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Update raygui.h

Ray 2 vuotta sitten
vanhempi
commit
1021907604
1 muutettua tiedostoa jossa 5 lisäystä ja 5 poistoa
  1. 5 5
      src/raygui.h

+ 5 - 5
src/raygui.h

@@ -1475,7 +1475,7 @@ void GuiPanel(Rectangle bounds, const char *text)
 // NOTE: Using GuiToggle() for the TABS
 int GuiTabBar(Rectangle bounds, const char **text, int count, int *active)
 {
-#define RAYGUI_TABBAR_ITEM_WIDTH    160
+    #define RAYGUI_TABBAR_ITEM_WIDTH    160
 
     GuiState state = guiState;
 
@@ -2333,7 +2333,7 @@ bool GuiValueBox(Rectangle bounds, const char *text, int *value, int minValue, i
     if (editMode)
     {
         // NOTE: ValueBox internal text is always centered
-        Rectangle cursor = { bounds.x + GetTextWidth(textValue)/2 + bounds.width/2 + 2, bounds.y + 2*GuiGetStyle(VALUEBOX, BORDER_WIDTH), 4, bounds.height - 4*GuiGetStyle(VALUEBOX, BORDER_WIDTH) };
+        Rectangle cursor = { bounds.x + GetTextWidth(textValue)/2 + bounds.width/2 + 1, bounds.y + 2*GuiGetStyle(VALUEBOX, BORDER_WIDTH), 4, bounds.height - 4*GuiGetStyle(VALUEBOX, BORDER_WIDTH) };
         GuiDrawRectangle(cursor, 0, BLANK, Fade(GetColor(GuiGetStyle(VALUEBOX, BORDER_COLOR_PRESSED)), guiAlpha));
     }
 
@@ -3561,9 +3561,9 @@ void GuiLoadStyleDefault(void)
     GuiSetStyle(CHECKBOX, TEXT_ALIGNMENT, TEXT_ALIGN_RIGHT);
     GuiSetStyle(TEXTBOX, TEXT_PADDING, 4);
     GuiSetStyle(TEXTBOX, TEXT_ALIGNMENT, TEXT_ALIGN_LEFT);
-    GuiSetStyle(VALUEBOX, TEXT_PADDING, 4);
+    GuiSetStyle(VALUEBOX, TEXT_PADDING, 0);
     GuiSetStyle(VALUEBOX, TEXT_ALIGNMENT, TEXT_ALIGN_LEFT);
-    GuiSetStyle(SPINNER, TEXT_PADDING, 4);
+    GuiSetStyle(SPINNER, TEXT_PADDING, 0);
     GuiSetStyle(SPINNER, TEXT_ALIGNMENT, TEXT_ALIGN_LEFT);
     GuiSetStyle(STATUSBAR, TEXT_PADDING, 8);
     GuiSetStyle(STATUSBAR, TEXT_ALIGNMENT, TEXT_ALIGN_LEFT);
@@ -3830,7 +3830,7 @@ static Rectangle GetTextBounds(int control, Rectangle bounds)
     switch (control)
     {
         case COMBOBOX: bounds.width -= (GuiGetStyle(control, COMBO_BUTTON_WIDTH) + GuiGetStyle(control, COMBO_BUTTON_SPACING)); break;
-        case VALUEBOX: break;   // NOTE: ValueBox text value always centered, text padding applies to label
+        //case VALUEBOX: break;   // NOTE: ValueBox text value always centered, text padding applies to label
         default:
         {
             if (GuiGetStyle(control, TEXT_ALIGNMENT) == TEXT_ALIGN_RIGHT) textBounds.x -= GuiGetStyle(control, TEXT_PADDING);