|
@@ -72,6 +72,7 @@
|
|
|
* text selection support and text copy/cut/paste support
|
|
|
*
|
|
|
* VERSIONS HISTORY:
|
|
|
+* 2.6 (16-Aug-2019) Redesigned GuiListView*(), GuiDropdownBox(), GuiSlider*(), GuiProgressBar()
|
|
|
* 2.5 (28-May-2019) Implemented extended GuiTextBox(), GuiValueBox(), GuiSpinner()
|
|
|
* 2.3 (29-Apr-2019) Added rIcons auxiliar library and support for it, multiple controls reviewed
|
|
|
* Refactor all controls drawing mechanism to use control state
|
|
@@ -125,7 +126,7 @@
|
|
|
#ifndef RAYGUI_H
|
|
|
#define RAYGUI_H
|
|
|
|
|
|
-#define RAYGUI_VERSION "2.5-dev"
|
|
|
+#define RAYGUI_VERSION "2.6-dev"
|
|
|
|
|
|
#if !defined(RAYGUI_STANDALONE)
|
|
|
#include "raylib.h"
|
|
@@ -138,17 +139,15 @@
|
|
|
#define RAYGUIDEF __declspec(dllimport) // We are using raygui as a Win32 shared library (.dll)
|
|
|
#else
|
|
|
#ifdef __cplusplus
|
|
|
- #define RAYGUIDEF extern "C" // Functions visible from other files (no name mangling of functions in C++)
|
|
|
+ #define RAYGUIDEF extern "C" // Functions visible from other files (no name mangling of functions in C++)
|
|
|
#else
|
|
|
- #define RAYGUIDEF extern // Functions visible from other files
|
|
|
+ #define RAYGUIDEF extern // Functions visible from other files
|
|
|
#endif
|
|
|
#endif
|
|
|
#elif defined(RAYGUI_STATIC)
|
|
|
- #define RAYGUIDEF static // Functions just visible to module including this file
|
|
|
+ #define RAYGUIDEF static // Functions just visible to module including this file
|
|
|
#endif
|
|
|
|
|
|
-#include <stdlib.h> // Required for: atoi()
|
|
|
-
|
|
|
//----------------------------------------------------------------------------------
|
|
|
// Defines and Macros
|
|
|
//----------------------------------------------------------------------------------
|
|
@@ -328,6 +327,7 @@ typedef enum {
|
|
|
COLOR_SELECTED_BG
|
|
|
} GuiTextBoxProperty;
|
|
|
|
|
|
+// Spinner
|
|
|
typedef enum {
|
|
|
SELECT_BUTTON_WIDTH = 16,
|
|
|
SELECT_BUTTON_PADDING,
|
|
@@ -425,8 +425,8 @@ RAYGUIDEF int GuiToggleGroup(Rectangle bounds, const char *text, int active);
|
|
|
RAYGUIDEF bool GuiCheckBox(Rectangle bounds, const char *text, bool checked); // Check Box control, returns true when active
|
|
|
RAYGUIDEF int GuiComboBox(Rectangle bounds, const char *text, int active); // Combo Box control, returns selected item index
|
|
|
RAYGUIDEF bool GuiDropdownBox(Rectangle bounds, const char *text, int *active, bool editMode); // Dropdown Box control, returns selected item
|
|
|
-RAYGUIDEF bool GuiSpinner(Rectangle bounds, int *value, int minValue, int maxValue, bool editMode); // Spinner control, returns selected value
|
|
|
-RAYGUIDEF bool GuiValueBox(Rectangle bounds, int *value, int minValue, int maxValue, bool editMode); // Value Box control, updates input text with numbers
|
|
|
