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@@ -4451,6 +4451,57 @@ char **GuiLoadIcons(const char *fileName, bool loadIconsName)
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return guiIconsName;
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}
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+// Load icons from memory
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+// WARNING: Binary files only
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+char **GuiLoadIconsFromMemory(const unsigned char *fileData, size_t dataSize, bool loadIconsName)
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+{
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+ const unsigned char *ptr = fileData;
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+
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+ char signature[5] = { 0 };
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+ memcpy(signature, ptr, 4);
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+ ptr += 4;
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+
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+ short version = *(short *)ptr;
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+ ptr += sizeof(short);
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+ short reserved = *(short *)ptr;
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+ ptr += sizeof(short);
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+ short iconCount = *(short *)ptr;
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+ ptr += sizeof(short);
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+ short iconSize = *(short *)ptr;
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+ ptr += sizeof(short);
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+
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+ char **guiIconsName = NULL;
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+
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+ if ((signature[0] == 'r') &&
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+ (signature[1] == 'G') &&
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+ (signature[2] == 'I') &&
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+ (signature[3] == ' '))
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+ {
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+ if (loadIconsName)
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+ {
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+ guiIconsName = (char **)RAYGUI_MALLOC(iconCount * sizeof(char *));
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+ for (int i = 0; i < iconCount; i++)
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+ {
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+ guiIconsName[i] = (char *)RAYGUI_MALLOC(RAYGUI_ICON_MAX_NAME_LENGTH);
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+ memcpy(guiIconsName[i], ptr, RAYGUI_ICON_MAX_NAME_LENGTH);
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+ ptr += RAYGUI_ICON_MAX_NAME_LENGTH;
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+ }
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+ }
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+ else
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+ {
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+ // Skip icon name data
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+ ptr += iconCount * RAYGUI_ICON_MAX_NAME_LENGTH;
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+ }
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+
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+ int iconDataSize = iconCount * (iconSize * iconSize / 32) * sizeof(unsigned int);
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+ guiIconsPtr = (unsigned int *)RAYGUI_MALLOC(iconDataSize);
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+
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+ memcpy(guiIconsPtr, ptr, iconDataSize);
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+ }
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+
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+ return guiIconsName;
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+}
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+
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// Draw selected icon using rectangles pixel-by-pixel
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void GuiDrawIcon(int iconId, int posX, int posY, int pixelSize, Color color)
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{
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