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depth.frag
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4737dfecf3
improves transparency management
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7 ay önce |
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depth.vert
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9c1ba78d8e
implements sprite shadows!
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6 ay önce |
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depth_cube.frag
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4737dfecf3
improves transparency management
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7 ay önce |
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depth_cube.vert
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9c1ba78d8e
implements sprite shadows!
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6 ay önce |
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depth_cube_instanced.vert
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9c1ba78d8e
implements sprite shadows!
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6 ay önce |
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depth_instanced.vert
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9c1ba78d8e
implements sprite shadows!
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6 ay önce |
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depth_volume.frag
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e9214ba142
base impl of stencil lighting volume tests + review stencil buffer management
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7 ay önce |
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depth_volume.vert
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e9214ba142
base impl of stencil lighting volume tests + review stencil buffer management
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7 ay önce |
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forward.frag
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3599ef5382
output the material data for the forward shader
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6 ay önce |
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forward.vert
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9c24e368d0
animation support for instanced models + instanced model drawing functions
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6 ay önce |
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forward_instanced.vert
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9c24e368d0
animation support for instanced models + instanced model drawing functions
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6 ay önce |
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geometry.frag
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f1b9882f33
review uniform names
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7 ay önce |
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geometry.vert
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f1b9882f33
review uniform names
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7 ay önce |
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geometry_instanced.vert
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9c24e368d0
animation support for instanced models + instanced model drawing functions
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6 ay önce |
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skybox.frag
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6f074d3999
store skybox intensity factors in environment
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6 ay önce |
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skybox.vert
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3b382fa052
review how embedded assets are managed
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7 ay önce |