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@@ -3289,6 +3289,8 @@ Vector2 GuiGrid(Rectangle bounds, float spacing, int subdivs)
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// Load raygui style file (.rgs)
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void GuiLoadStyle(const char *fileName)
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{
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+ #define MAX_LINE_BUFFER_SIZE 256
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+
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bool tryBinary = false;
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// Try reading the files as text file first
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@@ -3296,8 +3298,8 @@ void GuiLoadStyle(const char *fileName)
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if (rgsFile != NULL)
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{
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- char buffer[256] = { 0 };
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- fgets(buffer, 256, rgsFile);
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+ char buffer[MAX_LINE_BUFFER_SIZE] = { 0 };
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+ fgets(buffer, MAX_LINE_BUFFER_SIZE, rgsFile);
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if (buffer[0] == '#')
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{
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@@ -3314,7 +3316,6 @@ void GuiLoadStyle(const char *fileName)
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// Style property: p <control_id> <property_id> <property_value> <property_name>
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sscanf(buffer, "p %d %d 0x%x", &controlId, &propertyId, &propertyValue);
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-
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GuiSetStyle(controlId, propertyId, (int)propertyValue);
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} break;
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@@ -3342,12 +3343,19 @@ void GuiLoadStyle(const char *fileName)
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int *values = (int *)RAYGUI_MALLOC(glyphCount*sizeof(int));
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for (int i = 0; i < glyphCount; i++) values[i] = TextToInteger(chars[i]);
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+ if (font.texture.id != GetFontDefault().texture.id) UnloadTexture(font.texture.id);
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font = LoadFontEx(TextFormat("%s/%s", GetDirectoryPath(fileName), fontFileName), fontSize, values, glyphCount);
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+ if (font.texture.id == 0) font = GetFontDefault();
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RAYGUI_FREE(values);
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}
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}
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- else font = LoadFontEx(TextFormat("%s/%s", GetDirectoryPath(fileName), fontFileName), fontSize, NULL, 0);
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+ else
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+ {
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+ if (font.texture.id != GetFontDefault().texture.id) UnloadTexture(font.texture.id);
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+ font = LoadFontEx(TextFormat("%s/%s", GetDirectoryPath(fileName), fontFileName), fontSize, NULL, 0);
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+ if (font.texture.id == 0) font = GetFontDefault();
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+ }
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if ((font.texture.id > 0) && (font.glyphCount > 0)) GuiSetFont(font);
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@@ -3355,7 +3363,7 @@ void GuiLoadStyle(const char *fileName)
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default: break;
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}
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- fgets(buffer, 256, rgsFile);
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+ fgets(buffer, MAX_LINE_BUFFER_SIZE, rgsFile);
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}
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}
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else tryBinary = true;
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@@ -3439,7 +3447,9 @@ void GuiLoadStyle(const char *fileName)
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imFont.data = (unsigned char *)RAYGUI_MALLOC(fontImageSize);
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fread(imFont.data, 1, fontImageSize, rgsFile);
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+ if (font.texture.id != GetFontDefault().texture.id) UnloadTexture(font.texture.id);
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font.texture = LoadTextureFromImage(imFont);
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+ if (font.texture.id == 0) font = GetFontDefault();
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RAYGUI_FREE(imFont.data);
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}
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