+RAYGUIDEF bool GuiSpinner(Rectangle bounds, const char *text, int *value, int minValue, int maxValue, bool editMode); // Spinner control, returns selected value
|
|
|
+RAYGUIDEF bool GuiValueBox(Rectangle bounds, const char *text, int *value, int minValue, int maxValue, bool editMode); // Value Box control, updates input text with numbers
|
|
|
RAYGUIDEF bool GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode); // Text Box control, updates input text
|
|
|
RAYGUIDEF bool GuiTextBoxMulti(Rectangle bounds, char *text, int textSize, bool editMode); // Text Box control with multiple lines
|
|
|
RAYGUIDEF float GuiSlider(Rectangle bounds, const char *textLeft, const char *textRight, float value, float minValue, float maxValue); // Slider control, returns selected value
|
|
@@ -475,14 +475,15 @@ RAYGUIDEF const char *GuiIconText(int iconId, const char *text); // Get text wit
|
|
|
#endif
|
|
|
|
|
|
#define RICONS_IMPLEMENTATION
|
|
|
- #include "ricons.h" // Required for: raygui icons
|
|
|
+ #include "ricons.h" // Required for: raygui icons
|
|
|
#endif
|
|
|
|
|
|
-#include <stdio.h> // Required for: FILE, fopen(), fclose(), fprintf(), feof(), fscanf(), vsprintf()
|
|
|
-#include <string.h> // Required for: strlen() on GuiTextBox()
|
|
|
+#include <stdio.h> // Required for: FILE, fopen(), fclose(), fprintf(), feof(), fscanf(), vsprintf()
|
|
|
+#include <string.h> // Required for: strlen() on GuiTextBox()
|
|
|
+#include <stdlib.h> // Required for: atoi()
|
|
|
|
|
|
#if defined(RAYGUI_STANDALONE)
|
|
|
- #include <stdarg.h> // Required for: va_list, va_start(), vfprintf(), va_end()
|
|
|
+ #include <stdarg.h> // Required for: va_list, va_start(), vfprintf(), va_end()
|
|
|
#endif
|
|
|
|
|
|
#ifdef __cplusplus
|
|
@@ -1309,7 +1310,7 @@ RAYGUIDEF bool GuiCheckBox(Rectangle bounds, const char *text, bool checked)
|
|
|
bounds.height - 2*(GuiGetStyle(CHECKBOX, BORDER_WIDTH) + GuiGetStyle(CHECKBOX, INNER_PADDING)),
|
|
|
Fade(GetColor(GuiGetStyle(CHECKBOX, TEXT + state*3)), guiAlpha));
|
|
|
|
|
|
- if (text != NULL) GuiDrawText(text, textBounds, (GuiGetStyle(DEFAULT, TEXT_SIZE) == GUI_TEXT_ALIGN_RIGHT)? GUI_TEXT_ALIGN_LEFT : GUI_TEXT_ALIGN_RIGHT, Fade(GetColor(GuiGetStyle(LABEL, TEXT + (state*3))), guiAlpha));
|
|
|
+ if (text != NULL) GuiDrawText(text, textBounds, (GuiGetStyle(CHECKBOX, TEXT_ALIGNMENT) == GUI_TEXT_ALIGN_RIGHT)? GUI_TEXT_ALIGN_LEFT : GUI_TEXT_ALIGN_RIGHT, Fade(GetColor(GuiGetStyle(LABEL, TEXT + (state*3))), guiAlpha));
|
|
|
//--------------------------------------------------------------------
|
|
|
|
|
|
return checked;
|
|
@@ -2505,9 +2506,10 @@ RAYGUIDEF bool GuiTextBox(Rectangle bounds, char *text, int textSize, bool editM
|
|
|
#else // !RAYGUI_TEXTBOX_EXTENDED
|
|
|
|
|
|
// Spinner control, returns selected value
|
|
|
-// NOTE: Requires static variables: framesCounter, valueSpeed - ERROR!
