directory for raylib source
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11 月之前 |
Bigfoot71
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6c9c0fe7f2
**WARNING: Remove two useless sprite functions**
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11 月之前 |
Bigfoot71
|
32af5c39a4
move mingw cmake scripts into cmake dir + update readme
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11 月之前 |
Le Juez Victor
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15f74eea4d
Merge pull request #11 from GuvaCode/master
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11 月之前 |
Gunko Vadim
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cee855b04f
add toolchain file
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11 月之前 |