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Added GuiToggleGroupEx()

Improved GuiToggleGroup()
Ray 6 years ago
parent
commit
4c81641aba
2 changed files with 30 additions and 5 deletions
  1. 7 3
      examples/controls_test_suite/controls_test_suite.c
  2. 23 2
      src/raygui.h

+ 7 - 3
examples/controls_test_suite/controls_test_suite.c

@@ -83,6 +83,8 @@ int main()
     bool forceSquaredChecked = false;
     
     int comboBoxActive = 1;
+    
+    int toggleGroupActive = 0;
     //----------------------------------------------------------------------------------
     
     // Custom GUI font loading
@@ -127,7 +129,7 @@ int main()
             GuiState(GUI_STATE_NORMAL);            
             GuiUnlock();
             
-            comboBoxActive = GuiComboBox((Rectangle){25, 470, 125, 30}, dropdownBox001TextList, 5, comboBoxActive);
+            comboBoxActive = GuiComboBox((Rectangle){ 25, 470, 125, 30 }, dropdownBox001TextList, 5, comboBoxActive);
             
             // NOTE: GuiDropdownBox must draw after any other control that can be covered on unfolding
             if (GuiDropdownBox((Rectangle){ 25, 65, 125, 30 }, dropdownBox001TextList, 5, &dropdownBox001Active, dropDown001EditMode)) dropDown001EditMode = !dropDown001EditMode;
@@ -138,12 +140,14 @@ int main()
             if (GuiListViewEx((Rectangle){ 165, 180, 140, 200 }, listViewExList, listViewExElementsEnable, 8, &listViewExScrollIndex, &listViewExActive, &listViewExFocus, listViewExEditMode)) listViewExEditMode = !listViewExEditMode;
             if (listViewExFocus >= 0 && listViewExFocus < 8) DrawText(FormatText("FOCUS: %s", listViewExList[listViewExFocus]), 165, 390, 10, listViewExElementsEnable[listViewExFocus] ? LIME : MAROON);
             
+            toggleGroupActive = GuiToggleGroupPro((Rectangle){ 165, 400, 140, 25 }, dropdownBox001TextList, 4, toggleGroupActive, 4, 1);
+            
             // Third GUI column
             if (GuiTextBoxMulti((Rectangle){ 320, 25, 225, 140 }, multiTextBoxText, 141, multiTextBoxEditMode)) multiTextBoxEditMode = !multiTextBoxEditMode;
             colorPickerValue = GuiColorPicker((Rectangle){ 320, 185, 196, 192 }, colorPickerValue);
             
-            sliderValue = GuiSliderEx((Rectangle){ 320, 400, 200, 20 }, sliderValue, -50, 100, "SLIDER", true);
-            sliderBarValue = GuiSliderBarEx((Rectangle){ 320, 430, 200, 20 }, sliderBarValue, 0, 100, "SLIDERBAR", true);
+            sliderValue = GuiSliderEx((Rectangle){ 320, 400, 200, 20 }, sliderValue, -50, 100, " ", true);
+            sliderBarValue = GuiSliderBarEx((Rectangle){ 320, 430, 200, 20 }, sliderBarValue, 0, 100, " ", true);
             progressValue = GuiProgressBarEx((Rectangle){ 320, 460, 200, 20 }, progressValue, 0, 1, true);
             
             //GuiEnable();

+ 23 - 2
src/raygui.h

@@ -334,6 +334,7 @@ RAYGUIDEF bool GuiImageButton(Rectangle bounds, Texture2D texture);
 RAYGUIDEF bool GuiImageButtonEx(Rectangle bounds, Texture2D texture, Rectangle texSource, const char *text);        // Image button extended control, returns true when clicked
 RAYGUIDEF bool GuiToggle(Rectangle bounds, const char *text, bool toggle);                              // Toggle Button control, returns true when active
 RAYGUIDEF int GuiToggleGroup(Rectangle bounds, const char **text, int count, int active);               // Toggle Group control, returns toggled button index
+RAYGUIDEF int GuiToggleGroupEx(Rectangle bounds, const char **text, int count, int active, int padding, int columns); // Toggle Group with extended parameters
 RAYGUIDEF bool GuiCheckBox(Rectangle bounds, bool checked);                                             // Check Box control, returns true when active
 RAYGUIDEF bool GuiCheckBoxEx(Rectangle bounds, bool checked, const char *text);                         // Check Box control with text, returns true when active
 RAYGUIDEF int GuiComboBox(Rectangle bounds, const char **text, int count, int active);                  // Combo Box control, returns selected item index
@@ -1040,10 +1041,30 @@ RAYGUIDEF bool GuiToggle(Rectangle bounds, const char *text, bool active)
 // Toggle Group control, returns toggled button index
 RAYGUIDEF int GuiToggleGroup(Rectangle bounds, const char **text, int count, int active)
 {
+    return GuiToggleGroupEx(bounds, text, count, active, GuiGetStyle(TOGGLE, GROUP_PADDING), 512);
+}
+
+// Toggle Group with pro parameters, returns toggled button index
+// NOTE: bounds refer to an individual toggle size, spacing refers to toggles separation and columns defines number of columns
+RAYGUIDEF int GuiToggleGroupEx(Rectangle bounds, const char **text, int count, int active, int padding, int columns)
+{
+    float initBoundsX = bounds.x;
+    int currentColumn = 0;
+    
     for (int i = 0; i < count; i++)
     {
-        if (i == active) GuiToggle((Rectangle){ bounds.x + i*(bounds.width/count + GuiGetStyle(TOGGLE, GROUP_PADDING)), bounds.y, (int)(bounds.width - GuiGetStyle(TOGGLE, GROUP_PADDING)*(count -1))/count, bounds.height }, text[i], true);
-        else if (GuiToggle((Rectangle){ bounds.x + i*(bounds.width/count + GuiGetStyle(TOGGLE, GROUP_PADDING)), bounds.y, (int)(bounds.width - GuiGetStyle(TOGGLE, GROUP_PADDING)*(count -1))/count, bounds.height }, text[i], false) == true) active = i;
+        if (i == active) GuiToggle(bounds, text[i], true);
+        else if (GuiToggle(bounds, text[i], false) == true) active = i;
+
+        bounds.x += (bounds.width + padding);
+        currentColumn++;
+        
+        if ((currentColumn + 1) > columns)
+        {
+            currentColumn = 0;
+            bounds.y += (bounds.height + padding);
+            bounds.x = initBoundsX;
+        }
     }
 
     return active;