|
|
|
-RAYGUIDEF bool GuiSpinner(Rectangle bounds, int *value, int minValue, int maxValue, bool editMode)
|
|
|
+RAYGUIDEF bool GuiSpinner(Rectangle bounds, const char *text, int *value, int minValue, int maxValue, bool editMode)
|
|
|
{
|
|
|
+ GuiControlState state = guiState;
|
|
|
+
|
|
|
bool pressed = false;
|
|
|
int tempValue = *value;
|
|
|
|
|
@@ -2516,8 +2518,30 @@ RAYGUIDEF bool GuiSpinner(Rectangle bounds, int *value, int minValue, int maxVal
|
|
|
Rectangle leftButtonBound = { (float)bounds.x, (float)bounds.y, (float)GuiGetStyle(SPINNER, SELECT_BUTTON_WIDTH), (float)bounds.height };
|
|
|
Rectangle rightButtonBound = { (float)bounds.x + bounds.width - GuiGetStyle(SPINNER, SELECT_BUTTON_WIDTH), (float)bounds.y, (float)GuiGetStyle(SPINNER, SELECT_BUTTON_WIDTH), (float)bounds.height };
|
|
|
|
|
|
+ Rectangle textBounds = { 0 };
|
|
|
+ if (text != NULL)
|
|
|
+ {
|
|
|
+ textBounds.width = GetTextWidth(text);
|
|
|
+ textBounds.height = GuiGetStyle(DEFAULT, TEXT_SIZE);
|
|
|
+ textBounds.x = bounds.x + bounds.width + GuiGetStyle(CHECKBOX, CHECK_TEXT_PADDING);
|
|
|
+ textBounds.y = bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2;
|
|
|
+ if (GuiGetStyle(SPINNER, TEXT_ALIGNMENT) == GUI_TEXT_ALIGN_LEFT) textBounds.x = bounds.x - textBounds.width - GuiGetStyle(CHECKBOX, CHECK_TEXT_PADDING);
|
|
|
+ }
|
|
|
+
|
|
|
// Update control
|
|
|
//--------------------------------------------------------------------
|
|
|
+ if ((state != GUI_STATE_DISABLED) && !guiLocked)
|
|
|
+ {
|
|
|
+ Vector2 mousePoint = GetMousePosition();
|
|
|
+
|
|
|
+ // Check spinner state
|
|
|
+ if (CheckCollisionPointRec(mousePoint, bounds))
|
|
|
+ {
|
|
|
+ if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) state = GUI_STATE_PRESSED;
|
|
|
+ else state = GUI_STATE_FOCUSED;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
if (!editMode)
|
|
|
{
|
|
|
if (tempValue < minValue) tempValue = minValue;
|
|
@@ -2528,7 +2552,7 @@ RAYGUIDEF bool GuiSpinner(Rectangle bounds, int *value, int minValue, int maxVal
|
|
|
// Draw control
|
|
|
//--------------------------------------------------------------------
|
|
|
// TODO: Set Spinner properties for ValueBox
|
|
|
- pressed = GuiValueBox(spinner, &tempValue, minValue, maxValue, editMode);
|
|
|
+ pressed = GuiValueBox(spinner, NULL, &tempValue, minValue, maxValue, editMode);
|
|
|
|
|
|
// Draw value selector custom buttons
|
|
|
// NOTE: BORDER_WIDTH and TEXT_ALIGNMENT forced values
|
|
@@ -2548,6 +2572,9 @@ RAYGUIDEF bool GuiSpinner(Rectangle bounds, int *value, int minValue, int maxVal
|
|
|
|
|
|
GuiSetStyle(BUTTON, TEXT_ALIGNMENT, tempTextAlign);
|
|
|
GuiSetStyle(BUTTON, BORDER_WIDTH, tempBorderWidth);
|
|
|
+
|
|
|
+ // Draw text label if provided
|
|
|
+ if (text != NULL) GuiDrawText(text, textBounds, (GuiGetStyle(SPINNER, TEXT_ALIGNMENT) == GUI_TEXT_ALIGN_RIGHT)? GUI_TEXT_ALIGN_LEFT : GUI_TEXT_ALIGN_RIGHT, Fade(GetColor(GuiGetStyle(LABEL, TEXT + (state*3))), guiAlpha));
|
|
|
//--------------------------------------------------------------------
|
|
|
|
|
|
*value = tempValue;
|
|
@@ -2556,7 +2583,7 @@ RAYGUIDEF bool GuiSpinner(Rectangle bounds, int *value, int minValue, int maxVal
|
|
|
|
|
|
// Value Box control, updates input text with numbers
|
