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@@ -11,14 +11,13 @@
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*
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**********************************************************************************************/
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-#include <raylib.h>
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+#include "raylib.h"
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#define RAYGUI_IMPLEMENTATION
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-#include <raygui.h>
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+#include "raygui.h"
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-int guiFloatingPointIndex = 0; // Global variable shared by all GuiFLoatBox()
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+int guiFloatingPointIndex = 0; // Global variable shared by all GuiFloatBox()
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-float TextToFloat(const char* text); // Helper function that converts text to float
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int GuiFloatBox(Rectangle bounds, const char* text, float* value, int minValue, int maxValue, bool editMode); // Custom input box that works with float values. Basicly GuiValueBox(), but with some changes
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int main()
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@@ -83,42 +82,6 @@ int main()
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CloseWindow();
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}
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-// Get float value from text
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-float TextToFloat(const char* text)
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-{
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- float value = 0.0f;
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- float floatingPoint = 0.0f;
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- int sign = 1;
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-
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- // deal with the sign
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- if ((text[0] == '+') || (text[0] == '-'))
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- {
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- if (text[0] == '-') sign = -1;
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- text++;
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- }
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-
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- // convert text to float
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- for (int i = 0; (((text[i] >= '0') && (text[i] <= '9')) || text[i] == '.'); i++)
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- {
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- if (text[i] == '.')
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- {
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- if (floatingPoint > 0.0f) break;
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-
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- floatingPoint = 10.0f;
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- continue;
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- }
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- if (floatingPoint > 0.0f) // after encountering decimal separator
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- {
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- value += (float)(text[i] - '0') / floatingPoint;
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- floatingPoint *= 10.0f;
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- }
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- else // before decimal separator
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- value = value * 10.0f + (float)(text[i] - '0');
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- }
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-
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- return value * sign;
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-}
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-
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// Float Box control, updates input text with numbers
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int GuiFloatBox(Rectangle bounds, const char* text, float* value, int minValue, int maxValue, bool editMode)
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{
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