|
|
// NOTE: Requires static variables: framesCounter
|
|
|
-RAYGUIDEF bool GuiValueBox(Rectangle bounds, int *value, int minValue, int maxValue, bool editMode)
|
|
|
+RAYGUIDEF bool GuiValueBox(Rectangle bounds, const char *text, int *value, int minValue, int maxValue, bool editMode)
|
|
|
{
|
|
|
#define VALUEBOX_MAX_CHARS 32
|
|
|
|
|
@@ -2565,8 +2592,18 @@ RAYGUIDEF bool GuiValueBox(Rectangle bounds, int *value, int minValue, int maxVa
|
|
|
GuiControlState state = guiState;
|
|
|
bool pressed = false;
|
|
|
|
|
|
- char text[VALUEBOX_MAX_CHARS + 1] = "\0";
|
|
|
- sprintf(text, "%i", *value);
|
|
|
+ char textValue[VALUEBOX_MAX_CHARS + 1] = "\0";
|
|
|
+ sprintf(textValue, "%i", *value);
|
|
|
+
|
|
|
+ Rectangle textBounds = { 0 };
|
|
|
+ if (text != NULL)
|
|
|
+ {
|
|
|
+ textBounds.width = GetTextWidth(text);
|
|
|
+ textBounds.height = GuiGetStyle(DEFAULT, TEXT_SIZE);
|
|
|
+ textBounds.x = bounds.x + bounds.width + GuiGetStyle(CHECKBOX, CHECK_TEXT_PADDING);
|
|
|
+ textBounds.y = bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2;
|
|
|
+ if (GuiGetStyle(VALUEBOX, TEXT_ALIGNMENT) == GUI_TEXT_ALIGN_LEFT) textBounds.x = bounds.x - textBounds.width - GuiGetStyle(CHECKBOX, CHECK_TEXT_PADDING);
|
|
|
+ }
|
|
|
|
|
|
// Update control
|
|
|
//--------------------------------------------------------------------
|
|
@@ -2582,18 +2619,18 @@ RAYGUIDEF bool GuiValueBox(Rectangle bounds, int *value, int minValue, int maxVa
|
|
|
|
|
|
framesCounter++;
|
|
|
|
|
|
- int keyCount = strlen(text);
|
|
|
+ int keyCount = strlen(textValue);
|
|
|
|
|
|
// Only allow keys in range [48..57]
|
|
|
if (keyCount < VALUEBOX_MAX_CHARS)
|
|
|
{
|
|
|
int maxWidth = (bounds.width - (GuiGetStyle(VALUEBOX, INNER_PADDING)*2));
|
|
|
- if (GetTextWidth(text) < maxWidth)
|
|
|
+ if (GetTextWidth(textValue) < maxWidth)
|
|
|
{
|
|
|
int key = GetKeyPressed();
|
|
|
if ((key >= 48) && (key <= 57))
|
|
|
{
|
|
|
- text[keyCount] = (char)key;
|
|
|
+ textValue[keyCount] = (char)key;
|
|
|
keyCount++;
|
|
|
valueHasChanged = true;
|
|
|
}
|
|
@@ -2606,7 +2643,7 @@ RAYGUIDEF bool GuiValueBox(Rectangle bounds, int *value, int minValue, int maxVa
|
|
|
if (IsKeyPressed(KEY_BACKSPACE))
|
|
|
{
|
|
|
keyCount--;
|
|
|
- text[keyCount] = '\0';
|
|
|
+ textValue[keyCount] = '\0';
|
|
|
framesCounter = 0;
|
|
|
if (keyCount < 0) keyCount = 0;
|
|
|
valueHasChanged = true;
|
|
@@ -2614,32 +2651,27 @@ RAYGUIDEF bool GuiValueBox(Rectangle bounds, int *value, int minValue, int maxVa
|
|
|
else if (IsKeyDown(KEY_BACKSPACE))
|
|
|
{
|
|
|
if ((framesCounter > TEXTEDIT_CURSOR_BLINK_FRAMES) && (framesCounter%2) == 0) keyCount--;
|
|
|
- text[keyCount] = '\0';
|
|
|
+ textValue[keyCount] = '\0';
|
|
|
if (keyCount < 0) keyCount = 0;
|
|
|
valueHasChanged = true;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
- if (valueHasChanged) *value = atoi(text);
|
|
|
+ if (valueHasChanged) *value = atoi(textValue);
|
|
|
+
|
|
|
+ if (IsKeyPressed(KEY_ENTER) || (!CheckCollisionPointRec(mousePoint, bounds) && IsMouseButtonPressed(0))) pressed = true;
|
|
|
}
|
|
|
else
|
|
|
{
|
|
|
if (*value > maxValue) *value = maxValue;
|
|
|
else if (*value < minValue) *value = minValue;
|
|
|
- }
|
|
|
-
|
|
|
- if (!editMode)
|
|
|
- {
|
|
|
+
|
|
|
if (CheckCollisionPointRec(mousePoint, bounds))
|
|
|
{
|
|
|
state = GUI_STATE_FOCUSED;
|
|
|
if (IsMouseButtonPressed(0)) pressed = true;
|
|
|
}
|
|
|
}
|
|
|
- else
|
|
|
- {
|
|
|
- if (IsKeyPressed(KEY_ENTER) || (!CheckCollisionPointRec(mousePoint, bounds) && IsMouseButtonPressed(0))) pressed = true;
|
|
|
- }
|
|
|
|
|
|
if (pressed) framesCounter = 0;
|
|
|
}
|
|
@@ -2653,14 +2685,19 @@ RAYGUIDEF bool GuiValueBox(Rectangle bounds, int *value, int minValue, int maxVa
|
|
|
{
|
|
|
DrawRectangle(bounds.x + GuiGetStyle(VALUEBOX, BORDER_WIDTH), bounds.y + GuiGetStyle(VALUEBOX, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(VALUEBOX, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(VALUEBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(VALUEBOX, BASE_COLOR_PRESSED)), guiAlpha));
|
|
|
|
|
|
- if (editMode && ((framesCounter/20)%2 == 0)) DrawRectangle(bounds.x + GetTextWidth(text)/2 + bounds.width/2 + 2, bounds.y + GuiGetStyle(VALUEBOX, INNER_PADDING), 1, bounds.height - GuiGetStyle(VALUEBOX, INNER_PADDING)*2, Fade(GetColor(GuiGetStyle(VALUEBOX, BORDER_COLOR_PRESSED)), guiAlpha));
|
|
|
+ // Draw blinking cursor
|
|
|
+ // NOTE: ValueBox internal text is always centered
|
|
|
+ if (editMode && ((framesCounter/20)%2 == 0)) DrawRectangle(bounds.x + GetTextWidth(textValue)/2 + bounds.width/2 + 2, bounds.y + GuiGetStyle(VALUEBOX, INNER_PADDING), 1, bounds.height - GuiGetStyle(VALUEBOX, INNER_PADDING)*2, Fade(GetColor(GuiGetStyle(VALUEBOX, BORDER_COLOR_PRESSED)), guiAlpha));
|
|
|
}
|
|
|
else if (state == GUI_STATE_DISABLED)
|
|
|
{
|
|
|
DrawRectangle(bounds.x + GuiGetStyle(VALUEBOX, BORDER_WIDTH), bounds.y + GuiGetStyle(VALUEBOX, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(VALUEBOX, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(VALUEBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(VALUEBOX, BASE_COLOR_DISABLED)), guiAlpha));
|
|
|
}
|
|
|
|
|
|
- GuiDrawText(text, GetTextBounds(VALUEBOX, bounds), GuiGetStyle(VALUEBOX, TEXT_ALIGNMENT), Fade(GetColor(GuiGetStyle(VALUEBOX, TEXT + (state*3))), guiAlpha));
|
|
|
+ GuiDrawText(textValue, GetTextBounds(VALUEBOX, bounds), GUI_TEXT_ALIGN_CENTER, Fade(GetColor(GuiGetStyle(VALUEBOX, TEXT + (state*3))), guiAlpha));
|
|
|
+
|
|
|
+ // Draw text label if provided
|
|
|
+ if (text != NULL) GuiDrawText(text, textBounds, (GuiGetStyle(VALUEBOX, TEXT_ALIGNMENT) == GUI_TEXT_ALIGN_RIGHT)? GUI_TEXT_ALIGN_LEFT : GUI_TEXT_ALIGN_RIGHT, Fade(GetColor(GuiGetStyle(LABEL, TEXT + (state*3))), guiAlpha));
|
|
|
//--------------------------------------------------------------------
|
|
|
|
|
|
return pressed;
|
|
@@ -4114,8 +4151,9 @@ RAYGUIDEF void GuiLoadStyleDefault(void)
|
|
|
GuiSetStyle(TEXTBOX, COLOR_SELECTED_FG, 0xf0fffeff);
|
|
|
GuiSetStyle(TEXTBOX, COLOR_SELECTED_BG, 0x839affe0);
|
|
|
GuiSetStyle(VALUEBOX, INNER_PADDING, 2);
|
|
|
- GuiSetStyle(VALUEBOX, TEXT_ALIGNMENT, GUI_TEXT_ALIGN_CENTER);
|
|
|
+ GuiSetStyle(VALUEBOX, TEXT_ALIGNMENT, GUI_TEXT_ALIGN_LEFT);
|
|
|
GuiSetStyle(SPINNER, INNER_PADDING, 2);
|
|
|
+ GuiSetStyle(SPINNER, TEXT_ALIGNMENT, GUI_TEXT_ALIGN_LEFT);
|
|
|
GuiSetStyle(SPINNER, SELECT_BUTTON_WIDTH, 20);
|
|
|
GuiSetStyle(SPINNER, SELECT_BUTTON_PADDING, 2);
|
|
|
GuiSetStyle(SPINNER, SELECT_BUTTON_BORDER_WIDTH, 1);
|